Files
frameworks_base/services/java/com/android/server/wm/AppWindowToken.java
Jeff Brown 9302c8796f Refactor input dispatcher use of window/app handles.
This change moves the cached window and application input state
into the handle objects themselves.  It simplifies the dispatcher
somewhat because it no longer needs to fix up references to
transient InputWindow objects each time the window list is updated.

This change will also make it easier to optimize setInputWindows
to avoid doing a lot of redundant data copying.  In principle, only
the modified fields need to be updated.  However, for now we
continue to update all fields in unison as before.

It turns out that the input dispatcher was inappropriately retaining
pointers to InputWindow objects within the mWindows InputWindow
vector.  This vector is copy-on-write so it is possible and the
item pointers to change if an editing operation is performed on
the vector when it does not exclusively own the underlying
SharedBuffer.  This bug was uncovered by a previous change that
replaced calls to clear() and appendVector() with a simple use
of operator= which caused the buffer to be shared.  Consequently
after editItemAt was called (which it shouldn't have, actually)
the buffer was copied and the cached InputWindow pointers became
invalid.  Oops.  This change fixes the problem.

Change-Id: I0a259339a6015fcf9113dc4081a6875e047fd425
2011-07-14 04:11:21 -07:00

413 lines
16 KiB
Java

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
import com.android.server.wm.WindowManagerService.H;
import android.content.pm.ActivityInfo;
import android.os.Message;
import android.os.RemoteException;
import android.util.Slog;
import android.view.IApplicationToken;
import android.view.View;
import android.view.WindowManager;
import android.view.animation.Animation;
import android.view.animation.Transformation;
import java.io.PrintWriter;
import java.util.ArrayList;
/**
* Version of WindowToken that is specifically for a particular application (or
* really activity) that is displaying windows.
*/
class AppWindowToken extends WindowToken {
// Non-null only for application tokens.
final IApplicationToken appToken;
// All of the windows and child windows that are included in this
// application token. Note this list is NOT sorted!
final ArrayList<WindowState> allAppWindows = new ArrayList<WindowState>();
int groupId = -1;
boolean appFullscreen;
int requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
// The input dispatching timeout for this application token in nanoseconds.
long inputDispatchingTimeoutNanos;
// These are used for determining when all windows associated with
// an activity have been drawn, so they can be made visible together
// at the same time.
int lastTransactionSequence;
int numInterestingWindows;
int numDrawnWindows;
boolean inPendingTransaction;
boolean allDrawn;
// Is this token going to be hidden in a little while? If so, it
// won't be taken into account for setting the screen orientation.
boolean willBeHidden;
// Is this window's surface needed? This is almost like hidden, except
// it will sometimes be true a little earlier: when the token has
// been shown, but is still waiting for its app transition to execute
// before making its windows shown.
boolean hiddenRequested;
// Have we told the window clients to hide themselves?
boolean clientHidden;
// Last visibility state we reported to the app token.
boolean reportedVisible;
// Set to true when the token has been removed from the window mgr.
boolean removed;
// Have we been asked to have this token keep the screen frozen?
boolean freezingScreen;
boolean animating;
Animation animation;
boolean hasTransformation;
final Transformation transformation = new Transformation();
// Offset to the window of all layers in the token, for use by
// AppWindowToken animations.
int animLayerAdjustment;
// Information about an application starting window if displayed.
StartingData startingData;
WindowState startingWindow;
View startingView;
boolean startingDisplayed;
boolean startingMoved;
boolean firstWindowDrawn;
// Input application handle used by the input dispatcher.
final InputApplicationHandle mInputApplicationHandle;
AppWindowToken(WindowManagerService _service, IApplicationToken _token) {
super(_service, _token.asBinder(),
WindowManager.LayoutParams.TYPE_APPLICATION, true);
appWindowToken = this;
appToken = _token;
mInputApplicationHandle = new InputApplicationHandle(this);
lastTransactionSequence = service.mTransactionSequence-1;
}
public void setAnimation(Animation anim) {
if (WindowManagerService.localLOGV) Slog.v(
WindowManagerService.TAG, "Setting animation in " + this + ": " + anim);
animation = anim;
animating = false;
anim.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
anim.scaleCurrentDuration(service.mTransitionAnimationScale);
int zorder = anim.getZAdjustment();
int adj = 0;
if (zorder == Animation.ZORDER_TOP) {
adj = WindowManagerService.TYPE_LAYER_OFFSET;
} else if (zorder == Animation.ZORDER_BOTTOM) {
adj = -WindowManagerService.TYPE_LAYER_OFFSET;
}
if (animLayerAdjustment != adj) {
animLayerAdjustment = adj;
updateLayers();
}
}
public void setDummyAnimation() {
if (animation == null) {
if (WindowManagerService.localLOGV) Slog.v(
WindowManagerService.TAG, "Setting dummy animation in " + this);
animation = WindowManagerService.sDummyAnimation;
}
}
public void clearAnimation() {
if (animation != null) {
animation = null;
animating = true;
}
}
void updateLayers() {
final int N = allAppWindows.size();
final int adj = animLayerAdjustment;
for (int i=0; i<N; i++) {
WindowState w = allAppWindows.get(i);
w.mAnimLayer = w.mLayer + adj;
if (WindowManagerService.DEBUG_LAYERS) Slog.v(WindowManagerService.TAG, "Updating layer " + w + ": "
+ w.mAnimLayer);
if (w == service.mInputMethodTarget && !service.mInputMethodTargetWaitingAnim) {
service.setInputMethodAnimLayerAdjustment(adj);
}
if (w == service.mWallpaperTarget && service.mLowerWallpaperTarget == null) {
service.setWallpaperAnimLayerAdjustmentLocked(adj);
}
}
}
void sendAppVisibilityToClients() {
final int N = allAppWindows.size();
for (int i=0; i<N; i++) {
WindowState win = allAppWindows.get(i);
if (win == startingWindow && clientHidden) {
// Don't hide the starting window.
continue;
}
try {
if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG,
"Setting visibility of " + win + ": " + (!clientHidden));
win.mClient.dispatchAppVisibility(!clientHidden);
} catch (RemoteException e) {
}
}
}
void showAllWindowsLocked() {
final int NW = allAppWindows.size();
for (int i=0; i<NW; i++) {
WindowState w = allAppWindows.get(i);
if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG,
"performing show on: " + w);
w.performShowLocked();
}
}
// This must be called while inside a transaction.
boolean stepAnimationLocked(long currentTime, int dw, int dh) {
if (!service.mDisplayFrozen && service.mPolicy.isScreenOn()) {
// We will run animations as long as the display isn't frozen.
if (animation == WindowManagerService.sDummyAnimation) {
// This guy is going to animate, but not yet. For now count
// it as not animating for purposes of scheduling transactions;
// when it is really time to animate, this will be set to
// a real animation and the next call will execute normally.
return false;
}
if ((allDrawn || animating || startingDisplayed) && animation != null) {
if (!animating) {
if (WindowManagerService.DEBUG_ANIM) Slog.v(
WindowManagerService.TAG, "Starting animation in " + this +
" @ " + currentTime + ": dw=" + dw + " dh=" + dh
+ " scale=" + service.mTransitionAnimationScale
+ " allDrawn=" + allDrawn + " animating=" + animating);
animation.initialize(dw, dh, dw, dh);
animation.setStartTime(currentTime);
animating = true;
}
transformation.clear();
final boolean more = animation.getTransformation(
currentTime, transformation);
if (WindowManagerService.DEBUG_ANIM) Slog.v(
WindowManagerService.TAG, "Stepped animation in " + this +
": more=" + more + ", xform=" + transformation);
if (more) {
// we're done!
hasTransformation = true;
return true;
}
if (WindowManagerService.DEBUG_ANIM) Slog.v(
WindowManagerService.TAG, "Finished animation in " + this +
" @ " + currentTime);
animation = null;
}
} else if (animation != null) {
// If the display is frozen, and there is a pending animation,
// clear it and make sure we run the cleanup code.
animating = true;
animation = null;
}
hasTransformation = false;
if (!animating) {
return false;
}
clearAnimation();
animating = false;
if (animLayerAdjustment != 0) {
animLayerAdjustment = 0;
updateLayers();
}
if (service.mInputMethodTarget != null && service.mInputMethodTarget.mAppToken == this) {
service.moveInputMethodWindowsIfNeededLocked(true);
}
if (WindowManagerService.DEBUG_ANIM) Slog.v(
WindowManagerService.TAG, "Animation done in " + this
+ ": reportedVisible=" + reportedVisible);
transformation.clear();
final int N = windows.size();
for (int i=0; i<N; i++) {
windows.get(i).finishExit();
}
updateReportedVisibilityLocked();
return false;
}
void updateReportedVisibilityLocked() {
if (appToken == null) {
return;
}
int numInteresting = 0;
int numVisible = 0;
boolean nowGone = true;
if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "Update reported visibility: " + this);
final int N = allAppWindows.size();
for (int i=0; i<N; i++) {
WindowState win = allAppWindows.get(i);
if (win == startingWindow || win.mAppFreezing
|| win.mViewVisibility != View.VISIBLE
|| win.mAttrs.type == TYPE_APPLICATION_STARTING
|| win.mDestroying) {
continue;
}
if (WindowManagerService.DEBUG_VISIBILITY) {
Slog.v(WindowManagerService.TAG, "Win " + win + ": isDrawn="
+ win.isDrawnLw()
+ ", isAnimating=" + win.isAnimating());
if (!win.isDrawnLw()) {
Slog.v(WindowManagerService.TAG, "Not displayed: s=" + win.mSurface
+ " pv=" + win.mPolicyVisibility
+ " dp=" + win.mDrawPending
+ " cdp=" + win.mCommitDrawPending
+ " ah=" + win.mAttachedHidden
+ " th="
+ (win.mAppToken != null
? win.mAppToken.hiddenRequested : false)
+ " a=" + win.mAnimating);
}
}
numInteresting++;
if (win.isDrawnLw()) {
if (!win.isAnimating()) {
numVisible++;
}
nowGone = false;
} else if (win.isAnimating()) {
nowGone = false;
}
}
boolean nowVisible = numInteresting > 0 && numVisible >= numInteresting;
if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "VIS " + this + ": interesting="
+ numInteresting + " visible=" + numVisible);
if (nowVisible != reportedVisible) {
if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(
WindowManagerService.TAG, "Visibility changed in " + this
+ ": vis=" + nowVisible);
reportedVisible = nowVisible;
Message m = service.mH.obtainMessage(
H.REPORT_APPLICATION_TOKEN_WINDOWS,
nowVisible ? 1 : 0,
nowGone ? 1 : 0,
this);
service.mH.sendMessage(m);
}
}
WindowState findMainWindow() {
int j = windows.size();
while (j > 0) {
j--;
WindowState win = windows.get(j);
if (win.mAttrs.type == WindowManager.LayoutParams.TYPE_BASE_APPLICATION
|| win.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
return win;
}
}
return null;
}
void dump(PrintWriter pw, String prefix) {
super.dump(pw, prefix);
if (appToken != null) {
pw.print(prefix); pw.println("app=true");
}
if (allAppWindows.size() > 0) {
pw.print(prefix); pw.print("allAppWindows="); pw.println(allAppWindows);
}
pw.print(prefix); pw.print("groupId="); pw.print(groupId);
pw.print(" appFullscreen="); pw.print(appFullscreen);
pw.print(" requestedOrientation="); pw.println(requestedOrientation);
pw.print(prefix); pw.print("hiddenRequested="); pw.print(hiddenRequested);
pw.print(" clientHidden="); pw.print(clientHidden);
pw.print(" willBeHidden="); pw.print(willBeHidden);
pw.print(" reportedVisible="); pw.println(reportedVisible);
if (paused || freezingScreen) {
pw.print(prefix); pw.print("paused="); pw.print(paused);
pw.print(" freezingScreen="); pw.println(freezingScreen);
}
if (numInterestingWindows != 0 || numDrawnWindows != 0
|| inPendingTransaction || allDrawn) {
pw.print(prefix); pw.print("numInterestingWindows=");
pw.print(numInterestingWindows);
pw.print(" numDrawnWindows="); pw.print(numDrawnWindows);
pw.print(" inPendingTransaction="); pw.print(inPendingTransaction);
pw.print(" allDrawn="); pw.println(allDrawn);
}
if (animating || animation != null) {
pw.print(prefix); pw.print("animating="); pw.print(animating);
pw.print(" animation="); pw.println(animation);
}
if (hasTransformation) {
pw.print(prefix); pw.print("XForm: ");
transformation.printShortString(pw);
pw.println();
}
if (animLayerAdjustment != 0) {
pw.print(prefix); pw.print("animLayerAdjustment="); pw.println(animLayerAdjustment);
}
if (startingData != null || removed || firstWindowDrawn) {
pw.print(prefix); pw.print("startingData="); pw.print(startingData);
pw.print(" removed="); pw.print(removed);
pw.print(" firstWindowDrawn="); pw.println(firstWindowDrawn);
}
if (startingWindow != null || startingView != null
|| startingDisplayed || startingMoved) {
pw.print(prefix); pw.print("startingWindow="); pw.print(startingWindow);
pw.print(" startingView="); pw.print(startingView);
pw.print(" startingDisplayed="); pw.print(startingDisplayed);
pw.print(" startingMoved"); pw.println(startingMoved);
}
}
@Override
public String toString() {
if (stringName == null) {
StringBuilder sb = new StringBuilder();
sb.append("AppWindowToken{");
sb.append(Integer.toHexString(System.identityHashCode(this)));
sb.append(" token="); sb.append(token); sb.append('}');
stringName = sb.toString();
}
return stringName;
}
}