Files
frameworks_base/libs/hwui/Layer.cpp
bsears 9df09ccff9 Revert "Added crop rect to LayerDrawable to not crop TextureView..."
Revert "Adds out parameters for crop rectangle and transform"

Revert "Add test to crop TextureView and verify if outer edge ha..."

Revert submission 15339442-1texelcrop

Reason for revert: Bisection identified these CLs as the likely cause of Droidfood blocking bugs b/195620803 and b/195637414

Bug: 195637414
Bug: 195620803

Reverted Changes:
If1f448a94:Added crop rect to LayerDrawable to not crop Textu...
Iefde6bdf7:Add test to crop TextureView and verify if outer e...
Icf0ee20e8:Adds out parameters for crop rectangle and transfo...

Change-Id: I3448ebe193f25de79d186ae705911d99da2cef2b
2021-08-06 15:18:26 +00:00

146 lines
5.2 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Layer.h"
#include "renderstate/RenderState.h"
#include "utils/Color.h"
#include "utils/MathUtils.h"
#include <log/log.h>
namespace android {
namespace uirenderer {
Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha,
SkBlendMode mode)
: mRenderState(renderState)
, mColorFilter(colorFilter)
, alpha(alpha)
, mode(mode) {
// TODO: This is a violation of Android's typical ref counting, but it
// preserves the old inc/dec ref locations. This should be changed...
incStrong(nullptr);
renderState.registerLayer(this);
texTransform.setIdentity();
transform.setIdentity();
}
Layer::~Layer() {
mRenderState.unregisterLayer(this);
}
void Layer::postDecStrong() {
mRenderState.postDecStrong(this);
}
SkBlendMode Layer::getMode() const {
if (mBlend || mode != SkBlendMode::kSrcOver) {
return mode;
} else {
return SkBlendMode::kSrc;
}
}
static inline SkScalar isIntegerAligned(SkScalar x) {
return MathUtils::isZero(roundf(x) - x);
}
// Disable filtering when there is no scaling in screen coordinates and the corners have the same
// fraction (for translate) or zero fraction (for any other rect-to-rect transform).
static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) {
if (!matrix.rectStaysRect()) return true;
SkRect dstDevRect = matrix.mapRect(dstRect);
float dstW, dstH;
if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) {
// Has a 90 or 270 degree rotation, although total matrix may also have scale factors
// in m10 and m01. Those scalings are automatically handled by mapRect so comparing
// dimensions is sufficient, but swap width and height comparison.
dstW = dstDevRect.height();
dstH = dstDevRect.width();
} else {
// Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but
// dimensions are still safe to compare directly.
dstW = dstDevRect.width();
dstH = dstDevRect.height();
}
if (!(MathUtils::areEqual(dstW, srcRect.width()) &&
MathUtils::areEqual(dstH, srcRect.height()))) {
return true;
}
// Device rect and source rect should be integer aligned to ensure there's no difference
// in how nearest-neighbor sampling is resolved.
return !(isIntegerAligned(srcRect.x()) &&
isIntegerAligned(srcRect.y()) &&
isIntegerAligned(dstDevRect.x()) &&
isIntegerAligned(dstDevRect.y()));
}
void Layer::draw(SkCanvas* canvas) {
GrRecordingContext* context = canvas->recordingContext();
if (context == nullptr) {
ALOGD("Attempting to draw LayerDrawable into an unsupported surface");
return;
}
SkMatrix layerTransform = getTransform();
//sk_sp<SkImage> layerImage = getImage();
const int layerWidth = getWidth();
const int layerHeight = getHeight();
if (layerImage) {
SkMatrix textureMatrixInv;
textureMatrixInv = getTexTransform();
// TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed
// use bottom left origin and remove flipV and invert transformations.
SkMatrix flipV;
flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1);
textureMatrixInv.preConcat(flipV);
textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight);
textureMatrixInv.postScale(layerImage->width(), layerImage->height());
SkMatrix textureMatrix;
if (!textureMatrixInv.invert(&textureMatrix)) {
textureMatrix = textureMatrixInv;
}
SkMatrix matrix;
matrix = SkMatrix::Concat(layerTransform, textureMatrix);
SkPaint paint;
paint.setAlpha(getAlpha());
paint.setBlendMode(getMode());
paint.setColorFilter(getColorFilter());
const bool nonIdentityMatrix = !matrix.isIdentity();
if (nonIdentityMatrix) {
canvas->save();
canvas->concat(matrix);
}
const SkMatrix& totalMatrix = canvas->getTotalMatrix();
SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height());
SkSamplingOptions sampling;
if (getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) {
sampling = SkSamplingOptions(SkFilterMode::kLinear);
}
canvas->drawImage(layerImage.get(), 0, 0, sampling, &paint);
// restore the original matrix
if (nonIdentityMatrix) {
canvas->restore();
}
}
}
} // namespace uirenderer
} // namespace android