Files
frameworks_base/libs/rs/Android.mk
Jason Sams 4d3399337d Convert renderscript from using ACC to LLVM for its compiler.
This will also require application to be updated to support
the new compiler and data passing models.

Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
2010-05-11 14:03:58 -07:00

122 lines
2.7 KiB
Makefile

LOCAL_PATH:=$(call my-dir)
# Build rsg-generator ====================
include $(CLEAR_VARS)
LOCAL_MODULE := rsg-generator
# These symbols are normally defined by BUILD_XXX, but we need to define them
# here so that local-intermediates-dir works.
LOCAL_IS_HOST_MODULE := true
LOCAL_MODULE_CLASS := EXECUTABLES
intermediates := $(local-intermediates-dir)
LOCAL_SRC_FILES:= \
spec.l \
rsg_generator.c
include $(BUILD_HOST_EXECUTABLE)
# TODO: This should go into build/core/config.mk
RSG_GENERATOR:=$(LOCAL_BUILT_MODULE)
# Build render script lib ====================
include $(CLEAR_VARS)
LOCAL_MODULE := libRS
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
intermediates:= $(local-intermediates-dir)
# Generate custom headers
GEN := $(addprefix $(intermediates)/, \
rsgApiStructs.h \
rsgApiFuncDecl.h \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg
$(transform-generated-source)
# used in jni/Android.mk
rs_generated_source += $(GEN)
LOCAL_GENERATED_SOURCES += $(GEN)
# Generate custom source files
GEN := $(addprefix $(intermediates)/, \
rsgApi.cpp \
rsgApiReplay.cpp \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg
$(transform-generated-source)
# used in jni/Android.mk
rs_generated_source += $(GEN)
LOCAL_GENERATED_SOURCES += $(GEN)
# libRS needs libacc, which isn't 64-bit clean, and so can't be built
# for the simulator on gHardy, and therefore libRS needs to be excluded
# from the simulator as well.
ifneq ($(TARGET_SIMULATOR),true)
LOCAL_SRC_FILES:= \
rsAdapter.cpp \
rsAllocation.cpp \
rsAnimation.cpp \
rsComponent.cpp \
rsContext.cpp \
rsDevice.cpp \
rsElement.cpp \
rsFileA3D.cpp \
rsLight.cpp \
rsLocklessFifo.cpp \
rsObjectBase.cpp \
rsMatrix.cpp \
rsMesh.cpp \
rsMutex.cpp \
rsNoise.cpp \
rsProgram.cpp \
rsProgramFragment.cpp \
rsProgramFragmentStore.cpp \
rsProgramRaster.cpp \
rsProgramVertex.cpp \
rsSampler.cpp \
rsScript.cpp \
rsScriptC.cpp \
rsScriptC_Lib.cpp \
rsShaderCache.cpp \
rsSignal.cpp \
rsSimpleMesh.cpp \
rsThreadIO.cpp \
rsType.cpp \
rsVertexArray.cpp
LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libbcc
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libRS
LOCAL_MODULE_TAGS := optional
include $(BUILD_SHARED_LIBRARY)
# include the java examples
include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\
java \
))
endif #simulator