Take care of updating from old component name, and don't let this happen again. Also tweak how we switch between static wallpapers to avoid introducing a 4MB allocation in the system UI process when this happens -- we now stop the current wallpaper service and start a new one, so we get a brand new surface that we can draw only one time in to. Change-Id: I6fc8a42b8a46bba79759bd68fb7d0684b5d897b7
304 lines
11 KiB
Java
304 lines
11 KiB
Java
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.systemui;
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import java.io.IOException;
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import android.app.WallpaperManager;
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import android.graphics.Canvas;
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import android.graphics.Rect;
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import android.graphics.Region.Op;
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import android.graphics.drawable.Drawable;
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import android.os.Handler;
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import android.service.wallpaper.WallpaperService;
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import android.util.Log;
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import android.util.Slog;
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import android.view.MotionEvent;
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import android.view.SurfaceHolder;
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import android.content.Context;
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import android.content.IntentFilter;
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import android.content.Intent;
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import android.content.BroadcastReceiver;
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/**
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* Default built-in wallpaper that simply shows a static image.
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*/
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public class ImageWallpaper extends WallpaperService {
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private static final String TAG = "ImageWallpaper";
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private static final boolean DEBUG = false;
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static final boolean FIXED_SIZED_SURFACE = true;
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WallpaperManager mWallpaperManager;
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private Handler mHandler;
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@Override
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public void onCreate() {
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super.onCreate();
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mWallpaperManager = (WallpaperManager) getSystemService(WALLPAPER_SERVICE);
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mHandler = new Handler();
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}
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public Engine onCreateEngine() {
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return new DrawableEngine();
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}
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class DrawableEngine extends Engine {
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private final Object mLock = new Object();
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private WallpaperObserver mReceiver;
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Drawable mBackground;
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int mBackgroundWidth = -1, mBackgroundHeight = -1;
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float mXOffset;
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float mYOffset;
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boolean mVisible = true;
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boolean mRedrawNeeded;
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boolean mOffsetsChanged;
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int mLastXTranslation;
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int mLastYTranslation;
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class WallpaperObserver extends BroadcastReceiver {
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public void onReceive(Context context, Intent intent) {
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if (DEBUG) {
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Log.d(TAG, "onReceive");
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}
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synchronized (mLock) {
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mBackgroundWidth = mBackgroundHeight = -1;
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mBackground = null;
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mRedrawNeeded = true;
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drawFrameLocked();
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}
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}
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}
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@Override
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public void onCreate(SurfaceHolder surfaceHolder) {
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if (DEBUG) {
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Log.d(TAG, "onCreate");
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}
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super.onCreate(surfaceHolder);
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// Don't need this currently because the wallpaper service
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// will restart the image wallpaper whenever the image changes.
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//IntentFilter filter = new IntentFilter(Intent.ACTION_WALLPAPER_CHANGED);
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//mReceiver = new WallpaperObserver();
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//registerReceiver(mReceiver, filter, null, mHandler);
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updateSurfaceSize(surfaceHolder);
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}
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@Override
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public void onDestroy() {
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super.onDestroy();
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if (mReceiver != null) {
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unregisterReceiver(mReceiver);
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}
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}
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@Override
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public void onDesiredSizeChanged(int desiredWidth, int desiredHeight) {
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super.onDesiredSizeChanged(desiredWidth, desiredHeight);
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SurfaceHolder surfaceHolder = getSurfaceHolder();
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if (surfaceHolder != null) {
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updateSurfaceSize(surfaceHolder);
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}
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}
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void updateSurfaceSize(SurfaceHolder surfaceHolder) {
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if (FIXED_SIZED_SURFACE) {
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// Used a fixed size surface, because we are special. We can do
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// this because we know the current design of window animations doesn't
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// cause this to break.
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surfaceHolder.setFixedSize(getDesiredMinimumWidth(), getDesiredMinimumHeight());
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} else {
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surfaceHolder.setSizeFromLayout();
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}
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}
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@Override
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public void onVisibilityChanged(boolean visible) {
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if (DEBUG) {
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Log.d(TAG, "onVisibilityChanged: visible=" + visible);
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}
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synchronized (mLock) {
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if (mVisible != visible) {
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if (DEBUG) {
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Log.d(TAG, "Visibility changed to visible=" + visible);
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}
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mVisible = visible;
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drawFrameLocked();
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}
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}
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}
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@Override
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public void onTouchEvent(MotionEvent event) {
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super.onTouchEvent(event);
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}
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@Override
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public void onOffsetsChanged(float xOffset, float yOffset,
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float xOffsetStep, float yOffsetStep,
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int xPixels, int yPixels) {
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if (DEBUG) {
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Log.d(TAG, "onOffsetsChanged: xOffset=" + xOffset + ", yOffset=" + yOffset
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+ ", xOffsetStep=" + xOffsetStep + ", yOffsetStep=" + yOffsetStep
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+ ", xPixels=" + xPixels + ", yPixels=" + yPixels);
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}
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synchronized (mLock) {
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if (mXOffset != xOffset || mYOffset != yOffset) {
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if (DEBUG) {
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Log.d(TAG, "Offsets changed to (" + xOffset + "," + yOffset + ").");
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}
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mXOffset = xOffset;
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mYOffset = yOffset;
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mOffsetsChanged = true;
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}
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drawFrameLocked();
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}
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}
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@Override
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public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
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if (DEBUG) {
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Log.d(TAG, "onSurfaceChanged: width=" + width + ", height=" + height);
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}
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super.onSurfaceChanged(holder, format, width, height);
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synchronized (mLock) {
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mRedrawNeeded = true;
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drawFrameLocked();
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}
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}
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void drawFrameLocked() {
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if (!mVisible) {
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if (DEBUG) {
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Log.d(TAG, "Suppressed drawFrame since wallpaper is not visible.");
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}
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return;
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}
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if (!mRedrawNeeded && !mOffsetsChanged) {
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if (DEBUG) {
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Log.d(TAG, "Suppressed drawFrame since redraw is not needed "
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+ "and offsets have not changed.");
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}
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return;
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}
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if (mBackgroundWidth < 0 || mBackgroundHeight < 0) {
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// If we don't yet know the size of the wallpaper bitmap,
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// we need to get it now.
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updateWallpaperLocked();
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}
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SurfaceHolder sh = getSurfaceHolder();
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final Rect frame = sh.getSurfaceFrame();
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final int dw = frame.width();
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final int dh = frame.height();
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final int availw = dw - mBackgroundWidth;
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final int availh = dh - mBackgroundHeight;
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int xPixels = availw < 0 ? (int)(availw * mXOffset + .5f) : (availw / 2);
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int yPixels = availh < 0 ? (int)(availh * mYOffset + .5f) : (availh / 2);
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mOffsetsChanged = false;
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if (!mRedrawNeeded
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&& xPixels == mLastXTranslation && yPixels == mLastYTranslation) {
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if (DEBUG) {
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Log.d(TAG, "Suppressed drawFrame since the image has not "
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+ "actually moved an integral number of pixels.");
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}
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return;
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}
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mRedrawNeeded = false;
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mLastXTranslation = xPixels;
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mLastYTranslation = yPixels;
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if (mBackground == null) {
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// If we somehow got to this point after we have last flushed
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// the wallpaper, well we really need it to draw again. So
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// seems like we need to reload it. Ouch.
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updateWallpaperLocked();
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}
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//Slog.i(TAG, "************** DRAWING WALLAPER ******************");
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Canvas c = sh.lockCanvas();
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if (c != null) {
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try {
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if (DEBUG) {
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Log.d(TAG, "Redrawing: xPixels=" + xPixels + ", yPixels=" + yPixels);
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}
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c.translate(xPixels, yPixels);
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if (availw < 0 || availh < 0) {
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c.save(Canvas.CLIP_SAVE_FLAG);
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c.clipRect(0, 0, mBackgroundWidth, mBackgroundHeight, Op.DIFFERENCE);
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c.drawColor(0xff000000);
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c.restore();
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}
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if (mBackground != null) {
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mBackground.draw(c);
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}
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} finally {
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sh.unlockCanvasAndPost(c);
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}
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}
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if (FIXED_SIZED_SURFACE) {
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// If the surface is fixed-size, we should only need to
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// draw it once and then we'll let the window manager
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// position it appropriately. As such, we no longer needed
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// the loaded bitmap. Yay!
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mBackground = null;
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mWallpaperManager.forgetLoadedWallpaper();
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}
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}
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void updateWallpaperLocked() {
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//Slog.i(TAG, "************** LOADING WALLAPER ******************");
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Throwable exception = null;
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try {
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mBackground = mWallpaperManager.getFastDrawable();
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} catch (RuntimeException e) {
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exception = e;
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} catch (OutOfMemoryError e) {
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exception = e;
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}
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if (exception != null) {
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mBackground = null;
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// Note that if we do fail at this, and the default wallpaper can't
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// be loaded, we will go into a cycle. Don't do a build where the
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// default wallpaper can't be loaded.
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Log.w(TAG, "Unable to load wallpaper!", exception);
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try {
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mWallpaperManager.clear();
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} catch (IOException ex) {
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// now we're really screwed.
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Log.w(TAG, "Unable reset to default wallpaper!", ex);
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}
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}
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mBackgroundWidth = mBackground != null ? mBackground.getIntrinsicWidth() : 0;
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mBackgroundHeight = mBackground != null ? mBackground.getIntrinsicHeight() : 0;
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}
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}
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}
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