The inner loop that ran over each display had a few problems: - The Surface transaction was starting and stopping between each display. - The layout change bits were being applied globally so all displays were layed out when only individual displays needed to be. - Wallpaper and input actions were being applied each time through the display loop rather than once only for the default display. Change-Id: I924252bab28c426222a4bb73693accc4b21cecbe
118 lines
4.1 KiB
Java
118 lines
4.1 KiB
Java
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.wm;
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import android.view.Display;
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import android.view.DisplayInfo;
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import java.io.PrintWriter;
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import java.util.ArrayList;
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class DisplayContentList extends ArrayList<DisplayContent> {
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}
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/**
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* Utility class for keeping track of the WindowStates and other pertinent contents of a
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* particular Display.
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*
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* IMPORTANT: No method from this class should ever be used without holding
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* WindowManagerService.mWindowMap.
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*/
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class DisplayContent {
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/** Unique identifier of this stack. */
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private final int mDisplayId;
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/** Z-ordered (bottom-most first) list of all Window objects. Assigned to an element
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* from mDisplayWindows; */
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private WindowList mWindows = new WindowList();
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// This protects the following display size properties, so that
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// getDisplaySize() doesn't need to acquire the global lock. This is
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// needed because the window manager sometimes needs to use ActivityThread
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// while it has its global state locked (for example to load animation
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// resources), but the ActivityThread also needs get the current display
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// size sometimes when it has its package lock held.
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//
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// These will only be modified with both mWindowMap and mDisplaySizeLock
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// held (in that order) so the window manager doesn't need to acquire this
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// lock when needing these values in its normal operation.
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final Object mDisplaySizeLock = new Object();
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int mInitialDisplayWidth = 0;
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int mInitialDisplayHeight = 0;
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int mInitialDisplayDensity = 0;
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int mBaseDisplayWidth = 0;
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int mBaseDisplayHeight = 0;
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int mBaseDisplayDensity = 0;
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final DisplayInfo mDisplayInfo = new DisplayInfo();
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final Display mDisplay;
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// Accessed directly by all users.
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boolean layoutNeeded;
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int pendingLayoutChanges;
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DisplayContent(Display display) {
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mDisplay = display;
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mDisplayId = display.getDisplayId();
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display.getDisplayInfo(mDisplayInfo);
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}
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int getDisplayId() {
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return mDisplayId;
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}
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WindowList getWindowList() {
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return mWindows;
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}
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Display getDisplay() {
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return mDisplay;
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}
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DisplayInfo getDisplayInfo() {
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mDisplay.getDisplayInfo(mDisplayInfo);
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return mDisplayInfo;
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}
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public void dump(PrintWriter pw) {
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pw.print(" Display: mDisplayId="); pw.println(mDisplayId);
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pw.print(" init="); pw.print(mInitialDisplayWidth); pw.print("x");
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pw.print(mInitialDisplayHeight); pw.print(" "); pw.print(mInitialDisplayDensity);
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pw.print("dpi");
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if (mInitialDisplayWidth != mBaseDisplayWidth
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|| mInitialDisplayHeight != mBaseDisplayHeight
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|| mInitialDisplayDensity != mBaseDisplayDensity) {
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pw.print(" base=");
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pw.print(mBaseDisplayWidth); pw.print("x"); pw.print(mBaseDisplayHeight);
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pw.print(" "); pw.print(mBaseDisplayDensity); pw.print("dpi");
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}
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pw.print(" cur=");
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pw.print(mDisplayInfo.logicalWidth);
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pw.print("x"); pw.print(mDisplayInfo.logicalHeight);
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pw.print(" app=");
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pw.print(mDisplayInfo.appWidth);
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pw.print("x"); pw.print(mDisplayInfo.appHeight);
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pw.print(" rng="); pw.print(mDisplayInfo.smallestNominalAppWidth);
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pw.print("x"); pw.print(mDisplayInfo.smallestNominalAppHeight);
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pw.print("-"); pw.print(mDisplayInfo.largestNominalAppWidth);
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pw.print("x"); pw.println(mDisplayInfo.largestNominalAppHeight);
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pw.print("layoutNeeded="); pw.println(layoutNeeded);
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pw.println();
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}
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}
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