...for Market App iRunner There were a lot of serious issues with how we updated (or often didn't update) the display and resource state when switching compatibility mode in conjunction with restarting and updating application components. This addresses everything I could find. Unfortunately it does *not* fix this particular app. I am starting to think this is just an issue in the app. This change does fix a number of other problems I could repro, such as switching the compatibility mode of an IME. Also a few changes here and there to get rid of $#*&^!! debug logs. Change-Id: Ib15572eac9ec93b4b9966ddcbbc830ce9dec1317
369 lines
14 KiB
Java
369 lines
14 KiB
Java
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.wm;
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import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.PixelFormat;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffXfermode;
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import android.graphics.Rect;
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import android.util.DisplayMetrics;
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import android.util.Slog;
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import android.view.Display;
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import android.view.Surface;
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import android.view.SurfaceSession;
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import android.view.animation.Animation;
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import android.view.animation.AnimationUtils;
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import android.view.animation.Transformation;
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class ScreenRotationAnimation {
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static final String TAG = "ScreenRotationAnimation";
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static final boolean DEBUG = false;
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static final int FREEZE_LAYER = WindowManagerService.TYPE_LAYER_MULTIPLIER * 200;
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final Context mContext;
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final Display mDisplay;
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Surface mSurface;
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BlackFrame mBlackFrame;
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int mWidth, mHeight;
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int mSnapshotRotation;
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int mSnapshotDeltaRotation;
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int mOriginalRotation;
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int mOriginalWidth, mOriginalHeight;
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int mCurRotation;
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Animation mExitAnimation;
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final Transformation mExitTransformation = new Transformation();
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Animation mEnterAnimation;
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final Transformation mEnterTransformation = new Transformation();
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boolean mStarted;
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final DisplayMetrics mDisplayMetrics = new DisplayMetrics();
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final Matrix mSnapshotInitialMatrix = new Matrix();
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final Matrix mSnapshotFinalMatrix = new Matrix();
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final Matrix mTmpMatrix = new Matrix();
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final float[] mTmpFloats = new float[9];
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public ScreenRotationAnimation(Context context, Display display, SurfaceSession session,
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boolean inTransaction) {
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mContext = context;
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mDisplay = display;
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display.getRealMetrics(mDisplayMetrics);
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Bitmap screenshot = Surface.screenshot(0, 0);
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if (screenshot == null) {
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// Device is not capable of screenshots... we can't do an animation.
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return;
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}
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// Screenshot does NOT include rotation!
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mSnapshotRotation = 0;
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mWidth = screenshot.getWidth();
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mHeight = screenshot.getHeight();
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mOriginalRotation = display.getRotation();
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mOriginalWidth = mDisplayMetrics.widthPixels;
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mOriginalHeight = mDisplayMetrics.heightPixels;
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if (!inTransaction) {
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if (WindowManagerService.SHOW_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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">>> OPEN TRANSACTION ScreenRotationAnimation");
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Surface.openTransaction();
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}
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try {
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try {
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mSurface = new Surface(session, 0, "FreezeSurface",
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-1, mWidth, mHeight, PixelFormat.OPAQUE, 0);
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mSurface.setLayer(FREEZE_LAYER + 1);
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} catch (Surface.OutOfResourcesException e) {
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Slog.w(TAG, "Unable to allocate freeze surface", e);
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}
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if (WindowManagerService.SHOW_TRANSACTIONS ||
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WindowManagerService.SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG,
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" FREEZE " + mSurface + ": CREATE");
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setRotation(display.getRotation());
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if (mSurface != null) {
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Rect dirty = new Rect(0, 0, mWidth, mHeight);
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Canvas c = null;
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try {
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c = mSurface.lockCanvas(dirty);
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} catch (IllegalArgumentException e) {
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Slog.w(TAG, "Unable to lock surface", e);
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} catch (Surface.OutOfResourcesException e) {
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Slog.w(TAG, "Unable to lock surface", e);
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}
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if (c == null) {
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Slog.w(TAG, "Null surface canvas");
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mSurface.destroy();
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mSurface = null;
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return;
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}
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Paint paint = new Paint(0);
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paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
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c.drawBitmap(screenshot, 0, 0, paint);
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mSurface.unlockCanvasAndPost(c);
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}
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} finally {
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if (!inTransaction) {
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Surface.closeTransaction();
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if (WindowManagerService.SHOW_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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"<<< CLOSE TRANSACTION ScreenRotationAnimation");
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}
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screenshot.recycle();
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}
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}
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boolean hasScreenshot() {
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return mSurface != null;
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}
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static int deltaRotation(int oldRotation, int newRotation) {
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int delta = newRotation - oldRotation;
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if (delta < 0) delta += 4;
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return delta;
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}
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void setSnapshotTransform(Matrix matrix, float alpha) {
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if (mSurface != null) {
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matrix.getValues(mTmpFloats);
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mSurface.setPosition((int)mTmpFloats[Matrix.MTRANS_X],
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(int)mTmpFloats[Matrix.MTRANS_Y]);
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mSurface.setMatrix(
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mTmpFloats[Matrix.MSCALE_X], mTmpFloats[Matrix.MSKEW_Y],
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mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]);
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mSurface.setAlpha(alpha);
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if (DEBUG) {
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float[] srcPnts = new float[] { 0, 0, mWidth, mHeight };
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float[] dstPnts = new float[4];
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matrix.mapPoints(dstPnts, srcPnts);
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Slog.i(TAG, "Original : (" + srcPnts[0] + "," + srcPnts[1]
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+ ")-(" + srcPnts[2] + "," + srcPnts[3] + ")");
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Slog.i(TAG, "Transformed: (" + dstPnts[0] + "," + dstPnts[1]
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+ ")-(" + dstPnts[2] + "," + dstPnts[3] + ")");
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}
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}
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}
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public static void createRotationMatrix(int rotation, int width, int height,
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Matrix outMatrix) {
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switch (rotation) {
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case Surface.ROTATION_0:
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outMatrix.reset();
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break;
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case Surface.ROTATION_90:
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outMatrix.setRotate(90, 0, 0);
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outMatrix.postTranslate(height, 0);
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break;
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case Surface.ROTATION_180:
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outMatrix.setRotate(180, 0, 0);
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outMatrix.postTranslate(width, height);
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break;
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case Surface.ROTATION_270:
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outMatrix.setRotate(270, 0, 0);
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outMatrix.postTranslate(0, width);
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break;
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}
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}
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// Must be called while in a transaction.
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public void setRotation(int rotation) {
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mCurRotation = rotation;
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// Compute the transformation matrix that must be applied
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// to the snapshot to make it stay in the same original position
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// with the current screen rotation.
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int delta = deltaRotation(rotation, mSnapshotRotation);
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createRotationMatrix(delta, mWidth, mHeight, mSnapshotInitialMatrix);
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if (DEBUG) Slog.v(TAG, "**** ROTATION: " + delta);
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setSnapshotTransform(mSnapshotInitialMatrix, 1.0f);
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}
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/**
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* Returns true if animating.
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*/
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public boolean dismiss(SurfaceSession session, long maxAnimationDuration,
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float animationScale) {
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if (mSurface == null) {
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// Can't do animation.
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return false;
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}
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// Figure out how the screen has moved from the original rotation.
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int delta = deltaRotation(mCurRotation, mOriginalRotation);
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switch (delta) {
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case Surface.ROTATION_0:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_0_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_0_enter);
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break;
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case Surface.ROTATION_90:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_plus_90_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_plus_90_enter);
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break;
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case Surface.ROTATION_180:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_180_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_180_enter);
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break;
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case Surface.ROTATION_270:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_minus_90_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_minus_90_enter);
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break;
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}
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mDisplay.getRealMetrics(mDisplayMetrics);
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// Initialize the animations. This is a hack, redefining what "parent"
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// means to allow supplying the last and next size. In this definition
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// "%p" is the original (let's call it "previous") size, and "%" is the
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// screen's current/new size.
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mEnterAnimation.initialize(mDisplayMetrics.widthPixels, mDisplayMetrics.heightPixels,
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mOriginalWidth, mOriginalHeight);
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mExitAnimation.initialize(mDisplayMetrics.widthPixels, mDisplayMetrics.heightPixels,
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mOriginalWidth, mOriginalHeight);
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mStarted = false;
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mExitAnimation.restrictDuration(maxAnimationDuration);
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mExitAnimation.scaleCurrentDuration(animationScale);
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mEnterAnimation.restrictDuration(maxAnimationDuration);
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mEnterAnimation.scaleCurrentDuration(animationScale);
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if (WindowManagerService.SHOW_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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">>> OPEN TRANSACTION ScreenRotationAnimation.dismiss");
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Surface.openTransaction();
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try {
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final int w = mDisplayMetrics.widthPixels;
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final int h = mDisplayMetrics.heightPixels;
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Rect outer = new Rect(-w, -h, w*2, h*2);
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Rect inner = new Rect(0, 0, w, h);
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mBlackFrame = new BlackFrame(session, outer, inner, FREEZE_LAYER);
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} catch (Surface.OutOfResourcesException e) {
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Slog.w(TAG, "Unable to allocate black surface", e);
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} finally {
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Surface.closeTransaction();
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if (WindowManagerService.SHOW_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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"<<< CLOSE TRANSACTION ScreenRotationAnimation.dismiss");
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}
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return true;
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}
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public void kill() {
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if (mSurface != null) {
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if (WindowManagerService.SHOW_TRANSACTIONS ||
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WindowManagerService.SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG,
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" FREEZE " + mSurface + ": DESTROY");
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mSurface.destroy();
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mSurface = null;
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}
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if (mBlackFrame != null) {
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mBlackFrame.kill();
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}
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if (mExitAnimation != null) {
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mExitAnimation.cancel();
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mExitAnimation = null;
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}
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if (mEnterAnimation != null) {
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mEnterAnimation.cancel();
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mEnterAnimation = null;
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}
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}
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public boolean isAnimating() {
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return mEnterAnimation != null || mExitAnimation != null;
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}
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public boolean stepAnimation(long now) {
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if (mEnterAnimation == null && mExitAnimation == null) {
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return false;
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}
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if (!mStarted) {
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mEnterAnimation.setStartTime(now);
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mExitAnimation.setStartTime(now);
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mStarted = true;
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}
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mExitTransformation.clear();
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boolean moreExit = false;
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if (mExitAnimation != null) {
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moreExit = mExitAnimation.getTransformation(now, mExitTransformation);
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if (DEBUG) Slog.v(TAG, "Stepped exit: " + mExitTransformation);
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if (!moreExit) {
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if (DEBUG) Slog.v(TAG, "Exit animation done!");
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mExitAnimation.cancel();
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mExitAnimation = null;
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mExitTransformation.clear();
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if (mSurface != null) {
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mSurface.hide();
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}
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}
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}
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mEnterTransformation.clear();
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boolean moreEnter = false;
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if (mEnterAnimation != null) {
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moreEnter = mEnterAnimation.getTransformation(now, mEnterTransformation);
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if (!moreEnter) {
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mEnterAnimation.cancel();
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mEnterAnimation = null;
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mEnterTransformation.clear();
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if (mBlackFrame != null) {
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mBlackFrame.hide();
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}
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} else {
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if (mBlackFrame != null) {
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mBlackFrame.setMatrix(mEnterTransformation.getMatrix());
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}
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}
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}
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mSnapshotFinalMatrix.setConcat(mExitTransformation.getMatrix(), mSnapshotInitialMatrix);
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setSnapshotTransform(mSnapshotFinalMatrix, mExitTransformation.getAlpha());
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return moreEnter || moreExit;
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}
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public Transformation getEnterTransformation() {
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return mEnterTransformation;
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}
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}
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