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5d55c7119820ee9bb06fc072e416fe98ba77cd28
frameworks_base/libs/surfaceflinger/DisplayHardware
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Mathias Agopian 3a6b160a3b when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient.
2009-06-29 18:57:42 -07:00
..
DisplayHardware.cpp
when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient.
2009-06-29 18:57:42 -07:00
DisplayHardware.h
make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently
2009-06-25 00:09:27 -07:00
DisplayHardwareBase.cpp
Integrate from //sandbox/mathias/donut/...@145728
2009-04-10 14:24:30 -07:00
DisplayHardwareBase.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
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