Reason for partially revert: Step back a little bit to think about how we want to move the view system forward. This patch removes the legacy mode we have added, as well as move color type and color space of the surface to SkiaPipeline. BUG: 111436479 BUG: 113530681 Test: Build, flash, boot and check dumpsys SurfaceFlinger Change-Id: I1ab7b88d41347284d87649618e5a15f5c6bcf8fe
84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <DeviceInfo.h>
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#include "Properties.h"
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#include <gui/ISurfaceComposer.h>
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#include <gui/SurfaceComposerClient.h>
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#include <mutex>
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#include <thread>
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#include <log/log.h>
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namespace android {
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namespace uirenderer {
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static constexpr android::DisplayInfo sDummyDisplay{
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1080, // w
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1920, // h
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320.0, // xdpi
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320.0, // ydpi
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60.0, // fps
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2.0, // density
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0, // orientation
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false, // secure?
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0, // appVsyncOffset
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0, // presentationDeadline
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1080, // viewportW
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1920, // viewportH
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};
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const DeviceInfo* DeviceInfo::get() {
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static DeviceInfo sDeviceInfo;
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return &sDeviceInfo;
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}
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DisplayInfo QueryDisplayInfo() {
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if (Properties::isolatedProcess) {
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return sDummyDisplay;
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}
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DisplayInfo displayInfo;
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sp<IBinder> dtoken(SurfaceComposerClient::getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
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status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &displayInfo);
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LOG_ALWAYS_FATAL_IF(status, "Failed to get display info, error %d", status);
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return displayInfo;
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}
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DeviceInfo::DeviceInfo() {
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#if HWUI_NULL_GPU
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mMaxTextureSize = NULL_GPU_MAX_TEXTURE_SIZE;
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#else
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mMaxTextureSize = -1;
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#endif
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mDisplayInfo = QueryDisplayInfo();
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}
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int DeviceInfo::maxTextureSize() const {
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LOG_ALWAYS_FATAL_IF(mMaxTextureSize < 0, "MaxTextureSize has not been initialized yet.");
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return mMaxTextureSize;
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}
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void DeviceInfo::setMaxTextureSize(int maxTextureSize) {
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const_cast<DeviceInfo*>(DeviceInfo::get())->mMaxTextureSize = maxTextureSize;
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}
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} /* namespace uirenderer */
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} /* namespace android */
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