This new API makes it possible for an application to ask on which Display it should show a Presentation based on the currently selected media route. Also added a new API on DisplayManager to query displays that support a certain category of uses. Improved the documentation of the Presentation class to explain how to choose an appropriate Display for presentation. Bug: 7409073 Change-Id: Iab451215e570ae55f3718fc228303143c800fe51
245 lines
7.9 KiB
Java
245 lines
7.9 KiB
Java
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.display;
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import android.util.DisplayMetrics;
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import android.view.Display;
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import android.view.Surface;
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import libcore.util.Objects;
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/**
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* Describes the characteristics of a physical display device.
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*/
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final class DisplayDeviceInfo {
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/**
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* Flag: Indicates that this display device should be considered the default display
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* device of the system.
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*/
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public static final int FLAG_DEFAULT_DISPLAY = 1 << 0;
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/**
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* Flag: Indicates that the orientation of this display device is coupled to the
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* rotation of its associated logical display.
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* <p>
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* This flag should be applied to the default display to indicate that the user
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* physically rotates the display when content is presented in a different orientation.
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* The display manager will apply a coordinate transformation assuming that the
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* physical orientation of the display matches the logical orientation of its content.
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* </p><p>
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* The flag should not be set when the display device is mounted in a fixed orientation
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* such as on a desk. The display manager will apply a coordinate transformation
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* such as a scale and translation to letterbox or pillarbox format under the
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* assumption that the physical orientation of the display is invariant.
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* </p>
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*/
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public static final int FLAG_ROTATES_WITH_CONTENT = 1 << 1;
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/**
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* Flag: Indicates that this display device has secure video output, such as HDCP.
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*/
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public static final int FLAG_SECURE = 1 << 2;
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/**
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* Flag: Indicates that this display device supports compositing
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* from gralloc protected buffers.
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*/
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public static final int FLAG_SUPPORTS_PROTECTED_BUFFERS = 1 << 3;
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/**
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* Touch attachment: Display does not receive touch.
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*/
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public static final int TOUCH_NONE = 0;
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/**
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* Touch attachment: Touch input is via the internal interface.
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*/
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public static final int TOUCH_INTERNAL = 1;
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/**
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* Touch attachment: Touch input is via an external interface, such as USB.
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*/
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public static final int TOUCH_EXTERNAL = 2;
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/**
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* Gets the name of the display device, which may be derived from
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* EDID or other sources. The name may be displayed to the user.
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*/
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public String name;
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/**
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* The width of the display in its natural orientation, in pixels.
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* This value is not affected by display rotation.
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*/
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public int width;
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/**
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* The height of the display in its natural orientation, in pixels.
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* This value is not affected by display rotation.
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*/
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public int height;
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/**
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* The refresh rate of the display.
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*/
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public float refreshRate;
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/**
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* The nominal apparent density of the display in DPI used for layout calculations.
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* This density is sensitive to the viewing distance. A big TV and a tablet may have
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* the same apparent density even though the pixels on the TV are much bigger than
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* those on the tablet.
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*/
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public int densityDpi;
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/**
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* The physical density of the display in DPI in the X direction.
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* This density should specify the physical size of each pixel.
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*/
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public float xDpi;
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/**
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* The physical density of the display in DPI in the X direction.
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* This density should specify the physical size of each pixel.
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*/
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public float yDpi;
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/**
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* Display flags.
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*/
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public int flags;
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/**
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* The touch attachment, per {@link DisplayViewport#touch}.
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*/
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public int touch;
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/**
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* The additional rotation to apply to all content presented on the display device
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* relative to its physical coordinate system. Default is {@link Surface#ROTATION_0}.
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* <p>
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* This field can be used to compensate for the fact that the display has been
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* physically rotated relative to its natural orientation such as an HDMI monitor
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* that has been mounted sideways to appear to be portrait rather than landscape.
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* </p>
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*/
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public int rotation = Surface.ROTATION_0;
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/**
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* Display type.
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*/
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public int type;
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/**
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* Display address, or null if none.
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* Interpretation varies by display type.
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*/
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public String address;
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public void setAssumedDensityForExternalDisplay(int width, int height) {
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densityDpi = Math.min(width, height) * DisplayMetrics.DENSITY_XHIGH / 1080;
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// Technically, these values should be smaller than the apparent density
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// but we don't know the physical size of the display.
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xDpi = densityDpi;
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yDpi = densityDpi;
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}
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@Override
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public boolean equals(Object o) {
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return o instanceof DisplayDeviceInfo && equals((DisplayDeviceInfo)o);
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}
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public boolean equals(DisplayDeviceInfo other) {
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return other != null
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&& Objects.equal(name, other.name)
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&& width == other.width
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&& height == other.height
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&& refreshRate == other.refreshRate
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&& densityDpi == other.densityDpi
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&& xDpi == other.xDpi
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&& yDpi == other.yDpi
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&& flags == other.flags
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&& touch == other.touch
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&& rotation == other.rotation
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&& type == other.type
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&& Objects.equal(address, other.address);
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}
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@Override
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public int hashCode() {
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return 0; // don't care
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}
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public void copyFrom(DisplayDeviceInfo other) {
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name = other.name;
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width = other.width;
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height = other.height;
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refreshRate = other.refreshRate;
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densityDpi = other.densityDpi;
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xDpi = other.xDpi;
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yDpi = other.yDpi;
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flags = other.flags;
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touch = other.touch;
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rotation = other.rotation;
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type = other.type;
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address = other.address;
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}
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// For debugging purposes
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@Override
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public String toString() {
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return "DisplayDeviceInfo{\"" + name + "\": " + width + " x " + height + ", "
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+ refreshRate + " fps, "
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+ "density " + densityDpi + ", " + xDpi + " x " + yDpi + " dpi"
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+ ", touch " + touchToString(touch) + flagsToString(flags)
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+ ", rotation " + rotation
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+ ", type " + Display.typeToString(type)
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+ ", address " + address
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+ "}";
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}
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private static String touchToString(int touch) {
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switch (touch) {
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case TOUCH_NONE:
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return "NONE";
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case TOUCH_INTERNAL:
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return "INTERNAL";
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case TOUCH_EXTERNAL:
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return "EXTERNAL";
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default:
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return Integer.toString(touch);
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}
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}
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private static String flagsToString(int flags) {
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StringBuilder msg = new StringBuilder();
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if ((flags & FLAG_DEFAULT_DISPLAY) != 0) {
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msg.append(", FLAG_DEFAULT_DISPLAY");
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}
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if ((flags & FLAG_ROTATES_WITH_CONTENT) != 0) {
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msg.append(", FLAG_ROTATES_WITH_CONTENT");
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}
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if ((flags & FLAG_SECURE) != 0) {
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msg.append(", FLAG_SECURE");
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}
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if ((flags & FLAG_SUPPORTS_PROTECTED_BUFFERS) != 0) {
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msg.append(", FLAG_SUPPORTS_PROTECTED_BUFFERS");
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}
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return msg.toString();
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}
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}
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