Also created delegates for all missing shader, xfermode and patheffect classes. Moved the logic of the xfermode, and patheffects that was in Canvas_Delegate into the xfermode/patheffect classes, and added support (in all 3 clases) for knowing if the shader/xfermode/patheffect is actually supported or not. Make use of fidelityWarning in LayoutLog if they are not.
7 lines
280 B
XML
7 lines
280 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<com.android.test.hwui.ShadersActivity.ShadersView
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xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent">
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</com.android.test.hwui.ShadersActivity.ShadersView>
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