The input system needs to know about the window that has focus, even if it is on a secondary display. So now we send it the list of all windows and indicate which display they are on. We filter the list of windows as necessary when delivering touch events. To keep things simple, monitor input channels and input filters are not supported except on the main display. We also do not pass the display id to applications; it is only used inside the input system for now. Properly scale touch coordinates based on the viewport. This will be needed to ensure that touch works on external display as well as when the internal display is being used to simulate a different resolution. Change-Id: I1815579a52fcc852c519b5391fc7ab8767c2dc59
304 lines
10 KiB
C++
304 lines
10 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "InputWindowHandle"
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#include "JNIHelp.h"
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#include "jni.h"
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#include <android_runtime/AndroidRuntime.h>
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#include <utils/threads.h>
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#include <android_view_InputChannel.h>
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#include <android/graphics/Region.h>
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#include "com_android_server_input_InputWindowHandle.h"
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#include "com_android_server_input_InputApplicationHandle.h"
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namespace android {
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static struct {
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jfieldID ptr;
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jfieldID inputApplicationHandle;
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jfieldID inputChannel;
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jfieldID name;
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jfieldID layoutParamsFlags;
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jfieldID layoutParamsType;
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jfieldID dispatchingTimeoutNanos;
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jfieldID frameLeft;
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jfieldID frameTop;
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jfieldID frameRight;
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jfieldID frameBottom;
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jfieldID scaleFactor;
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jfieldID touchableRegion;
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jfieldID visible;
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jfieldID canReceiveKeys;
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jfieldID hasFocus;
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jfieldID hasWallpaper;
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jfieldID paused;
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jfieldID layer;
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jfieldID ownerPid;
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jfieldID ownerUid;
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jfieldID inputFeatures;
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jfieldID displayId;
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} gInputWindowHandleClassInfo;
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static Mutex gHandleMutex;
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// --- NativeInputWindowHandle ---
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NativeInputWindowHandle::NativeInputWindowHandle(
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const sp<InputApplicationHandle>& inputApplicationHandle, jweak objWeak) :
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InputWindowHandle(inputApplicationHandle),
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mObjWeak(objWeak) {
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}
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NativeInputWindowHandle::~NativeInputWindowHandle() {
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JNIEnv* env = AndroidRuntime::getJNIEnv();
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env->DeleteWeakGlobalRef(mObjWeak);
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}
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jobject NativeInputWindowHandle::getInputWindowHandleObjLocalRef(JNIEnv* env) {
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return env->NewLocalRef(mObjWeak);
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}
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bool NativeInputWindowHandle::updateInfo() {
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JNIEnv* env = AndroidRuntime::getJNIEnv();
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jobject obj = env->NewLocalRef(mObjWeak);
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if (!obj) {
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releaseInfo();
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return false;
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}
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if (!mInfo) {
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mInfo = new InputWindowInfo();
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}
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jobject inputChannelObj = env->GetObjectField(obj,
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gInputWindowHandleClassInfo.inputChannel);
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if (inputChannelObj) {
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mInfo->inputChannel = android_view_InputChannel_getInputChannel(env, inputChannelObj);
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env->DeleteLocalRef(inputChannelObj);
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} else {
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mInfo->inputChannel.clear();
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}
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jstring nameObj = jstring(env->GetObjectField(obj,
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gInputWindowHandleClassInfo.name));
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if (nameObj) {
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const char* nameStr = env->GetStringUTFChars(nameObj, NULL);
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mInfo->name.setTo(nameStr);
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env->ReleaseStringUTFChars(nameObj, nameStr);
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env->DeleteLocalRef(nameObj);
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} else {
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mInfo->name.setTo("<null>");
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}
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mInfo->layoutParamsFlags = env->GetIntField(obj,
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gInputWindowHandleClassInfo.layoutParamsFlags);
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mInfo->layoutParamsType = env->GetIntField(obj,
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gInputWindowHandleClassInfo.layoutParamsType);
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mInfo->dispatchingTimeout = env->GetLongField(obj,
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gInputWindowHandleClassInfo.dispatchingTimeoutNanos);
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mInfo->frameLeft = env->GetIntField(obj,
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gInputWindowHandleClassInfo.frameLeft);
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mInfo->frameTop = env->GetIntField(obj,
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gInputWindowHandleClassInfo.frameTop);
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mInfo->frameRight = env->GetIntField(obj,
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gInputWindowHandleClassInfo.frameRight);
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mInfo->frameBottom = env->GetIntField(obj,
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gInputWindowHandleClassInfo.frameBottom);
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mInfo->scaleFactor = env->GetFloatField(obj,
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gInputWindowHandleClassInfo.scaleFactor);
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jobject regionObj = env->GetObjectField(obj,
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gInputWindowHandleClassInfo.touchableRegion);
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if (regionObj) {
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SkRegion* region = android_graphics_Region_getSkRegion(env, regionObj);
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mInfo->touchableRegion.set(*region);
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env->DeleteLocalRef(regionObj);
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} else {
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mInfo->touchableRegion.setEmpty();
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}
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mInfo->visible = env->GetBooleanField(obj,
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gInputWindowHandleClassInfo.visible);
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mInfo->canReceiveKeys = env->GetBooleanField(obj,
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gInputWindowHandleClassInfo.canReceiveKeys);
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mInfo->hasFocus = env->GetBooleanField(obj,
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gInputWindowHandleClassInfo.hasFocus);
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mInfo->hasWallpaper = env->GetBooleanField(obj,
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gInputWindowHandleClassInfo.hasWallpaper);
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mInfo->paused = env->GetBooleanField(obj,
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gInputWindowHandleClassInfo.paused);
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mInfo->layer = env->GetIntField(obj,
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gInputWindowHandleClassInfo.layer);
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mInfo->ownerPid = env->GetIntField(obj,
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gInputWindowHandleClassInfo.ownerPid);
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mInfo->ownerUid = env->GetIntField(obj,
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gInputWindowHandleClassInfo.ownerUid);
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mInfo->inputFeatures = env->GetIntField(obj,
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gInputWindowHandleClassInfo.inputFeatures);
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mInfo->displayId = env->GetIntField(obj,
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gInputWindowHandleClassInfo.displayId);
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env->DeleteLocalRef(obj);
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return true;
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}
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// --- Global functions ---
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sp<NativeInputWindowHandle> android_server_InputWindowHandle_getHandle(
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JNIEnv* env, jobject inputWindowHandleObj) {
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if (!inputWindowHandleObj) {
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return NULL;
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}
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AutoMutex _l(gHandleMutex);
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int ptr = env->GetIntField(inputWindowHandleObj, gInputWindowHandleClassInfo.ptr);
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NativeInputWindowHandle* handle;
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if (ptr) {
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handle = reinterpret_cast<NativeInputWindowHandle*>(ptr);
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} else {
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jobject inputApplicationHandleObj = env->GetObjectField(inputWindowHandleObj,
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gInputWindowHandleClassInfo.inputApplicationHandle);
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sp<InputApplicationHandle> inputApplicationHandle =
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android_server_InputApplicationHandle_getHandle(env, inputApplicationHandleObj);
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env->DeleteLocalRef(inputApplicationHandleObj);
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jweak objWeak = env->NewWeakGlobalRef(inputWindowHandleObj);
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handle = new NativeInputWindowHandle(inputApplicationHandle, objWeak);
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handle->incStrong(inputWindowHandleObj);
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env->SetIntField(inputWindowHandleObj, gInputWindowHandleClassInfo.ptr,
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reinterpret_cast<int>(handle));
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}
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return handle;
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}
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// --- JNI ---
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static void android_server_InputWindowHandle_nativeDispose(JNIEnv* env, jobject obj) {
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AutoMutex _l(gHandleMutex);
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int ptr = env->GetIntField(obj, gInputWindowHandleClassInfo.ptr);
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if (ptr) {
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env->SetIntField(obj, gInputWindowHandleClassInfo.ptr, 0);
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NativeInputWindowHandle* handle = reinterpret_cast<NativeInputWindowHandle*>(ptr);
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handle->decStrong(obj);
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}
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}
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static JNINativeMethod gInputWindowHandleMethods[] = {
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/* name, signature, funcPtr */
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{ "nativeDispose", "()V",
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(void*) android_server_InputWindowHandle_nativeDispose },
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};
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#define FIND_CLASS(var, className) \
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var = env->FindClass(className); \
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LOG_FATAL_IF(! var, "Unable to find class " className);
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#define GET_FIELD_ID(var, clazz, fieldName, fieldDescriptor) \
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var = env->GetFieldID(clazz, fieldName, fieldDescriptor); \
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LOG_FATAL_IF(! var, "Unable to find field " fieldName);
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int register_android_server_InputWindowHandle(JNIEnv* env) {
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int res = jniRegisterNativeMethods(env, "com/android/server/input/InputWindowHandle",
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gInputWindowHandleMethods, NELEM(gInputWindowHandleMethods));
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LOG_FATAL_IF(res < 0, "Unable to register native methods.");
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jclass clazz;
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FIND_CLASS(clazz, "com/android/server/input/InputWindowHandle");
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GET_FIELD_ID(gInputWindowHandleClassInfo.ptr, clazz,
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"ptr", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.inputApplicationHandle,
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clazz,
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"inputApplicationHandle", "Lcom/android/server/input/InputApplicationHandle;");
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GET_FIELD_ID(gInputWindowHandleClassInfo.inputChannel, clazz,
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"inputChannel", "Landroid/view/InputChannel;");
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GET_FIELD_ID(gInputWindowHandleClassInfo.name, clazz,
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"name", "Ljava/lang/String;");
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GET_FIELD_ID(gInputWindowHandleClassInfo.layoutParamsFlags, clazz,
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"layoutParamsFlags", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.layoutParamsType, clazz,
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"layoutParamsType", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.dispatchingTimeoutNanos, clazz,
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"dispatchingTimeoutNanos", "J");
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GET_FIELD_ID(gInputWindowHandleClassInfo.frameLeft, clazz,
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"frameLeft", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.frameTop, clazz,
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"frameTop", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.frameRight, clazz,
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"frameRight", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.frameBottom, clazz,
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"frameBottom", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.scaleFactor, clazz,
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"scaleFactor", "F");
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GET_FIELD_ID(gInputWindowHandleClassInfo.touchableRegion, clazz,
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"touchableRegion", "Landroid/graphics/Region;");
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GET_FIELD_ID(gInputWindowHandleClassInfo.visible, clazz,
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"visible", "Z");
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GET_FIELD_ID(gInputWindowHandleClassInfo.canReceiveKeys, clazz,
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"canReceiveKeys", "Z");
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GET_FIELD_ID(gInputWindowHandleClassInfo.hasFocus, clazz,
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"hasFocus", "Z");
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GET_FIELD_ID(gInputWindowHandleClassInfo.hasWallpaper, clazz,
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"hasWallpaper", "Z");
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GET_FIELD_ID(gInputWindowHandleClassInfo.paused, clazz,
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"paused", "Z");
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GET_FIELD_ID(gInputWindowHandleClassInfo.layer, clazz,
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"layer", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.ownerPid, clazz,
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"ownerPid", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.ownerUid, clazz,
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"ownerUid", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.inputFeatures, clazz,
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"inputFeatures", "I");
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GET_FIELD_ID(gInputWindowHandleClassInfo.displayId, clazz,
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"displayId", "I");
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return 0;
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}
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} /* namespace android */
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