ApkAssets who have failed verification should still run for
compatibility. Not all resources are accessed, and therefore
errors in the APK are not necessarily fatal. However, this means
we must do bounds checks when retrieving resources, which is
slower.
Test: make libandroidfw_tests && $ANDROID_BUILD_TOP/out/host/<host>/nativetest64/libandroidfw_tests/libandroidfw_tests
Test: make libandroidfw_benchmarks && adb sync system && adb sync data && /data/benchmarktest64/libandroidfw_benchmarks/libandroidfw_benchmarks
Change-Id: I4cc926c064bca0491785d82cdac0419d74d7d9b0