Files
frameworks_base/services/java/com/android/server/wm/WindowState.java
Craig Mautner 2ad920759b Revert ActivityManager changes for tasks. DO NOT MERGE
Keeping all activity=>task changes in master and removing them
from jb-mr2.

Revert "Update histories simultaneously."
Revert "Add null check to setAppGroupId."
Revert "Fix crashing bug in validator."
Revert "Switch topRunning* and moveTaskTo*"
Revert "Begin switch over to task based history."
Revert "Reset and reuse Iterators and don't new() one."
Revert "Remove AppWindowToken lists."
Revert "Fix build."
Revert "Remove unused App methods."
Revert "Stop using AppToken movement and start using Task."
Revert "Replace access to mAppTokens with AppTokenIterator"
Revert "Refactor setAppOpVisibility implementation."
Revert "Add AppWindowTokens to TaskList."
Revert "Make ActivityStack.mHistory private."
Revert "Migrate AppWindowToken lists into DisplayContent."

Change-Id: I5722c9a4956dccb52864207e2967690bc58e4ebb
2013-02-25 17:07:39 -08:00

1353 lines
52 KiB
Java

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW;
import static android.view.WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW;
import static android.view.WindowManager.LayoutParams.LAST_SUB_WINDOW;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_KEYGUARD;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import android.app.AppOpsManager;
import com.android.server.input.InputWindowHandle;
import android.content.Context;
import android.content.res.Configuration;
import android.graphics.Matrix;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.os.IBinder;
import android.os.RemoteException;
import android.os.UserHandle;
import android.util.Slog;
import android.view.DisplayInfo;
import android.view.Gravity;
import android.view.IApplicationToken;
import android.view.IWindow;
import android.view.InputChannel;
import android.view.View;
import android.view.ViewTreeObserver;
import android.view.WindowManager;
import android.view.WindowManagerPolicy;
import java.io.PrintWriter;
import java.util.ArrayList;
class WindowList extends ArrayList<WindowState> {
}
/**
* A window in the window manager.
*/
final class WindowState implements WindowManagerPolicy.WindowState {
static final String TAG = "WindowState";
static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY;
static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS;
static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS;
static final boolean SHOW_SURFACE_ALLOC = WindowManagerService.SHOW_SURFACE_ALLOC;
final WindowManagerService mService;
final WindowManagerPolicy mPolicy;
final Context mContext;
final Session mSession;
final IWindow mClient;
final int mAppOp;
// UserId and appId of the owner. Don't display windows of non-current user.
final int mOwnerUid;
WindowToken mToken;
WindowToken mRootToken;
AppWindowToken mAppToken;
AppWindowToken mTargetAppToken;
// mAttrs.flags is tested in animation without being locked. If the bits tested are ever
// modified they will need to be locked.
final WindowManager.LayoutParams mAttrs = new WindowManager.LayoutParams();
final DeathRecipient mDeathRecipient;
final WindowState mAttachedWindow;
final WindowList mChildWindows = new WindowList();
final int mBaseLayer;
final int mSubLayer;
final boolean mLayoutAttached;
final boolean mIsImWindow;
final boolean mIsWallpaper;
final boolean mIsFloatingLayer;
int mSeq;
boolean mEnforceSizeCompat;
int mViewVisibility;
int mSystemUiVisibility;
boolean mPolicyVisibility = true;
boolean mPolicyVisibilityAfterAnim = true;
boolean mAppOpVisibility = true;
boolean mAppFreezing;
boolean mAttachedHidden; // is our parent window hidden?
boolean mWallpaperVisible; // for wallpaper, what was last vis report?
/**
* The window size that was requested by the application. These are in
* the application's coordinate space (without compatibility scale applied).
*/
int mRequestedWidth;
int mRequestedHeight;
int mLastRequestedWidth;
int mLastRequestedHeight;
int mLayer;
boolean mHaveFrame;
boolean mObscured;
boolean mTurnOnScreen;
int mLayoutSeq = -1;
Configuration mConfiguration = null;
// Sticky answer to isConfigChanged(), remains true until new Configuration is assigned.
// Used only on {@link #TYPE_KEYGUARD}.
private boolean mConfigHasChanged;
/**
* Actual frame shown on-screen (may be modified by animation). These
* are in the screen's coordinate space (WITH the compatibility scale
* applied).
*/
final RectF mShownFrame = new RectF();
/**
* Insets that determine the actually visible area. These are in the application's
* coordinate space (without compatibility scale applied).
*/
final Rect mVisibleInsets = new Rect();
final Rect mLastVisibleInsets = new Rect();
boolean mVisibleInsetsChanged;
/**
* Insets that are covered by system windows (such as the status bar) and
* transient docking windows (such as the IME). These are in the application's
* coordinate space (without compatibility scale applied).
*/
final Rect mContentInsets = new Rect();
final Rect mLastContentInsets = new Rect();
boolean mContentInsetsChanged;
/**
* Insets that determine the area covered by the display overscan region. These are in the
* application's coordinate space (without compatibility scale applied).
*/
final Rect mOverscanInsets = new Rect();
final Rect mLastOverscanInsets = new Rect();
boolean mOverscanInsetsChanged;
/**
* Set to true if we are waiting for this window to receive its
* given internal insets before laying out other windows based on it.
*/
boolean mGivenInsetsPending;
/**
* These are the content insets that were given during layout for
* this window, to be applied to windows behind it.
*/
final Rect mGivenContentInsets = new Rect();
/**
* These are the visible insets that were given during layout for
* this window, to be applied to windows behind it.
*/
final Rect mGivenVisibleInsets = new Rect();
/**
* This is the given touchable area relative to the window frame, or null if none.
*/
final Region mGivenTouchableRegion = new Region();
/**
* Flag indicating whether the touchable region should be adjusted by
* the visible insets; if false the area outside the visible insets is
* NOT touchable, so we must use those to adjust the frame during hit
* tests.
*/
int mTouchableInsets = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME;
/**
* This is rectangle of the window's surface that is not covered by
* system decorations.
*/
final Rect mSystemDecorRect = new Rect();
final Rect mLastSystemDecorRect = new Rect();
// Current transformation being applied.
float mGlobalScale=1;
float mInvGlobalScale=1;
float mHScale=1, mVScale=1;
float mLastHScale=1, mLastVScale=1;
final Matrix mTmpMatrix = new Matrix();
// "Real" frame that the application sees, in display coordinate space.
final Rect mFrame = new Rect();
final Rect mLastFrame = new Rect();
// Frame that is scaled to the application's coordinate space when in
// screen size compatibility mode.
final Rect mCompatFrame = new Rect();
final Rect mContainingFrame = new Rect();
final Rect mDisplayFrame = new Rect();
final Rect mOverscanFrame = new Rect();
final Rect mContentFrame = new Rect();
final Rect mParentFrame = new Rect();
final Rect mVisibleFrame = new Rect();
boolean mContentChanged;
// If a window showing a wallpaper: the requested offset for the
// wallpaper; if a wallpaper window: the currently applied offset.
float mWallpaperX = -1;
float mWallpaperY = -1;
// If a window showing a wallpaper: what fraction of the offset
// range corresponds to a full virtual screen.
float mWallpaperXStep = -1;
float mWallpaperYStep = -1;
// Wallpaper windows: pixels offset based on above variables.
int mXOffset;
int mYOffset;
/**
* This is set after IWindowSession.relayout() has been called at
* least once for the window. It allows us to detect the situation
* where we don't yet have a surface, but should have one soon, so
* we can give the window focus before waiting for the relayout.
*/
boolean mRelayoutCalled;
/**
* If the application has called relayout() with changes that can
* impact its window's size, we need to perform a layout pass on it
* even if it is not currently visible for layout. This is set
* when in that case until the layout is done.
*/
boolean mLayoutNeeded;
/** Currently running an exit animation? */
boolean mExiting;
/** Currently on the mDestroySurface list? */
boolean mDestroying;
/** Completely remove from window manager after exit animation? */
boolean mRemoveOnExit;
/**
* Set when the orientation is changing and this window has not yet
* been updated for the new orientation.
*/
boolean mOrientationChanging;
/** Is this window now (or just being) removed? */
boolean mRemoved;
/**
* Temp for keeping track of windows that have been removed when
* rebuilding window list.
*/
boolean mRebuilding;
// Input channel and input window handle used by the input dispatcher.
final InputWindowHandle mInputWindowHandle;
InputChannel mInputChannel;
// Used to improve performance of toString()
String mStringNameCache;
CharSequence mLastTitle;
boolean mWasExiting;
final WindowStateAnimator mWinAnimator;
boolean mHasSurface = false;
DisplayContent mDisplayContent;
/** When true this window can be displayed on screens owther than mOwnerUid's */
private boolean mShowToOwnerOnly;
WindowState(WindowManagerService service, Session s, IWindow c, WindowToken token,
WindowState attachedWindow, int appOp, int seq, WindowManager.LayoutParams a,
int viewVisibility, final DisplayContent displayContent) {
mService = service;
mSession = s;
mClient = c;
mAppOp = appOp;
mToken = token;
mOwnerUid = s.mUid;
mAttrs.copyFrom(a);
mViewVisibility = viewVisibility;
mDisplayContent = displayContent;
mPolicy = mService.mPolicy;
mContext = mService.mContext;
DeathRecipient deathRecipient = new DeathRecipient();
mSeq = seq;
mEnforceSizeCompat = (mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0;
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Window " + this + " client=" + c.asBinder()
+ " token=" + token + " (" + mAttrs.token + ")" + " params=" + a);
try {
c.asBinder().linkToDeath(deathRecipient, 0);
} catch (RemoteException e) {
mDeathRecipient = null;
mAttachedWindow = null;
mLayoutAttached = false;
mIsImWindow = false;
mIsWallpaper = false;
mIsFloatingLayer = false;
mBaseLayer = 0;
mSubLayer = 0;
mInputWindowHandle = null;
mWinAnimator = null;
return;
}
mDeathRecipient = deathRecipient;
if ((mAttrs.type >= FIRST_SUB_WINDOW &&
mAttrs.type <= LAST_SUB_WINDOW)) {
// The multiplier here is to reserve space for multiple
// windows in the same type layer.
mBaseLayer = mPolicy.windowTypeToLayerLw(
attachedWindow.mAttrs.type) * WindowManagerService.TYPE_LAYER_MULTIPLIER
+ WindowManagerService.TYPE_LAYER_OFFSET;
mSubLayer = mPolicy.subWindowTypeToLayerLw(a.type);
mAttachedWindow = attachedWindow;
if (WindowManagerService.DEBUG_ADD_REMOVE) Slog.v(TAG, "Adding " + this + " to " + mAttachedWindow);
mAttachedWindow.mChildWindows.add(this);
mLayoutAttached = mAttrs.type !=
WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG;
mIsImWindow = attachedWindow.mAttrs.type == TYPE_INPUT_METHOD
|| attachedWindow.mAttrs.type == TYPE_INPUT_METHOD_DIALOG;
mIsWallpaper = attachedWindow.mAttrs.type == TYPE_WALLPAPER;
mIsFloatingLayer = mIsImWindow || mIsWallpaper;
} else {
// The multiplier here is to reserve space for multiple
// windows in the same type layer.
mBaseLayer = mPolicy.windowTypeToLayerLw(a.type)
* WindowManagerService.TYPE_LAYER_MULTIPLIER
+ WindowManagerService.TYPE_LAYER_OFFSET;
mSubLayer = 0;
mAttachedWindow = null;
mLayoutAttached = false;
mIsImWindow = mAttrs.type == TYPE_INPUT_METHOD
|| mAttrs.type == TYPE_INPUT_METHOD_DIALOG;
mIsWallpaper = mAttrs.type == TYPE_WALLPAPER;
mIsFloatingLayer = mIsImWindow || mIsWallpaper;
}
WindowState appWin = this;
while (appWin.mAttachedWindow != null) {
appWin = appWin.mAttachedWindow;
}
WindowToken appToken = appWin.mToken;
while (appToken.appWindowToken == null) {
WindowToken parent = mService.mTokenMap.get(appToken.token);
if (parent == null || appToken == parent) {
break;
}
appToken = parent;
}
mRootToken = appToken;
mAppToken = appToken.appWindowToken;
mWinAnimator = new WindowStateAnimator(this);
mWinAnimator.mAlpha = a.alpha;
mRequestedWidth = 0;
mRequestedHeight = 0;
mLastRequestedWidth = 0;
mLastRequestedHeight = 0;
mXOffset = 0;
mYOffset = 0;
mLayer = 0;
mInputWindowHandle = new InputWindowHandle(
mAppToken != null ? mAppToken.mInputApplicationHandle : null, this,
displayContent.getDisplayId());
}
void attach() {
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Attaching " + this + " token=" + mToken
+ ", list=" + mToken.windows);
mSession.windowAddedLocked();
}
@Override
public int getOwningUid() {
return mOwnerUid;
}
@Override
public String getOwningPackage() {
return mAttrs.packageName;
}
@Override
public void computeFrameLw(Rect pf, Rect df, Rect of, Rect cf, Rect vf) {
mHaveFrame = true;
final Rect container = mContainingFrame;
container.set(pf);
final Rect display = mDisplayFrame;
display.set(df);
final int pw = container.right - container.left;
final int ph = container.bottom - container.top;
int w,h;
if ((mAttrs.flags & WindowManager.LayoutParams.FLAG_SCALED) != 0) {
if (mAttrs.width < 0) {
w = pw;
} else if (mEnforceSizeCompat) {
w = (int)(mAttrs.width * mGlobalScale + .5f);
} else {
w = mAttrs.width;
}
if (mAttrs.height < 0) {
h = ph;
} else if (mEnforceSizeCompat) {
h = (int)(mAttrs.height * mGlobalScale + .5f);
} else {
h = mAttrs.height;
}
} else {
if (mAttrs.width == WindowManager.LayoutParams.MATCH_PARENT) {
w = pw;
} else if (mEnforceSizeCompat) {
w = (int)(mRequestedWidth * mGlobalScale + .5f);
} else {
w = mRequestedWidth;
}
if (mAttrs.height == WindowManager.LayoutParams.MATCH_PARENT) {
h = ph;
} else if (mEnforceSizeCompat) {
h = (int)(mRequestedHeight * mGlobalScale + .5f);
} else {
h = mRequestedHeight;
}
}
if (!mParentFrame.equals(pf)) {
//Slog.i(TAG, "Window " + this + " content frame from " + mParentFrame
// + " to " + pf);
mParentFrame.set(pf);
mContentChanged = true;
}
if (mRequestedWidth != mLastRequestedWidth || mRequestedHeight != mLastRequestedHeight) {
mLastRequestedWidth = mRequestedWidth;
mLastRequestedHeight = mRequestedHeight;
mContentChanged = true;
}
final Rect overscan = mOverscanFrame;
overscan.set(of);
final Rect content = mContentFrame;
content.set(cf);
final Rect visible = mVisibleFrame;
visible.set(vf);
final Rect frame = mFrame;
final int fw = frame.width();
final int fh = frame.height();
//System.out.println("In: w=" + w + " h=" + h + " container=" +
// container + " x=" + mAttrs.x + " y=" + mAttrs.y);
float x, y;
if (mEnforceSizeCompat) {
x = mAttrs.x * mGlobalScale;
y = mAttrs.y * mGlobalScale;
} else {
x = mAttrs.x;
y = mAttrs.y;
}
Gravity.apply(mAttrs.gravity, w, h, container,
(int) (x + mAttrs.horizontalMargin * pw),
(int) (y + mAttrs.verticalMargin * ph), frame);
//System.out.println("Out: " + mFrame);
// Now make sure the window fits in the overall display.
Gravity.applyDisplay(mAttrs.gravity, df, frame);
// Make sure the overscan, content and visible frames are inside of the
// final window frame.
if (overscan.left < frame.left) overscan.left = frame.left;
if (overscan.top < frame.top) overscan.top = frame.top;
if (overscan.right > frame.right) overscan.right = frame.right;
if (overscan.bottom > frame.bottom) overscan.bottom = frame.bottom;
if (content.left < frame.left) content.left = frame.left;
if (content.top < frame.top) content.top = frame.top;
if (content.right > frame.right) content.right = frame.right;
if (content.bottom > frame.bottom) content.bottom = frame.bottom;
if (visible.left < frame.left) visible.left = frame.left;
if (visible.top < frame.top) visible.top = frame.top;
if (visible.right > frame.right) visible.right = frame.right;
if (visible.bottom > frame.bottom) visible.bottom = frame.bottom;
final Rect overscanInsets = mOverscanInsets;
overscanInsets.left = overscan.left-frame.left;
overscanInsets.top = overscan.top-frame.top;
overscanInsets.right = frame.right-overscan.right;
overscanInsets.bottom = frame.bottom-overscan.bottom;
final Rect contentInsets = mContentInsets;
contentInsets.left = content.left-frame.left;
contentInsets.top = content.top-frame.top;
contentInsets.right = frame.right-content.right;
contentInsets.bottom = frame.bottom-content.bottom;
final Rect visibleInsets = mVisibleInsets;
visibleInsets.left = visible.left-frame.left;
visibleInsets.top = visible.top-frame.top;
visibleInsets.right = frame.right-visible.right;
visibleInsets.bottom = frame.bottom-visible.bottom;
mCompatFrame.set(frame);
if (mEnforceSizeCompat) {
// If there is a size compatibility scale being applied to the
// window, we need to apply this to its insets so that they are
// reported to the app in its coordinate space.
overscanInsets.scale(mInvGlobalScale);
contentInsets.scale(mInvGlobalScale);
visibleInsets.scale(mInvGlobalScale);
// Also the scaled frame that we report to the app needs to be
// adjusted to be in its coordinate space.
mCompatFrame.scale(mInvGlobalScale);
}
if (mIsWallpaper && (fw != frame.width() || fh != frame.height())) {
final DisplayInfo displayInfo = mDisplayContent.getDisplayInfo();
mService.updateWallpaperOffsetLocked(this, displayInfo.appWidth, displayInfo.appHeight,
false);
}
if (WindowManagerService.localLOGV) {
//if ("com.google.android.youtube".equals(mAttrs.packageName)
// && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) {
Slog.v(TAG, "Resolving (mRequestedWidth="
+ mRequestedWidth + ", mRequestedheight="
+ mRequestedHeight + ") to" + " (pw=" + pw + ", ph=" + ph
+ "): frame=" + mFrame.toShortString()
+ " ci=" + contentInsets.toShortString()
+ " vi=" + visibleInsets.toShortString());
//}
}
}
@Override
public Rect getFrameLw() {
return mFrame;
}
@Override
public RectF getShownFrameLw() {
return mShownFrame;
}
@Override
public Rect getDisplayFrameLw() {
return mDisplayFrame;
}
@Override
public Rect getOverscanFrameLw() {
return mOverscanFrame;
}
@Override
public Rect getContentFrameLw() {
return mContentFrame;
}
@Override
public Rect getVisibleFrameLw() {
return mVisibleFrame;
}
@Override
public boolean getGivenInsetsPendingLw() {
return mGivenInsetsPending;
}
@Override
public Rect getGivenContentInsetsLw() {
return mGivenContentInsets;
}
@Override
public Rect getGivenVisibleInsetsLw() {
return mGivenVisibleInsets;
}
@Override
public WindowManager.LayoutParams getAttrs() {
return mAttrs;
}
@Override
public boolean getNeedsMenuLw(WindowManagerPolicy.WindowState bottom) {
int index = -1;
WindowState ws = this;
WindowList windows = getWindowList();
while (true) {
if ((ws.mAttrs.privateFlags
& WindowManager.LayoutParams.PRIVATE_FLAG_SET_NEEDS_MENU_KEY) != 0) {
return (ws.mAttrs.flags & WindowManager.LayoutParams.FLAG_NEEDS_MENU_KEY) != 0;
}
// If we reached the bottom of the range of windows we are considering,
// assume no menu is needed.
if (ws == bottom) {
return false;
}
// The current window hasn't specified whether menu key is needed;
// look behind it.
// First, we may need to determine the starting position.
if (index < 0) {
index = windows.indexOf(ws);
}
index--;
if (index < 0) {
return false;
}
ws = windows.get(index);
}
}
@Override
public int getSystemUiVisibility() {
return mSystemUiVisibility;
}
@Override
public int getSurfaceLayer() {
return mLayer;
}
@Override
public IApplicationToken getAppToken() {
return mAppToken != null ? mAppToken.appToken : null;
}
public int getDisplayId() {
return mDisplayContent.getDisplayId();
}
public long getInputDispatchingTimeoutNanos() {
return mAppToken != null
? mAppToken.inputDispatchingTimeoutNanos
: WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
}
@Override
public boolean hasAppShownWindows() {
return mAppToken != null && (mAppToken.firstWindowDrawn || mAppToken.startingDisplayed);
}
boolean isIdentityMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
if (dsdx < .99999f || dsdx > 1.00001f) return false;
if (dtdy < .99999f || dtdy > 1.00001f) return false;
if (dtdx < -.000001f || dtdx > .000001f) return false;
if (dsdy < -.000001f || dsdy > .000001f) return false;
return true;
}
void prelayout() {
if (mEnforceSizeCompat) {
mGlobalScale = mService.mCompatibleScreenScale;
mInvGlobalScale = 1/mGlobalScale;
} else {
mGlobalScale = mInvGlobalScale = 1;
}
}
/**
* Is this window visible? It is not visible if there is no
* surface, or we are in the process of running an exit animation
* that will remove the surface, or its app token has been hidden.
*/
@Override
public boolean isVisibleLw() {
final AppWindowToken atoken = mAppToken;
return mHasSurface && mPolicyVisibility && !mAttachedHidden
&& (atoken == null || !atoken.hiddenRequested)
&& !mExiting && !mDestroying;
}
/**
* Like {@link #isVisibleLw}, but also counts a window that is currently
* "hidden" behind the keyguard as visible. This allows us to apply
* things like window flags that impact the keyguard.
* XXX I am starting to think we need to have ANOTHER visibility flag
* for this "hidden behind keyguard" state rather than overloading
* mPolicyVisibility. Ungh.
*/
@Override
public boolean isVisibleOrBehindKeyguardLw() {
if (mRootToken.waitingToShow &&
mService.mAppTransition.isTransitionSet()) {
return false;
}
final AppWindowToken atoken = mAppToken;
final boolean animating = atoken != null
? (atoken.mAppAnimator.animation != null) : false;
return mHasSurface && !mDestroying && !mExiting
&& (atoken == null ? mPolicyVisibility : !atoken.hiddenRequested)
&& ((!mAttachedHidden && mViewVisibility == View.VISIBLE
&& !mRootToken.hidden)
|| mWinAnimator.mAnimation != null || animating);
}
/**
* Is this window visible, ignoring its app token? It is not visible
* if there is no surface, or we are in the process of running an exit animation
* that will remove the surface.
*/
public boolean isWinVisibleLw() {
final AppWindowToken atoken = mAppToken;
return mHasSurface && mPolicyVisibility && !mAttachedHidden
&& (atoken == null || !atoken.hiddenRequested || atoken.mAppAnimator.animating)
&& !mExiting && !mDestroying;
}
/**
* The same as isVisible(), but follows the current hidden state of
* the associated app token, not the pending requested hidden state.
*/
boolean isVisibleNow() {
return mHasSurface && mPolicyVisibility && !mAttachedHidden
&& !mRootToken.hidden && !mExiting && !mDestroying;
}
/**
* Can this window possibly be a drag/drop target? The test here is
* a combination of the above "visible now" with the check that the
* Input Manager uses when discarding windows from input consideration.
*/
boolean isPotentialDragTarget() {
return isVisibleNow() && !mRemoved
&& mInputChannel != null && mInputWindowHandle != null;
}
/**
* Same as isVisible(), but we also count it as visible between the
* call to IWindowSession.add() and the first relayout().
*/
boolean isVisibleOrAdding() {
final AppWindowToken atoken = mAppToken;
return (mHasSurface || (!mRelayoutCalled && mViewVisibility == View.VISIBLE))
&& mPolicyVisibility && !mAttachedHidden
&& (atoken == null || !atoken.hiddenRequested)
&& !mExiting && !mDestroying;
}
/**
* Is this window currently on-screen? It is on-screen either if it
* is visible or it is currently running an animation before no longer
* being visible.
*/
boolean isOnScreen() {
if (!mHasSurface || !mPolicyVisibility || mDestroying) {
return false;
}
final AppWindowToken atoken = mAppToken;
if (atoken != null) {
return ((!mAttachedHidden && !atoken.hiddenRequested)
|| mWinAnimator.mAnimation != null || atoken.mAppAnimator.animation != null);
}
return !mAttachedHidden || mWinAnimator.mAnimation != null;
}
/**
* Like isOnScreen(), but we don't return true if the window is part
* of a transition that has not yet been started.
*/
boolean isReadyForDisplay() {
if (mRootToken.waitingToShow &&
mService.mAppTransition.isTransitionSet()) {
return false;
}
return mHasSurface && mPolicyVisibility && !mDestroying
&& ((!mAttachedHidden && mViewVisibility == View.VISIBLE
&& !mRootToken.hidden)
|| mWinAnimator.mAnimation != null
|| ((mAppToken != null) && (mAppToken.mAppAnimator.animation != null)));
}
/**
* Like isReadyForDisplay(), but ignores any force hiding of the window due
* to the keyguard.
*/
boolean isReadyForDisplayIgnoringKeyguard() {
if (mRootToken.waitingToShow && mService.mAppTransition.isTransitionSet()) {
return false;
}
final AppWindowToken atoken = mAppToken;
if (atoken == null && !mPolicyVisibility) {
// If this is not an app window, and the policy has asked to force
// hide, then we really do want to hide.
return false;
}
return mHasSurface && !mDestroying
&& ((!mAttachedHidden && mViewVisibility == View.VISIBLE
&& !mRootToken.hidden)
|| mWinAnimator.mAnimation != null
|| ((atoken != null) && (atoken.mAppAnimator.animation != null)
&& !mWinAnimator.isDummyAnimation()));
}
/**
* Like isOnScreen, but returns false if the surface hasn't yet
* been drawn.
*/
@Override
public boolean isDisplayedLw() {
final AppWindowToken atoken = mAppToken;
return isDrawnLw() && mPolicyVisibility
&& ((!mAttachedHidden &&
(atoken == null || !atoken.hiddenRequested))
|| mWinAnimator.mAnimating
|| (atoken != null && atoken.mAppAnimator.animation != null));
}
/**
* Return true if this window or its app token is currently animating.
*/
@Override
public boolean isAnimatingLw() {
return mWinAnimator.mAnimation != null
|| (mAppToken != null && mAppToken.mAppAnimator.animation != null);
}
@Override
public boolean isGoneForLayoutLw() {
final AppWindowToken atoken = mAppToken;
return mViewVisibility == View.GONE
|| !mRelayoutCalled
|| (atoken == null && mRootToken.hidden)
|| (atoken != null && (atoken.hiddenRequested || atoken.hidden))
|| mAttachedHidden
|| mExiting || mDestroying;
}
/**
* Returns true if the window has a surface that it has drawn a
* complete UI in to.
*/
public boolean isDrawFinishedLw() {
return mHasSurface && !mDestroying &&
(mWinAnimator.mDrawState == WindowStateAnimator.COMMIT_DRAW_PENDING
|| mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW
|| mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN);
}
/**
* Returns true if the window has a surface that it has drawn a
* complete UI in to.
*/
public boolean isDrawnLw() {
return mHasSurface && !mDestroying &&
(mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW
|| mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN);
}
/**
* Return true if the window is opaque and fully drawn. This indicates
* it may obscure windows behind it.
*/
boolean isOpaqueDrawn() {
return (mAttrs.format == PixelFormat.OPAQUE
|| mAttrs.type == TYPE_WALLPAPER)
&& isDrawnLw() && mWinAnimator.mAnimation == null
&& (mAppToken == null || mAppToken.mAppAnimator.animation == null);
}
/**
* Return whether this window is wanting to have a translation
* animation applied to it for an in-progress move. (Only makes
* sense to call from performLayoutAndPlaceSurfacesLockedInner().)
*/
boolean shouldAnimateMove() {
return mContentChanged && !mExiting && !mWinAnimator.mLastHidden && mService.okToDisplay()
&& (mFrame.top != mLastFrame.top
|| mFrame.left != mLastFrame.left)
&& (mAttachedWindow == null || !mAttachedWindow.shouldAnimateMove());
}
boolean isFullscreen(int screenWidth, int screenHeight) {
return mFrame.left <= 0 && mFrame.top <= 0 &&
mFrame.right >= screenWidth && mFrame.bottom >= screenHeight;
}
boolean isConfigChanged() {
boolean configChanged = mConfiguration != mService.mCurConfiguration
&& (mConfiguration == null
|| (mConfiguration.diff(mService.mCurConfiguration) != 0));
if (mAttrs.type == TYPE_KEYGUARD) {
// Retain configuration changed status until resetConfiguration called.
mConfigHasChanged |= configChanged;
configChanged = mConfigHasChanged;
}
return configChanged;
}
boolean isConfigDiff(int mask) {
return mConfiguration != mService.mCurConfiguration
&& mConfiguration != null
&& (mConfiguration.diff(mService.mCurConfiguration) & mask) != 0;
}
void removeLocked() {
disposeInputChannel();
if (mAttachedWindow != null) {
if (WindowManagerService.DEBUG_ADD_REMOVE) Slog.v(TAG, "Removing " + this + " from " + mAttachedWindow);
mAttachedWindow.mChildWindows.remove(this);
}
mWinAnimator.destroyDeferredSurfaceLocked();
mWinAnimator.destroySurfaceLocked();
mSession.windowRemovedLocked();
try {
mClient.asBinder().unlinkToDeath(mDeathRecipient, 0);
} catch (RuntimeException e) {
// Ignore if it has already been removed (usually because
// we are doing this as part of processing a death note.)
}
}
void setConfiguration(final Configuration newConfig) {
mConfiguration = newConfig;
mConfigHasChanged = false;
}
void setInputChannel(InputChannel inputChannel) {
if (mInputChannel != null) {
throw new IllegalStateException("Window already has an input channel.");
}
mInputChannel = inputChannel;
mInputWindowHandle.inputChannel = inputChannel;
}
void disposeInputChannel() {
if (mInputChannel != null) {
mService.mInputManager.unregisterInputChannel(mInputChannel);
mInputChannel.dispose();
mInputChannel = null;
}
mInputWindowHandle.inputChannel = null;
}
private class DeathRecipient implements IBinder.DeathRecipient {
@Override
public void binderDied() {
try {
synchronized(mService.mWindowMap) {
WindowState win = mService.windowForClientLocked(mSession, mClient, false);
Slog.i(TAG, "WIN DEATH: " + win);
if (win != null) {
mService.removeWindowLocked(mSession, win);
}
}
} catch (IllegalArgumentException ex) {
// This will happen if the window has already been
// removed.
}
}
}
/**
* @return true if this window desires key events.
*/
public final boolean canReceiveKeys() {
return isVisibleOrAdding()
&& (mViewVisibility == View.VISIBLE)
&& ((mAttrs.flags & WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE) == 0);
}
@Override
public boolean hasDrawnLw() {
return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN;
}
@Override
public boolean showLw(boolean doAnimation) {
return showLw(doAnimation, true);
}
boolean showLw(boolean doAnimation, boolean requestAnim) {
if (isHiddenFromUserLocked()) {
Slog.w(TAG, "current user violation " + mService.mCurrentUserId + " trying to display "
+ this + ", type " + mAttrs.type + ", belonging to " + mOwnerUid);
return false;
}
if (!mAppOpVisibility) {
// Being hidden due to app op request.
return false;
}
if (mPolicyVisibility && mPolicyVisibilityAfterAnim) {
// Already showing.
return false;
}
if (DEBUG_VISIBILITY) Slog.v(TAG, "Policy visibility true: " + this);
if (doAnimation) {
if (DEBUG_VISIBILITY) Slog.v(TAG, "doAnimation: mPolicyVisibility="
+ mPolicyVisibility + " mAnimation=" + mWinAnimator.mAnimation);
if (!mService.okToDisplay()) {
doAnimation = false;
} else if (mPolicyVisibility && mWinAnimator.mAnimation == null) {
// Check for the case where we are currently visible and
// not animating; we do not want to do animation at such a
// point to become visible when we already are.
doAnimation = false;
}
}
mPolicyVisibility = true;
mPolicyVisibilityAfterAnim = true;
if (doAnimation) {
mWinAnimator.applyAnimationLocked(WindowManagerPolicy.TRANSIT_ENTER, true);
}
if (requestAnim) {
mService.scheduleAnimationLocked();
}
return true;
}
@Override
public boolean hideLw(boolean doAnimation) {
return hideLw(doAnimation, true);
}
boolean hideLw(boolean doAnimation, boolean requestAnim) {
if (doAnimation) {
if (!mService.okToDisplay()) {
doAnimation = false;
}
}
boolean current = doAnimation ? mPolicyVisibilityAfterAnim
: mPolicyVisibility;
if (!current) {
// Already hiding.
return false;
}
if (doAnimation) {
mWinAnimator.applyAnimationLocked(WindowManagerPolicy.TRANSIT_EXIT, false);
if (mWinAnimator.mAnimation == null) {
doAnimation = false;
}
}
if (doAnimation) {
mPolicyVisibilityAfterAnim = false;
} else {
if (DEBUG_VISIBILITY) Slog.v(TAG, "Policy visibility false: " + this);
mPolicyVisibilityAfterAnim = false;
mPolicyVisibility = false;
// Window is no longer visible -- make sure if we were waiting
// for it to be displayed before enabling the display, that
// we allow the display to be enabled now.
mService.enableScreenIfNeededLocked();
if (mService.mCurrentFocus == this) {
mService.mFocusMayChange = true;
}
}
if (requestAnim) {
mService.scheduleAnimationLocked();
}
return true;
}
public boolean setAppOpVisibilityLw(boolean state) {
if (mAppOpVisibility != state) {
mAppOpVisibility = state;
if (state) {
// If the policy visibility had last been to hide, then this
// will incorrectly show at this point since we lost that
// information. Not a big deal -- for the windows that have app
// ops modifies they should only be hidden by policy due to the
// lock screen, and the user won't be changing this if locked.
// Plus it will quickly be fixed the next time we do a layout.
showLw(true, false);
} else {
hideLw(true, false);
}
return true;
}
return false;
}
@Override
public boolean isAlive() {
return mClient.asBinder().isBinderAlive();
}
boolean isClosing() {
return mExiting || (mService.mClosingApps.contains(mAppToken));
}
@Override
public boolean isDefaultDisplay() {
return mDisplayContent.isDefaultDisplay;
}
public void setShowToOwnerOnlyLocked(boolean showToOwnerOnly) {
mShowToOwnerOnly = showToOwnerOnly;
}
boolean isHiddenFromUserLocked() {
// Attached windows are evaluated based on the window that they are attached to.
WindowState win = this;
while (win.mAttachedWindow != null) {
win = win.mAttachedWindow;
}
if (win.mAttrs.type < WindowManager.LayoutParams.FIRST_SYSTEM_WINDOW
&& win.mAppToken != null && win.mAppToken.showWhenLocked) {
// Save some cycles by not calling getDisplayInfo unless it is an application
// window intended for all users.
final DisplayInfo displayInfo = win.mDisplayContent.getDisplayInfo();
if (win.mFrame.left <= 0 && win.mFrame.top <= 0
&& win.mFrame.right >= displayInfo.appWidth
&& win.mFrame.bottom >= displayInfo.appHeight) {
// Is a fullscreen window, like the clock alarm. Show to everyone.
return false;
}
}
return win.mShowToOwnerOnly
&& UserHandle.getUserId(win.mOwnerUid) != mService.mCurrentUserId;
}
private static void applyInsets(Region outRegion, Rect frame, Rect inset) {
outRegion.set(
frame.left + inset.left, frame.top + inset.top,
frame.right - inset.right, frame.bottom - inset.bottom);
}
public void getTouchableRegion(Region outRegion) {
final Rect frame = mFrame;
switch (mTouchableInsets) {
default:
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME:
outRegion.set(frame);
break;
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT:
applyInsets(outRegion, frame, mGivenContentInsets);
break;
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_VISIBLE:
applyInsets(outRegion, frame, mGivenVisibleInsets);
break;
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_REGION: {
final Region givenTouchableRegion = mGivenTouchableRegion;
outRegion.set(givenTouchableRegion);
outRegion.translate(frame.left, frame.top);
break;
}
}
}
WindowList getWindowList() {
return mDisplayContent.getWindowList();
}
void dump(PrintWriter pw, String prefix, boolean dumpAll) {
pw.print(prefix); pw.print("mDisplayId="); pw.print(mDisplayContent.getDisplayId());
pw.print(" mSession="); pw.print(mSession);
pw.print(" mClient="); pw.println(mClient.asBinder());
pw.print(prefix); pw.print("mOwnerUid="); pw.print(mOwnerUid);
pw.print(" mShowToOwnerOnly="); pw.print(mShowToOwnerOnly);
pw.print(" package="); pw.print(mAttrs.packageName);
pw.print(" appop="); pw.println(AppOpsManager.opToName(mAppOp));
pw.print(prefix); pw.print("mAttrs="); pw.println(mAttrs);
pw.print(prefix); pw.print("Requested w="); pw.print(mRequestedWidth);
pw.print(" h="); pw.print(mRequestedHeight);
pw.print(" mLayoutSeq="); pw.println(mLayoutSeq);
if (mRequestedWidth != mLastRequestedWidth || mRequestedHeight != mLastRequestedHeight) {
pw.print(prefix); pw.print("LastRequested w="); pw.print(mLastRequestedWidth);
pw.print(" h="); pw.println(mLastRequestedHeight);
}
if (mAttachedWindow != null || mLayoutAttached) {
pw.print(prefix); pw.print("mAttachedWindow="); pw.print(mAttachedWindow);
pw.print(" mLayoutAttached="); pw.println(mLayoutAttached);
}
if (mIsImWindow || mIsWallpaper || mIsFloatingLayer) {
pw.print(prefix); pw.print("mIsImWindow="); pw.print(mIsImWindow);
pw.print(" mIsWallpaper="); pw.print(mIsWallpaper);
pw.print(" mIsFloatingLayer="); pw.print(mIsFloatingLayer);
pw.print(" mWallpaperVisible="); pw.println(mWallpaperVisible);
}
if (dumpAll) {
pw.print(prefix); pw.print("mBaseLayer="); pw.print(mBaseLayer);
pw.print(" mSubLayer="); pw.print(mSubLayer);
pw.print(" mAnimLayer="); pw.print(mLayer); pw.print("+");
pw.print((mTargetAppToken != null ?
mTargetAppToken.mAppAnimator.animLayerAdjustment
: (mAppToken != null ? mAppToken.mAppAnimator.animLayerAdjustment : 0)));
pw.print("="); pw.print(mWinAnimator.mAnimLayer);
pw.print(" mLastLayer="); pw.println(mWinAnimator.mLastLayer);
}
if (dumpAll) {
pw.print(prefix); pw.print("mToken="); pw.println(mToken);
pw.print(prefix); pw.print("mRootToken="); pw.println(mRootToken);
if (mAppToken != null) {
pw.print(prefix); pw.print("mAppToken="); pw.println(mAppToken);
}
if (mTargetAppToken != null) {
pw.print(prefix); pw.print("mTargetAppToken="); pw.println(mTargetAppToken);
}
pw.print(prefix); pw.print("mViewVisibility=0x");
pw.print(Integer.toHexString(mViewVisibility));
pw.print(" mHaveFrame="); pw.print(mHaveFrame);
pw.print(" mObscured="); pw.println(mObscured);
pw.print(prefix); pw.print("mSeq="); pw.print(mSeq);
pw.print(" mSystemUiVisibility=0x");
pw.println(Integer.toHexString(mSystemUiVisibility));
}
if (!mPolicyVisibility || !mPolicyVisibilityAfterAnim || !mAppOpVisibility
|| mAttachedHidden) {
pw.print(prefix); pw.print("mPolicyVisibility=");
pw.print(mPolicyVisibility);
pw.print(" mPolicyVisibilityAfterAnim=");
pw.print(mPolicyVisibilityAfterAnim);
pw.print(" mAppOpVisibility=");
pw.print(mAppOpVisibility);
pw.print(" mAttachedHidden="); pw.println(mAttachedHidden);
}
if (!mRelayoutCalled || mLayoutNeeded) {
pw.print(prefix); pw.print("mRelayoutCalled="); pw.print(mRelayoutCalled);
pw.print(" mLayoutNeeded="); pw.println(mLayoutNeeded);
}
if (mXOffset != 0 || mYOffset != 0) {
pw.print(prefix); pw.print("Offsets x="); pw.print(mXOffset);
pw.print(" y="); pw.println(mYOffset);
}
if (dumpAll) {
pw.print(prefix); pw.print("mGivenContentInsets=");
mGivenContentInsets.printShortString(pw);
pw.print(" mGivenVisibleInsets=");
mGivenVisibleInsets.printShortString(pw);
pw.println();
if (mTouchableInsets != 0 || mGivenInsetsPending) {
pw.print(prefix); pw.print("mTouchableInsets="); pw.print(mTouchableInsets);
pw.print(" mGivenInsetsPending="); pw.println(mGivenInsetsPending);
Region region = new Region();
getTouchableRegion(region);
pw.print(prefix); pw.print("touchable region="); pw.println(region);
}
pw.print(prefix); pw.print("mConfiguration="); pw.println(mConfiguration);
}
pw.print(prefix); pw.print("mHasSurface="); pw.print(mHasSurface);
pw.print(" mShownFrame="); mShownFrame.printShortString(pw);
pw.print(" isReadyForDisplay()="); pw.println(isReadyForDisplay());
if (dumpAll) {
pw.print(prefix); pw.print("mFrame="); mFrame.printShortString(pw);
pw.print(" last="); mLastFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
pw.print(" last="); mLastSystemDecorRect.printShortString(pw);
pw.println();
}
if (mEnforceSizeCompat) {
pw.print(prefix); pw.print("mCompatFrame="); mCompatFrame.printShortString(pw);
pw.println();
}
if (dumpAll) {
pw.print(prefix); pw.print("Frames: containing=");
mContainingFrame.printShortString(pw);
pw.print(" parent="); mParentFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print(" display="); mDisplayFrame.printShortString(pw);
pw.print(" overscan="); mOverscanFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print(" content="); mContentFrame.printShortString(pw);
pw.print(" visible="); mVisibleFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print("Cur insets: overscan=");
mOverscanInsets.printShortString(pw);
pw.print(" content="); mContentInsets.printShortString(pw);
pw.print(" visible="); mVisibleInsets.printShortString(pw);
pw.println();
pw.print(prefix); pw.print("Lst insets: overscan=");
mLastOverscanInsets.printShortString(pw);
pw.print(" content="); mLastContentInsets.printShortString(pw);
pw.print(" visible="); mLastVisibleInsets.printShortString(pw);
pw.println();
}
pw.print(prefix); pw.print(mWinAnimator); pw.println(":");
mWinAnimator.dump(pw, prefix + " ", dumpAll);
if (mExiting || mRemoveOnExit || mDestroying || mRemoved) {
pw.print(prefix); pw.print("mExiting="); pw.print(mExiting);
pw.print(" mRemoveOnExit="); pw.print(mRemoveOnExit);
pw.print(" mDestroying="); pw.print(mDestroying);
pw.print(" mRemoved="); pw.println(mRemoved);
}
if (mOrientationChanging || mAppFreezing || mTurnOnScreen) {
pw.print(prefix); pw.print("mOrientationChanging=");
pw.print(mOrientationChanging);
pw.print(" mAppFreezing="); pw.print(mAppFreezing);
pw.print(" mTurnOnScreen="); pw.println(mTurnOnScreen);
}
if (mHScale != 1 || mVScale != 1) {
pw.print(prefix); pw.print("mHScale="); pw.print(mHScale);
pw.print(" mVScale="); pw.println(mVScale);
}
if (mWallpaperX != -1 || mWallpaperY != -1) {
pw.print(prefix); pw.print("mWallpaperX="); pw.print(mWallpaperX);
pw.print(" mWallpaperY="); pw.println(mWallpaperY);
}
if (mWallpaperXStep != -1 || mWallpaperYStep != -1) {
pw.print(prefix); pw.print("mWallpaperXStep="); pw.print(mWallpaperXStep);
pw.print(" mWallpaperYStep="); pw.println(mWallpaperYStep);
}
}
String makeInputChannelName() {
return Integer.toHexString(System.identityHashCode(this))
+ " " + mAttrs.getTitle();
}
@Override
public String toString() {
CharSequence title = mAttrs.getTitle();
if (title == null || title.length() <= 0) {
title = mAttrs.packageName;
}
if (mStringNameCache == null || mLastTitle != title || mWasExiting != mExiting) {
mLastTitle = title;
mWasExiting = mExiting;
mStringNameCache = "Window{" + Integer.toHexString(System.identityHashCode(this))
+ " u" + UserHandle.getUserId(mSession.mUid)
+ " " + mLastTitle + (mExiting ? " EXITING}" : "}");
}
return mStringNameCache;
}
}