Currently the boot parameters are tied pretty tightly to the bootaction functionality, but volume and brightness need to be set on the bootanimation regardless of whether there's a bootaction or not. Extract boot parameters into a separate class to make it easier to apply volume/brightness in a future CL. Bug: 65462981 Test: Manual test, can succesfully read params on boot. Change-Id: I32daad64cb8aab39fcd0ca17503218e0605ccd27 (cherry picked from commit f78561e7bbe580d0f0dbca7a615c575973ef6ce4)
110 lines
3.3 KiB
C++
110 lines
3.3 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "BootAction.h"
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#define LOG_TAG "BootAction"
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#include <dlfcn.h>
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#include <pio/peripheral_manager_client.h>
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#include <utils/Log.h>
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namespace android {
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BootAction::~BootAction() {
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if (mLibHandle != nullptr) {
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dlclose(mLibHandle);
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}
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}
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bool BootAction::init(const std::string& libraryPath,
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const std::vector<ABootActionParameter>& parameters) {
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APeripheralManagerClient* client = nullptr;
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ALOGD("Connecting to peripheralmanager");
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// Wait for peripheral manager to come up.
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while (client == nullptr) {
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client = APeripheralManagerClient_new();
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if (client == nullptr) {
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ALOGV("peripheralmanager is not up, sleeping before we check again.");
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usleep(250000);
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}
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}
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ALOGD("Peripheralmanager is up.");
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APeripheralManagerClient_delete(client);
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ALOGI("Loading boot action %s", libraryPath.c_str());
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mLibHandle = dlopen(libraryPath.c_str(), RTLD_NOW);
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if (mLibHandle == nullptr) {
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ALOGE("Unable to load library at %s :: %s",
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libraryPath.c_str(), dlerror());
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return false;
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}
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void* loaded = nullptr;
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if (!loadSymbol("boot_action_init", &loaded) || loaded == nullptr) {
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return false;
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}
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mLibInit = reinterpret_cast<libInit>(loaded);
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loaded = nullptr;
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if (!loadSymbol("boot_action_shutdown", &loaded) || loaded == nullptr) {
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return false;
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}
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mLibShutdown = reinterpret_cast<libShutdown>(loaded);
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// StartPart is considered optional, if it isn't exported by the library
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// we will still call init and shutdown.
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loaded = nullptr;
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if (!loadSymbol("boot_action_start_part", &loaded) || loaded == nullptr) {
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ALOGI("No boot_action_start_part found, action will not be told when "
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"Animation parts change.");
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} else {
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mLibStartPart = reinterpret_cast<libStartPart>(loaded);
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}
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ALOGD("Entering boot_action_init");
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bool result = mLibInit(parameters.data(), parameters.size());
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ALOGD("Returned from boot_action_init");
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return result;
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}
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void BootAction::startPart(int partNumber, int playNumber) {
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if (mLibStartPart == nullptr) return;
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ALOGD("Entering boot_action_start_part");
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mLibStartPart(partNumber, playNumber);
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ALOGD("Returned from boot_action_start_part");
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}
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void BootAction::shutdown() {
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ALOGD("Entering boot_action_shutdown");
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mLibShutdown();
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ALOGD("Returned from boot_action_shutdown");
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}
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bool BootAction::loadSymbol(const char* symbol, void** loaded) {
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*loaded = dlsym(mLibHandle, symbol);
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if (loaded == nullptr) {
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ALOGE("Unable to load symbol : %s :: %s", symbol, dlerror());
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return false;
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}
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return true;
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}
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} // namespace android
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