Do not mute based on OP_PLAY_AUDIO client side. Disable legacy behavior with constant without affecting audio service logs. Bug: 112339570 Test: enter DnD, play notifications, verify not heard Change-Id: I8a963af02fc2b42844470a4212fec8e2f6a5e4e0
626 lines
23 KiB
Java
626 lines
23 KiB
Java
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.media;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.app.ActivityThread;
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import android.app.AppOpsManager;
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import android.content.Context;
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import android.os.IBinder;
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import android.os.Parcel;
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import android.os.Parcelable;
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import android.os.Process;
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import android.os.RemoteException;
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import android.os.ServiceManager;
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import android.util.Log;
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import com.android.internal.annotations.GuardedBy;
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import com.android.internal.app.IAppOpsCallback;
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import com.android.internal.app.IAppOpsService;
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import java.lang.ref.WeakReference;
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import java.util.Objects;
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/**
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* Class to encapsulate a number of common player operations:
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* - AppOps for OP_PLAY_AUDIO
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* - more to come (routing, transport control)
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* @hide
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*/
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public abstract class PlayerBase {
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private static final String TAG = "PlayerBase";
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/** Debug app ops */
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private static final boolean DEBUG_APP_OPS = false;
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private static final boolean DEBUG = DEBUG_APP_OPS || false;
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private static IAudioService sService; //lazy initialization, use getService()
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/** if true, only use OP_PLAY_AUDIO monitoring for logging, and rely on muting to happen
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* in AudioFlinger */
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private static final boolean USE_AUDIOFLINGER_MUTING_FOR_OP = true;
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// parameters of the player that affect AppOps
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protected AudioAttributes mAttributes;
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// volumes of the subclass "player volumes", as seen by the client of the subclass
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// (e.g. what was passed in AudioTrack.setVolume(float)). The actual volume applied is
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// the combination of the player volume, and the PlayerBase pan and volume multipliers
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protected float mLeftVolume = 1.0f;
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protected float mRightVolume = 1.0f;
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protected float mAuxEffectSendLevel = 0.0f;
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// NEVER call into AudioService (see getService()) with mLock held: PlayerBase can run in
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// the same process as AudioService, which can synchronously call back into this class,
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// causing deadlocks between the two
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private final Object mLock = new Object();
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// for AppOps
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private @Nullable IAppOpsService mAppOps;
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private @Nullable IAppOpsCallback mAppOpsCallback;
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@GuardedBy("mLock")
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private boolean mHasAppOpsPlayAudio = true;
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private final int mImplType;
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// uniquely identifies the Player Interface throughout the system (P I Id)
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private int mPlayerIId = AudioPlaybackConfiguration.PLAYER_PIID_INVALID;
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@GuardedBy("mLock")
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private int mState;
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@GuardedBy("mLock")
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private int mStartDelayMs = 0;
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@GuardedBy("mLock")
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private float mPanMultiplierL = 1.0f;
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@GuardedBy("mLock")
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private float mPanMultiplierR = 1.0f;
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@GuardedBy("mLock")
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private float mVolMultiplier = 1.0f;
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/**
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* Constructor. Must be given audio attributes, as they are required for AppOps.
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* @param attr non-null audio attributes
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* @param class non-null class of the implementation of this abstract class
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*/
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PlayerBase(@NonNull AudioAttributes attr, int implType) {
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if (attr == null) {
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throw new IllegalArgumentException("Illegal null AudioAttributes");
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}
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mAttributes = attr;
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mImplType = implType;
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mState = AudioPlaybackConfiguration.PLAYER_STATE_IDLE;
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};
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/**
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* Call from derived class when instantiation / initialization is successful
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*/
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protected void baseRegisterPlayer() {
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if (!USE_AUDIOFLINGER_MUTING_FOR_OP) {
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IBinder b = ServiceManager.getService(Context.APP_OPS_SERVICE);
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mAppOps = IAppOpsService.Stub.asInterface(b);
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// initialize mHasAppOpsPlayAudio
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updateAppOpsPlayAudio();
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// register a callback to monitor whether the OP_PLAY_AUDIO is still allowed
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mAppOpsCallback = new IAppOpsCallbackWrapper(this);
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try {
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mAppOps.startWatchingMode(AppOpsManager.OP_PLAY_AUDIO,
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ActivityThread.currentPackageName(), mAppOpsCallback);
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} catch (RemoteException e) {
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Log.e(TAG, "Error registering appOps callback", e);
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mHasAppOpsPlayAudio = false;
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}
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}
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try {
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mPlayerIId = getService().trackPlayer(
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new PlayerIdCard(mImplType, mAttributes, new IPlayerWrapper(this)));
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} catch (RemoteException e) {
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Log.e(TAG, "Error talking to audio service, player will not be tracked", e);
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}
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}
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/**
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* To be called whenever the audio attributes of the player change
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* @param attr non-null audio attributes
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*/
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void baseUpdateAudioAttributes(@NonNull AudioAttributes attr) {
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if (attr == null) {
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throw new IllegalArgumentException("Illegal null AudioAttributes");
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}
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try {
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getService().playerAttributes(mPlayerIId, attr);
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} catch (RemoteException e) {
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Log.e(TAG, "Error talking to audio service, STARTED state will not be tracked", e);
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}
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synchronized (mLock) {
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boolean attributesChanged = (mAttributes != attr);
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mAttributes = attr;
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updateAppOpsPlayAudio_sync(attributesChanged);
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}
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}
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private void updateState(int state) {
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final int piid;
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synchronized (mLock) {
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mState = state;
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piid = mPlayerIId;
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}
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try {
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getService().playerEvent(piid, state);
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} catch (RemoteException e) {
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Log.e(TAG, "Error talking to audio service, "
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+ AudioPlaybackConfiguration.toLogFriendlyPlayerState(state)
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+ " state will not be tracked for piid=" + piid, e);
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}
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}
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void baseStart() {
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if (DEBUG) { Log.v(TAG, "baseStart() piid=" + mPlayerIId); }
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updateState(AudioPlaybackConfiguration.PLAYER_STATE_STARTED);
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synchronized (mLock) {
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if (isRestricted_sync()) {
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playerSetVolume(true/*muting*/,0, 0);
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}
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}
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}
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void baseSetStartDelayMs(int delayMs) {
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synchronized(mLock) {
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mStartDelayMs = Math.max(delayMs, 0);
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}
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}
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protected int getStartDelayMs() {
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synchronized(mLock) {
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return mStartDelayMs;
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}
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}
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void basePause() {
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if (DEBUG) { Log.v(TAG, "basePause() piid=" + mPlayerIId); }
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updateState(AudioPlaybackConfiguration.PLAYER_STATE_PAUSED);
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}
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void baseStop() {
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if (DEBUG) { Log.v(TAG, "baseStop() piid=" + mPlayerIId); }
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updateState(AudioPlaybackConfiguration.PLAYER_STATE_STOPPED);
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}
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void baseSetPan(float pan) {
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final float p = Math.min(Math.max(-1.0f, pan), 1.0f);
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synchronized (mLock) {
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if (p >= 0.0f) {
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mPanMultiplierL = 1.0f - p;
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mPanMultiplierR = 1.0f;
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} else {
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mPanMultiplierL = 1.0f;
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mPanMultiplierR = 1.0f + p;
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}
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}
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updatePlayerVolume();
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}
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private void updatePlayerVolume() {
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final float finalLeftVol, finalRightVol;
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final boolean isRestricted;
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synchronized (mLock) {
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finalLeftVol = mVolMultiplier * mLeftVolume * mPanMultiplierL;
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finalRightVol = mVolMultiplier * mRightVolume * mPanMultiplierR;
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isRestricted = isRestricted_sync();
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}
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playerSetVolume(isRestricted /*muting*/, finalLeftVol, finalRightVol);
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}
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void setVolumeMultiplier(float vol) {
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synchronized (mLock) {
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this.mVolMultiplier = vol;
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}
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updatePlayerVolume();
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}
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void baseSetVolume(float leftVolume, float rightVolume) {
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synchronized (mLock) {
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mLeftVolume = leftVolume;
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mRightVolume = rightVolume;
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}
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updatePlayerVolume();
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}
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int baseSetAuxEffectSendLevel(float level) {
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synchronized (mLock) {
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mAuxEffectSendLevel = level;
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if (isRestricted_sync()) {
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return AudioSystem.SUCCESS;
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}
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}
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return playerSetAuxEffectSendLevel(false/*muting*/, level);
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}
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/**
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* To be called from a subclass release or finalize method.
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* Releases AppOps related resources.
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*/
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void baseRelease() {
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if (DEBUG) { Log.v(TAG, "baseRelease() piid=" + mPlayerIId + " state=" + mState); }
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boolean releasePlayer = false;
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synchronized (mLock) {
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if (mState != AudioPlaybackConfiguration.PLAYER_STATE_RELEASED) {
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releasePlayer = true;
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mState = AudioPlaybackConfiguration.PLAYER_STATE_RELEASED;
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}
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}
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try {
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if (releasePlayer) {
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getService().releasePlayer(mPlayerIId);
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}
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} catch (RemoteException e) {
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Log.e(TAG, "Error talking to audio service, the player will still be tracked", e);
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}
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try {
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if (mAppOps != null) {
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mAppOps.stopWatchingMode(mAppOpsCallback);
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}
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} catch (Exception e) {
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// nothing to do here, the object is supposed to be released anyway
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}
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}
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private void updateAppOpsPlayAudio() {
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synchronized (mLock) {
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updateAppOpsPlayAudio_sync(false);
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}
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}
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/**
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* To be called whenever a condition that might affect audibility of this player is updated.
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* Must be called synchronized on mLock.
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*/
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void updateAppOpsPlayAudio_sync(boolean attributesChanged) {
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if (USE_AUDIOFLINGER_MUTING_FOR_OP) {
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return;
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}
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boolean oldHasAppOpsPlayAudio = mHasAppOpsPlayAudio;
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try {
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int mode = AppOpsManager.MODE_IGNORED;
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if (mAppOps != null) {
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mode = mAppOps.checkAudioOperation(AppOpsManager.OP_PLAY_AUDIO,
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mAttributes.getUsage(),
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Process.myUid(), ActivityThread.currentPackageName());
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}
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mHasAppOpsPlayAudio = (mode == AppOpsManager.MODE_ALLOWED);
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} catch (RemoteException e) {
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mHasAppOpsPlayAudio = false;
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}
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// AppsOps alters a player's volume; when the restriction changes, reflect it on the actual
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// volume used by the player
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try {
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if (oldHasAppOpsPlayAudio != mHasAppOpsPlayAudio ||
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attributesChanged) {
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getService().playerHasOpPlayAudio(mPlayerIId, mHasAppOpsPlayAudio);
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if (!isRestricted_sync()) {
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if (DEBUG_APP_OPS) {
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Log.v(TAG, "updateAppOpsPlayAudio: unmuting player, vol=" + mLeftVolume
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+ "/" + mRightVolume);
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}
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playerSetVolume(false/*muting*/,
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mLeftVolume * mPanMultiplierL, mRightVolume * mPanMultiplierR);
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playerSetAuxEffectSendLevel(false/*muting*/, mAuxEffectSendLevel);
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} else {
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if (DEBUG_APP_OPS) {
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Log.v(TAG, "updateAppOpsPlayAudio: muting player");
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}
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playerSetVolume(true/*muting*/, 0.0f, 0.0f);
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playerSetAuxEffectSendLevel(true/*muting*/, 0.0f);
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}
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}
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} catch (Exception e) {
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// failing silently, player might not be in right state
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}
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}
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/**
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* To be called by the subclass whenever an operation is potentially restricted.
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* As the media player-common behavior are incorporated into this class, the subclass's need
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* to call this method should be removed, and this method could become private.
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* FIXME can this method be private so subclasses don't have to worry about when to check
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* the restrictions.
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* @return
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*/
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boolean isRestricted_sync() {
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if (USE_AUDIOFLINGER_MUTING_FOR_OP) {
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return false;
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}
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// check app ops
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if (mHasAppOpsPlayAudio) {
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return false;
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}
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// check bypass flag
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if ((mAttributes.getAllFlags() & AudioAttributes.FLAG_BYPASS_INTERRUPTION_POLICY) != 0) {
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return false;
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}
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// check force audibility flag and camera restriction
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if (((mAttributes.getAllFlags() & AudioAttributes.FLAG_AUDIBILITY_ENFORCED) != 0)
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&& (mAttributes.getUsage() == AudioAttributes.USAGE_ASSISTANCE_SONIFICATION)) {
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boolean cameraSoundForced = false;
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try {
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cameraSoundForced = getService().isCameraSoundForced();
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} catch (RemoteException e) {
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Log.e(TAG, "Cannot access AudioService in isRestricted_sync()");
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} catch (NullPointerException e) {
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Log.e(TAG, "Null AudioService in isRestricted_sync()");
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}
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if (cameraSoundForced) {
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return false;
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}
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}
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return true;
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}
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private static IAudioService getService()
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{
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if (sService != null) {
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return sService;
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}
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IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE);
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sService = IAudioService.Stub.asInterface(b);
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return sService;
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}
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/**
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* @hide
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* @param delayMs
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*/
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public void setStartDelayMs(int delayMs) {
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baseSetStartDelayMs(delayMs);
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}
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//=====================================================================
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// Abstract methods a subclass needs to implement
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/**
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* Abstract method for the subclass behavior's for volume and muting commands
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* @param muting if true, the player is to be muted, and the volume values can be ignored
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* @param leftVolume the left volume to use if muting is false
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* @param rightVolume the right volume to use if muting is false
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*/
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abstract void playerSetVolume(boolean muting, float leftVolume, float rightVolume);
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/**
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* Abstract method to apply a {@link VolumeShaper.Configuration}
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* and a {@link VolumeShaper.Operation} to the Player.
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* This should be overridden by the Player to call into the native
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* VolumeShaper implementation. Multiple {@code VolumeShapers} may be
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* concurrently active for a given Player, each accessible by the
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* {@code VolumeShaper} id.
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*
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* The {@code VolumeShaper} implementation caches the id returned
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* when applying a fully specified configuration
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* from {VolumeShaper.Configuration.Builder} to track later
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* operation changes requested on it.
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*
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* @param configuration a {@code VolumeShaper.Configuration} object
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* created by {@link VolumeShaper.Configuration.Builder} or
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* an created from a {@code VolumeShaper} id
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* by the {@link VolumeShaper.Configuration} constructor.
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* @param operation a {@code VolumeShaper.Operation}.
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* @return a negative error status or a
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* non-negative {@code VolumeShaper} id on success.
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*/
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/* package */ abstract int playerApplyVolumeShaper(
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@NonNull VolumeShaper.Configuration configuration,
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@NonNull VolumeShaper.Operation operation);
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/**
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* Abstract method to get the current VolumeShaper state.
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* @param id the {@code VolumeShaper} id returned from
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* sending a fully specified {@code VolumeShaper.Configuration}
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* through {@link #playerApplyVolumeShaper}
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* @return a {@code VolumeShaper.State} object or null if
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* there is no {@code VolumeShaper} for the id.
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*/
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/* package */ abstract @Nullable VolumeShaper.State playerGetVolumeShaperState(int id);
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abstract int playerSetAuxEffectSendLevel(boolean muting, float level);
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abstract void playerStart();
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abstract void playerPause();
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abstract void playerStop();
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//=====================================================================
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private static class IAppOpsCallbackWrapper extends IAppOpsCallback.Stub {
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private final WeakReference<PlayerBase> mWeakPB;
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public IAppOpsCallbackWrapper(PlayerBase pb) {
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mWeakPB = new WeakReference<PlayerBase>(pb);
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}
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@Override
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public void opChanged(int op, int uid, String packageName) {
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if (op == AppOpsManager.OP_PLAY_AUDIO) {
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if (DEBUG_APP_OPS) { Log.v(TAG, "opChanged: op=PLAY_AUDIO pack=" + packageName); }
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.updateAppOpsPlayAudio();
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}
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}
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}
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}
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//=====================================================================
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/**
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* Wrapper around an implementation of IPlayer for all subclasses of PlayerBase
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* that doesn't keep a strong reference on PlayerBase
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*/
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private static class IPlayerWrapper extends IPlayer.Stub {
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private final WeakReference<PlayerBase> mWeakPB;
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public IPlayerWrapper(PlayerBase pb) {
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mWeakPB = new WeakReference<PlayerBase>(pb);
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}
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@Override
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public void start() {
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.playerStart();
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}
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}
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@Override
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public void pause() {
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.playerPause();
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}
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}
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@Override
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public void stop() {
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.playerStop();
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}
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}
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@Override
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public void setVolume(float vol) {
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.setVolumeMultiplier(vol);
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}
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}
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@Override
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public void setPan(float pan) {
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.baseSetPan(pan);
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}
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}
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@Override
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public void setStartDelayMs(int delayMs) {
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final PlayerBase pb = mWeakPB.get();
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if (pb != null) {
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pb.baseSetStartDelayMs(delayMs);
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}
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}
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@Override
|
|
public void applyVolumeShaper(
|
|
@NonNull VolumeShaper.Configuration configuration,
|
|
@NonNull VolumeShaper.Operation operation) {
|
|
final PlayerBase pb = mWeakPB.get();
|
|
if (pb != null) {
|
|
pb.playerApplyVolumeShaper(configuration, operation);
|
|
}
|
|
}
|
|
}
|
|
|
|
//=====================================================================
|
|
/**
|
|
* Class holding all the information about a player that needs to be known at registration time
|
|
*/
|
|
public static class PlayerIdCard implements Parcelable {
|
|
public final int mPlayerType;
|
|
|
|
public static final int AUDIO_ATTRIBUTES_NONE = 0;
|
|
public static final int AUDIO_ATTRIBUTES_DEFINED = 1;
|
|
public final AudioAttributes mAttributes;
|
|
public final IPlayer mIPlayer;
|
|
|
|
PlayerIdCard(int type, @NonNull AudioAttributes attr, @NonNull IPlayer iplayer) {
|
|
mPlayerType = type;
|
|
mAttributes = attr;
|
|
mIPlayer = iplayer;
|
|
}
|
|
|
|
@Override
|
|
public int hashCode() {
|
|
return Objects.hash(mPlayerType);
|
|
}
|
|
|
|
@Override
|
|
public int describeContents() {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public void writeToParcel(Parcel dest, int flags) {
|
|
dest.writeInt(mPlayerType);
|
|
mAttributes.writeToParcel(dest, 0);
|
|
dest.writeStrongBinder(mIPlayer == null ? null : mIPlayer.asBinder());
|
|
}
|
|
|
|
public static final @android.annotation.NonNull Parcelable.Creator<PlayerIdCard> CREATOR
|
|
= new Parcelable.Creator<PlayerIdCard>() {
|
|
/**
|
|
* Rebuilds an PlayerIdCard previously stored with writeToParcel().
|
|
* @param p Parcel object to read the PlayerIdCard from
|
|
* @return a new PlayerIdCard created from the data in the parcel
|
|
*/
|
|
public PlayerIdCard createFromParcel(Parcel p) {
|
|
return new PlayerIdCard(p);
|
|
}
|
|
public PlayerIdCard[] newArray(int size) {
|
|
return new PlayerIdCard[size];
|
|
}
|
|
};
|
|
|
|
private PlayerIdCard(Parcel in) {
|
|
mPlayerType = in.readInt();
|
|
mAttributes = AudioAttributes.CREATOR.createFromParcel(in);
|
|
// IPlayer can be null if unmarshalling a Parcel coming from who knows where
|
|
final IBinder b = in.readStrongBinder();
|
|
mIPlayer = (b == null ? null : IPlayer.Stub.asInterface(b));
|
|
}
|
|
|
|
@Override
|
|
public boolean equals(Object o) {
|
|
if (this == o) return true;
|
|
if (o == null || !(o instanceof PlayerIdCard)) return false;
|
|
|
|
PlayerIdCard that = (PlayerIdCard) o;
|
|
|
|
// FIXME change to the binder player interface once supported as a member
|
|
return ((mPlayerType == that.mPlayerType) && mAttributes.equals(that.mAttributes));
|
|
}
|
|
}
|
|
|
|
//=====================================================================
|
|
// Utilities
|
|
|
|
/**
|
|
* @hide
|
|
* Use to generate warning or exception in legacy code paths that allowed passing stream types
|
|
* to qualify audio playback.
|
|
* @param streamType the stream type to check
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public static void deprecateStreamTypeForPlayback(int streamType, @NonNull String className,
|
|
@NonNull String opName) throws IllegalArgumentException {
|
|
// STREAM_ACCESSIBILITY was introduced at the same time the use of stream types
|
|
// for audio playback was deprecated, so it is not allowed at all to qualify a playback
|
|
// use case
|
|
if (streamType == AudioManager.STREAM_ACCESSIBILITY) {
|
|
throw new IllegalArgumentException("Use of STREAM_ACCESSIBILITY is reserved for "
|
|
+ "volume control");
|
|
}
|
|
Log.w(className, "Use of stream types is deprecated for operations other than " +
|
|
"volume control");
|
|
Log.w(className, "See the documentation of " + opName + " for what to use instead with " +
|
|
"android.media.AudioAttributes to qualify your playback use case");
|
|
}
|
|
}
|