A LayerScreenshot is a special type of layer that contains a screenshot of the screen acquired when its created. It works just like LayerDim. Make sure to call compositionComplete() after rendering into a FBO. Bug: 5446982, 5467587, 5466259 Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
338 lines
13 KiB
Java
338 lines
13 KiB
Java
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.wm;
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import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.PixelFormat;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffXfermode;
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import android.graphics.Rect;
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import android.util.Slog;
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import android.view.Surface;
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import android.view.SurfaceSession;
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import android.view.animation.Animation;
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import android.view.animation.AnimationUtils;
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import android.view.animation.Transformation;
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class ScreenRotationAnimation {
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static final String TAG = "ScreenRotationAnimation";
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static final boolean DEBUG = false;
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static final int FREEZE_LAYER = WindowManagerService.TYPE_LAYER_MULTIPLIER * 200;
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final Context mContext;
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Surface mSurface;
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BlackFrame mBlackFrame;
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int mWidth, mHeight;
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int mSnapshotRotation;
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int mSnapshotDeltaRotation;
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int mOriginalRotation;
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int mOriginalWidth, mOriginalHeight;
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int mCurRotation;
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Animation mExitAnimation;
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final Transformation mExitTransformation = new Transformation();
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Animation mEnterAnimation;
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final Transformation mEnterTransformation = new Transformation();
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boolean mStarted;
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final Matrix mSnapshotInitialMatrix = new Matrix();
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final Matrix mSnapshotFinalMatrix = new Matrix();
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final Matrix mTmpMatrix = new Matrix();
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final float[] mTmpFloats = new float[9];
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public ScreenRotationAnimation(Context context, SurfaceSession session,
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boolean inTransaction, int originalWidth, int originalHeight, int originalRotation) {
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mContext = context;
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// Screenshot does NOT include rotation!
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mSnapshotRotation = 0;
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if (originalRotation == Surface.ROTATION_90
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|| originalRotation == Surface.ROTATION_270) {
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mWidth = originalHeight;
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mHeight = originalWidth;
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} else {
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mWidth = originalWidth;
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mHeight = originalHeight;
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}
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mOriginalRotation = originalRotation;
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mOriginalWidth = originalWidth;
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mOriginalHeight = originalHeight;
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if (!inTransaction) {
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if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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">>> OPEN TRANSACTION ScreenRotationAnimation");
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Surface.openTransaction();
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}
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try {
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try {
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mSurface = new Surface(session, 0, "FreezeSurface",
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-1, mWidth, mHeight, PixelFormat.OPAQUE, Surface.FX_SURFACE_SCREENSHOT);
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if (mSurface == null || !mSurface.isValid()) {
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// Screenshot failed, punt.
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mSurface = null;
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return;
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}
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mSurface.setLayer(FREEZE_LAYER + 1);
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} catch (Surface.OutOfResourcesException e) {
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Slog.w(TAG, "Unable to allocate freeze surface", e);
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}
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if (WindowManagerService.SHOW_TRANSACTIONS ||
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WindowManagerService.SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG,
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" FREEZE " + mSurface + ": CREATE");
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setRotation(originalRotation);
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} finally {
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if (!inTransaction) {
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Surface.closeTransaction();
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if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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"<<< CLOSE TRANSACTION ScreenRotationAnimation");
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}
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}
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}
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boolean hasScreenshot() {
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return mSurface != null;
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}
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static int deltaRotation(int oldRotation, int newRotation) {
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int delta = newRotation - oldRotation;
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if (delta < 0) delta += 4;
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return delta;
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}
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void setSnapshotTransform(Matrix matrix, float alpha) {
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if (mSurface != null) {
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matrix.getValues(mTmpFloats);
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mSurface.setPosition(mTmpFloats[Matrix.MTRANS_X],
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mTmpFloats[Matrix.MTRANS_Y]);
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mSurface.setMatrix(
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mTmpFloats[Matrix.MSCALE_X], mTmpFloats[Matrix.MSKEW_Y],
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mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]);
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mSurface.setAlpha(alpha);
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if (DEBUG) {
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float[] srcPnts = new float[] { 0, 0, mWidth, mHeight };
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float[] dstPnts = new float[4];
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matrix.mapPoints(dstPnts, srcPnts);
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Slog.i(TAG, "Original : (" + srcPnts[0] + "," + srcPnts[1]
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+ ")-(" + srcPnts[2] + "," + srcPnts[3] + ")");
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Slog.i(TAG, "Transformed: (" + dstPnts[0] + "," + dstPnts[1]
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+ ")-(" + dstPnts[2] + "," + dstPnts[3] + ")");
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}
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}
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}
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public static void createRotationMatrix(int rotation, int width, int height,
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Matrix outMatrix) {
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switch (rotation) {
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case Surface.ROTATION_0:
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outMatrix.reset();
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break;
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case Surface.ROTATION_90:
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outMatrix.setRotate(90, 0, 0);
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outMatrix.postTranslate(height, 0);
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break;
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case Surface.ROTATION_180:
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outMatrix.setRotate(180, 0, 0);
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outMatrix.postTranslate(width, height);
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break;
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case Surface.ROTATION_270:
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outMatrix.setRotate(270, 0, 0);
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outMatrix.postTranslate(0, width);
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break;
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}
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}
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// Must be called while in a transaction.
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public void setRotation(int rotation) {
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mCurRotation = rotation;
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// Compute the transformation matrix that must be applied
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// to the snapshot to make it stay in the same original position
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// with the current screen rotation.
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int delta = deltaRotation(rotation, mSnapshotRotation);
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createRotationMatrix(delta, mWidth, mHeight, mSnapshotInitialMatrix);
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if (DEBUG) Slog.v(TAG, "**** ROTATION: " + delta);
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setSnapshotTransform(mSnapshotInitialMatrix, 1.0f);
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}
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/**
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* Returns true if animating.
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*/
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public boolean dismiss(SurfaceSession session, long maxAnimationDuration,
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float animationScale, int finalWidth, int finalHeight) {
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if (mSurface == null) {
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// Can't do animation.
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return false;
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}
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// Figure out how the screen has moved from the original rotation.
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int delta = deltaRotation(mCurRotation, mOriginalRotation);
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switch (delta) {
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case Surface.ROTATION_0:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_0_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_0_enter);
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break;
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case Surface.ROTATION_90:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_plus_90_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_plus_90_enter);
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break;
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case Surface.ROTATION_180:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_180_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_180_enter);
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break;
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case Surface.ROTATION_270:
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mExitAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_minus_90_exit);
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mEnterAnimation = AnimationUtils.loadAnimation(mContext,
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com.android.internal.R.anim.screen_rotate_minus_90_enter);
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break;
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}
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// Initialize the animations. This is a hack, redefining what "parent"
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// means to allow supplying the last and next size. In this definition
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// "%p" is the original (let's call it "previous") size, and "%" is the
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// screen's current/new size.
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mEnterAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
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mExitAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
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mStarted = false;
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mExitAnimation.restrictDuration(maxAnimationDuration);
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mExitAnimation.scaleCurrentDuration(animationScale);
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mEnterAnimation.restrictDuration(maxAnimationDuration);
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mEnterAnimation.scaleCurrentDuration(animationScale);
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if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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">>> OPEN TRANSACTION ScreenRotationAnimation.dismiss");
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Surface.openTransaction();
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try {
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Rect outer = new Rect(-finalWidth, -finalHeight, finalWidth * 2, finalHeight * 2);
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Rect inner = new Rect(0, 0, finalWidth, finalHeight);
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mBlackFrame = new BlackFrame(session, outer, inner, FREEZE_LAYER);
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} catch (Surface.OutOfResourcesException e) {
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Slog.w(TAG, "Unable to allocate black surface", e);
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} finally {
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Surface.closeTransaction();
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if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
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"<<< CLOSE TRANSACTION ScreenRotationAnimation.dismiss");
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}
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return true;
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}
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public void kill() {
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if (mSurface != null) {
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if (WindowManagerService.SHOW_TRANSACTIONS ||
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WindowManagerService.SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG,
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" FREEZE " + mSurface + ": DESTROY");
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mSurface.destroy();
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mSurface = null;
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}
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if (mBlackFrame != null) {
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mBlackFrame.kill();
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}
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if (mExitAnimation != null) {
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mExitAnimation.cancel();
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mExitAnimation = null;
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}
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if (mEnterAnimation != null) {
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mEnterAnimation.cancel();
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mEnterAnimation = null;
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}
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}
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public boolean isAnimating() {
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return mEnterAnimation != null || mExitAnimation != null;
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}
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public boolean stepAnimation(long now) {
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if (mEnterAnimation == null && mExitAnimation == null) {
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return false;
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}
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if (!mStarted) {
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if (mEnterAnimation != null) {
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mEnterAnimation.setStartTime(now);
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}
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if (mExitAnimation != null) {
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mExitAnimation.setStartTime(now);
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}
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mStarted = true;
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}
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mExitTransformation.clear();
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boolean moreExit = false;
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if (mExitAnimation != null) {
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moreExit = mExitAnimation.getTransformation(now, mExitTransformation);
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if (DEBUG) Slog.v(TAG, "Stepped exit: " + mExitTransformation);
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if (!moreExit) {
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if (DEBUG) Slog.v(TAG, "Exit animation done!");
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mExitAnimation.cancel();
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mExitAnimation = null;
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mExitTransformation.clear();
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if (mSurface != null) {
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mSurface.hide();
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}
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}
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}
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mEnterTransformation.clear();
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boolean moreEnter = false;
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if (mEnterAnimation != null) {
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moreEnter = mEnterAnimation.getTransformation(now, mEnterTransformation);
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if (!moreEnter) {
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mEnterAnimation.cancel();
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mEnterAnimation = null;
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mEnterTransformation.clear();
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if (mBlackFrame != null) {
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mBlackFrame.hide();
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}
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} else {
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if (mBlackFrame != null) {
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mBlackFrame.setMatrix(mEnterTransformation.getMatrix());
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}
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}
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}
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mSnapshotFinalMatrix.setConcat(mExitTransformation.getMatrix(), mSnapshotInitialMatrix);
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setSnapshotTransform(mSnapshotFinalMatrix, mExitTransformation.getAlpha());
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return moreEnter || moreExit;
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}
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public Transformation getEnterTransformation() {
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return mEnterTransformation;
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}
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}
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