Files
frameworks_base/tools/aapt2/configuration/ConfigurationParser.h
Shane Farmer 0a5b201156 AAPT2: Add a APK filtering.
Allow resource files to be removed from the final artifact based on the
density and locale configuration in the config file. The APK is split
along the density, locale and ABI axis. Each split is generated from the
original APK without modifying the original. The new resource table is
written back to the file system with unneeded assets etc removed.

Test: Unit tests
Test: Manually run optimize command against an APK and inspect results
Test: Installed split searchlite APK (after resigning) and ran on N6

Change-Id: If73597dcfd88c02d2616518585d0e25a5c6a84d1
2017-08-16 19:19:54 +00:00

226 lines
7.6 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT2_CONFIGURATION_H
#define AAPT2_CONFIGURATION_H
#include <string>
#include <unordered_map>
#include <vector>
#include "ConfigDescription.h"
#include "Diagnostics.h"
#include "util/Maybe.h"
namespace aapt {
namespace configuration {
/** A mapping of group labels to group of configuration items. */
template<class T>
using Group = std::unordered_map<std::string, std::vector<T>>;
/** Output artifact configuration options. */
struct Artifact {
/** Name to use for output of processing foo.apk -> foo.<name>.apk. */
Maybe<std::string> name;
/** If present, uses the ABI group with this name. */
Maybe<std::string> abi_group;
/** If present, uses the screen density group with this name. */
Maybe<std::string> screen_density_group;
/** If present, uses the locale group with this name. */
Maybe<std::string> locale_group;
/** If present, uses the Android SDK group with this name. */
Maybe<std::string> android_sdk_group;
/** If present, uses the device feature group with this name. */
Maybe<std::string> device_feature_group;
/** If present, uses the OpenGL texture group with this name. */
Maybe<std::string> gl_texture_group;
/** Convert an artifact name template into a name string based on configuration contents. */
Maybe<std::string> ToArtifactName(const android::StringPiece& format, IDiagnostics* diag,
const android::StringPiece& base_name = "",
const android::StringPiece& ext = "apk") const;
/** Convert an artifact name template into a name string based on configuration contents. */
Maybe<std::string> Name(const android::StringPiece& base_name, const android::StringPiece& ext,
IDiagnostics* diag) const;
};
/** Enumeration of currently supported ABIs. */
enum class Abi {
kArmeV6,
kArmV7a,
kArm64V8a,
kX86,
kX86_64,
kMips,
kMips64,
kUniversal
};
/** Helper method to convert an ABI to a string representing the path within the APK. */
const std::string& AbiToString(Abi abi);
/**
* Represents an individual locale. When a locale is included, it must be
* declared from least specific to most specific, as a region does not make
* sense without a language. If neither the language or region are specified it
* acts as a special case for catch all. This can allow all locales to be kept,
* or compressed.
*/
struct Locale {
/** The ISO<?> standard locale language code. */
Maybe<std::string> lang;
/** The ISO<?> standard locale region code. */
Maybe<std::string> region;
inline friend bool operator==(const Locale& lhs, const Locale& rhs) {
return lhs.lang == rhs.lang && lhs.region == rhs.region;
}
};
// TODO: Encapsulate manifest modifications from the configuration file.
struct AndroidManifest {
inline friend bool operator==(const AndroidManifest& lhs, const AndroidManifest& rhs) {
return true; // nothing to compare yet.
}
};
struct AndroidSdk {
Maybe<std::string> min_sdk_version;
Maybe<std::string> target_sdk_version;
Maybe<std::string> max_sdk_version;
Maybe<AndroidManifest> manifest;
inline friend bool operator==(const AndroidSdk& lhs, const AndroidSdk& rhs) {
return lhs.min_sdk_version == rhs.min_sdk_version &&
lhs.target_sdk_version == rhs.target_sdk_version &&
lhs.max_sdk_version == rhs.max_sdk_version &&
lhs.manifest == rhs.manifest;
}
};
// TODO: Make device features more than just an arbitrary string?
using DeviceFeature = std::string;
/** Represents a mapping of texture paths to a GL texture format. */
struct GlTexture {
std::string name;
std::vector<std::string> texture_paths;
inline friend bool operator==(const GlTexture& lhs, const GlTexture& rhs) {
return lhs.name == rhs.name && lhs.texture_paths == rhs.texture_paths;
}
};
/** AAPT2 XML configuration file binary representation. */
struct PostProcessingConfiguration {
// TODO: Support named artifacts?
std::vector<Artifact> artifacts;
Maybe<std::string> artifact_format;
Group<Abi> abi_groups;
Group<ConfigDescription> screen_density_groups;
Group<ConfigDescription> locale_groups;
Group<AndroidSdk> android_sdk_groups;
Group<DeviceFeature> device_feature_groups;
Group<GlTexture> gl_texture_groups;
};
} // namespace configuration
// Forward declaration of classes used in the API.
struct IDiagnostics;
namespace xml {
class Element;
}
/**
* XML configuration file parser for the split and optimize commands.
*/
class ConfigurationParser {
public:
/** Returns a ConfigurationParser for the file located at the provided path. */
static Maybe<ConfigurationParser> ForPath(const std::string& path);
/** Returns a ConfigurationParser for the configuration in the provided file contents. */
static ConfigurationParser ForContents(const std::string& contents) {
ConfigurationParser parser{contents};
return parser;
}
/** Sets the diagnostics context to use when parsing. */
ConfigurationParser& WithDiagnostics(IDiagnostics* diagnostics) {
diag_ = diagnostics;
return *this;
}
/**
* Parses the configuration file and returns the results. If the configuration could not be parsed
* the result is empty and any errors will be displayed with the provided diagnostics context.
*/
Maybe<configuration::PostProcessingConfiguration> Parse();
protected:
/**
* Instantiates a new ConfigurationParser with the provided configuration file and a no-op
* diagnostics context. The default diagnostics context can be overridden with a call to
* WithDiagnostics(IDiagnostics *).
*/
explicit ConfigurationParser(std::string contents);
/** Returns the current diagnostics context to any subclasses. */
IDiagnostics* diagnostics() {
return diag_;
}
/**
* An ActionHandler for processing XML elements in the XmlActionExecutor. Returns true if the
* element was successfully processed, otherwise returns false.
*/
using ActionHandler = std::function<bool(configuration::PostProcessingConfiguration* config,
xml::Element* element, IDiagnostics* diag)>;
/** Handler for <artifact> tags. */
static ActionHandler artifact_handler_;
/** Handler for <artifact-format> tags. */
static ActionHandler artifact_format_handler_;
/** Handler for <abi-group> tags. */
static ActionHandler abi_group_handler_;
/** Handler for <screen-density-group> tags. */
static ActionHandler screen_density_group_handler_;
/** Handler for <locale-group> tags. */
static ActionHandler locale_group_handler_;
/** Handler for <android-sdk-group> tags. */
static ActionHandler android_sdk_group_handler_;
/** Handler for <gl-texture-group> tags. */
static ActionHandler gl_texture_group_handler_;
/** Handler for <device-feature-group> tags. */
static ActionHandler device_feature_group_handler_;
private:
/** The contents of the configuration file to parse. */
const std::string contents_;
/** The diagnostics context to send messages to. */
IDiagnostics* diag_;
};
} // namespace aapt
#endif // AAPT2_CONFIGURATION_H