/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.annotation.LongDef; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; /** * Class that contains all the timing information for the current frame. This * is used in conjunction with the hardware renderer to provide * continous-monitoring jank events * * All times in nanoseconds from CLOCK_MONOTONIC/System.nanoTime() * * To minimize overhead from System.nanoTime() calls we infer durations of * things by knowing the ordering of the events. For example, to know how * long layout & measure took it's displayListRecordStart - performTraversalsStart. * * These constants must be kept in sync with FrameInfo.h in libhwui and are * used for indexing into AttachInfo's frameInfo long[], which is intended * to be quick to pass down to native via JNI, hence a pre-packed format * * @hide */ public final class FrameInfo { public long[] frameInfo = new long[9]; // Various flags set to provide extra metadata about the current frame private static final int FLAGS = 0; // Is this the first-draw following a window layout? public static final long FLAG_WINDOW_LAYOUT_CHANGED = 1; // A renderer associated with just a Surface, not with a ViewRootImpl instance. public static final long FLAG_SURFACE_CANVAS = 1 << 2; @LongDef(flag = true, value = { FLAG_WINDOW_LAYOUT_CHANGED, FLAG_SURFACE_CANVAS }) @Retention(RetentionPolicy.SOURCE) public @interface FrameInfoFlags {} // The intended vsync time, unadjusted by jitter private static final int INTENDED_VSYNC = 1; // Jitter-adjusted vsync time, this is what was used as input into the // animation & drawing system private static final int VSYNC = 2; // The time of the oldest input event private static final int OLDEST_INPUT_EVENT = 3; // The time of the newest input event private static final int NEWEST_INPUT_EVENT = 4; // When input event handling started private static final int HANDLE_INPUT_START = 5; // When animation evaluations started private static final int ANIMATION_START = 6; // When ViewRootImpl#performTraversals() started private static final int PERFORM_TRAVERSALS_START = 7; // When View:draw() started private static final int DRAW_START = 8; /** checkstyle */ public void setVsync(long intendedVsync, long usedVsync) { frameInfo[INTENDED_VSYNC] = intendedVsync; frameInfo[VSYNC] = usedVsync; frameInfo[OLDEST_INPUT_EVENT] = Long.MAX_VALUE; frameInfo[NEWEST_INPUT_EVENT] = 0; frameInfo[FLAGS] = 0; } /** checkstyle */ public void updateInputEventTime(long inputEventTime, long inputEventOldestTime) { if (inputEventOldestTime < frameInfo[OLDEST_INPUT_EVENT]) { frameInfo[OLDEST_INPUT_EVENT] = inputEventOldestTime; } if (inputEventTime > frameInfo[NEWEST_INPUT_EVENT]) { frameInfo[NEWEST_INPUT_EVENT] = inputEventTime; } } /** checkstyle */ public void markInputHandlingStart() { frameInfo[HANDLE_INPUT_START] = System.nanoTime(); } /** checkstyle */ public void markAnimationsStart() { frameInfo[ANIMATION_START] = System.nanoTime(); } /** checkstyle */ public void markPerformTraversalsStart() { frameInfo[PERFORM_TRAVERSALS_START] = System.nanoTime(); } /** checkstyle */ public void markDrawStart() { frameInfo[DRAW_START] = System.nanoTime(); } /** checkstyle */ public void addFlags(@FrameInfoFlags long flags) { frameInfo[FLAGS] |= flags; } }