/* //device/include/server/AudioFlinger/AudioFlinger.cpp ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define LOG_TAG "AudioFlinger" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "AudioMixer.h" #include "AudioFlinger.h" namespace android { static const nsecs_t kStandbyTimeInNsecs = seconds(3); static const unsigned long kBufferRecoveryInUsecs = 2000; static const unsigned long kMaxBufferRecoveryInUsecs = 20000; static const float MAX_GAIN = 4096.0f; // retry counts for buffer fill timeout // 50 * ~20msecs = 1 second static const int8_t kMaxTrackRetries = 50; static const int8_t kMaxTrackStartupRetries = 50; #define AUDIOFLINGER_SECURITY_ENABLED 1 // ---------------------------------------------------------------------------- static bool recordingAllowed() { #ifndef HAVE_ANDROID_OS return true; #endif #if AUDIOFLINGER_SECURITY_ENABLED if (getpid() == IPCThreadState::self()->getCallingPid()) return true; bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO"); return ok; #else if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO"))) LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest"); return true; #endif } static bool settingsAllowed() { #ifndef HAVE_ANDROID_OS return true; #endif #if AUDIOFLINGER_SECURITY_ENABLED if (getpid() == IPCThreadState::self()->getCallingPid()) return true; bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); return ok; #else if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"))) LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest"); return true; #endif } // ---------------------------------------------------------------------------- AudioFlinger::AudioFlinger() : BnAudioFlinger(), Thread(false), mMasterVolume(0), mMasterMute(true), mAudioMixer(0), mAudioHardware(0), mOutput(0), mAudioRecordThread(0), mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0), mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false), mInWrite(false) { mHardwareStatus = AUDIO_HW_IDLE; mAudioHardware = AudioHardwareInterface::create(); mHardwareStatus = AUDIO_HW_INIT; if (mAudioHardware->initCheck() == NO_ERROR) { // open 16-bit output stream for s/w mixer mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; mOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT); mHardwareStatus = AUDIO_HW_IDLE; if (mOutput) { mSampleRate = mOutput->sampleRate(); mChannelCount = mOutput->channelCount(); mFormat = mOutput->format(); mMixBufferSize = mOutput->bufferSize(); mFrameCount = mMixBufferSize / mChannelCount / sizeof(int16_t); mMixBuffer = new int16_t[mFrameCount * mChannelCount]; memset(mMixBuffer, 0, mMixBufferSize); mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); // FIXME - this should come from settings setMasterVolume(1.0f); setRouting(AudioSystem::MODE_NORMAL, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL); setRouting(AudioSystem::MODE_RINGTONE, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL); setRouting(AudioSystem::MODE_IN_CALL, AudioSystem::ROUTE_EARPIECE, AudioSystem::ROUTE_ALL); setMode(AudioSystem::MODE_NORMAL); mMasterMute = false; } else { LOGE("Failed to initialize output stream"); } } else { LOGE("Couldn't even initialize the stubbed audio hardware!"); } } AudioFlinger::~AudioFlinger() { delete mOutput; delete mAudioHardware; delete [] mMixBuffer; delete mAudioMixer; mAudioRecordThread.clear(); } status_t AudioFlinger::dumpClients(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; result.append("Clients:\n"); for (size_t i = 0; i < mClients.size(); ++i) { wp wClient = mClients.valueAt(i); if (wClient != 0) { sp client = wClient.promote(); if (client != 0) { snprintf(buffer, SIZE, " pid: %d\n", client->pid()); result.append(buffer); } } } write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::dumpTracks(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; result.append("Tracks:\n"); result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n"); for (size_t i = 0; i < mTracks.size(); ++i) { wp wTrack = mTracks[i]; if (wTrack != 0) { sp track = wTrack.promote(); if (track != 0) { track->dump(buffer, SIZE); result.append(buffer); } } } result.append("Active Tracks:\n"); result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n"); for (size_t i = 0; i < mActiveTracks.size(); ++i) { wp wTrack = mTracks[i]; if (wTrack != 0) { sp track = wTrack.promote(); if (track != 0) { track->dump(buffer, SIZE); result.append(buffer); } } } write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::dumpInternals(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", audioMixer().trackNames()); result.append(buffer); snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); result.append(buffer); snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); result.append(buffer); snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); result.append(buffer); snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); result.append(buffer); snprintf(buffer, SIZE, "standby: %d\n", mStandby); result.append(buffer); snprintf(buffer, SIZE, "Hardware status: %d\n", mHardwareStatus); result.append(buffer); write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "Permission Denial: " "can't dump AudioFlinger from pid=%d, uid=%d\n", IPCThreadState::self()->getCallingPid(), IPCThreadState::self()->getCallingUid()); result.append(buffer); write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::dump(int fd, const Vector& args) { if (checkCallingPermission(String16("android.permission.DUMP")) == false) { dumpPermissionDenial(fd, args); } else { AutoMutex lock(&mLock); dumpClients(fd, args); dumpTracks(fd, args); dumpInternals(fd, args); if (mAudioHardware) { mAudioHardware->dumpState(fd, args); } } return NO_ERROR; } // Thread virtuals bool AudioFlinger::threadLoop() { nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2; unsigned long sleepTime = kBufferRecoveryInUsecs; const size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t); int16_t* curBuf = mMixBuffer; Vector< sp > tracksToRemove; size_t enabledTracks; nsecs_t standbyTime = systemTime(); do { enabledTracks = 0; { // scope for the lock Mutex::Autolock _l(mLock); const SortedVector< wp >& activeTracks = mActiveTracks; // put audio hardware into standby after short delay if UNLIKELY(!activeTracks.size() && systemTime() > standbyTime) { // wait until we have something to do... LOGV("Audio hardware entering standby\n"); mHardwareStatus = AUDIO_HW_STANDBY; if (!mStandby) { mAudioHardware->standby(); mStandby = true; } mHardwareStatus = AUDIO_HW_IDLE; // we're about to wait, flush the binder command buffer IPCThreadState::self()->flushCommands(); mWaitWorkCV.wait(mLock); LOGV("Audio hardware exiting standby\n"); standbyTime = systemTime() + kStandbyTimeInNsecs; continue; } // find out which tracks need to be processed size_t count = activeTracks.size(); for (size_t i=0 ; i t = activeTracks[i].promote(); if (t == 0) continue; Track* const track = t.get(); audio_track_cblk_t* cblk = track->cblk(); uint32_t u = cblk->user; uint32_t s = cblk->server; // The first time a track is added we wait // for all its buffers to be filled before processing it audioMixer().setActiveTrack(track->name()); if ((u > s) && (track->isReady(u, s) || track->isStopped()) && !track->isPaused()) { //LOGD("u=%08x, s=%08x [OK]", u, s); // compute volume for this track int16_t left, right; if (track->isMuted() || mMasterMute || track->isPausing()) { left = right = 0; if (track->isPausing()) { LOGV("paused(%d)", track->name()); track->setPaused(); } } else { float typeVolume = mStreamTypes[track->type()].volume; float v = mMasterVolume * typeVolume; float v_clamped = v * cblk->volume[0]; if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; left = int16_t(v_clamped); v_clamped = v * cblk->volume[1]; if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; right = int16_t(v_clamped); } // XXX: these things DON'T need to be done each time AudioMixer& mixer(audioMixer()); mixer.setBufferProvider(track); mixer.enable(AudioMixer::MIXING); int param; if ( track->mFillingUpStatus == Track::FS_FILLED) { // no ramp for the first volume setting track->mFillingUpStatus = Track::FS_ACTIVE; if (track->mState == TrackBase::RESUMING) { track->mState = TrackBase::ACTIVE; param = AudioMixer::RAMP_VOLUME; } else { param = AudioMixer::VOLUME; } } else { param = AudioMixer::RAMP_VOLUME; } mixer.setParameter(param, AudioMixer::VOLUME0, left); mixer.setParameter(param, AudioMixer::VOLUME1, right); mixer.setParameter( AudioMixer::TRACK, AudioMixer::FORMAT, track->format()); mixer.setParameter( AudioMixer::TRACK, AudioMixer::CHANNEL_COUNT, track->channelCount()); mixer.setParameter( AudioMixer::RESAMPLE, AudioMixer::SAMPLE_RATE, int(cblk->sampleRate)); // reset retry count track->mRetryCount = kMaxTrackRetries; enabledTracks++; } else { //LOGD("u=%08x, s=%08x [NOT READY]", u, s); if (track->isStopped()) { track->mFillingUpStatus = Track::FS_FILLING; track->mFlags = 0; } if (track->isTerminated() || track->isStopped() || track->isPaused()) { // We have consumed all the buffers of this track. // Remove it from the list of active tracks. LOGV("remove(%d) from active list", track->name()); tracksToRemove.add(track); } else { // No buffers for this track. Give it a few chances to // fill a buffer, then remove it from active list. if (--(track->mRetryCount) <= 0) { LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); tracksToRemove.add(track); } } // LOGV("disable(%d)", track->name()); audioMixer().disable(AudioMixer::MIXING); } } // remove all the tracks that need to be... count = tracksToRemove.size(); if (UNLIKELY(count)) { for (size_t i=0 ; i& track = tracksToRemove[i]; mActiveTracks.remove(track); if (track->isTerminated()) { mTracks.remove(track); audioMixer().deleteTrackName(track->mName); } } } } if (LIKELY(enabledTracks)) { // mix buffers... audioMixer().process(curBuf); // output audio to hardware mLastWriteTime = systemTime(); mInWrite = true; mOutput->write(curBuf, mixBufferSize); mNumWrites++; mInWrite = false; mStandby = false; nsecs_t temp = systemTime(); standbyTime = temp + kStandbyTimeInNsecs; nsecs_t delta = temp - mLastWriteTime; if (delta > maxPeriod) { LOGW("write blocked for %llu msecs", ns2ms(delta)); mNumDelayedWrites++; } sleepTime = kBufferRecoveryInUsecs; } else { // There was nothing to mix this round, which means all // active tracks were late. Sleep a little bit to give // them another chance. If we're too late, the audio // hardware will zero-fill for us. LOGV("no buffers - usleep(%lu)", sleepTime); usleep(sleepTime); if (sleepTime < kMaxBufferRecoveryInUsecs) { sleepTime += kBufferRecoveryInUsecs; } } // finally let go of all our tracks, without the lock held // since we can't guarantee the destructors won't acquire that // same lock. tracksToRemove.clear(); } while (true); return false; } status_t AudioFlinger::readyToRun() { if (mSampleRate == 0) { LOGE("No working audio driver found."); return NO_INIT; } LOGI("AudioFlinger's main thread ready to run."); return NO_ERROR; } void AudioFlinger::onFirstRef() { run("AudioFlinger", ANDROID_PRIORITY_URGENT_AUDIO); } // IAudioFlinger interface sp AudioFlinger::createTrack( pid_t pid, int streamType, uint32_t sampleRate, int format, int channelCount, int bufferCount, uint32_t flags) { if (streamType >= AudioTrack::NUM_STREAM_TYPES) { LOGE("invalid stream type"); return NULL; } if (sampleRate > MAX_SAMPLE_RATE) { LOGE("Sample rate out of range: %d", sampleRate); return NULL; } sp track; sp trackHandle; Mutex::Autolock _l(mLock); if (mSampleRate == 0) { LOGE("Audio driver not initialized."); return trackHandle; } sp client; wp wclient = mClients.valueFor(pid); if (wclient != NULL) { client = wclient.promote(); } else { client = new Client(this, pid); mClients.add(pid, client); } // FIXME: Buffer size should be based on sample rate for consistent latency track = new Track(this, client, streamType, sampleRate, format, channelCount, bufferCount, channelCount == 1 ? mMixBufferSize>>1 : mMixBufferSize); mTracks.add(track); trackHandle = new TrackHandle(track); return trackHandle; } uint32_t AudioFlinger::sampleRate() const { return mSampleRate; } int AudioFlinger::channelCount() const { return mChannelCount; } int AudioFlinger::format() const { return mFormat; } size_t AudioFlinger::frameCount() const { return mFrameCount; } status_t AudioFlinger::setMasterVolume(float value) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } // when hw supports master volume, don't scale in sw mixer AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; if (mAudioHardware->setMasterVolume(value) == NO_ERROR) { mMasterVolume = 1.0f; } else { mMasterVolume = value; } mHardwareStatus = AUDIO_HW_IDLE; return NO_ERROR; } status_t AudioFlinger::setRouting(int mode, uint32_t routes, uint32_t mask) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if ((mode < AudioSystem::MODE_CURRENT) || (mode >= AudioSystem::NUM_MODES)) { LOGW("Illegal value: setRouting(%d, %u, %u)", mode, routes, mask); return BAD_VALUE; } AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_GET_ROUTING; uint32_t r; uint32_t err = mAudioHardware->getRouting(mode, &r); if (err == NO_ERROR) { r = (r & ~mask) | (routes & mask); mHardwareStatus = AUDIO_HW_SET_ROUTING; err = mAudioHardware->setRouting(mode, r); } mHardwareStatus = AUDIO_HW_IDLE; return err; } uint32_t AudioFlinger::getRouting(int mode) const { uint32_t routes = 0; if ((mode >= AudioSystem::MODE_CURRENT) && (mode < AudioSystem::NUM_MODES)) { mHardwareStatus = AUDIO_HW_GET_ROUTING; mAudioHardware->getRouting(mode, &routes); mHardwareStatus = AUDIO_HW_IDLE; } else { LOGW("Illegal value: getRouting(%d)", mode); } return routes; } status_t AudioFlinger::setMode(int mode) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) { LOGW("Illegal value: setMode(%d)", mode); return BAD_VALUE; } AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_SET_MODE; status_t ret = mAudioHardware->setMode(mode); mHardwareStatus = AUDIO_HW_IDLE; return ret; } int AudioFlinger::getMode() const { int mode = AudioSystem::MODE_INVALID; mHardwareStatus = AUDIO_HW_SET_MODE; mAudioHardware->getMode(&mode); mHardwareStatus = AUDIO_HW_IDLE; return mode; } status_t AudioFlinger::setMicMute(bool state) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; status_t ret = mAudioHardware->setMicMute(state); mHardwareStatus = AUDIO_HW_IDLE; return ret; } bool AudioFlinger::getMicMute() const { bool state = AudioSystem::MODE_INVALID; mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; mAudioHardware->getMicMute(&state); mHardwareStatus = AUDIO_HW_IDLE; return state; } status_t AudioFlinger::setMasterMute(bool muted) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } mMasterMute = muted; return NO_ERROR; } float AudioFlinger::masterVolume() const { return mMasterVolume; } bool AudioFlinger::masterMute() const { return mMasterMute; } status_t AudioFlinger::setStreamVolume(int stream, float value) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) { return BAD_VALUE; } mStreamTypes[stream].volume = value; status_t ret = NO_ERROR; if (stream == AudioTrack::VOICE_CALL) { AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_SET_VOICE_VOLUME; ret = mAudioHardware->setVoiceVolume(value); mHardwareStatus = AUDIO_HW_IDLE; } return ret; } status_t AudioFlinger::setStreamMute(int stream, bool muted) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) { return BAD_VALUE; } mStreamTypes[stream].mute = muted; return NO_ERROR; } float AudioFlinger::streamVolume(int stream) const { if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) { return 0.0f; } return mStreamTypes[stream].volume; } bool AudioFlinger::streamMute(int stream) const { if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) { return true; } return mStreamTypes[stream].mute; } bool AudioFlinger::isMusicActive() const { size_t count = mActiveTracks.size(); for (size_t i = 0 ; i < count ; ++i) { sp t = mActiveTracks[i].promote(); if (t == 0) continue; Track* const track = t.get(); if (t->mStreamType == AudioTrack::MUSIC) return true; } return false; } status_t AudioFlinger::setParameter(const char* key, const char* value) { status_t result; AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_SET_PARAMETER; result = mAudioHardware->setParameter(key, value); mHardwareStatus = AUDIO_HW_IDLE; return result; } void AudioFlinger::removeClient(pid_t pid) { Mutex::Autolock _l(mLock); mClients.removeItem(pid); } status_t AudioFlinger::addTrack(const sp& track) { Mutex::Autolock _l(mLock); // here the track could be either new, or restarted // in both cases "unstop" the track if (track->isPaused()) { track->mState = TrackBase::RESUMING; LOGV("PAUSED => RESUMING (%d)", track->name()); } else { track->mState = TrackBase::ACTIVE; LOGV("? => ACTIVE (%d)", track->name()); } // set retry count for buffer fill track->mRetryCount = kMaxTrackStartupRetries; LOGV("mWaitWorkCV.broadcast"); mWaitWorkCV.broadcast(); if (mActiveTracks.indexOf(track) < 0) { // the track is newly added, make sure it fills up all its // buffers before playing. This is to ensure the client will // effectively get the latency it requested. track->mFillingUpStatus = Track::FS_FILLING; mActiveTracks.add(track); return NO_ERROR; } return ALREADY_EXISTS; } void AudioFlinger::removeTrack(wp track, int name) { Mutex::Autolock _l(mLock); sp t = track.promote(); if (t!=NULL && (t->mState <= TrackBase::STOPPED)) { remove_track_l(track, name); } } void AudioFlinger::remove_track_l(wp track, int name) { sp t = track.promote(); if (t!=NULL) { t->reset(); } audioMixer().deleteTrackName(name); mActiveTracks.remove(track); mWaitWorkCV.broadcast(); } void AudioFlinger::destroyTrack(const sp& track) { // NOTE: We're acquiring a strong reference on the track before // acquiring the lock, this is to make sure removing it from // mTracks won't cause the destructor to be called while the lock is // held (note that technically, 'track' could be a reference to an item // in mTracks, which is why we need to do this). sp keep(track); Mutex::Autolock _l(mLock); track->mState = TrackBase::TERMINATED; if (mActiveTracks.indexOf(track) < 0) { LOGV("remove track (%d) and delete from mixer", track->name()); mTracks.remove(track); audioMixer().deleteTrackName(keep->name()); } } // ---------------------------------------------------------------------------- AudioFlinger::Client::Client(const sp& audioFlinger, pid_t pid) : RefBase(), mAudioFlinger(audioFlinger), mMemoryDealer(new MemoryDealer(1024*1024)), mPid(pid) { // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer } AudioFlinger::Client::~Client() { mAudioFlinger->removeClient(mPid); } const sp& AudioFlinger::Client::heap() const { return mMemoryDealer; } // ---------------------------------------------------------------------------- AudioFlinger::TrackBase::TrackBase( const sp& audioFlinger, const sp& client, int streamType, uint32_t sampleRate, int format, int channelCount, int bufferCount, int bufferSize) : RefBase(), mAudioFlinger(audioFlinger), mClient(client), mStreamType(streamType), mFormat(format), mChannelCount(channelCount), mBufferCount(bufferCount), mFlags(0), mBufferSize(bufferSize), mState(IDLE), mClientTid(-1) { mName = audioFlinger->audioMixer().getTrackName(); if (mName < 0) { LOGE("no more track names availlable"); return; } // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); size_t size = sizeof(audio_track_cblk_t) + bufferCount * bufferSize; mCblkMemory = client->heap()->allocate(size); if (mCblkMemory != 0) { mCblk = static_cast(mCblkMemory->pointer()); if (mCblk) { // construct the shared structure in-place. new(mCblk) audio_track_cblk_t(); // clear all buffers mCblk->size = bufferSize; mCblk->sampleRate = sampleRate; mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t); memset(mBuffers, 0, bufferCount * bufferSize); } } else { LOGE("not enough memory for AudioTrack size=%u", size); client->heap()->dump("AudioTrack"); return; } } AudioFlinger::TrackBase::~TrackBase() { mCblk->~audio_track_cblk_t(); // destroy our shared-structure. mCblkMemory.clear(); // and free the shared memory mClient.clear(); } void AudioFlinger::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) { buffer->raw = 0; buffer->frameCount = 0; step(); } bool AudioFlinger::TrackBase::step() { bool result; audio_track_cblk_t* cblk = this->cblk(); result = cblk->stepServer(bufferCount()); if (!result) { LOGV("stepServer failed acquiring cblk mutex"); mFlags |= STEPSERVER_FAILED; } return result; } void AudioFlinger::TrackBase::reset() { audio_track_cblk_t* cblk = this->cblk(); cblk->user = 0; cblk->server = 0; mFlags = 0; } sp AudioFlinger::TrackBase::getCblk() const { return mCblkMemory; } int AudioFlinger::TrackBase::sampleRate() const { return mCblk->sampleRate; } // ---------------------------------------------------------------------------- AudioFlinger::Track::Track( const sp& audioFlinger, const sp& client, int streamType, uint32_t sampleRate, int format, int channelCount, int bufferCount, int bufferSize) : TrackBase(audioFlinger, client, streamType, sampleRate, format, channelCount, bufferCount, bufferSize) { mVolume[0] = 1.0f; mVolume[1] = 1.0f; mMute = false; } AudioFlinger::Track::~Track() { wp weak(this); // never create a strong ref from the dtor mState = TERMINATED; mAudioFlinger->removeTrack(weak, mName); } void AudioFlinger::Track::destroy() { mAudioFlinger->destroyTrack(this); } void AudioFlinger::Track::dump(char* buffer, size_t size) { snprintf(buffer, size, " %5d %5d %3u %3u %3u %3u %1d %1d %1d %5u %5u %5u %04x %04x\n", mName - AudioMixer::TRACK0, mClient->pid(), mStreamType, mFormat, mChannelCount, mBufferCount, mState, mMute, mFillingUpStatus, mCblk->sampleRate, mCblk->volume[0], mCblk->volume[1], mCblk->server, mCblk->user); } status_t AudioFlinger::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) { audio_track_cblk_t* cblk = this->cblk(); uint32_t u = cblk->user; uint32_t s = cblk->server; // Check if last stepServer failed, try to step now if (mFlags & TrackBase::STEPSERVER_FAILED) { if (!step()) goto getNextBuffer_exit; LOGV("stepServer recovered"); mFlags &= ~TrackBase::STEPSERVER_FAILED; } if (LIKELY(u > s)) { int index = s & audio_track_cblk_t::BUFFER_MASK; buffer->raw = getBuffer(index); buffer->frameCount = mAudioFlinger->frameCount(); return NO_ERROR; } getNextBuffer_exit: buffer->raw = 0; buffer->frameCount = 0; return NOT_ENOUGH_DATA; } bool AudioFlinger::Track::isReady(uint32_t u, int32_t s) const { if (mFillingUpStatus != FS_FILLING) return true; const uint32_t u_seq = u & audio_track_cblk_t::SEQUENCE_MASK; const uint32_t u_buf = u & audio_track_cblk_t::BUFFER_MASK; const uint32_t s_seq = s & audio_track_cblk_t::SEQUENCE_MASK; const uint32_t s_buf = s & audio_track_cblk_t::BUFFER_MASK; if (u_seq > s_seq && u_buf == s_buf) { mFillingUpStatus = FS_FILLED; return true; } return false; } status_t AudioFlinger::Track::start() { LOGV("start(%d)", mName); mAudioFlinger->addTrack(this); return NO_ERROR; } void AudioFlinger::Track::stop() { LOGV("stop(%d)", mName); Mutex::Autolock _l(mAudioFlinger->mLock); if (mState > STOPPED) { mState = STOPPED; // If the track is not active (PAUSED and buffers full), flush buffers if (mAudioFlinger->mActiveTracks.indexOf(this) < 0) { reset(); } LOGV("(> STOPPED) => STOPPED (%d)", mName); } } void AudioFlinger::Track::pause() { LOGV("pause(%d)", mName); Mutex::Autolock _l(mAudioFlinger->mLock); if (mState == ACTIVE || mState == RESUMING) { mState = PAUSING; LOGV("ACTIVE/RESUMING => PAUSING (%d)", mName); } } void AudioFlinger::Track::flush() { LOGV("flush(%d)", mName); Mutex::Autolock _l(mAudioFlinger->mLock); if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { return; } // No point remaining in PAUSED state after a flush => go to // STOPPED state mState = STOPPED; // NOTE: reset() will reset cblk->user and cblk->server with // the risk that at the same time, the AudioMixer is trying to read // data. In this case, getNextBuffer() would return a NULL pointer // as audio buffer => the AudioMixer code MUST always test that pointer // returned by getNextBuffer() is not NULL! reset(); } void AudioFlinger::Track::reset() { TrackBase::reset(); mFillingUpStatus = FS_FILLING; } void AudioFlinger::Track::mute(bool muted) { mMute = muted; } void AudioFlinger::Track::setVolume(float left, float right) { mVolume[0] = left; mVolume[1] = right; } // ---------------------------------------------------------------------------- AudioFlinger::TrackHandle::TrackHandle(const sp& track) : BnAudioTrack(), mTrack(track) { } AudioFlinger::TrackHandle::~TrackHandle() { // just stop the track on deletion, associated resources // will be freed from the main thread once all pending buffers have // been played. Unless it's not in the active track list, in which // case we free everything now... mTrack->destroy(); } status_t AudioFlinger::TrackHandle::start() { return mTrack->start(); } void AudioFlinger::TrackHandle::stop() { mTrack->stop(); } void AudioFlinger::TrackHandle::flush() { mTrack->flush(); } void AudioFlinger::TrackHandle::mute(bool e) { mTrack->mute(e); } void AudioFlinger::TrackHandle::pause() { mTrack->pause(); } void AudioFlinger::TrackHandle::setVolume(float left, float right) { mTrack->setVolume(left, right); } sp AudioFlinger::TrackHandle::getCblk() const { return mTrack->getCblk(); } status_t AudioFlinger::TrackHandle::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnAudioTrack::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- sp AudioFlinger::audioRecordThread() { Mutex::Autolock _l(mLock); return mAudioRecordThread; } void AudioFlinger::endRecord() { Mutex::Autolock _l(mLock); mAudioRecordThread.clear(); } sp AudioFlinger::openRecord( pid_t pid, int streamType, uint32_t sampleRate, int format, int channelCount, int bufferCount, uint32_t flags) { sp thread; sp recordTrack; sp recordHandle; sp client; wp wclient; AudioStreamIn* input = 0; // check calling permissions if (!recordingAllowed()) { goto Exit; } if (uint32_t(streamType) >= AudioRecord::NUM_STREAM_TYPES) { LOGE("invalid stream type"); goto Exit; } if (sampleRate > MAX_SAMPLE_RATE) { LOGE("Sample rate out of range"); goto Exit; } if (mSampleRate == 0) { LOGE("Audio driver not initialized"); goto Exit; } // Create audio thread - take mutex to prevent race condition { Mutex::Autolock _l(mLock); if (mAudioRecordThread != 0) { LOGE("Record channel already open"); goto Exit; } thread = new AudioRecordThread(this); mAudioRecordThread = thread; } // It's safe to release the mutex here since the client doesn't get a // handle until we return from this call // open driver, initialize h/w input = mAudioHardware->openInputStream( AudioSystem::PCM_16_BIT, channelCount, sampleRate); if (!input) { LOGE("Error opening input stream"); mAudioRecordThread.clear(); goto Exit; } // add client to list { Mutex::Autolock _l(mLock); wclient = mClients.valueFor(pid); if (wclient != NULL) { client = wclient.promote(); } else { client = new Client(this, pid); mClients.add(pid, client); } } // create new record track and pass to record thread recordTrack = new RecordTrack(this, client, streamType, sampleRate, format, channelCount, bufferCount, input->bufferSize()); // spin up record thread thread->open(recordTrack, input); thread->run("AudioRecordThread", PRIORITY_URGENT_AUDIO); // return to handle to client recordHandle = new RecordHandle(recordTrack); Exit: return recordHandle; } status_t AudioFlinger::startRecord() { sp t = audioRecordThread(); if (t == 0) return NO_INIT; return t->start(); } void AudioFlinger::stopRecord() { sp t = audioRecordThread(); if (t != 0) t->stop(); } void AudioFlinger::exitRecord() { sp t = audioRecordThread(); if (t != 0) t->exit(); } // ---------------------------------------------------------------------------- AudioFlinger::RecordTrack::RecordTrack( const sp& audioFlinger, const sp& client, int streamType, uint32_t sampleRate, int format, int channelCount, int bufferCount, int bufferSize) : TrackBase(audioFlinger, client, streamType, sampleRate, format, channelCount, bufferCount, bufferSize), mOverflow(false) { } AudioFlinger::RecordTrack::~RecordTrack() { mAudioFlinger->audioMixer().deleteTrackName(mName); mAudioFlinger->exitRecord(); } status_t AudioFlinger::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) { audio_track_cblk_t* cblk = this->cblk(); const uint32_t u_seq = cblk->user & audio_track_cblk_t::SEQUENCE_MASK; const uint32_t u_buf = cblk->user & audio_track_cblk_t::BUFFER_MASK; const uint32_t s_seq = cblk->server & audio_track_cblk_t::SEQUENCE_MASK; const uint32_t s_buf = cblk->server & audio_track_cblk_t::BUFFER_MASK; // Check if last stepServer failed, try to step now if (mFlags & TrackBase::STEPSERVER_FAILED) { if (!step()) goto getNextBuffer_exit; LOGV("stepServer recovered"); mFlags &= ~TrackBase::STEPSERVER_FAILED; } if (LIKELY(s_seq == u_seq || s_buf != u_buf)) { buffer->raw = getBuffer(s_buf); buffer->frameCount = mAudioFlinger->frameCount(); return NO_ERROR; } getNextBuffer_exit: buffer->raw = 0; buffer->frameCount = 0; return NOT_ENOUGH_DATA; } status_t AudioFlinger::RecordTrack::start() { return mAudioFlinger->startRecord(); } void AudioFlinger::RecordTrack::stop() { mAudioFlinger->stopRecord(); } // ---------------------------------------------------------------------------- AudioFlinger::RecordHandle::RecordHandle(const sp& recordTrack) : BnAudioRecord(), mRecordTrack(recordTrack) { } AudioFlinger::RecordHandle::~RecordHandle() {} status_t AudioFlinger::RecordHandle::start() { LOGV("RecordHandle::start()"); return mRecordTrack->start(); } void AudioFlinger::RecordHandle::stop() { LOGV("RecordHandle::stop()"); mRecordTrack->stop(); } sp AudioFlinger::RecordHandle::getCblk() const { return mRecordTrack->getCblk(); } status_t AudioFlinger::RecordHandle::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnAudioRecord::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- AudioFlinger::AudioRecordThread::AudioRecordThread(const sp& audioFlinger) : mAudioFlinger(audioFlinger), mRecordTrack(0), mInput(0), mActive(false) { } AudioFlinger::AudioRecordThread::~AudioRecordThread() { } bool AudioFlinger::AudioRecordThread::threadLoop() { LOGV("AudioRecordThread: start record loop"); // start recording while (!exitPending()) { if (!mActive) { mLock.lock(); if (!mActive && !exitPending()) { LOGV("AudioRecordThread: loop stopping"); mWaitWorkCV.wait(mLock); LOGV("AudioRecordThread: loop starting"); } mLock.unlock(); } else { // promote strong ref so track isn't deleted while we access it sp t = mRecordTrack.promote(); // if we lose the weak reference, client is gone. if (t == 0) { LOGV("AudioRecordThread: client deleted track"); break; } if (LIKELY(t->getNextBuffer(&mBuffer) == NO_ERROR)) { if (mInput->read(mBuffer.raw, t->mBufferSize) < 0) { LOGE("Error reading audio input"); sleep(1); } t->releaseBuffer(&mBuffer); } // client isn't retrieving buffers fast enough else { if (!t->setOverflow()) LOGW("AudioRecordThread: buffer overflow"); } } }; // close hardware close(); // delete this object - no more data references after this call mAudioFlinger->endRecord(); return false; } status_t AudioFlinger::AudioRecordThread::open(const sp& recordTrack, AudioStreamIn *input) { LOGV("AudioRecordThread::open"); // check for record channel already open AutoMutex lock(&mLock); if (mRecordTrack != NULL) { LOGE("Record channel already open"); return ALREADY_EXISTS; } mRecordTrack = recordTrack; mInput = input; return NO_ERROR; } status_t AudioFlinger::AudioRecordThread::start() { LOGV("AudioRecordThread::start"); AutoMutex lock(&mLock); if (mActive) return -EBUSY; sp t = mRecordTrack.promote(); if (t == 0) return UNKNOWN_ERROR; // signal thread to start LOGV("Signal record thread"); mActive = true; mWaitWorkCV.signal(); return NO_ERROR; } void AudioFlinger::AudioRecordThread::stop() { LOGV("AudioRecordThread::stop"); AutoMutex lock(&mLock); if (mActive) { mActive = false; mWaitWorkCV.signal(); } } void AudioFlinger::AudioRecordThread::exit() { LOGV("AudioRecordThread::exit"); AutoMutex lock(&mLock); requestExit(); mWaitWorkCV.signal(); } status_t AudioFlinger::AudioRecordThread::close() { LOGV("AudioRecordThread::close"); AutoMutex lock(&mLock); if (!mInput) return NO_INIT; delete mInput; mInput = 0; return NO_ERROR; } status_t AudioFlinger::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnAudioFlinger::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- void AudioFlinger::instantiate() { defaultServiceManager()->addService( String16("media.audio_flinger"), new AudioFlinger()); } }; // namespace android