/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; import android.app.ActivityManagerNative; import android.content.ContentResolver; import android.content.Context; import android.content.Intent; import android.content.pm.PackageManager; import android.database.ContentObserver; import android.media.MediaPlayer.OnCompletionListener; import android.media.MediaPlayer.OnErrorListener; import android.os.Binder; import android.os.Environment; import android.os.Handler; import android.os.IBinder; import android.os.Looper; import android.os.Message; import android.os.RemoteException; import android.os.ServiceManager; import android.provider.Settings; import android.provider.Settings.System; import android.util.Log; import android.view.VolumePanel; import com.android.internal.telephony.ITelephony; import java.io.IOException; import java.util.ArrayList; /** * The implementation of the volume manager service. *
* This implementation focuses on delivering a responsive UI. Most methods are * asynchronous to external calls. For example, the task of setting a volume * will update our internal state, but in a separate thread will set the system * volume and later persist to the database. Similarly, setting the ringer mode * will update the state and broadcast a change and in a separate thread later * persist the ringer mode. * * @hide */ public class AudioService extends IAudioService.Stub { private static final String TAG = "AudioService"; /** How long to delay before persisting a change in volume/ringer mode. */ private static final int PERSIST_DELAY = 3000; private Context mContext; private ContentResolver mContentResolver; /** The UI */ private VolumePanel mVolumePanel; // sendMsg() flags /** Used when a message should be shared across all stream types. */ private static final int SHARED_MSG = -1; /** If the msg is already queued, replace it with this one. */ private static final int SENDMSG_REPLACE = 0; /** If the msg is already queued, ignore this one and leave the old. */ private static final int SENDMSG_NOOP = 1; /** If the msg is already queued, queue this one and leave the old. */ private static final int SENDMSG_QUEUE = 2; // AudioHandler message.whats private static final int MSG_SET_SYSTEM_VOLUME = 0; private static final int MSG_PERSIST_VOLUME = 1; private static final int MSG_PERSIST_RINGER_MODE = 3; private static final int MSG_PERSIST_VIBRATE_SETTING = 4; private static final int MSG_MEDIA_SERVER_DIED = 5; private static final int MSG_MEDIA_SERVER_STARTED = 6; private static final int MSG_PLAY_SOUND_EFFECT = 7; /** @see AudioSystemThread */ private AudioSystemThread mAudioSystemThread; /** @see AudioHandler */ private AudioHandler mAudioHandler; /** @see VolumeStreamState */ private VolumeStreamState[] mStreamStates; private SettingsObserver mSettingsObserver; private boolean mMicMute; private int mMode; private int[] mRoutes = new int[AudioSystem.NUM_MODES]; private Object mSettingsLock = new Object(); private boolean mMediaServerOk; private boolean mSpeakerIsOn; private boolean mBluetoothScoIsConnected; private boolean mHeadsetIsConnected; private boolean mBluetoothA2dpIsConnected; private SoundPool mSoundPool; private Object mSoundEffectsLock = new Object(); private static final int NUM_SOUNDPOOL_CHANNELS = 4; private static final int SOUND_EFFECT_VOLUME = 1000; /* Sound effect file names */ private static final String SOUND_EFFECTS_PATH = "/media/audio/ui/"; private static final String[] SOUND_EFFECT_FILES = new String[] { "Effect_Tick.ogg", "KeypressStandard.ogg", "KeypressSpacebar.ogg", "KeypressDelete.ogg", "KeypressReturn.ogg" }; /* Sound effect file name mapping sound effect id (AudioManager.FX_xxx) to * file index in SOUND_EFFECT_FILES[] (first column) and indicating if effect * uses soundpool (second column) */ private int[][] SOUND_EFFECT_FILES_MAP = new int[][] { {0, -1}, // FX_KEY_CLICK {0, -1}, // FX_FOCUS_NAVIGATION_UP {0, -1}, // FX_FOCUS_NAVIGATION_DOWN {0, -1}, // FX_FOCUS_NAVIGATION_LEFT {0, -1}, // FX_FOCUS_NAVIGATION_RIGHT {1, -1}, // FX_KEYPRESS_STANDARD {2, -1}, // FX_KEYPRESS_SPACEBAR {3, -1}, // FX_FOCUS_DELETE {4, -1} // FX_FOCUS_RETURN }; private AudioSystem.ErrorCallback mAudioSystemCallback = new AudioSystem.ErrorCallback() { public void onError(int error) { switch (error) { case AudioSystem.AUDIO_STATUS_SERVER_DIED: if (mMediaServerOk) { sendMsg(mAudioHandler, MSG_MEDIA_SERVER_DIED, SHARED_MSG, SENDMSG_NOOP, 0, 0, null, 1500); } break; case AudioSystem.AUDIO_STATUS_OK: if (!mMediaServerOk) { sendMsg(mAudioHandler, MSG_MEDIA_SERVER_STARTED, SHARED_MSG, SENDMSG_NOOP, 0, 0, null, 0); } break; default: break; } } }; /** * Current ringer mode from one of {@link AudioManager#RINGER_MODE_NORMAL}, * {@link AudioManager#RINGER_MODE_SILENT}, or * {@link AudioManager#RINGER_MODE_VIBRATE}. */ private int mRingerMode; /** @see System#MUTE_STREAMS_AFFECTED */ private int mMuteAffectedStreams; /** * Has multiple bits per vibrate type to indicate the type's vibrate * setting. See {@link #setVibrateSetting(int, int)}. *
* NOTE: This is not the final decision of whether vibrate is on/off for the
* type since it depends on the ringer mode. See {@link #shouldVibrate(int)}.
*/
private int mVibrateSetting;
///////////////////////////////////////////////////////////////////////////
// Construction
///////////////////////////////////////////////////////////////////////////
/** @hide */
public AudioService(Context context) {
mContext = context;
mContentResolver = context.getContentResolver();
mVolumePanel = new VolumePanel(context, this);
mSettingsObserver = new SettingsObserver();
createAudioSystemThread();
createStreamStates();
readPersistedSettings();
readAudioSettings();
mMediaServerOk = true;
AudioSystem.setErrorCallback(mAudioSystemCallback);
loadSoundEffects();
mSpeakerIsOn = false;
mBluetoothScoIsConnected = false;
mHeadsetIsConnected = false;
mBluetoothA2dpIsConnected = false;
}
private void createAudioSystemThread() {
mAudioSystemThread = new AudioSystemThread();
mAudioSystemThread.start();
waitForAudioHandlerCreation();
}
/** Waits for the volume handler to be created by the other thread. */
private void waitForAudioHandlerCreation() {
synchronized(this) {
while (mAudioHandler == null) {
try {
// Wait for mAudioHandler to be set by the other thread
wait();
} catch (InterruptedException e) {
Log.e(TAG, "Interrupted while waiting on volume handler.");
}
}
}
}
private void createStreamStates() {
final int[] volumeLevelsPhone =
createVolumeLevels(0, AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_VOICE_CALL]);
final int[] volumeLevelsCoarse =
createVolumeLevels(0, AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_SYSTEM]);
final int[] volumeLevelsFine =
createVolumeLevels(0, AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_MUSIC]);
final int[] volumeLevelsBtPhone =
createVolumeLevels(0,
AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_BLUETOOTH_SCO]);
int numStreamTypes = AudioSystem.getNumStreamTypes();
VolumeStreamState[] streams = mStreamStates = new VolumeStreamState[numStreamTypes];
for (int i = 0; i < numStreamTypes; i++) {
final int[] levels;
switch (i) {
case AudioSystem.STREAM_MUSIC:
levels = volumeLevelsFine;
break;
case AudioSystem.STREAM_VOICE_CALL:
levels = volumeLevelsPhone;
break;
case AudioSystem.STREAM_BLUETOOTH_SCO:
levels = volumeLevelsBtPhone;
break;
default:
levels = volumeLevelsCoarse;
break;
}
if (i == AudioSystem.STREAM_BLUETOOTH_SCO) {
streams[i] = new VolumeStreamState(AudioManager.DEFAULT_STREAM_VOLUME[i], i,levels);
} else {
streams[i] = new VolumeStreamState(System.VOLUME_SETTINGS[i], i, levels);
}
}
}
private static int[] createVolumeLevels(int offset, int numlevels) {
double curve = 1.0f; // 1.4f
int [] volumes = new int[numlevels + offset];
for (int i = 0; i < offset; i++) {
volumes[i] = 0;
}
double val = 0;
double max = Math.pow(numlevels - 1, curve);
for (int i = 0; i < numlevels; i++) {
val = Math.pow(i, curve) / max;
volumes[offset + i] = (int) (val * 100.0f);
}
return volumes;
}
private void readPersistedSettings() {
final ContentResolver cr = mContentResolver;
mRingerMode = System.getInt(cr, System.MODE_RINGER, AudioManager.RINGER_MODE_NORMAL);
mVibrateSetting = System.getInt(cr, System.VIBRATE_ON, 0);
mMuteAffectedStreams = System.getInt(cr,
System.MUTE_STREAMS_AFFECTED,
((1 << AudioSystem.STREAM_MUSIC)|(1 << AudioSystem.STREAM_RING)|(1 << AudioSystem.STREAM_SYSTEM)));
// Each stream will read its own persisted settings
// Broadcast the sticky intent
broadcastRingerMode();
// Broadcast vibrate settings
broadcastVibrateSetting(AudioManager.VIBRATE_TYPE_RINGER);
broadcastVibrateSetting(AudioManager.VIBRATE_TYPE_NOTIFICATION);
}
private void readAudioSettings() {
synchronized (mSettingsLock) {
mMicMute = AudioSystem.isMicrophoneMuted();
mMode = AudioSystem.getMode();
for (int mode = 0; mode < AudioSystem.NUM_MODES; mode++) {
mRoutes[mode] = AudioSystem.getRouting(mode);
}
}
}
private void applyAudioSettings() {
synchronized (mSettingsLock) {
AudioSystem.muteMicrophone(mMicMute);
AudioSystem.setMode(mMode);
for (int mode = 0; mode < AudioSystem.NUM_MODES; mode++) {
AudioSystem.setRouting(mode, mRoutes[mode], AudioSystem.ROUTE_ALL);
}
}
}
///////////////////////////////////////////////////////////////////////////
// IPC methods
///////////////////////////////////////////////////////////////////////////
/** @see AudioManager#adjustVolume(int, int) */
public void adjustVolume(int direction, int flags) {
adjustSuggestedStreamVolume(direction, AudioManager.USE_DEFAULT_STREAM_TYPE, flags);
}
/** @see AudioManager#adjustVolume(int, int, int) */
public void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags) {
int streamType = getActiveStreamType(suggestedStreamType);
// Don't play sound on other streams
if (streamType != AudioSystem.STREAM_RING && (flags & AudioManager.FLAG_PLAY_SOUND) != 0) {
flags &= ~AudioManager.FLAG_PLAY_SOUND;
}
adjustStreamVolume(streamType, direction, flags);
}
/** @see AudioManager#adjustStreamVolume(int, int, int) */
public void adjustStreamVolume(int streamType, int direction, int flags) {
ensureValidDirection(direction);
ensureValidStreamType(streamType);
boolean notificationsUseRingVolume = Settings.System.getInt(mContentResolver,
Settings.System.NOTIFICATIONS_USE_RING_VOLUME, 1) == 1;
if (notificationsUseRingVolume && streamType == AudioManager.STREAM_NOTIFICATION) {
// Redirect the volume change to the ring stream
streamType = AudioManager.STREAM_RING;
}
VolumeStreamState streamState = mStreamStates[streamType];
final int oldIndex = streamState.mIndex;
boolean adjustVolume = true;
// If either the client forces allowing ringer modes for this adjustment,
// or the stream type is one that is affected by ringer modes
if ((flags & AudioManager.FLAG_ALLOW_RINGER_MODES) != 0
|| streamType == AudioManager.STREAM_RING) {
// Check if the ringer mode changes with this volume adjustment. If
// it does, it will handle adjusting the volume, so we won't below
adjustVolume = checkForRingerModeChange(oldIndex, direction);
}
if (adjustVolume && streamState.adjustIndex(direction)) {
boolean alsoUpdateNotificationVolume = notificationsUseRingVolume &&
streamType == AudioManager.STREAM_RING;
if (alsoUpdateNotificationVolume) {
mStreamStates[AudioManager.STREAM_NOTIFICATION].adjustIndex(direction);
}
// Post message to set system volume (it in turn will post a message
// to persist). Do not change volume if stream is muted.
if (streamState.muteCount() == 0) {
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, streamType, SENDMSG_NOOP, 0, 0,
streamState, 0);
if (alsoUpdateNotificationVolume) {
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, AudioManager.STREAM_NOTIFICATION,
SENDMSG_NOOP, 0, 0, mStreamStates[AudioManager.STREAM_NOTIFICATION], 0);
}
}
}
// UI
mVolumePanel.postVolumeChanged(streamType, flags);
// Broadcast Intent
sendVolumeUpdate(streamType);
}
/** @see AudioManager#setStreamVolume(int, int, int) */
public void setStreamVolume(int streamType, int index, int flags) {
ensureValidStreamType(streamType);
syncRingerAndNotificationStreamVolume(streamType, index, false);
setStreamVolumeInt(streamType, index, false);
// UI, etc.
mVolumePanel.postVolumeChanged(streamType, flags);
// Broadcast Intent
sendVolumeUpdate(streamType);
}
private void sendVolumeUpdate(int streamType) {
Intent intent = new Intent(AudioManager.VOLUME_CHANGED_ACTION);
intent.putExtra(AudioManager.EXTRA_VOLUME_STREAM_TYPE, streamType);
intent.putExtra(AudioManager.EXTRA_VOLUME_STREAM_VALUE, getStreamVolume(streamType));
// Currently, sending the intent only when the stream is BLUETOOTH_SCO
if (streamType == AudioManager.STREAM_BLUETOOTH_SCO) {
mContext.sendBroadcast(intent);
}
}
/**
* Sync the STREAM_RING and STREAM_NOTIFICATION volumes if mandated by the
* value in Settings.
*
* @param streamType Type of the stream
* @param index Volume index for the stream
* @param force If true, set the volume even if the current and desired
* volume as same
*/
private void syncRingerAndNotificationStreamVolume(int streamType, int index, boolean force) {
boolean notificationsUseRingVolume = Settings.System.getInt(mContentResolver,
Settings.System.NOTIFICATIONS_USE_RING_VOLUME, 1) == 1;
if (notificationsUseRingVolume) {
if (streamType == AudioManager.STREAM_NOTIFICATION) {
// Redirect the volume change to the ring stream
streamType = AudioManager.STREAM_RING;
}
if (streamType == AudioManager.STREAM_RING) {
// One-off to sync notification volume to ringer volume
setStreamVolumeInt(AudioManager.STREAM_NOTIFICATION, index, force);
}
}
}
/**
* Sets the stream state's index, and posts a message to set system volume.
* This will not call out to the UI. Assumes a valid stream type.
*
* @param streamType Type of the stream
* @param index Desired volume index of the stream
* @param force If true, set the volume even if the desired volume is same
* as the current volume.
*/
private void setStreamVolumeInt(int streamType, int index, boolean force) {
VolumeStreamState streamState = mStreamStates[streamType];
if (streamState.setIndex(index) || force) {
// Post message to set system volume (it in turn will post a message
// to persist). Do not change volume if stream is muted.
if (streamState.muteCount() == 0) {
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, streamType, SENDMSG_NOOP, 0, 0,
streamState, 0);
}
}
}
/** @see AudioManager#setStreamSolo(int, boolean) */
public void setStreamSolo(int streamType, boolean state, IBinder cb) {
for (int stream = 0; stream < mStreamStates.length; stream++) {
if (!isStreamAffectedByMute(stream) || stream == streamType) continue;
// Bring back last audible volume
mStreamStates[stream].mute(cb, state);
}
}
/** @see AudioManager#setStreamMute(int, boolean) */
public void setStreamMute(int streamType, boolean state, IBinder cb) {
if (isStreamAffectedByMute(streamType)) {
mStreamStates[streamType].mute(cb, state);
}
}
/** @see AudioManager#getStreamVolume(int) */
public int getStreamVolume(int streamType) {
ensureValidStreamType(streamType);
return mStreamStates[streamType].mIndex;
}
/** @see AudioManager#getStreamMaxVolume(int) */
public int getStreamMaxVolume(int streamType) {
ensureValidStreamType(streamType);
return mStreamStates[streamType].getMaxIndex();
}
/** @see AudioManager#getRingerMode() */
public int getRingerMode() {
return mRingerMode;
}
/** @see AudioManager#setRingerMode(int) */
public void setRingerMode(int ringerMode) {
if (ringerMode != mRingerMode) {
setRingerModeInt(ringerMode);
// Send sticky broadcast
broadcastRingerMode();
}
}
private void setRingerModeInt(int ringerMode) {
mRingerMode = ringerMode;
// Adjust volumes via posting message
int numStreamTypes = AudioSystem.getNumStreamTypes();
if (mRingerMode == AudioManager.RINGER_MODE_NORMAL) {
for (int streamType = numStreamTypes - 1; streamType >= 0; streamType--) {
if (!isStreamAffectedByRingerMode(streamType)) continue;
// Bring back last audible volume
setStreamVolumeInt(streamType, mStreamStates[streamType].mLastAudibleIndex,
false);
}
} else {
for (int streamType = numStreamTypes - 1; streamType >= 0; streamType--) {
if (!isStreamAffectedByRingerMode(streamType)) continue;
// Either silent or vibrate, either way volume is 0
setStreamVolumeInt(streamType, 0, false);
}
}
// Post a persist ringer mode msg
sendMsg(mAudioHandler, MSG_PERSIST_RINGER_MODE, SHARED_MSG,
SENDMSG_REPLACE, 0, 0, null, PERSIST_DELAY);
}
/** @see AudioManager#shouldVibrate(int) */
public boolean shouldVibrate(int vibrateType) {
switch (getVibrateSetting(vibrateType)) {
case AudioManager.VIBRATE_SETTING_ON:
return mRingerMode != AudioManager.RINGER_MODE_SILENT;
case AudioManager.VIBRATE_SETTING_ONLY_SILENT:
return mRingerMode == AudioManager.RINGER_MODE_VIBRATE;
case AudioManager.VIBRATE_SETTING_OFF:
// Phone ringer should always vibrate in vibrate mode
if (vibrateType == AudioManager.VIBRATE_TYPE_RINGER) {
return mRingerMode == AudioManager.RINGER_MODE_VIBRATE;
}
default:
return false;
}
}
/** @see AudioManager#getVibrateSetting(int) */
public int getVibrateSetting(int vibrateType) {
return (mVibrateSetting >> (vibrateType * 2)) & 3;
}
/** @see AudioManager#setVibrateSetting(int, int) */
public void setVibrateSetting(int vibrateType, int vibrateSetting) {
mVibrateSetting = getValueForVibrateSetting(mVibrateSetting, vibrateType, vibrateSetting);
// Broadcast change
broadcastVibrateSetting(vibrateType);
// Post message to set ringer mode (it in turn will post a message
// to persist)
sendMsg(mAudioHandler, MSG_PERSIST_VIBRATE_SETTING, SHARED_MSG, SENDMSG_NOOP, 0, 0,
null, 0);
}
/**
* @see #setVibrateSetting(int, int)
*/
public static int getValueForVibrateSetting(int existingValue, int vibrateType,
int vibrateSetting) {
// First clear the existing setting. Each vibrate type has two bits in
// the value. Note '3' is '11' in binary.
existingValue &= ~(3 << (vibrateType * 2));
// Set into the old value
existingValue |= (vibrateSetting & 3) << (vibrateType * 2);
return existingValue;
}
/** @see AudioManager#setMicrophoneMute(boolean) */
public void setMicrophoneMute(boolean on) {
if (!checkAudioSettingsPermission("setMicrophoneMute()")) {
return;
}
synchronized (mSettingsLock) {
if (on != mMicMute) {
AudioSystem.muteMicrophone(on);
mMicMute = on;
}
}
}
/** @see AudioManager#isMicrophoneMute() */
public boolean isMicrophoneMute() {
return mMicMute;
}
/** @see AudioManager#setMode(int) */
public void setMode(int mode) {
if (!checkAudioSettingsPermission("setMode()")) {
return;
}
synchronized (mSettingsLock) {
if (mode != mMode) {
if (AudioSystem.setMode(mode) == AudioSystem.AUDIO_STATUS_OK) {
mMode = mode;
}
}
int streamType = getActiveStreamType(AudioManager.USE_DEFAULT_STREAM_TYPE);
int index = mStreamStates[streamType].mIndex;
syncRingerAndNotificationStreamVolume(streamType, index, true);
setStreamVolumeInt(streamType, index, true);
}
}
/** @see AudioManager#getMode() */
public int getMode() {
return mMode;
}
/** @see AudioManager#setRouting(int, int, int) */
public void setRouting(int mode, int routes, int mask) {
int incallMask = 0;
int ringtoneMask = 0;
int normalMask = 0;
if (!checkAudioSettingsPermission("setRouting()")) {
return;
}
synchronized (mSettingsLock) {
// Temporary fix for issue #1713090 until audio routing is refactored in eclair release.
// mode AudioSystem.MODE_INVALID is used only by the following AudioManager methods:
// setWiredHeadsetOn(), setBluetoothA2dpOn(), setBluetoothScoOn() and setSpeakerphoneOn().
// If applications are using AudioManager.setRouting() that is now deprecated, the routing
// command will be ignored.
if (mode == AudioSystem.MODE_INVALID) {
switch (mask) {
case AudioSystem.ROUTE_SPEAKER:
// handle setSpeakerphoneOn()
if (routes != 0 && !mSpeakerIsOn) {
mSpeakerIsOn = true;
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
incallMask = AudioSystem.ROUTE_ALL;
} else if (mSpeakerIsOn) {
mSpeakerIsOn = false;
if (mBluetoothScoIsConnected) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_BLUETOOTH_SCO;
} else if (mHeadsetIsConnected) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
} else {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_EARPIECE;
}
incallMask = AudioSystem.ROUTE_ALL;
}
break;
case AudioSystem.ROUTE_BLUETOOTH_SCO:
// handle setBluetoothScoOn()
if (routes != 0 && !mBluetoothScoIsConnected) {
mBluetoothScoIsConnected = true;
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_BLUETOOTH_SCO;
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_BLUETOOTH_SCO;
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_BLUETOOTH_SCO;
incallMask = AudioSystem.ROUTE_ALL;
// A2DP has higher priority than SCO headset, so headset connect/disconnect events
// should not affect A2DP routing
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
} else if (mBluetoothScoIsConnected) {
mBluetoothScoIsConnected = false;
if (mHeadsetIsConnected) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
(AudioSystem.ROUTE_HEADSET|AudioSystem.ROUTE_SPEAKER);
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_HEADSET;
} else {
if (mSpeakerIsOn) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
} else {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_EARPIECE;
}
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_SPEAKER;
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_SPEAKER;
}
incallMask = AudioSystem.ROUTE_ALL;
// A2DP has higher priority than SCO headset, so headset connect/disconnect events
// should not affect A2DP routing
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
}
break;
case AudioSystem.ROUTE_HEADSET:
// handle setWiredHeadsetOn()
if (routes != 0 && !mHeadsetIsConnected) {
mHeadsetIsConnected = true;
// do not act upon headset connection if bluetooth SCO is connected to match phone app behavior
if (!mBluetoothScoIsConnected) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
(AudioSystem.ROUTE_HEADSET|AudioSystem.ROUTE_SPEAKER);
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_HEADSET;
incallMask = AudioSystem.ROUTE_ALL;
// A2DP has higher priority than wired headset, so headset connect/disconnect events
// should not affect A2DP routing
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
}
} else if (mHeadsetIsConnected) {
mHeadsetIsConnected = false;
// do not act upon headset disconnection if bluetooth SCO is connected to match phone app behavior
if (!mBluetoothScoIsConnected) {
if (mSpeakerIsOn) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
} else {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_EARPIECE;
}
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_SPEAKER;
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
AudioSystem.ROUTE_SPEAKER;
incallMask = AudioSystem.ROUTE_ALL;
// A2DP has higher priority than wired headset, so headset connect/disconnect events
// should not affect A2DP routing
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
}
}
break;
case AudioSystem.ROUTE_BLUETOOTH_A2DP:
// handle setBluetoothA2dpOn()
if (routes != 0 && !mBluetoothA2dpIsConnected) {
mBluetoothA2dpIsConnected = true;
mRoutes[AudioSystem.MODE_RINGTONE] |= AudioSystem.ROUTE_BLUETOOTH_A2DP;
mRoutes[AudioSystem.MODE_NORMAL] |= AudioSystem.ROUTE_BLUETOOTH_A2DP;
// the audio flinger chooses A2DP as a higher priority,
// so there is no need to disable other routes.
ringtoneMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
} else if (mBluetoothA2dpIsConnected) {
mBluetoothA2dpIsConnected = false;
mRoutes[AudioSystem.MODE_RINGTONE] &= ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
mRoutes[AudioSystem.MODE_NORMAL] &= ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
// the audio flinger chooses A2DP as a higher priority,
// so there is no need to disable other routes.
ringtoneMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
}
break;
}
// incallMask is != 0 means we must apply ne routing to MODE_IN_CALL mode
if (incallMask != 0) {
AudioSystem.setRouting(AudioSystem.MODE_IN_CALL,
mRoutes[AudioSystem.MODE_IN_CALL],
incallMask);
}
// ringtoneMask is != 0 means we must apply ne routing to MODE_RINGTONE mode
if (ringtoneMask != 0) {
AudioSystem.setRouting(AudioSystem.MODE_RINGTONE,
mRoutes[AudioSystem.MODE_RINGTONE],
ringtoneMask);
}
// normalMask is != 0 means we must apply ne routing to MODE_NORMAL mode
if (normalMask != 0) {
AudioSystem.setRouting(AudioSystem.MODE_NORMAL,
mRoutes[AudioSystem.MODE_NORMAL],
normalMask);
}
int streamType = getActiveStreamType(AudioManager.USE_DEFAULT_STREAM_TYPE);
int index = mStreamStates[streamType].mIndex;
syncRingerAndNotificationStreamVolume(streamType, index, true);
setStreamVolumeInt(streamType, index, true);
}
}
}
/** @see AudioManager#getRouting(int) */
public int getRouting(int mode) {
return mRoutes[mode];
}
/** @see AudioManager#isMusicActive() */
public boolean isMusicActive() {
return AudioSystem.isMusicActive();
}
/** @see AudioManager#setParameter(String, String) */
public void setParameter(String key, String value) {
AudioSystem.setParameter(key, value);
}
/** @see AudioManager#playSoundEffect(int) */
public void playSoundEffect(int effectType) {
sendMsg(mAudioHandler, MSG_PLAY_SOUND_EFFECT, SHARED_MSG, SENDMSG_NOOP,
effectType, SOUND_EFFECT_VOLUME, null, 0);
}
/** @see AudioManager#playSoundEffect(int, float) */
public void playSoundEffectVolume(int effectType, float volume) {
sendMsg(mAudioHandler, MSG_PLAY_SOUND_EFFECT, SHARED_MSG, SENDMSG_NOOP,
effectType, (int) (volume * 1000), null, 0);
}
/**
* Loads samples into the soundpool.
* This method must be called at when sound effects are enabled
*/
public boolean loadSoundEffects() {
synchronized (mSoundEffectsLock) {
mSoundPool = new SoundPool(NUM_SOUNDPOOL_CHANNELS, AudioSystem.STREAM_SYSTEM, 0);
if (mSoundPool == null) {
return false;
}
/*
* poolId table: The value -1 in this table indicates that corresponding
* file (same index in SOUND_EFFECT_FILES[] has not been loaded.
* Once loaded, the value in poolId is the sample ID and the same
* sample can be reused for another effect using the same file.
*/
int[] poolId = new int[SOUND_EFFECT_FILES.length];
for (int fileIdx = 0; fileIdx < SOUND_EFFECT_FILES.length; fileIdx++) {
poolId[fileIdx] = -1;
}
/*
* Effects whose value in SOUND_EFFECT_FILES_MAP[effect][1] is -1 must be loaded.
* If load succeeds, value in SOUND_EFFECT_FILES_MAP[effect][1] is > 0:
* this indicates we have a valid sample loaded for this effect.
*/
for (int effect = 0; effect < AudioManager.NUM_SOUND_EFFECTS; effect++) {
// Do not load sample if this effect uses the MediaPlayer
if (SOUND_EFFECT_FILES_MAP[effect][1] == 0) {
continue;
}
if (poolId[SOUND_EFFECT_FILES_MAP[effect][0]] == -1) {
String filePath = Environment.getRootDirectory() + SOUND_EFFECTS_PATH + SOUND_EFFECT_FILES[SOUND_EFFECT_FILES_MAP[effect][0]];
int sampleId = mSoundPool.load(filePath, 0);
SOUND_EFFECT_FILES_MAP[effect][1] = sampleId;
poolId[SOUND_EFFECT_FILES_MAP[effect][0]] = sampleId;
if (sampleId <= 0) {
Log.w(TAG, "Soundpool could not load file: "+filePath);
}
} else {
SOUND_EFFECT_FILES_MAP[effect][1] = poolId[SOUND_EFFECT_FILES_MAP[effect][0]];
}
}
}
return true;
}
/**
* Unloads samples from the sound pool.
* This method can be called to free some memory when
* sound effects are disabled.
*/
public void unloadSoundEffects() {
synchronized (mSoundEffectsLock) {
if (mSoundPool == null) {
return;
}
int[] poolId = new int[SOUND_EFFECT_FILES.length];
for (int fileIdx = 0; fileIdx < SOUND_EFFECT_FILES.length; fileIdx++) {
poolId[fileIdx] = 0;
}
for (int effect = 0; effect < AudioManager.NUM_SOUND_EFFECTS; effect++) {
if (SOUND_EFFECT_FILES_MAP[effect][1] <= 0) {
continue;
}
if (poolId[SOUND_EFFECT_FILES_MAP[effect][0]] == 0) {
mSoundPool.unload(SOUND_EFFECT_FILES_MAP[effect][1]);
SOUND_EFFECT_FILES_MAP[effect][1] = -1;
poolId[SOUND_EFFECT_FILES_MAP[effect][0]] = -1;
}
}
mSoundPool = null;
}
}
///////////////////////////////////////////////////////////////////////////
// Internal methods
///////////////////////////////////////////////////////////////////////////
/**
* Checks if the adjustment should change ringer mode instead of just
* adjusting volume. If so, this will set the proper ringer mode and volume
* indices on the stream states.
*/
private boolean checkForRingerModeChange(int oldIndex, int direction) {
boolean adjustVolumeIndex = true;
int newRingerMode = mRingerMode;
if (mRingerMode == AudioManager.RINGER_MODE_NORMAL && oldIndex == 1
&& direction == AudioManager.ADJUST_LOWER) {
newRingerMode = AudioManager.RINGER_MODE_VIBRATE;
} else if (mRingerMode == AudioManager.RINGER_MODE_VIBRATE) {
if (direction == AudioManager.ADJUST_RAISE) {
newRingerMode = AudioManager.RINGER_MODE_NORMAL;
} else if (direction == AudioManager.ADJUST_LOWER) {
newRingerMode = AudioManager.RINGER_MODE_SILENT;
}
} else if (direction == AudioManager.ADJUST_RAISE
&& mRingerMode == AudioManager.RINGER_MODE_SILENT) {
newRingerMode = AudioManager.RINGER_MODE_VIBRATE;
}
if (newRingerMode != mRingerMode) {
setRingerMode(newRingerMode);
/*
* If we are changing ringer modes, do not increment/decrement the
* volume index. Instead, the handler for the message above will
* take care of changing the index.
*/
adjustVolumeIndex = false;
}
return adjustVolumeIndex;
}
public boolean isStreamAffectedByRingerMode(int streamType) {
int ringerModeAffectedStreams = Settings.System.getInt(mContentResolver,
Settings.System.MODE_RINGER_STREAMS_AFFECTED, 0);
return (ringerModeAffectedStreams & (1 << streamType)) != 0;
}
public boolean isStreamAffectedByMute(int streamType) {
return (mMuteAffectedStreams & (1 << streamType)) != 0;
}
private void ensureValidDirection(int direction) {
if (direction < AudioManager.ADJUST_LOWER || direction > AudioManager.ADJUST_RAISE) {
throw new IllegalArgumentException("Bad direction " + direction);
}
}
private void ensureValidStreamType(int streamType) {
if (streamType < 0 || streamType >= mStreamStates.length) {
throw new IllegalArgumentException("Bad stream type " + streamType);
}
}
private int getActiveStreamType(int suggestedStreamType) {
boolean isOffhook = false;
try {
ITelephony phone = ITelephony.Stub.asInterface(ServiceManager.checkService("phone"));
if (phone != null) isOffhook = phone.isOffhook();
} catch (RemoteException e) {
Log.w(TAG, "Couldn't connect to phone service", e);
}
if ((getRouting(AudioSystem.MODE_IN_CALL) & AudioSystem.ROUTE_BLUETOOTH_SCO) != 0) {
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_BLUETOOTH_SCO...");
return AudioSystem.STREAM_BLUETOOTH_SCO;
} else if (isOffhook) {
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_VOICE_CALL...");
return AudioSystem.STREAM_VOICE_CALL;
} else if (AudioSystem.isMusicActive()) {
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_MUSIC...");
return AudioSystem.STREAM_MUSIC;
} else if (suggestedStreamType == AudioManager.USE_DEFAULT_STREAM_TYPE) {
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_RING...");
return AudioSystem.STREAM_RING;
} else {
// Log.v(TAG, "getActiveStreamType: Returning suggested type " + suggestedStreamType);
return suggestedStreamType;
}
}
private void broadcastRingerMode() {
// Send sticky broadcast
if (ActivityManagerNative.isSystemReady()) {
Intent broadcast = new Intent(AudioManager.RINGER_MODE_CHANGED_ACTION);
broadcast.putExtra(AudioManager.EXTRA_RINGER_MODE, mRingerMode);
long origCallerIdentityToken = Binder.clearCallingIdentity();
mContext.sendStickyBroadcast(broadcast);
Binder.restoreCallingIdentity(origCallerIdentityToken);
}
}
private void broadcastVibrateSetting(int vibrateType) {
// Send broadcast
if (ActivityManagerNative.isSystemReady()) {
Intent broadcast = new Intent(AudioManager.VIBRATE_SETTING_CHANGED_ACTION);
broadcast.putExtra(AudioManager.EXTRA_VIBRATE_TYPE, vibrateType);
broadcast.putExtra(AudioManager.EXTRA_VIBRATE_SETTING, getVibrateSetting(vibrateType));
mContext.sendBroadcast(broadcast);
}
}
// Message helper methods
private static int getMsg(int baseMsg, int streamType) {
return (baseMsg & 0xffff) | streamType << 16;
}
private static int getMsgBase(int msg) {
return msg & 0xffff;
}
private static void sendMsg(Handler handler, int baseMsg, int streamType,
int existingMsgPolicy, int arg1, int arg2, Object obj, int delay) {
int msg = (streamType == SHARED_MSG) ? baseMsg : getMsg(baseMsg, streamType);
if (existingMsgPolicy == SENDMSG_REPLACE) {
handler.removeMessages(msg);
} else if (existingMsgPolicy == SENDMSG_NOOP && handler.hasMessages(msg)) {
return;
}
handler
.sendMessageDelayed(handler.obtainMessage(msg, arg1, arg2, obj), delay);
}
boolean checkAudioSettingsPermission(String method) {
if (mContext.checkCallingOrSelfPermission("android.permission.MODIFY_AUDIO_SETTINGS")
== PackageManager.PERMISSION_GRANTED) {
return true;
}
String msg = "Audio Settings Permission Denial: " + method + " from pid="
+ Binder.getCallingPid()
+ ", uid=" + Binder.getCallingUid();
Log.w(TAG, msg);
return false;
}
///////////////////////////////////////////////////////////////////////////
// Inner classes
///////////////////////////////////////////////////////////////////////////
public class VolumeStreamState {
private final String mVolumeIndexSettingName;
private final String mLastAudibleVolumeIndexSettingName;
private final int mStreamType;
private final int[] mVolumes;
private int mIndex;
private int mLastAudibleIndex;
private ArrayList