As content insets are meant to help line up the edges of views with
the content in adjacent ViewGroups, collapse individual view margins
with the insets to preserve this property. Margins still define a
minimum spacing between adjacent sibling views or the edges of the
Toolbar container.
Bug 15328526
Change-Id: I786ccdbed6b40930250fa22e2a6d0376d759f2d2
This also introduces a startTime which gets sent from window manager
to SystemUI, which tells when the animation should start, to allow
for a more synchronized animation with fading out the scrim and
fading in the activity behind.
Bug: 15163546
Change-Id: I16212b1ef9eb76f1f98734da1d14fc5b7e626937
Add various java docs.
Switch to CharSequence where appropriate.
Add new request for canceling voice interaction.
Also update test app to follow API changes and be more better.
Change-Id: If27eeba53cf6444660adb7d37ea2ce0557c6c91f
This change defines per-app directories on external storage that
will be scanned and included in MediaStore. This gives apps a way
to write content to secondary shared storage in a way that can
easily be surfaced to other apps.
Bug: 14382377
Change-Id: I4cb367c870509e76f0c2c598f01e2f699780030a
* commit '19bdd64c3b9dd16778575164c13c8af798832f01':
Address API review comments. 1. Moved le stuff to it's subpackage. Remove BluetoothLe for all classes except *Scanner, *ScanSetting, *Advertiser and *AdvertiseSettings. 2. Make all callbacks abstract classes instead of interfaces. 3. Moved AdvertisementData and ScanRecord out and removed AdvertiseBaseData 4. Removed newBuild and use new Builder for all builders. 5. Using setxxx in builders. 6. Misc other changes.
Some apps in the wild are known to construct a Notification.Builder
from within their Activity constructor, passing said Activity instance
as the Context parameter. However at this point in the Activity's
lifecycle the ContextWrapper's base context has not yet been populated
and most calls to Context methods will fail.
Even though this was technically undefined behavior in the past, as
apps have little to no way to guess at these internal implementation
details it's probably best to preserve old expectations. Add a note
in Notification.Builder for future framework developers and remove the
offending call - the associated field was never used anyway.
ಠ_ಠ
Change-Id: I4cf3df10be14739babc8ae9a969d261a7ecf8beb
Bug: 15185239
Bug: 15238382
Make DeferredLayerUpdater ref counted so that
HardwareLayer:finalizer() works non-crashily on
leaked layers
Give DeferredLayerUpdater the ability to have a layer destroyer
set so that leaked layers can still be recycled on the
RenderThread
Order layer updates based off of pushLayerUpdate() calls to fix
issue with nested layers
Change-Id: I4449cee607f7e5126e02fed7464cf48038e3dfdf
Since the focus range is defined in diopters (1/distance), it just so
happens that in a range [near, far] near >= far which is against the
android.util.Range contract.
Change it to pair instead.
Also adds a marshaler for Pairs since they didn't have one before
(and aren't parcelable).
Bug: 15335269
Change-Id: If2f3259aeec072438a1c18c1b9728a4c81e92a40
There is now a special theme for voice interaction activities
to use, so they can be a panel that is better intergrated with
the rest of the voice interaction experience. This is still
not completely working, I have some hacks in the demo app to
get it right; I'll fix that in a future change.
Also improve VoiceInteractor to be retained across activity
instances, for things like rotation.
And bump up the number of concurrent broadcasts that are allowed
on non-svelte devices, since they can handle more and this makes
the boot experience better when dispatching BOOT_COMPLETED.
Change-Id: Ie86b5fd09b928da20d645ec2200577dee3e6889d