Jason Sams
e29f3e74f7
Begin using reflected files.
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Change-Id: I5307a0eac9c206b85c0cf7451d3f8300134bf8e3
2010-06-08 15:40:48 -07:00
Jason Sams
8cb39de03a
Remove RS_KIND from vertex arrays types.
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Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.
Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
2010-06-01 15:47:01 -07:00
Jason Sams
7d46f612a2
Disable excessive RS logging.
2009-12-23 14:56:19 -08:00
Jason Sams
718cd1f322
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
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This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-23 14:35:29 -08:00
Jason Sams
771bebb940
Add Java exceptions to catch RS calls with no context or no surface.
2009-12-07 12:40:12 -08:00
Jason Sams
7299c83bd8
Fix bug exposed by filmstrip. The updated and expanded SimpleMesh had an ordering bug with component coordinates when both texture and normals were used.
2009-10-16 14:55:41 -07:00
Jason Sams
bd2197fb00
Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder.
2009-10-07 18:14:01 -07:00
Jason Sams
7f047786d9
Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion.
2009-10-02 18:18:35 -07:00
Jason Sams
3c0dfbab80
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
2009-09-27 17:50:38 -07:00
Jason Sams
768bc02d81
Implement more type checks on Allocations.
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Add tracking for allocations created using the "sized" helper.
Add more param validation for data upload calls.
2009-09-21 19:41:04 -07:00
Jason Sams
2525a81522
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
2009-09-03 15:43:13 -07:00
Jason Sams
07ae406237
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
2009-08-27 20:23:34 -07:00
Jason Sams
7ce033d797
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-18 14:20:07 -07:00
Jason Sams
1bada8cd6e
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
2009-08-09 17:05:13 -07:00