Loaders were not being re-initialized correctly when coming back
(this would also impact the back stack). The ListView also wasn't
working correctly, and there were also problems with simply
re-using a Fragment instance after it had been removed.
Change-Id: I534b091ae09c0ef7ffffe9d68049e6840e8926b3
This change attempts to avoid a periodic and costly 110ms
explicit GC and instance count operation when StrictMode
activity leak checking is enabled.
Change-Id: Ia90289ac3352c01c797ab3cc25456e3db68f220a
Clear the Message when it is recycled, even if it will not go
back into the Message pool. This makes the behavior of recycle()
more consistent and ensures that the Message does not hold onto
other object after it has been recycled (useful in case there are
stale references to the Message lingering elsewhere).
Change-Id: I26b6a4b629f9c0b6bed70fdc42734919f30e64c4
Modified setRotation to allow it to restart a rotation in
progress as long as the rotation animation has not yet started.
This enables the system to recover more quickly from mispredicted
orientation changes.
Removed the call to System.gc() when freezing the display, which
added 60-80ms before we even started the orientation change.
We used to need this to make it less likely that an upcoming GC
would cause a pause during the window animation, but this is
not longer a concern with the concurrent GC in place.
Changed the wallpaper surface to be 32bit. This accelerates
drawing and improves the overall appearance slightly.
Reduced code duplication in the WallpaperManager.
Change-Id: Ic6e5e8bdce4b970b11badddd0355baaed40df88a
This adds a new multi-target widget to the framework and integrates
it into LockScreen.
Now with updated assets.
Change-Id: Ib41595b9e80a7be6d647f44c803a77f9e5bfeca9
This is needed for Renderscript and it also makes implementations
of TextureView cleaner. This change also hooks up the onSurfaceTextureSizeCHanged()
callback whenever the view size changes.
Change-Id: I2f972ee4504d800329defefacf32cf20547d31a3
- update also unit tests for taking care of the locale direction
- code formatting on the layout test files
Change-Id: I4037eac3c572de9abb0178f36ca03803cc2c1522
1. use correct mDefaultScale instead of 1.0f.
2. ignore mMinZoomScaleFixed in case of using wide viewport since
sometimes mobile site will impose a min scale while the web content
will make it bigger than overview scale.
issue: 4257815
Change-Id: Ib4ca9b4dab8585827081a32432076eeeaedecd38
1. AccessibilityNodeInfo was not overriding equals.
2. ViewAncestor was not calling the callback for
setting the result of an interrogation request
thus making the system process wait upto the
maximal timeout.
Change-Id: I040a3c12d97f48aee319ba6414879546e71e9b8e
The KeyChain API is Currently in use by Browser and validated by Email
for client certificate authentication.
Change-Id: Ifeab416be594457a05747406e31656e71795cb53
This introduces a new policy that a DeviceAdmin can use to disable _all_
cameras on the device. A separate CL will be made on the media side to
watch this policy bit and act accordingly.
Bug: 4185303
Change-Id: I700cfc4a8317bb74087ccae39346d74467fc58b2
One point to note is that no TTS engine will be selected
by default if there are no system TTS engines.
Change-Id: I397061e3cf29b8a1c66e7864262b43621ef5100d
(a) Document the undocumented queue mode (mode == 2)
(b) intern strings to fix a bug in removeCallbacksAndMessages
(c) remove an unnecessarly lock object, change the field it
guarded to volatile.
Change-Id: If46bbfe2afb047b3ba5b3cb9a90c292656379ec1