When the display state is DOZE or DOZE_SUSPEND, assume this means
that the AP may go to sleep at any time so hold a wake lock for
a little while starting when traversals are scheduled to ensure
that the AP remains awake long enough to draw and post the frame
to the display hardware.
This patch is somewhat approximate but should be good enough for
most devices today.
Note that the implementation uses the window manager to ensure that
the window which wants to draw is actually visible before acquiring
the wake lock. There is a cost to this test (a round-trip) which
should not be significant today since we do not expect apps to draw
more than one frame or two while dozing. However, if we wanted to
support animations in general, we might want to optimize it or
eliminate the check altogether (since we can already account for
the app's use of the wake lock).
Another way to implement this functionality might be for the view
hierarchy to listen for the power manager to report that it has entered
a non-interactive power state before deciding to poke draw locks.
This would be somewhat more accurate than watching the display state.
Also, the draw lock timeout logic could be implemented more directly
instead of using an ordinary timed wake lock.
Bug: 18284212
Change-Id: I84b341c678303e8b7481bd1620e634fe82cc4350
This is a follow up CL for I7d932e60311b80c05be8f02c9e803f18da0e0054,
which revealed that we could not use deprecated 2-letter code like "in"
to query subtype which has new language codes like "id".
This CL addresses the above issue by normalizing the language code
with Locale#Locale(String, String) before comparing one to another.
Change-Id: I26e3aa0333aa3c76c80a3c1c9090cc2b368c8e10
This CL adds several unit tests for following CLs, both of which enabled
InputMethodUtils (and dependent IMF logic) to handle 3 letter language codes
and conversion from deprecated two-letter codes to new ones correctly.
- Ibb9eb9f65323795d139b16d76b7e7e36a4e0568c
- I6571d464a46453934f0a8f5e79018a67a9a3c845
As described in tests, the input method framework has already been able to
recognize 3 letter language codes. However, there remain inconsistencies
when we use deprecated 2-letter code to query subtype like "in" but the
subtype has new language codes like "id". Subsequent CLs are supposed to
address remaining issues.
bug: 10090157
Change-Id: I7d932e60311b80c05be8f02c9e803f18da0e0054
Every time the battery level changes, a new extended
detailed use data structure is written to the history.
This currently only contains delta CPU use since the
last detailed entry (total CPU and to three uids), but
it gives us the infrastructure for adding more detailed
data in the future.
A detail entry for regular history looks like:
Details: cpu=15730u+2307s (u0a57=11312u+502s, 1000=2344u+701s, 0=473u+991s)
/proc/stat=15377 usr, 1797 sys, 197 io, 0 irq, 8 sirq, 23103 idle (42.9% of 6m 44s 820ms)
u is user-space cpu time, s is system/kernel time.
The equivalent check-in output is:
9,h,0,Dcpu=15730:2307/10057:11312:502/1000:2344:701/0:473:991
9,h,0,Dpst=15377,1797,197,0,8,23103
Also add a new "unplug" command to the battery service,
to easily put it into a state where it always considers
the device to be running on battery.
Change-Id: Ic76d966f11e592b9dd671879977bf999ebc11eef
When a device was woken up in a different orientation than what it
went to sleep in, the window manager would force a resize to get it to
predraw in the new orientation. The predraw was done in the old
orientation however because layouts are skipped when the activity was
stopped.
This change allows layouts to proceed when the activity is stopped if
the flag to report resize events is true.
Fixes bug 18444400.
Change-Id: Ib2def3449dd67918f6fb838bdb1fe5cc6ec57f8e
This CL defines a new interface to be used by ActionModeWrapper.
This allows each client to inject a different primary ActionMode to
the wrapper and keep view creation code next to ActionMode
creation.
The interface method is only called when the wrapper actually
knows that will be the used type, avoinding unnecessary view
creations.
Things pending after this CL:
- Correct handling of ActionModes created by
callback.onWindowStartingActionMode(). This includes all current usages
in an existing ActionBar, as it is handled by Activity. In the current
state, we do not intercept these ActionModes and hence cannot change the
representation.
- Representing the floating type
- Supporting two ActionModes in parallel in DecorView, one of each type
Change-Id: Ic38e209877c3876161d8dd56902e25b51fbe40b6
This change will allow us to create ActionMode representations on the
fly after onCreateActionMode by using the Decorator pattern. The new
ActionModeWrapper will be responsible for the creating the
appropriate ActionMode depending on the type chosen by the client,
and setting it up.
Things pending that are NOT addressed by this CL:
- ActionModes created by callback.onWindowStartingActionMode(). This
includes all current usages in an existing ActionBar, as it is
handled by Activity. This requires some additional refactoring.
- Representing the floating type
- Moving the view creation code specific to StandaloneActionMode
from DecorView to ActionModeWrapper, decoupling DecorView from
StandaloneActionMode completely
- Supporting two ActionModes in parallel in DecorView, one of each type
Change-Id: I1a8db711f53b771eac74f0e6496106acf1ca2727
* Add an UndoManager to the Editor for each editable TextView
* Record operations as being owned by that Editor
* Parcel the undo state
* Wire hardware keyboard shortcuts Ctrl-Z for undo and Ctrl-Shift-Z
for redo into TextView shortcut handling.
* Expose IDs for "undo" and "redo" for symmetry with cut/copy/paste.
Tests in CTS TextViewTest will land separately in ag/635321
Bug: 19332904
Change-Id: Ibd23843f86b4cd556751faa0b3ad1f35d6d49785
- New @hidden @SystemApi FLAG_BYPASS_INTERRUPTION_POLICY, request
to ignore any current audio restrictions, such as zen mode
content-based notification filtering.
- Wire up FLAG_BYPASS_INTERRUPTION_POLICY to the existing
audio restriction checks in the framework.
- New @hidden @SystemApi FLAG_BYPASS_MUTE, request to play
audibly, even if the underlying stream is muted.
- Wiring up to audio framework TBD.
- Use both of these new flags on the inline volume slider
controls used in Settings, ensuring playback is heard
regardless of the current device filter state.
Bug: 19407114
Change-Id: I3d44394931592ccbc1b61ddd9a4d1cc984da17cc
The flag needs to be set based on the top window that is either
reaching beneath the status bar or is dimming.
Bug: 19233606
Change-Id: I7b97f6869e3b7d5ae2b7030122b311ee9e13871f