This enables new fragments or views that have a focused EditText to register
the view with the input method framework as the served view.
Change-Id: I260439223b56626f2e57bd778bbe5194ed44e361
Mechanism for removing possible earlier animations should
call removeCallbacks on the view, not on the (possibly null)
handler of the view.
Change-Id: I76c6f0bea5e009be9197a6e49e9360ed9ef1a9cb
1. Infisible children of a ViewGroup are reported by View group
while constructing an AccessibilityNodeInfo.
2. AncestorView does not check whether a found view is shown before
returining it or perform action on it.
bug:4672230
Change-Id: Ic620ea71b7755c598407bdd813a2beeee400c89c
Made it possible for individual windows to disable pointer gestures
while the window has focus using a private API.
Cleaned up the InputReader configuration code to enable in-place
reconfiguration of input devices without having to reopen them all.
This change makes changing the pointer speed somewhat nicer since the
pointer doesn't jump back to the origin after each change.
Change-Id: I9727419c2f4cb39e16acb4b15fd7fd84526b1239
- update Callback2 interface
- update Gravity.getAbsoluteGravity() and Gravity.apply() to be more generic
by changing "boolean isRtl" parameter to "int layoutDirection"
- fix BiDiTests for RTL FrameLayout
Change-Id: I97bb456c22d5fd3ecb34f08564ce4dbed37e7459
1. Added a new event type for notifying client accessibilitiy
services for changes in the layout. The event is fired at
most once for a given time frame and is delivered to clients
only if it originates from the window that can be interrogated.
2. Exposed the findByText functionality in AccessibilityNodeInfo.
This is very useful for an accessibility service since it allows
searching for something the user knows is on the screen thus
avoiding touch exploring the content. Touch exploring is
excellent for learning the apps but knowing them search is
much faster.
3. Fixed a bug causing an accessibiliby service not to receive
the event source in case of more than one service is registered
and one of them does not have paermission to interrogate the window.
The same event was dispatched to multiple services but if one
of them does not have interrogation permission the event is
modified to remove the source causing subsequent serivices not
to get the later.
4. Moved the getSource setSource methods to AccessibilityRecord
instead in AccessibilityEvent.
5. Hiden some protected members in AccessibilityRecod which should
not be made public since getters exist.
6. Added the View absolute coordinates in the screen to AccessibilityNodeInfo.
This is needed for fast computation of relative positions of
views from accessibility - common use case for the later.
7. Fixed a couple of marshalling bugs.
8. Added a test for the object contract of AccessibilityNodeInfo.
Change-Id: Id9dc50c33aff441e4c93d25ea316c9bbc4bd7a35
This is needed for Renderscript and it also makes implementations
of TextureView cleaner. This change also hooks up the onSurfaceTextureSizeCHanged()
callback whenever the view size changes.
Change-Id: I2f972ee4504d800329defefacf32cf20547d31a3
- update also unit tests for taking care of the locale direction
- code formatting on the layout test files
Change-Id: I4037eac3c572de9abb0178f36ca03803cc2c1522
1. AccessibilityNodeInfo was not overriding equals.
2. ViewAncestor was not calling the callback for
setting the result of an interrogation request
thus making the system process wait upto the
maximal timeout.
Change-Id: I040a3c12d97f48aee319ba6414879546e71e9b8e
1. The Interaction connection checks if the ViewAncestor
is valid and posts a message to be processed on the UI
thread. The code in the UI thread did not check if
the mView was valid. Added this check.
2. Added a faster sync mechanism in the test for
getting the source of the last access event.
Change-Id: I9982b6592f5f44a68a67df40f37c063a3ba62993
...for Market App iRunner
There were a lot of serious issues with how we updated (or often didn't update)
the display and resource state when switching compatibility mode in conjunction
with restarting and updating application components. This addresses everything
I could find.
Unfortunately it does *not* fix this particular app. I am starting to think this
is just an issue in the app. This change does fix a number of other problems
I could repro, such as switching the compatibility mode of an IME.
Also a few changes here and there to get rid of $#*&^!! debug logs.
Change-Id: Ib15572eac9ec93b4b9966ddcbbc830ce9dec1317
Tweaked the window orientation listener to be less conservative
in its filtering. Should shave a couple hundred milliseconds
off the rotation time.
Change-Id: If7dd5114b0941df6199fe81080ac94730cf797cf
This change adds a generic Property facility to the SDK, which allows an
easy way to reference fields (private or otherwise) in a general way.
For example, animations can use this facility to animate 'properties'
on target objects in a way that is more code- and compiler-friendly than
the existing String-based approach (for objects which have implemented
Properties, of course). The animator classes have been updated to use
this new approach (in addition to Strings, which are still more generally
useful for objects which have get/set functions but not Property objects).
The change also includes new Property objects on View (which can now be
used in creating animations on Views).
There is an unrelated change on GLES20RecordingCanvas to change the way we
cache bitmaps, which avoids spurious garbage by using an ArrayList instead of
a HashSet.
Change-Id: I167b43a3fca20e7695b1a23ca81274367539acda