Fabricated Runtime Resource Overlays are overlays that are generated
at runtime and are stored in the data/ partition.
The system can fabricate RROs at runtime to dynamically theme the
device. Idmaps can now be created from APK RROs and fabricated RROs.
Rather than operating on ApkAssets, libidmap2 now operates on abstract
resource "containers" that supply resource values. Target resource
containers implement methods needed to query overlayable and target
overlay information. Currently only APKs can be loaded as target
resource containers. Overlay resource containers implement methods to
supply the mapping of target resource to overlay value and other
overlay information.
The format of a fabricated RRO is as follows:
0x00 - 0x04 : fabricated overlay magic (always FRRO)
0x04 - 0x08 : file format version
0x08 - 0x0c : crc of version + proto data
0x0c - EOF : proto fabricated overlay data
The magic is used to quickly detect if the file is a fabricated overlay.
The version is incremented whenever backwards incompatible changes are
made to the proto file format. Idmap must always be able to upgrade
fabricated overlays from previous versions to new versions, so all
previous versions must be checked into the tree.
Bug: 172471315
Test: libidmap2_tests && libandroidfw_tests
Change-Id: I4c9f29da278672e5695fb57d131a44c11a835180
To support allowing for multiple <overlay> tags in one package, idmap2
must be able to generate an idmap for an individual <overlay> tag.
`idmap2 create` now accepts a --overlay-name flag that specifies which
tag to use to generate the idmap. The value of --overlay-name should be
set to the value of the android:name attribute on the <overlay> tag to
use.
If the flag is not present, idmap2 will look for an <overlay> tag with
no value for android:name.
Bug: 162841629
Test: libandroidfw_tests
Test: libidmap2_tests
Change-Id: I02316d0b88773f02c04a5d462be9825016fa496d
Remove malloc/free of android::ResTable_entry for inline overlay
values.
Add `target_entry_inline` to the idmap format to encode inline overlay
values separate from direct mapping of target resource to overlay
resource. This reduces the number of bytes needed to represent a direct
mapping of target resource to overlay resource from 9 bytes to 8 bytes
per entry.
Fixed all idmap alignment issues that required the framework to use
"#pragma pack(push, 1)" when loading idmaps.
Bug: 170341022
Test: idmap2_tests and libandroidfw_tests
Change-Id: Iab4d3902508f02773464724913e0ee966e3689e4
If the fulfilled policies change without the contents of the target
and overlay APKs changing, the idmap for the overlay should be
regenerated. This change adds fulfilled policies and enforce
overlayable to the idmap header so that idmap2d can determine if the
polices or enforce overlayable changed from what was used to generate
the idmap.
Bug: 119328308
Test: idmap2_tests
Test: atest RegenerateIdmapTest
Change-Id: I96f970e82b5243be01b205ac2cb6ab249c6100bc
This change allows RROs to reference their own internal resources as
expected.
Overlays are loaded as shared libraries so they can have their own
resource id space that does not conflict with the resource id space of
the target or other overlays.
References to overlay resources that override target resources now
appear as references to the target resources.
Overlay values that are inlined into the xml file specified using
android:overlayResources are now able to be used at runtime.
See go/rro-references for more information.
Bug: 135943783
Test: idmap2_tests
Test: libandroidfw_tests
Change-Id: Ie349c56d7fd3f7d94b7d595ed6d01dc6b59b6178
This change modifies the idmap file format to allow for target resources
to map to arbitrary type/value combinations and to allow overlay
resources to be mapped back to target resource ids so references to
overlay resources can appear as references to target resources at
runtime.
The mappings of target resources to overlay resources and vice-versa are
both encoded as sparse arrays. Instead of looking up a resource by
indexing into an array that maps to the overlay resource id, the runtime
will binary search over the sparse array to find the type and value that
overlays the target resource.
Bug: 135943783
Test: idmap2_tests
Change-Id: I5d5344cdb7fe35f4f2e8d6781016299dea5d1e20
This change introduces idmap parsing of <overlay> tags.
The <overlay> tag allows one to explicitly map resources in the target
to either a resource in the overlay or an inline attribute value.
Use the android:resourcesMap atttribute on the <overlay> tag in the
android manifest to specify a file to provide the resource mapping.
Bug: 135943783
Bug: 135051420
Test: idmap2_tests
Change-Id: I1740dcdc01849c43b1f2cb8c6645d666dbb05dba
This change adds parsing, encoding, and validating of odm and oem
overlayable policies to aapt2, libandroidfw, and idmap2.
Bug: 121033532
Test: aapt2_tests, idmap2_tests
Change-Id: Ifc0d4b6c9f9c37e06b2988abade69dbb277c50c2
Change the signatures of Idmap::FromApkAssets and
Idmap::FromBinaryStream from
std::unique_ptr<const Idmap> func(..., std::ostream& out_error);
to
Result<std::unique_ptr<const Idmap>> func(...);
The returned pointer is still a unique pointer to ensure the dynamically
allocated memory is automatically released when no longer used. This
means that using the returned value of either function requires one of
two patterns:
const auto idmap = func(...);
if (!idmap) {
return Error(...);
}
(*idmap)->accept(...);
or
auto result = func(...);
if (!result) {
return Error(...);
}
const auto idmap = std::move(*result);
idmap->accept(...);
Note that in the second example, result must be non-const or
the call to std::move(*result) will not compile.
With this change, the entire idmap2 project has been converted to use
Result.
Test: make idmap2_tests
Change-Id: I533f4e03b99645523d94dd5f446ad76fb435f661
Handles the new signature policy for overlayable resources.
Bug: 119402606
Test: idmap2_tests target
Change-Id: I7961e04a879c40c240ed9097bb510addb8b56680
Adds android:targetName to the overlay manifest attributes and
PackageParser reads the name into PackageInfo. Specifying
android:targetName on an overlay allows the overlay to be associated
with a particular set of overlayable resources. The overlay can only
override the values of the resources defined within the target
overlayable element.
Test: idmap2_tests
Bug: 119390855
Bug: 110869880
Change-Id: I1128274af4cae983f61ae15cdfcbface63233ff2
Teaches idmap2 to recognize policy restrictions put on overlayable
resources. If overlayable enforcement is turned on for an overlay, then
any resources defined within the overlayable api of the target will have
policy restrictions imposed on them. All resources without overlayable
definitions will continue to be overlayable without policy restrictions.
Bug: 119390857
Test: atest idmap2 and booting
Co-authored-by: Ryan Mitchell <rtmitchell@google.com>
Change-Id: I7e435648eb6e4a87b0b90a7b2a0c3f33c1516ea6
idmap2 is a reboot of the idmap project. The project aims to
- use modern C++
- greatly improve test and debug support
- interface towards AssetManager2 (instead of AssetManager)
- provide a solid foundation to add support for new features
To make it easier to verify correctness, this first version of idmap2 is
feature equivalent to idmap. Later versions will add support for new
features such as <overlayable>.
Bug: 78815803
Test: make idmap2_tests
Change-Id: I1d806dc875a493e730ab55d2fdb027618e586d16