Commit Graph

86 Commits

Author SHA1 Message Date
Eric Laurent
fa640154f1 Partial fix for issue 3515250: video chat and SCO
Do not call directly into AudioSystem in setBluetoothScoOn() but
send a message to the AudioService handler instead. As the
procedure to switch audio path to BT SCO can last some time we should
not block the caller which can run in the UI thread.

Change-Id: I6ac4b5a934d69781db3aebe5d0e8137b52a0ada4
2011-03-12 15:59:51 -08:00
Jean-Michel Trivi
382f4e6ea4 Fix bug 4064086 Use a death handler on audio focus changes from mode
Use a death handler when audio focus changes are caused by audio
 mode changes.

The bug comes from the fact that audio focus clients that use the
 audio mode for automatic focus handling didn't register a death
 handler, which was set to null. When such a client died, this
 handler was compared against the one to remove from the
 audio focus stack, which resulted in an NPE.
The fix consists in registering a valid IBinder object in the
 audio focus stack, even for clients whose focus requests originate
 from a change in audio mode, as implemented in the
 handleFocusForCalls() method.

Change-Id: Id9e1d3d10afcd99969285f6d60fc4d7dde1e4a10
2011-03-08 15:12:26 -08:00
Eric Laurent
854938a72d Fix issue 3388354.
Release all sco audio clients when the intent indicating
STATE_AUDIO_DISCONNECTED state is received.
Also clear mScoClients array when clients are released.

Change-Id: I63ec9d70fe72a102e09a4a473a367fb2e550b171
2011-02-28 09:13:00 -08:00
Eric Laurent
a25c5d88d1 Fix issue 3435692
The problem is that the AudioService is not notified of the death of
IAudioFlinger binder interface because no methods was called on AudioFlinger
from system_server since the device booted. Therefore, AudioSystem did not created any
IAudioFlinger interface in the system_server process.
The root cause was always present but more likely to happen on a tablet than on a phone
as for instance no beeps are played when volume is adjusted.

The fix consists in having AudioSystem explicitly call a method on AudioFlinger when a
callback is installed to make sure that an IAudioFlinger binder interface is created
regardless of any other activity in the client process.

Change-Id: I9df34a36825af0b25cd0246dd02edbd712263f41
2011-02-10 13:24:04 -08:00
Eric Laurent
d4b88c8829 Merge "Issue 3395734: fix media server restart detection" into honeycomb 2011-02-04 16:30:03 -08:00
Eric Laurent
086396a924 Issue 3395734: fix media server restart detection
Commit 25101b0b in AudioSystem for issue 3395734 broke the mechanism
in AudioService to poll and detect the restarting of media server
process after a crash.

The fix consists in changing the method used to poll AudioSystem and
trigger a callback indicating success when media server is responding
(the method must be on IAudioFlinger and not IAudioService to trigger the callback).

Change-Id: I843c0194de9cbf82c779cabbf2f3cbf8064603c8
2011-02-04 16:22:57 -08:00
Eric Laurent
402f7f2963 Fix issues 3425035 and 3423785.
- Make sure that STREAM_MUSIC is affected by ringer mode on non voice capable
devices whatever the saved settings say.

- Added a hidden method to AudioManager for VolumePanel to override
the stream selection logic while the panel is showing.

Change-Id: Ib2ff2a7af63decb4e29c45700c41e5058f79d877
2011-02-04 12:39:14 -08:00
Eric Laurent
25101b0b9a Fix issue 3371080
Modified default volume control logic in AudioService:
1 IN_CALL volume if in video/audio chat
2 NOTIFICATION if notification is playing or was playing less than 5s ago.
3 MUSIC

Modified silent mode:
- now also affect MUSIC stream type
- entering silent mode when VOL- hard key is pressed once while selected
stream volume is already at 0 (except for VOICE_CALL stream).
- exiting silent mode when pressing VOL+ hard key while in silent mode

Play sound FX (audible selections, keyboard clicks) at a fixed volume.

Modified audio framework:
- isStreamActive() method now implemented in AudioPolicyManagerBase (previously AudioFlinger)
- iStreamActive() now specifies a time window during which the stream is considered
active after it actually stopped.

Change-Id: I7e5a0724099450b9fc90825224180ac97322785f
2011-02-03 09:26:24 -08:00
Jean-Michel Trivi
834662d422 Fix bug 3395289 Use MODE_IN_COMMUNICATION to evaluate stream vol changes
When the user is in a phone or VoIP call, the volume keys should
 control the STREAM_VOICE_CALL volume. Before MODE_IN_COMMUNICATION
 was introduced to cover VoIP use cases, having an active VoIP call
 was determined by checking whether there was any track used the
 output stream STREAM_VOICE_CALL, which can give false positives.
This CL checks instead against the audio mode to see if
 MODE_IN_COMMUNICATION is selected to determine if a VoIP call
 is in progress.

This implies that applications that play on STREAM_VOICE_CALL
 shouldn't rely on that fact alone to expect the volume keys
 to control the STREAM_VOICE_CALL volume, and should instead,
 rely on the official mechanism for that:
   android.app.Activity.setVolumeControlStream(int)

Change-Id: Ia487951ea1684477aa3d522c9031fad484d8a40d
2011-01-27 17:54:13 -08:00
Jaikumar Ganesh
dde68c64fd Rename virtual call API to ScoUsingVirtualCall.
This API makes more sense with regard to headset profile.
Bug: 3381532

Change-Id: Ife07d101a3b04bcddb31e7ae86712e1d97a660c5
2011-01-25 13:49:35 -08:00
Eric Laurent
117b7bb5b5 Fix issue 3354692.
The problem is that SoundPool never calls the onLoadComplete() callback
when load() method fails because the file cannot be opened.
AudioService loadSoundEffects() was blocked waiting for a callback
that never came.
In this particular case, this happened on a specific build where sound
effects assets were not included.

The fix consists in waiting for the callback only if at least one sample is
accepted by SoundPool load().

Also moved the initial loading of sound effect samples from the boot completed
broadcast receiver to the audio service message handler to avoid waiting in the
main system server thread.

Change-Id: I902e5988f8b644a81d8e585c52eed1df4ca0ec05
2011-01-17 10:36:12 -08:00
Eric Laurent
a60e212d0d Fix issue 3261656.
The problem can occur if a sample is started at the same time as the last AudioTrack callback
for a playing sample is called. At this time, allocateChannel() can be called concurrently with moveToFront()
which can cause an entry in mChannels being used by moveToFront() to be erased temporarily by allocateChannel().

The fix consists in making sure that the SoundPool mutex is held whenever play(), stop() or done() are called.

In addition, other potential weaknesses have been removed by making sure that the channel mutex is held while
starting, stopping and processing the AudioTrack call back.

To that purpose, a mechanism similar to the channel restart method is implemented to avoid stopping channels
from the AudioTrack call back but do it from the restart thread instead.

The sound effects SounPool management in AudioService has also been improved to make sure that the samples have
been loaded when a playback request is received and also to immediately release the SoundPool when the effects are
unloaded without waiting for the GC to occur.
The SoundPool.java class was modified to allow the use of a looper attached to the thread in which the sample
loaded listener is running and not to the thread in which the SoundPool is created.

The maximum number of samples that can be loaded in a SoundPool lifetime as been increased from 255 to 65535.

Change-Id: I368a3bdfda4239f807f857c3e97b70f6b31b0af3
2011-01-07 17:17:10 -08:00
Joe Onorato
c7fcba4b7b Make the volume keys adjust the media volume by default if the device is not "voice capable."
Change-Id: Ide396f8940a075c0b00b7c983c1769c1cc0f17bf
2011-01-05 16:53:11 -08:00
Eric Laurent
2c61bee2b0 Change audio routing policy for HDMI
HDMI device should have a higher priority than analog dock audio but a lower priority
than wired headsets.
Also modified AudioService so that HDMI is mapped to DEVICE_OUT_AUX_DIGITAL device and not
DEVICE_OUT_DGTL_DOCK_HEADSET as before to enable discrimination between SPDIF going to
digital dock and SPIDF going to HDMI.

Change-Id: I887d0c73479784dd2edaf41ce1a7d8d0bdcbb4bd
2010-12-15 11:01:48 -08:00
Jean-Michel Trivi
2ade576148 Fix bug 3275151 Request and abandon audio focus with audio mode changes
Before the introduction of the MODE_IN_COMMUNICATION audio mode,
 "calls" were only made through telephony and the PhoneStateListener
 was used to request and abandon audio focus as calls where started
 and ended. VoIP applications do not cause phone state events to
 be broadcast, and set the audio mode to MODE_IN_COMMUNICATION
 directly. This change monitors mode changes to automatically
 grab and abandon audio focus.

Change-Id: Ie9a4193e35ba8447764fac66a988959a93c4909f
2010-12-11 13:55:58 -08:00
Eric Laurent
62ef767b15 Fix issue 3159946.
AudioService now uses SCO virtual calls instead of voice recognition to
implement startBluetoothSco() method.
Also make sure that a virtual call is not started when SCO audio is active
due to in call audio or voice recognition.

Change-Id: I93ed119afbc57250a4433201156714e35f70fea4
2010-12-07 15:24:58 -08:00
Jean-Michel Trivi
8f677d66d9 Add new audio mode for audio communications other than telelphony.
The audio mode MODE_IN_CALL signals the system the device a phone
 call is currently underway. There was no way for audio video
 chat or VoIP applications to signal a call is underway, but not
 using the telephony resources. This change introduces a new mode
 to address this. Changes in other parts of the system (java
 and native) are required to take this new mode into account.
The generic AudioPolicyManager is updated to not use its phone
 state variable directly, but to use two new convenience methods,
 isInCall() and isStateInCall(int) instead.

Change-Id: Id744cd26520ea1d1a4795eabe6a1f0c58789af76
2010-11-16 10:23:37 -08:00
Praveen Bharathi
26e3734983 frameworks/base: switch audio to hdmi when cable is plugged in
Change-Id: I01c4ee968bc0ffbb6ce75370935571cc1ff6f8c7
Signed-off-by: Iliyan Malchev <malchev@google.com>
2010-11-03 15:38:12 -07:00
Jaikumar Ganesh
30d181690e Add STATE_AUDIO_CONNECTING state.
Why is it needed: SCO audio connections can fail.
Currently no indication is given to clients which are waiting
for SCO connections. This was working fine before because
SCO connections where blocking calls, which was wrong in itself.

Change-Id: Ic449b2db8506a7a5ae6be6c68715f1a7343f9e40
2010-11-03 11:05:12 -07:00
Praveen Bharathi
21e941bf43 Added support for dock headset observer
Change-Id: I06b2e65e3bfa10735e6c7fd3349afa9ae7d45292
Signed-off-by: Praveen Bharathi <pbharathi@motorola.com>
2010-11-01 18:41:19 -07:00
Jaikumar Ganesh
5a1e4cf83f Update BT APIs return type from Set to List.
Change-Id: Ia27220dd26cde13007f6938c830517ee7f6968ce
2010-10-22 11:36:28 -07:00
Jaikumar Ganesh
82aa7f017d Update code for new BT APIs.
Change-Id: Idf806cba8160e6075e33e26ee9936663b850e96c
2010-09-28 20:02:58 -07:00
Jean-Michel Trivi
e73131a684 Fix bug 2684341 Don't steal the media button event from the phone
app is the phone is ringing, even in silent mode.

Use the PhoneStateListener to know whether the phone is ringing,
as the mode is not MODE_RINGTONE when ringing in silent mode.

Change-Id: Iede350cecde0b663d50f9b4a57f9a9ef08066c0d
2010-08-09 11:48:20 -07:00
Eric Laurent
e2dd8c4592 Fix issue 2811538: System server crash when disconnecting BT headset after using SCO off call.
Problem:
When the bluetooth device is removed, the AudioService clears all active SCO connections
and unlinks from the client application's binder interface death.
The problem is that the unlinking is done even if no more connections are active for a given client,
which throws a runtime exception that is not catched causing the system server to crash.

The fix consists in calling unlinkToDeath() in ScoClient.clearCount() only if the number of
active SCO connections for this client is not 0. The NoSuchElementException exception is also
catched when calling unlinkToDeath()

Change-Id: I29a28fcce1a579217cea271956a55778e05d3e37
2010-06-30 19:41:56 -07:00
Eric Laurent
3c652ca5a5 Fix issue 2301630: Mismatch of state occurs when media server is killed while in-call.
Use setParameters() API to indicate to audio HAL that we are restarting the media server after a crash.
The use made by audio HAL implementation of this indication is platform specific.

Change-Id: I085b174fa1474575da0e4d295921079b6b68efb8
2010-06-22 16:53:47 -07:00
Jaikumar Ganesh
740e39be6a Pass BluetoothDevice to the Bluetooth Headset calls.
This is to support multiple headsets at the same time, atleast
at the framework level.

Change-Id: I91d05c6c2828c9a09d00806d5e79f1e9c9c7cf84
2010-06-02 16:03:51 -07:00
Jean-Michel Trivi
392a2bbb52 Fix bug 2670395 and 2599698
When the user selects a "Silent" notification sound, the Uri encoded
    path is an empty string. Setting this Uri as the data source of the
    MediaPlayer used to play notifications caused the completion listener
    to not be called, which with the AudioFocus logic causes the Music
    app to pause and never resume. The NotificationPlayer modifications
    cause the MediaPlayer for the notification to only request audio
    focus when the data source is not empty.
    The audio focus code in AudioService is defensively synchronized
    against a unique lock, and the exception observed in bug 2670395
    is explicitely caught in case another edge case wasn't caught by
    this fix.
    The AudioFocus handling in AudioManager is modified so only the
    requestAudioFocus and abandonAudioFocus methods are meant to be
    used, as registerAudioFocusListener and unregisterAudioFocusListener
    provided no additional functionality over the request/abandon
    methods. abandonAudioFocus() also removes the listener from the
    map in AudioManager since after abandonning focus, the listener
    would no longer be called.

Change-Id: I3b553ee8a8163c25e01117d7e5479dd5fdfa7c6b
2010-05-11 09:20:49 -07:00
Jean-Michel Trivi
a847ba4080 Fix bug 2619062 Music is routed to Phone speaker, though it is
connected to A2DP media profile

When the phone is docked and using the dock A2DP, and the user
connects another A2DP device, make the dock unavailable immediately
before connecting the new A2DP device.

Change-Id: I82d53836fb509ee4ea7cdb68f467dfb946c634f8
2010-04-23 13:59:45 -07:00
Jean-Michel Trivi
b4bccb6d8d Update AudioService to reflect phone state changes with AudioFocus.
Phone calls and rings are treated as a new client, with a dedicated
client ID that identifies it in the audio focus stack. When it is
present in the stack, others clients cannot request audio focus
(request is denied).
Because the phone state is now mostly handled like a new client,
there is no need monitor mode changes and to keep track of
undispatched focus changes, as those will delayed focus gains
will now automatically happen at the end of the call when the
phone client is removed from the focus stack.

Change-Id: I11ff73b015ab93f07040755fd8ee75c8d675e025
2010-04-20 15:23:39 -07:00
Eric Laurent
3891c4cc91 Fix issue 2602879: camera shutter sound not playing.
The problem occurs if the device is powered down in silent mode. When the device restarts,
AudioService reads current ringer mode from saved settings but does not call setRingerModeInt()
to perform actions required when ringer mode changes.
The volumes of streams affected by ringer mode are actually at 0 because they are also read from settings
but their mute state is not applied correclty. When we later exit from silent mode, the streams
other than STREAM_RING that are affected by ringer mode are not restored as they are not considered
muted. This applies to STREAM_SYSTEM but also to STREAM_NOTIFICATION if its volume is controlled independently
from STREAM_RING.

The fix consists in calling setRingerModeInt() when AudioService starts.

Change-Id: Ica75b9874938dda1bc1b634c3e97db4a650d295c
2010-04-20 09:40:57 -07:00
Eric Laurent
3b5912602b Fix issue 2604270 Device auto connects to Car Dock (Media profile) after undocking.
There was a regression introduced by change 4c637b9e34
fixing issue 2578813. As the A2DP device disconnection is notified to the audio policy manager
after a delay, there is a period during which the A2DP device is actually not connected but the
A2DP output is considered present by audio framework. If a playback is started during this period,
The A2DP output requests the activation of the A2DP sink which in turn triggers a reconnection
of the A2DP sink.

The fix consists in suspending the A2DP output immediately when receiving the A2DP disconnection
intent so that any activity on A2DP output is ignored until the output is actually closed by the
audio policy manager.

Change-Id: I16eaace45e12bfc970f50836b46a73b756b493f0
2010-04-20 07:01:00 -07:00
Eric Laurent
758dd527f6 Fix issue 2592680: Saved ringer volume forced to 0 when receiving a call in silent mode.
This is a regression introduced by change 5b4e654d0c for issue 2472495.
When AudioService changes audio mode, setMode() reapplies current volume for the default active stream
which in this case is STREAM_RING.
Because the new implementation of silent mode actually mutes the ringer stream,
setStreamVolumeInt() now applies the volume change received while in silent mode
to the last audible value and we end up clearing the last audible volume for ringer.

The fix consists in not modifying last audible value when the new value is 0.

Also removed obsolete code in setStreamVolumeInt() since new implementation of setRingerModeInt()
in change 5b4e654d0c.

Change-Id: I746f3bc1af39a602ce12d130ce592007b2d0ebb6
2010-04-14 10:52:01 -07:00
Eric Laurent
527c3ab51e Fix issue 2589563: Able to set ringer volume to 0 outside of silent mode.
The problem happens only if volume down key is pressed while
already in silent or vibrate mode. In this case, AudioService accepts
changing the last audible index for ringer volume from 1 to 0.
When volume up is pressed, current ringer volume value is restored from 0
instead of 1.

The fix consists in keeping last audible index at 1 once in silent of vibrate
mode even is volume down key is pressed.

Change-Id: Id08edd12ce985c22233124545eba2c3e4b8cdc8e
2010-04-14 09:32:17 -07:00
Jean-Michel Trivi
4c637b9e34 Fix bug 2578813 Delay pausing music and routing audio for car docks
Moved broadcast of ACTION_AUDIO_BECOMING_NOISY from BluetoothA2dpService
to AudioService.
Broadcast ACTION_AUDIO_BECOMING_NOISY when disconnecting an A2DP
device.
Disconnect from A2DP docks with a delay to handle transient
disconnections.
Cancel delayed A2DP disconnections when connecting to a dock as this
can be a reconnection after a transient disconnection.

Change-Id: I1ee9e99f3ffa20727af38a4c4c8711942894a696
2010-04-13 09:44:08 -07:00
Daniel Sandler
bcac496076 Honor the "Never vibrate" setting for incoming calls.
Bug: 2579295
Change-Id: Ia4207492c5dfa2c39d27372c4892b60121b6d9e8
2010-04-13 12:18:44 -04:00
Jean-Michel Trivi
2930bb2d47 Fix monkey bug 2586534 java.util.ConcurrentModificationException
Unlike the other audio focus and media button stack handling
methods, abandonAudioFocus() and unregisterAudioFocusClient() were
not synchronized around their focus stack. This CL corrects this.

Change-Id: I5ada574e4e163fa95da9dad2fefe610b48303320
2010-04-09 19:27:58 -07:00
Jean-Michel Trivi
55d1bb3483 Fix bug 2565463 Ensure an object cannot appear twice in the
AudioFocus stack.
 Enforce parameter check in AudioManager.requestAudioFocus()
 Typo correction in AudioService.unregisterMediaButtonEventReceiver()

Change-Id: Iedd6081a2a096bd7effbaeb9f888a31691201b3b
2010-04-01 17:40:58 -07:00
Eric Laurent
5b4e654d0c Fix issue 2472495: Phone cannot be set to silent mode via volume keys while Driveabout is taking.
The problem is that AudioService.adjustStreamVolume() only handles the ringer mode change when the
STREAM_RING volume changes from 1 to 0 or 0 to 1. If another stream is soloed, the STREAM_RING stream
volume is forced to 0 and then never transits from 0 to 0 when volume down key is pressed.

The fix consists in considering the saved value instead of current value when ajusting or setting
the volume of a muted stream: only the saved value is adjusted too, leaving the stream muted but updating
the value that will be restored when it will be unmuted.

Also changed implementation of stream volume control by setRingerModeInt() to use stream mute feature
instead of direct volume control.

Change-Id: Id85d76450b36d61a0fe8195eb4bffe63ffbd427c
2010-03-22 15:46:58 -07:00
Jean-Michel Trivi
e5e1e870fd Fix two AudioFocus issues:
- if a focus owner abandons audio focus during a call, the next
 focus owner in the stack was never notified
- if a focus owner requests the focus while alread owning it, and
 the type of focus request changes, the previous focus owner was
 not notified that the type of focus loss had changed.

Change-Id: Iee6c6e17bcdd3c225a4b600f40ba434294870f17
2010-03-19 15:39:03 -07:00
Jean-Michel Trivi
078fd47e91 Support focus requests where ducking of the loser of audio focus
is acceptable for the new audio focus owner.

Change-Id: I965483f12eeb717115a8f6992d8f1ab7fafa4e45
2010-03-18 18:28:27 -07:00
Eric Laurent
3def1eec2b Issue 2416481: Support Voice Dialer over BT SCO.
Added public methods to AudioManager API so that unbundled applications can use bluetooth
SCO audio when the phone is not incall.
Without this change, the only way to activate and use bluetooth SCO is via the BluetoothHeadset API
which is not public yet.

Change-Id: Ia1680f219ea1d0943092d475d5be7d6638983ebb
2010-03-18 00:26:46 -07:00
Jean-Michel Trivi
d327f21626 Implementation of the policing of transport control key press
events among multiple applications competing for the remote control
focus.
AudioManager defines a new API for applications to use in order to
register their BroadcastReceiver for the media button as the one
to receive the corresponding intent, but all applications at the
same time (in an ordered broadcast).
AudioService handles a stack of remote control focus owners. It
traps ACTION_MEDIA_BUTTON intents and sends a new intent to the
remote control focus owner.

Change-Id: I3c109221ecfb160cbb1ec0e40a71b241aad73812
2010-03-17 11:24:15 -07:00
Jean-Michel Trivi
758559e6b7 Fix bug 2329540
Part 1 of the fix: when the user doesn't elect to use the car dock
 for music and media, the APM was not aware of the device being
 docked.
 This is fixed by dissociating the notification for the APM of
 the docking to the dock from the sink state change of the A2DP
 device.
 Also missing was forcing the volumes to be reevaluated whenever
 the device is docked or undocked, as volumes for docks may
 differ, even when the same output device is being used.

Change-Id: If5314e27821a71adbd6df6fdf887c45208241d96
2010-03-09 12:45:55 -08:00
Eric Laurent
31951ca52a Fix issue 2456968: Alarm rings in "silent mode and when Alarm in silent mode is turned off".
The problem is that even if silent mode is active, changing the alarm volume will change current
alarm stream volume. This is true for other stream types affected by ringer mode (ring, notification...) but
the UI design is such that it is not possible to change these volumes while in silent mode.

The fix consists in modifying AudioService.setStreamVolumeInt() so that when a stream is affected by ringer mode
and we are in silent mode, only the saved volume value is modified, current value remaining to unchanged (0).
2010-03-03 11:09:11 -08:00
Jean-Michel Trivi
d5176cfe6e First implementation of the audio focus management as an extension
of AudioManager and AudioService.
2010-03-02 08:39:26 -08:00
Daniel Sandler
6329bf7b1e New vibrate/silent mode behavior.
In earlier versions of Android, "vibrate mode" (in which
only alarms and media produce sound, but notifications may
operate the vibe motor) was only accessible by adjusting the
ringer volume (via the device's volume rocker) down until
the "vibrate" icon appeared (between the lowest ring volume
and silent mode).

Many users prefer that "silent mode" always allow vibration.
Others prefer Android's historical behavior, in which silent
mode stops the vibes as well.

To accommodate these two distinct usage patterns, we now
allow the user to decide whether vibration is allowed in
"silent mode", a user interface abstraction that now spans
both AudioManager.RINGER_MODE_VIBRATE and
AudioManager.RINGER_MODE_SILENT.

To minimize API impact (and therefore maximize backward
compatibility), RINGER_MODE_VIBRATE and RINGER_MODE_SILENT
remain unchanged. What has changed is what happens when the
user activates silent mode, either via Settings,
GlobalActions (longpress on power), volume rocker, or the
keyguard tab. In essence, there is now only one "silent"
position in these controls, and whether RINGER_MODE_VIBRATE
or RINGER_MODE_SILENT is actually set on the AudioService is
determined by a new one-off setting
(System.VIBRATE_IN_SILENT).  This new setting isn't meant to
be a long-term API, however: in the future we hope to
replace and extend this design with a much more
sophisticated set of systemwide feedback profiles. ETA TBD.

Related changes:
  * I09ad7d69 (GlobalActions and keyguard)
  * I22ba7bcf (Settings app)

Bug: 2457183
Change-Id: I14cf91b0910261ffdfd1bf302423f41ec747d057
2010-02-26 15:37:37 -05:00
Eric Laurent
9ce379aef1 Fix issue 2440226: Car dock volume synchronization.
AudioService now sends intent AudioManager.VOLUME_CHANGED_ACTION  when the volume is changed
on any stream type (previously the intent was sent only for STREAM_BLUETOOTH_SCO stream).
A new extra for previous volume value is added to the intent.
2010-02-16 06:40:20 -08:00
Eric Laurent
23f25cda0c Fix issue 2378022: AudioService should direct volume control to STREAM_VOICE_CALL stream when STREAM_VOICE_CALL stream is active.
Modified AudioService.getActiveStreamType() so that STREAM_VOICE_CALL is selected when a track using this stream
type is playing.

Chanded isMusicActive() for a more generic isStreamActive(stream) method in AudioSystem, IAudioFlinger and AudioFlinger.
2010-01-25 14:00:10 -08:00
Eric Laurent
9272b4b4a4 Fix issue 2349345: Media sound output stuck on earpiece rather than speaker.
This change fixes a problem occuring when an application (for instance a VoIP application)
changes the audio mode to MODE_IN_CALL and crashes. In this case, the audio routing policy
remains as if we were in call until the audio mode is changed back to MODE_NORMAL, for instance when a new call
made or received and terminated.

The fix consists in registering a death receipient to the binder that made the setMode() request and resetting the audio
mode in case of client process crash.
2010-01-25 09:01:48 -08:00
Eric Laurent
84b42b8368 am d31d7397: am 663ec308: Fix issue 2361949: A2DP suspend parameters set wrongly.
Merge commit 'd31d7397ba26dcd913e96d06f0a8fd593780d629'

* commit 'd31d7397ba26dcd913e96d06f0a8fd593780d629':
  Fix issue 2361949: A2DP suspend parameters set wrongly.
2010-01-08 16:28:21 -08:00