Ooops. The API said that the pointer down and up actions contained
the pointer id, but it is actually the index. Actually it makes
much more sense for it to be the index, and those ACTION_POINTER_1_DOWN
etc. constants were stupid.
The minimum value varies from device to device, so this is useful for defining
the shortest and most efficient vibration. The VibratorService creates a Thread
when playing back vibration patterns, so this allows you to avoid thread creation
and associated scheduling delays by specifying a one-shot duration in the config
file.
scroll content out of view. Scrolling will slow down halfway to the
barrier point. API added in View. AbsListView, ScrollView,
HorizontalScrollView all use this API. Overscrolling uses haptic
feedback. Added scroll barrier pattern to config.xml.
Merge commit 'ad9bcb22d05fbf130ac64254abd51a137e9a3d3f'
* commit 'ad9bcb22d05fbf130ac64254abd51a137e9a3d3f':
Fix x coordinate of the ACTION_UP event in TouchUtils.drag() method
Fixed Android animation framework, for using interpolators that do not start at 0.0f
Fix for GPS engines without separate session and engine status events.
Be tolerant of GPS session and engine on status messages arriving out of order.
GpsLocationProvider: Do not release wakelock until the GPS engine is fully off
There is a bug that affects interpolators that do not return 0.0f when given 0.0f as input. All default interpolators in Android do return 0.0f, which is why it hasn't been
noticed. Some custom interpolators can for example run backwards, returning 1.0f when given input 0.0f.
Add new ALLOW_LOCK_WHILE_SCREEN_ON window manager flag, which when set
causes the window manager to put up the lockscreen after the
normal screen timeout has elapsed.
Add plumbing to pass PowerManager.userActivity() to the window manager policy.
Change-Id: I05adc52bad39c56031a08e8ec3cbcf5c2d9b9827
Signed-off-by: Mike Lockwood <lockwood@android.com>
Bug #2399147
This new API will be used by scrollable containers to tell children that they
are/are not displayed. This will allow lists to hide their filter popup window
for instance.
Merge commit 'f8c7d06ffa67015516b822a992513ab86aad1ad5'
* commit 'f8c7d06ffa67015516b822a992513ab86aad1ad5':
Fix the sloppy detection in the ScaleGestureDetector.
for the width/height on each touch down as orientation
can change.
This should fix the problem where we can't pinch on the
top right corner when device is in landscape mode.
This adds new DevicAdmin, DevicePolicyManager, and DeviceAdminInfo classes.
See the java docs for each on documentation on them. Basically: a DeviceAdmin
is what you derive from to administer a device; DevicePolicyManager is what you
use to apply and check your policy requirements and perform other administration
tasks.
Merge commit 'ace8addce47efc03be5038eef48d7fb066b14aae'
* commit 'ace8addce47efc03be5038eef48d7fb066b14aae':
Create a new ImeOption that disables fullscreen in landscape, and use it.
EditorInfo:
Add a flag to tell the InputMethodService to never go into fullscreen
mode.
InputMethodService:
When the new flag is set, onEvaluateFullscreenMode always returns
false.
WebTextView:
Use the new flag, along with IME_FLAG_NO_EXTRACT_UI. Fixes
http://b/issue?id=2358360
Yet more special casing for the window manager... try really hard,
if we are performing an activity transition that is behind an
opaque window (like say the lock screen or status bar) to just not
do it. And, just as important, do a reasonable transition away from
whatever is on top.
Examples:
- If the lock screen is up, and you get a call or press the
emergency dialer button, we fade from the lock screen to the
new UI, instead of fading to the animation going on between
the old and new.
- If you are in something hiding the lock screen, like the
in-call screen, and that is hidden, then fade back to the
lock screen.
- If you select an item from the status bar, then have the
new item displayed behind it as the status bar rolls up
rather than seeing a second animation. (In fact this can't
always be done because we may not start the transition to
the new thing until the status bar is already going away.
But for most cases we can do this with just one anim.)