am: e9b32c77f8
* commit 'e9b32c77f88a2acb7e7e23fbd14f6b4f373cba0b':
Fixed a bug where the chronometer was invisible
Change-Id: Ie6f36bca7345f7b1f86425e993deb7d617bbc4d5
am: 2486cb2c89
* commit '2486cb2c8978003d2b5cfa7e8169019421582cb0':
Fixed a bug where the chronometer was invisible
Change-Id: I8caf83fdb4a27e477e644123d349bc4951eda0dd
Instead of in activity thread. That way, we can warm up (ie,
precompute cached values) this provider and AndroidBCWorkaroundProvider
(which are installed together) so that the computation doesn't
happen in the app. As a result, the time spent in the first call to
SSLSocketFactory.getDefault() decreases by ~5ms in angler userdebug.
Measured with an app calling SSLSocketFactory.getDefault in onCreate
and timed it with System.currentTimeMillis() .
Bug: 28545496
Change-Id: I73284eccdf6d51dbf55206335d759ccf795c5f41
We were requiring the time to show in order to show the chronomer
which didn't make any sense.
Change-Id: Ia6d00d0932d272a6c5e20e8b41e3acfb53b7987a
Fixes: 28848113
If present, the system property "ro.config.lock_wallpaper" provides a
filesystem path to a decodeable image file to use as the system's
out-of-the-box lock wallpaper imagery. In the absence of this
system property, or if the indicated file is absent or unreadable,
then the new framework resource
com.android.internal.R.drawable.default_lock_wallpaper is consulted to
locate a usable asset. This mechanism parallels the existing one for
the default system wallpaper.
By default there is no specific lock wallpaper asset; the resource is
defined to be @null in the standard config.xml file. A product that
wants to define such a factory-default lock-only wallpaper image
will provide the asset as part of its framework resource overlay.
Bug 27828056
Change-Id: Iebf3706222370d0a0a4baf88d71a59ead07a25c7
Preallocate storage lists and avoid TextUtils and its string
builder for a common code path.
Optimize list join helper to not have a check in the loop.
Bug: 28801010
Change-Id: Iafc582031f973d718252b34bcda6405a77425628
am: 6e2ee9e382
* commit '6e2ee9e382dd86340d5242fe04a623b9cda10f6e':
Mark occluded home stack as invisible.
Change-Id: I1762cf46b675fe2c5151332a53139e95d676cb01
am: 32b54f2e42
* commit '32b54f2e42c4ff793c418c29c0ce9ef0be2a4a16':
Mark occluded home stack as invisible.
Change-Id: Iae4279835f345b2b294acca20760634ba031f0bd
am: 32b54f2e42
* commit '32b54f2e42c4ff793c418c29c0ce9ef0be2a4a16':
Mark occluded home stack as invisible.
Change-Id: Iaa68bb7c93ffd8bcfc9af3e66fd7fced7787a671
During the PiP animation, we have two basic requirements:
1. We need to scale windows to the pinned stack bounds.
2. We need to halt resize and movement notifications to the client.
As we end the animation, we need to disable these states at differing
times. First we need to deliver a final resize and movement notification
to the client for it's new position. However, Surfaces may not
immediately resize (in particular in the case of child windows,
it may be some time!), furthermore Surfaces may resize at different
times so we need to persist scaling on a Surface by Surface
basis after reenabling resize notifications.
Bug: 28559097
Change-Id: I6d52a3e213e08a34f4c0eea892b2a84cd4c20e18
- The home stack is still visible when a translucent activity (like
dialer) is on top, which caused us to use the logic path that just
tries to launch the next task. However, that path does not reload
the stack state (since the activity stack generally doesn’t change
while Recents is visible) so it was always launching the already top
activity. The new check ensures that we start the activity anew
as if it was coming from an occluding app.
Bug: 28767764
Change-Id: Iec0fdc0957e5070cec532c5de5cba3454c906a3b
am: 3a0f4f4b64
* commit '3a0f4f4b642087138b59a18612be437376652c92':
Adjust Notification APIs per API council
Change-Id: I20a1e1a542f48532be1b9d71bb5fb2eb0498b395
am: 718ba309cf
* commit '718ba309cfc9bbc3bbf785bbe5dfc1049ce02d20':
Adjust Notification APIs per API council
Change-Id: I282bb2b6e4718f7b1afb3eb418a8d37deaa457b0