Column weights specify the relative proportions of space distribution
within a *row*. With that in mind, I flipped the vertical and horizontal
axes in the docs - but that was a mistake. This CL flips the docs back.
The code works the right way around so doesn't need to be modified.
Change-Id: I1a36882eee8d1b9bd7b8ef10e03cbf66de0ac261
(cherry picked from commit 4ae5f5ee917b2014abe3b6e0b99451693cd2b896)
Neither strtoll() nor strtoull() can parse the %llx formatted tag
values coming from the kernel. We know the lowest 32 bits will never
be set, so fast-path the 3-character case as 0x0.
Bug: 17365163
Change-Id: I238bbd2830c9335e7ab7a53362d6e12b46e0bcb3
This can be controlled by MDMs via DPM.
Also fixes:
- javadoc for restrictions
- persisting of cross profile copy/paste restriction
Bug: 17387303
Change-Id: Ie148f56189181d2a4c6345c0823d417ab13a94a3
(Noticed the difference in a javadoc diff between Notification and
NotificationCompat)
Bug: 17424399
Change-Id: I639a46c429ffebf8ca47118b2ea80f40ccdc1286
This is another follow up CL for Ic8c6fab58c01206872a34e7e.
Ib2371849d32bb44da9ef59f05e648a476e03699a didn't cover
following renamings. This CL fixes them.
- #getCharacterRect -> #getCharacterBounds
- #getCharacterRectFlags -> #getCharacterBoundsFlags
BUG: 17365414
Change-Id: I120795da3f25f1e2fa71f455f92e3cd1c036c1d5
Android wear emulators have never had support for enabling both gpu
emulation and also having a round clip overlay present. Fix this by
supporting a drawable overlay when the ro.emulator.circular system
property is set.
Bug: 13415409
Change-Id: I6e0840ebe5c77adb786a7ba7ec6af348308ca46a
Switch back to using a list as the grid and differently positioned
activity icons were confusing to users. Keep the distinct "last used"
presentation but align icons and titles with the further choices
below. Adjust this to make the fold more apparent. Remember
open/closed slider state across config changes.
Fix some bugs in nested scrolling and flinging.
Bug 17301272
Change-Id: I175937d5821df27b6ac7ffad7f01cd9a6ed3e3e3
Issue #17394151: WallpaperService / Engines need to get notified
of WindowInsets
Issue #17394203 Wallpapers need a system API to be shifted in order
to support burn in protection
Adds a new API on WallpaperManager to set additional offsets to
make wallpapers extend beyond the display size.
Insets are now reported to wallpapers, to use as they may. This
includes information about the above offsets, so they can place
their content within the visible area. And to help with this, also
expose the stable offsets APIs in WindowInsets which is also very
useful information for the wallpaper.
Another new API on WallpaperManager to set a raw offset to apply
to the wallpaper window, forcing it to move on the screen regardless
of what the wallpaper is drawing.
Fix wallpapers when used with overscan enabled, so they still extend
out across the entire screen. Conveniently, the above new window
insets information is very useful for this case as well!
And a new wallpaper test app for all this stuff.
Change-Id: I287ee36581283dd34607609fcd3170d99d120d8e
This allows micro-consoles or other devices to signify that there's a
game controller in the box, even if the user hasn't connected it.
Change-Id: Ie5e2cf69f777ebe84abb83f34c9ed63d9555deff
Cache in ActivityThread means this still doesn't make sure we will
get an ApplicationInfo for the user being requested. So reverting.
This reverts commit 4a3b8aa08d743b28d53b327597abf03a925641f2.
Bug:17002733
Change-Id: Ie40eb31c4074cea09de3d6a41fe38b14e00eb059
For restore use-case, session creation needs to complete quickly, so
delay ASEC allocation until session is opened. When preflighting
size checks, only consider external when we have a known size for the
container. Also relax size checks when using MODE_INHERIT_EXISTING
on external, since we don't know how much of existing app will be
copied over.
Consider session as "active" while commit is ongoing, until we're
either finished or pending user interaction.
Always publish first client needle movement away from 0. Use 25% of
internal progress to reflect ASEC allocation.
Avoid CloseGuard messages about leaking PFDs.
Bug: 17405741, 17402982
Change-Id: I6247a1d335d26621549c701c4c4575a8d16ef8c2