getImageMatrix() does not return "mDrawMatrix", instead it returns
mMatrix. This is not reflecting the matrix used in drawing when
Bitmap is changed and mDrawMatrix is set to null while mMatrix still
holds old invalid data.
Change-Id: If24c3118068eca70cfe15786f9715d95c4499f3b
The system process has no ApplicationContext and consequently was
returning null. Use the base Context in these cases.
Bug 7673699 fixed.
Change-Id: Ie2ab856bb0baefff44775a12bef7802320f72656
If you install a lockscreen widget app on a secondary user, lockscreen fails to find it.
There were several places where the correct context and userId were required under the
covers - AppWidgetHost, AppWidgetHostView and RemoteViewsAdapter.
Set the user id in the required places and use it to query the package information.
Bug: 7662835
Change-Id: Ife482c8ab2a2e601650b7cfe2660e88d3b8f2050
Bug: 7660973
RemoteViewsAdapter will now store the userId as part of the cache key
when caching remote views to optimize for orientation changes.
Change-Id: I7c4e52b3995d4f56ebfa35aa9516327e182ad892
This was initially about the Clock widget crashing repeatedly on some
devices with multiple users. Turned out that there were race conditions
when switching users that could result in remote views of one user calling
back to the RemoteViewsAdapter in keyguard that in turn sent an incorrect widget id
to a different user's widget, resulting in a crash.
Since KeyguardHostView is instantiated in the same process for different users,
it needs to carry a user identity to pass along to AppWidgetService so that
remote views services were bound to the correct user and callbacks were attached and
detached properly.
Added some aidl calls that take the userId to do the binding properly. A more
complete fix might be needed in the future so that all calls from Keyguard carry
the user id.
Also, there was a problem in comparing host uid for secondary users, since Settings
for a secondary user has a different uid than keyguard. Not an issue on single-user
systems. Changed the host.uid comparison to accomodate for the secondary user.
Bug: 7450247
Change-Id: Idbc36e3c60023cac74174f6cb7f2b2130dd3052c
- fix onMeasure() in RTL mode: need to compute width before computing layout params
that are used for layout
- fix getRelatedView() so that it uses the resolved rules
- add some extra "final" statements
Change-Id: I7c3bf841cd18c5f77b010a9be20fa78069e88d94
- as we remove the 9 patch padding trick, we need also to do the correct
positioning of the radio / checkbox / star during draw
Change-Id: I02b67bef9c0f2dc1c0c65361de14ab20ce9b881d
* commit '1586168302f79d10e85a5aeed7b486c4244cc98e':
Revert "NumberPicker should adjust min and max when displayed values are set." (a.k.a. Santa is back)
* commit 'e9812bae0e0ce08bd232dc2371fdb959e4f7a318':
Revert "NumberPicker should adjust min and max when displayed values are set." (a.k.a. Santa is back)
This reverted change was adjusting the min and max values for the NumberPicker
which is not desirable since it changes behavior and it will be possible for
an app that works on the current platform to crash on an older one. Also the
adjustment was not implemented correctly.
Updated the documentation to clarify the reltionship between the min value,
max value, and the displayed values array.
Bug:7518172
This reverts commit a1410e6789
Change-Id: I109f1b1f54c1e609941243cabab9241871b6b12b
- keep the Error Drawable infos into the Drawables cache
- reset left/right Drawable state before resolving where to put the Error Drawable
- get the mirrored Drawable for the Error popup background
- set the Error popup position depending on the layout direction (so that the "triangle"
of the background is pointing to the middle of the Error icon)
One restriction: we load the Error popup background Drawable corresponding to the layout
direction of the System Locale. So if you set the Layout direction on a TextView (or
an EditText) to RTL and set an error to it when you are in a RTL System Locale, then you
see that the background "triangle" is not pointing to the Error icon. This is working as
intended as the AssetManager load the Drawable resource depending on the configuration
which is in that case the RTL one thus loading the RTL version of the background (and not
the LTR one).
Thus there can be a discrepancy between the "layout direction" of the TextView
and the one from the Error popup background. This would happen only thru using the SDK and
not in a normal case when running an App.
Change-Id: I91bbfbe46ac20efe0e585c5d4c766db23b5c709d