When DND is on, expanded panel shows the current time
condition, or time remaining. The last time bucket
selected is remembered as the default option for the
next time.
Move the server-side countdown helper into a proper
condition provider, but register it in-process as a
system provider.
Move common countdown condition parsing into ZenModeConfig
to reuse from system components.
Keep the manual exit condition around in zen mode config
and add plumbing for getting / listening to the
controller.
Keep the last QS detail panel around instead of
recreating it every time.
Fix the time condition's plus and minus button
enabling logic, and enhance the click handler to
deal properly with the next or previous bucket.
Bug:15344758
Change-Id: Ie7018a1c20e20f6d7e5f9e7874188374e6f8e2ab
Prevents the TrustManagerService from binding to any non-platform
trust agents and updates the SampleTrustAgent to use the new
permission.
Bug: 15287044
Change-Id: I38c3deebd5ad359075e68f52d19417bab5ab43db
Add various java docs.
Switch to CharSequence where appropriate.
Add new request for canceling voice interaction.
Also update test app to follow API changes and be more better.
Change-Id: If27eeba53cf6444660adb7d37ea2ce0557c6c91f
There is now a special theme for voice interaction activities
to use, so they can be a panel that is better intergrated with
the rest of the voice interaction experience. This is still
not completely working, I have some hacks in the demo app to
get it right; I'll fix that in a future change.
Also improve VoiceInteractor to be retained across activity
instances, for things like rotation.
And bump up the number of concurrent broadcasts that are allowed
on non-svelte devices, since they can handle more and this makes
the boot experience better when dispatching BOOT_COMPLETED.
Change-Id: Ie86b5fd09b928da20d645ec2200577dee3e6889d
New window layer that voice interaction service windows
go in to. Includes a new voice-specific content rectangle
that voice activities are placed in to.
Add specific animations for this layer, sliding down from
the top (though this can be customized by the voice interaction
service).
Also add the concept of activities running for voice interaction
services for purposes of adjusting the animation used for them,
again sliding from the top, but not (yet?) customizable by the
voice interaction service.
Change-Id: Ic9e0e8c843c2e2972d6abb4087dce0019326155d
Use ParceledListSlice to send the list of active notifications
from NoMan to NotificationListeners.
This allows us to simplify the API to what it was before
introducing the "String[] key" workaround for dealing with large
numbers of StatusBarNotifications.
While we're at it, rename Ranking.getIndexOfKey to something that
makes more sense.
Bug: 15126927
Change-Id: I02c2087978c6c4ec1198be496c6250a66143ecb3
Added an ordered list of notifications (n.b. a complete ordering).
Added a mechanism for ranking to be updated asynchronously
Added onNotificationRankingUpdate to NotificationListeners
Added an opaque order update object and a convenience comparator that
uses it to sort notifications for listeners
Repurpose scorers to be ranking preprocessors. The preprocessors will
perform heavy-weight validation of the notification object and memoize
the results to improve efficiency of the ranking comparator.
Current internal comparator implements status quo ordering, except
that notes with a valid contact sort to the top of their priority
bucket.
Change-Id: I7244c65944a9657df41fb313b3cb5a52e149709d
This adds a new service for monitoring and enrolling fingerprints
to the platform.
Fixed documentation links.
Change-Id: I66013be5e09be9c5f9746c46aacf32d3e26c3b73
Move the window swipe to dismiss plumbing off of Window.Callback into
its own internal interface implemented by Activity and Dialog. Make it
internal API instead of public. Apps should control this via the
window feature setting.
Change-Id: I64cd237fa7eab08719b2c34e31dac7d34f02563a
This makes VoiceInteractionSession a more first-class
concept. Now the flow is that a VoiceInteractionService
calls startSession() when it wants to begin a session.
This will result in a new VoiceInteractionSession via the
VoiceInteractionSessionService containing it, and the
session at that point an decide what to do. It can now
show UI, and it is what has access to the startVoiceActivity
API.
Change-Id: Ie2b85b3020ef1206d3f44b335b128d064e8f9935
Bind long-term conditions (like "in a meeting") to enter/exit
zen mode automatically.
Persist automatic condition subscriptions to maintain them across
reboots.
Normalize condition state binding: true => enter zen, false => exit.
Change-Id: Icba2b8b25c0a352ae8215f4c0a324e4f966c0165
- Fix regression with alarms.
- Run all condition provider callbacks on the main thread.
- Exit zen mode if the current condition is disabled / uninstalled.
Bug:14402762
Change-Id: I0746670c1910047a9dc9b7e29aa1a6c3899fd9fe
On the app side, requests are now composed by subclassing
from various types of Request objects.
On the service side, starting a voice interaction session
involves starting another service that will then manage the
session. This leads the service design much more to what
we want, where the long-running main service is very tiny
and all the heavy-weight transient session work is elsewhere
in another process.
Change-Id: I46c074c6fe27b6c1cf2583c6d216aed1de2f1143
Add the condition provider interface, base class, and associated
system metadata.
Pull out common service management code into a reusable helper,
used by notification listeners and condition providers. The
helper, ManagedServices, is now completely self-contained - it
has no dependencies on NoMan or NoMan abstractions.
Bug:13743109
Change-Id: I6856d40f0a2ead78ac9b5707568559a57e7eb009
This gives a basic working implementation of a persist
running service that can start a voice interaction when
it wants, with the target activity(s) able to go through
the protocol to interact with it. It may even work when
the screen is off by putting the activity manager in the
correct state to act like the screen is on.
Includes a sample app that is a voice interation service
and also has an activity it can launch.
Now that I have this initial implementation, I think I
want to rework some aspects of the API.
Change-Id: I7646d0af8fb4ac768c63a18fe3de43f8091f60e9
Load and store user configuration for do not disturb. Separate
out service-related aspects into new helper. Make config availble
over NoMan for settings.
Implement phone + message based filtering (package whitelist for now).
Implement automatic enter/exit zen mode overnight scheduler.
Bug:14211946
Change-Id: Ib28aab0e4c5c9a5fd0b950b2884b1ab618fdfeca
Declare a new method, Display.getState() to retrieve the actual
power state of a display.
Improved documentation for Intent.ACTION_SCREEN_ON and
Intent.ACTION_SCREEN_OFF to clarify what they really mean in
terms of the interactive state of the device.
Deprecated PowerManager.isScreenOn() and replaced it with
PowerManager.isInteractive() with a more suggestive name and
better documentation.
Redirect display power state changes to go through the display
manager first and only then head over to the power manager for
legacy compatibility.
Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.
Ensure that screen wake locks are respected up until the point
when dozing really begins.
Fixed a regression in DreamService where onDreamingStarted
might be called before onWindowAttached.
Bug: 13133142
Bug: 13472578
Bug: 13929355
Bug: 13760290
Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
For Listeners built against L or greater
Send notifications from related users to listeners.
Return notifications from related users getAllActiveNotifications
Cancel notifications from related users in cancelAllNotifications
Deprecate StatusBarNotification.getUserId() and expose getUser()
as APIs should use UserHandles.
Deprecate cancelNotification that takes package, id and tag
in favour of one that takes key.
Fix bug that notifications from related users didn't
trigger sounds.
Change-Id: I1b1c20c9f305b8f3c4047bc5720d8e99cdedfe70
Instead of posting onDreamingStarted() to a handler from attach(), do
the work immediately. This ensures that the dream is actually in the
expected state when the callback runs. Previously it was possible
for the callback to run after detach() occurred which could cause
exceptions and unexpected behavior. As it happens, there's no need
to post this callback since attach() already runs on the UI thread.
Handle certain races involving the window token lifecycle a little
better. When the dream manager shuts down a dream, it removes the
window token. This can happen before the dream completes its attach()
phase in which case a BadTokenException is thrown. We now handle this
exception and abort the dream in anticipation of receiving a request
to finish it immediately.
Add a safeguard to getDozeHardware() to handle the case where it
might inadvertently be called at the wrong point in the lifecycle.
Bug: 13475612
Bug: 13760290
Change-Id: I9bc9c154370d08d7727b568d398c460a38592099
Original commit message:
Add swipe-to-dismiss support to PhoneWindow.
This adds a new window feature -- FEATURE_SWIPE_TO_DISMISS -- and a
theme attribute to activate that feature. When the feature is
activated, a SwipeDismissLayout is inflated as the DecorView layout.
SwipeDismissLayout intercepts touch events and steals ones that are
large swipes to the right if its children don't. PhoneWindow
registers handlers that listen for these swipe events, translate the
window when necessary, and finish the activity at the end of the
gesture.
Conflicts:
core/java/android/view/Window.java
core/res/res/values/attrs.xml
Change-Id: I943290b436864ca4a1bd401b88d696e08c921cdd
This adds a new window feature -- FEATURE_SWIPE_TO_DISMISS -- and a
theme attribute to activate that feature. When the feature is
activated, a SwipeDismissLayout is inflated as the DecorView layout.
SwipeDismissLayout intercepts touch events and steals ones that are
large swipes to the right if its children don't. PhoneWindow registers
handlers that listen for these swipe events, translate the window when
necessary, and finish the activity at the end of the gesture.
Change-Id: I512e758f3c3ffd3b353dba3b911c0e80a88d6f5f