Logo
Explore Help
Sign In
Android/frameworks_base
1
0
Fork 0
You've already forked frameworks_base
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
38,213 Commits 3 Branches 0 Tags
e5d3712d9eaef7ebbf142b508bd740414d930cb0
Commit Graph

108 Commits

Author SHA1 Message Date
Jason Sams
69f0d31e57 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. 2009-08-04 12:29:40 -07:00
Jason Sams
bd1c3ad0cd Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. 2009-08-03 16:03:08 -07:00
Jason Sams
b8c5a84e7c Split RenderScript Type and Allocation into seperate classes. 2009-07-31 20:40:47 -07:00
Jason Sams
36e612a488 Begin splitting up RenderScript.java into seperate classes. First piece split off Element. 2009-07-31 16:26:13 -07:00
Romain Guy
584a375df6 First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
Jason Sams
dba3ba5b5b Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. 2009-07-30 14:56:12 -07:00
Jason Sams
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
Jason Sams
e29d471e5c Move the java and jni renderscript files to the proper location. 2009-07-23 15:19:03 -07:00
First Previous 1 2 3 Next Last
Powered by Gitea Version: 1.25.2 Page: 1014ms Template: 36ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses