Commit Graph

129 Commits

Author SHA1 Message Date
Dianne Hackborn
bc1aa7bbc7 Fix issue #5312624: Lock screen very flickery
The key thing was to fix isVisibleOrBehindKeyguardLw() so that it
wouldn't count a window as not visible if it was just currently
in the process of drawing due to an orientation change.

Also improve logic in deciding when to turn screen on to better ensure
the screen is in a stable state, in particular treating screen off
as a frozen screen and not allowing it to turn on until the
update of the screen due to any config change is done.

Change-Id: If82199f3773270b2d07f9c7de9da2dad8c7b28d7
2011-09-20 11:20:31 -07:00
Dianne Hackborn
38e29a61d0 Fix issue #5242779: Device not responding to touch on unlock screen
Rework how we decide when it is okay to turn on the screen by having
the policy call back to the power manager when it knows the lock screen
has been drawn.

Change-Id: Ie8f3f72111dcf7f168723e6dce24e0343b4afe5d
2011-09-18 14:52:52 -07:00
Dianne Hackborn
73db0d802e "Fix" issue #5276520: Noise on edges of rotation animation
I have no shame.

Change-Id: I9f40df670bba0f848097aad8afb978a29e42f85a
2011-09-16 01:09:40 -07:00
Dianne Hackborn
09bd49a8a7 Fix issue #5328235: Wrong values for smallestScreenWidthDp
Maybe.

Change-Id: I88dfde1626376b3003bdd7a8068c55545255851e
2011-09-15 19:12:01 -07:00
Dianne Hackborn
1f903c3b57 Fix issue #5283365: Rotating the device to portrait mode, hides the keyboard partly
PhoneWindowManager now takes full responsibility for deciding where the
navigation bar goes.  This gets rid of a bunch of race conditions with
determining layout while the nav bar is moving itself at the same time
the window manager is computing a new configuration.

Note that this breaks the "nav bar on left" option.  The current nav
bar code could also be cleaned up some more to completely drive its
behavior based on onSizeChanged() happening during relayout.

Change-Id: I1651d74c3464ba0d588aab3049e099c78420146a
2011-09-14 17:56:40 -07:00
Dianne Hackborn
f809870f11 Fix issue #4280324: Returning to Fullscreen Layout with WebView...
...Leads to Shifted Layout

Change-Id: I6cf3fd0dd066f73cd1ec6fce3d994f7e3eead293
2011-09-13 13:26:38 -07:00
Dianne Hackborn
d02a9e95f4 Get rid of some animation flickers and other bad things.
Change-Id: If7606286bf0bd01cf023d57719ccb27e39d5564c
2011-09-12 13:47:31 -07:00
Dianne Hackborn
8962028b6e Fix inflating of animations.
Need to define attributes for animation set, to have correct indices.

Also small fixes elsewhere.

Change-Id: If596147e8aee4ebffe4e184872070341eff6df73
2011-09-11 12:47:45 -07:00
Dianne Hackborn
905577f634 Fix issue #5263361: Browser instance not created in application picker
The resolver activity was hiding the following activity from recents.

Also some other fixes: a little better memory use debugging, removed
some unneeded code from window manager, moved some system activities
into their own process, added some more running process information for
manage apps.

Change-Id: I66687d16989ff965d524b92dc360f37c19199717
2011-09-08 10:35:11 -07:00
Dianne Hackborn
7de6578f1c Merge "Fix issue #4974633: Block the HOME button using TYPE_KEYGUARD" 2011-09-01 15:56:36 -07:00
Dianne Hackborn
ba24e4d8bb Fix issue #5229575: Youtube link shared through messaging is not...
...opening after selecting option "Youtube" as a luncher.

Also:

* Tweak window animations so that the wallpaper exist animations do not
stop too early (causing the wallpaper to suddenly disappear).
* Make sure no input is being processed while booting, to avoid
accidentally doing things especially in the upgrade dialog.
* Some other small cleanup.

Change-Id: I40a6b53731991d4e31ac4502e3d85f0e47507481
2011-09-01 12:39:17 -07:00
Dianne Hackborn
0e60db221c Fix issue #4974633: Block the HOME button using TYPE_KEYGUARD
Applications shouldn't be able to change their window type after
the window is added to the window manager.

Change-Id: Iac63da65f96fb30683f68f8d89c3fd29199a750c
2011-09-01 11:17:57 -07:00
Dianne Hackborn
d040edbae9 Use floating point window positions.
Gets rid of gapps between windows during animations.

Change-Id: I17d2ef0af214008f0eabd7eb19268f145fe83b39
2011-08-31 14:18:32 -07:00
Romain Guy
dcc882edfe Merge "Make ViewServer more quiet Bug #5231539" 2011-08-31 14:12:18 -07:00
Romain Guy
cbe67d5b33 Make ViewServer more quiet
Bug #5231539

Change-Id: Ib1f3e0d7592b4af802efe4e9630a220c23450521
2011-08-31 14:11:07 -07:00
Jeff Brown
9d4bc852ea Merge "Fix input channel leak. Bug: 5156144" 2011-08-31 13:01:16 -07:00
Jeff Brown
cc4f7db698 Fix input channel leak.
Bug: 5156144

Input channels could leak or simply live longer than they should
in some cases.

1. Monitor channels (used by the pointer location overlay) are never
   unregistered, so they would leak.

   Added code to handle failures in the receive callback by closing
   the input channel.

2. The DragState held onto its input window and application handles
   even after the input channel was disposed.

   Added code to null these handles out when they are no longer needed.

3. Input channels previously used as input event targets would stick
   around until the targets were cleared (usually on the next
   event).

   Added code to detect when the input dispatcher is in
   an idle state and to proactively clear the targets then
   to ensure that resources are released promptly.

4. Native input window handles held onto the input channel even
   after the input window was removed from the input dispatcher.
   Consequently, the input channel would not be disposed until
   the input window handle itself was freed.  Since the input
   window handle is held from managed code, this meant that the
   window's input channel could stick around until the next GC.

   Refactored the input window handle to separate the properties
   (info) and identify (handle) state into different objects.
   Then modified the dispatcher to release the properties (info)
   when no longer needed, including the input channel.

7. The pointer location overlay does not actually use its
   standard input channel, only the monitor input channel.

   Added INPUT_FEATURE_NO_INPUT_CHANNEL to allow windows to
   request that they not be provided with an input channel
   at all.

Improved some of the error handling logic to emit the status
code as part of the exception message.

Change-Id: I01988d4391a70c6678c8b0e936ca051af680b1a5
2011-08-30 21:40:28 -07:00
Dianne Hackborn
9e4e727b4a Fix issues #5233826 and #5209847 -- live wallpapers.
5233826	when a live wallpaper starts, it does so regardless of its visibility

The WallpaperService is now very forceful about telling a wallpaper it is
not visible when it first starts.

5209847	Make launcher turn off the wallpaper in all apps.

Fix a bug in the window manager that would not correctly handle the wallpaper
flag changing.

Change-Id: Ie3314043a84664be72a1304a1705408efd789a15
2011-08-30 14:56:31 -07:00
Jeff Brown
8d3feb6292 Merge "Add a "show touches" option for demos and presentations. Bug: 4569045" 2011-08-29 14:04:31 -07:00
Adam Powell
67ed6c7224 Fix bug 5133509 - Align holo menu panel windows along the bottom of
the screen

Alter preferred options panel gravity policy.

Integrate new menu panel assets for holo apps.

Change-Id: I9fa98ed9359148ea6d1f1d1e727ddcd437b16e2f
2011-08-28 13:23:02 -07:00
Jeff Brown
daf4a127ba Add a "show touches" option for demos and presentations.
Bug: 4569045

Change-Id: I8726ea292dd7def790a5e40d7d7e58968974f896
2011-08-26 17:14:14 -07:00
Dianne Hackborn
cfb9f2bca3 Fix issue #5192141: systemui asplodes after enough tapping on the windowlist button
Change-Id: I5afb2d54b531d9eac9435660616579324f239812
2011-08-24 12:06:15 -07:00
Dianne Hackborn
29aae6f36e Fix issue #4279860: previous UI flashes before showing lock screen...
...(when turning display on after recently turning it off)

Also clean up when we decide to turn the screen on to improve that
transition.  There are still problems here with turning it on
before the wallpaper gets dispayed.

Change-Id: I2bc56c12e5ad75a1ce5a0546f43a845bf0823e66
2011-08-23 17:44:52 -07:00
Dianne Hackborn
661cd52e0e Add progress dialog for booting after an upgrade.
This introduces a new facility for code during the boot process
to display messages to the user through a progress dialog.  This
is only for use when performing longer-than-usual post-upgrade
operations such as running dexopt on applications or upgrading
databases.

Change-Id: I0e78439ccec3850fb67872c22f235bf12a158dae
2011-08-22 13:42:05 -07:00
Christopher Tate
d9be36c897 Don't crash if a drag recipient throws an uncaught exception
There turn out to be two distinct bugs leading to runtime restarts.

The first, dating from at least Android 3.1, is that following certain kinds
of app crashes we properly clean up the drag-state bookkeeping, but aren't
prepared in the case of the drag-target timeout clock firing with a now-
null drag state in effect.  We now catch that edge condition and don't NPE
(and note that there was already similar code around the separate timeout
when an app is *starting* the drag process).

The second bug is that some new-in-ICS code in the input channel management
wasn't prepared for certain cases where the current touch window could have
become unusable and its input channel torn down summarily in the case of the
aforesaid app crash during drag.  The code now makes sure that there really
is an input channel that needs to be flushed / cancelled prior to attempting
that operation.

Fixes bug 5173534

Change-Id: Idaae158ecfb4b93456ab1425769b669962893c00
2011-08-16 16:09:33 -07:00
Jeff Brown
8b65c902ee Merge "Use PARCELABLE_WIRTE_RETURN_VALUE flag in InputChannel. Bug: 5161290" 2011-08-14 20:13:19 -07:00
Jeff Brown
0a0ab128a6 Use PARCELABLE_WIRTE_RETURN_VALUE flag in InputChannel.
Bug: 5161290

Replace mDisposeAfterWriteToParcel with code that takes advantage
of the standard Parcel API support for releasing resources after
writing a Binder reply.

This change makes it less likely that InputChannels will leak
accidentally when passed across a Binder.

Change-Id: Id37706e7b88d074e8e4ac687c88f0db8963200f2
2011-08-12 18:08:08 -07:00
Dianne Hackborn
7c0d8472d0 Merge "Fix some crashes that are happening in the system process." 2011-08-12 15:22:32 -07:00
Dianne Hackborn
8e8d65ff5f Fix some crashes that are happening in the system process.
- When shutting down, if the screen goes to sleep there is code
  that tries to do a notifyAll without holding the lock:

java.lang.IllegalMonitorStateException: object not locked by thread before notifyAll()
	at java.lang.Object.notifyAll(Native Method)
	at com.android.server.am.ActivityStack.checkReadyForSleepLocked(ActivityStack.java:776)
	at com.android.server.am.ActivityStack$1.handleMessage(ActivityStack.java:282)
	at android.os.Handler.dispatchMessage(Handler.java:99)
	at android.os.Looper.loop(Looper.java:137)
	at com.android.server.ServerThread.run(SystemServer.java:603)

- If an invalid Uri object is sent to the system process it can crash because
  the Uri class throws an assertion while unmarshalling.  Change this to an
  IllegalArgumentException so it gets sent back to the caller:

java.lang.AssertionError
	at android.net.Uri$PathPart.readFrom(Uri.java:2224)
	at android.net.Uri$HierarchicalUri.readFrom(Uri.java:1106)
	at android.net.Uri$1.createFromParcel(Uri.java:1689)
	at android.net.Uri$1.createFromParcel(Uri.java:1681)
	at android.content.IContentService$Stub.onTransact(IContentService.java:53)
	at android.content.ContentService.onTransact(ContentService.java:120)
	at android.os.Binder.execTransact(Binder.java:338)
	at dalvik.system.NativeStart.run(Native Method)

- StrictMode can try to access the first index in the stack crawl of a stack crawl
  array of length 0.  Not sure why this happens, but make the code more robust:

java.lang.ArrayIndexOutOfBoundsException: length=0; index=0
	at android.app.ApplicationErrorReport$CrashInfo.<init>(ApplicationErrorReport.java:341)
	at android.os.StrictMode$ViolationInfo.<init>(StrictMode.java:1978)
	at android.os.StrictMode$AndroidBlockGuardPolicy.startHandlingViolationException(StrictMode.java:1097)
	at android.os.StrictMode$AndroidBlockGuardPolicy.onReadFromDisk(StrictMode.java:1068)
	at libcore.io.BlockGuardOs.read(BlockGuardOs.java:137)
	at libcore.io.IoBridge.read(IoBridge.java:426)
	at java.io.FileInputStream.read(FileInputStream.java:179)
	at java.io.InputStream.read(InputStream.java:148)
	at com.android.internal.os.ProcessStats.readFile(ProcessStats.java:804)
	at com.android.internal.os.ProcessStats.getCpuSpeedTimes(ProcessStats.java:564)
	at com.android.internal.os.ProcessStats.getLastCpuSpeedTimes(ProcessStats.java:545)
	at com.android.server.am.ActivityManagerService.updateCpuStatsNow(ActivityManagerService.java:1470)
	at com.android.server.am.ActivityManagerService.batteryNeedsCpuUpdate(ActivityManagerService.java:1522)
	at com.android.internal.os.BatteryStatsImpl$MyHandler.handleMessage(BatteryStatsImpl.java:110)
	at android.os.Handler.dispatchMessage(Handler.java:99)
	at android.os.Looper.loop(Looper.java:137)
	at com.android.server.am.ActivityManagerService$AThread.run(ActivityManagerService.java:1302)

(Also fix this code to not cause strict mode to trigger at all, because there is
no need, because this is just reading stuff from /proc.)

- The system seems to crash during boot if it thinks it needs to rotate
  the screen, when it is trying to take the freeze snapshot way too early.
  There is no need to freeze the screen during boot or if the screen is off:

java.lang.NullPointerException
	at android.view.Surface.init(Native Method)
	at android.view.Surface.<init>(Surface.java:256)
	at com.android.server.wm.ScreenRotationAnimation.<init>(ScreenRotationAnimation.java:91)
	at com.android.server.wm.WindowManagerService.startFreezingDisplayLocked(WindowManagerService.java:8758)
	at com.android.server.wm.WindowManagerService.startAppFreezingScreenLocked(WindowManagerService.java:3971)
	at com.android.server.wm.WindowManagerService.startAppFreezingScreen(WindowManagerService.java:4003)
	at com.android.server.am.ActivityRecord.startFreezingScreenLocked(ActivityRecord.java:515)
	at com.android.server.am.ActivityStack.ensureActivityConfigurationLocked(ActivityStack.java:3997)
	at com.android.server.am.ActivityManagerService.updateConfigurationLocked(ActivityManagerService.java:12535)
	at com.android.server.am.ActivityManagerService.updateConfiguration(ActivityManagerService.java:12439)
	at com.android.server.wm.WindowManagerService.systemReady(WindowManagerService.java:6161)
	at com.android.server.ServerThread.run(SystemServer.java:521)

Change-Id: I85062bb5f6b0909a0f52feedaa75e7611d9d7fbd
2011-08-12 14:20:59 -07:00
Michael Jurka
e99adc70c8 On device startup, be in touch mode
- Solves bug where an icon showed focus state on startup in Launcher. Once the keyboard arrows are used, Launcher enters non-touch mode as usual

Change-Id: I0080f3b72f6c22833c600a1026af0abc35024510
2011-08-11 18:28:01 -07:00
Jeff Brown
c269dc55f1 Merge "Add input system to Watchdog. Bug: 5094994" 2011-08-10 17:28:15 -07:00
Jeff Brown
89ef0720ee Add input system to Watchdog.
Bug: 5094994

Change-Id: I153866958efc64ac19bda8b997c1c9f6ad425ec4
2011-08-10 16:25:21 -07:00
Dianne Hackborn
a44abeb125 Improve window manager debug output.
Cleaned this up while I was debugging another issue.

Change-Id: I0663b9ed581c6868b59655a0f994d870971ec1a6
2011-08-08 19:24:28 -07:00
Dianne Hackborn
7d608423b7 Move OOM kernel settings to activity manager.
The activity manager now take care of plugging the correct settings
into the OOM killer in the kernel.  This is a lot cleaner because
it is really central to how the activity manager works, and nobody
else cares about them.

Taking advantage of this, the activity manager computes what it
thinks are appropriate OOM levels based on the RAM and display
size of the device.

Also a small optization to the package manager to keep a binding
to the package install helper for a bit after done using it, to
avoid thrashing on it.

And some new APIs that are now needed by Settings.

Change-Id: I2b2d379194445d8305bde331c19bde91c8f24751
2011-08-07 20:20:56 -07:00
Adam Powell
dfee59afb3 Fix bug 5011824 - New Holo overflow menu for physical menu key devices
The new Holo-style overflow menu now appears from the edge of the screen
where the device's physical menu key can be found. The policy determining
this lives in getPreferredOptionsPanelGravity() in WindowManagerService.

Change-Id: I8851a2265547156591e82044e50b5cfc58d3eefa
2011-08-07 14:17:30 -07:00
Dianne Hackborn
6311d0a079 Clear the bitmap from the canvas in a lot of places.
Change-Id: I6b2071ac7b348c473b9bdd1b972d095aebbb4fb3
2011-08-02 16:37:58 -07:00
Jeff Brown
bc68a59c02 Report the external display size to the input reader.
The input reader needs this information so that it knows how to
interpolate touches on an external touch screen.

Changed Display so that it asks the WindowManager what the real
display size is (as opposed to the raw display size).  This means
it now takes into the forced display size set by
adb shell am display-size.

Replaced all calls to getRealWidth() / getRealHeight() /
getRealMetrics() in the WindowManager and replaced them with direct
usages of the mCurDisplayWidth / mCurDisplayHeight so that the WM
doesn't end up making a reentrant Binder call into itself.

Fixed the table status bar HeightReceiver so that it updates the
height on all configuration changes since it is possible that the
display size changed independently of an external HDMI display
being plugged / unplugged.

Improved the Display class documentation to make the distinctions
betweeen the various sizes clearer.

Change-Id: I3f75de559d3ebffed532ab46c4ae52c5e7f1da2b
2011-07-25 20:10:12 -07:00
Dianne Hackborn
91c9ac05ef Fix issue #5050039: Launcher is sometimes rendering...
...underneath the system/status bar

Change-Id: If65aba64df9362d4721051846a6da6d096a3dc9b
2011-07-22 10:41:38 -07:00
Jeff Brown
ea4265512c Fix drag and drop regression.
Bug: 5032496

Change-Id: I6504df1261f563092dadc84155d413f43e921ab8
2011-07-18 18:09:15 -07:00
Jeff Brown
9302c8796f Refactor input dispatcher use of window/app handles.
This change moves the cached window and application input state
into the handle objects themselves.  It simplifies the dispatcher
somewhat because it no longer needs to fix up references to
transient InputWindow objects each time the window list is updated.

This change will also make it easier to optimize setInputWindows
to avoid doing a lot of redundant data copying.  In principle, only
the modified fields need to be updated.  However, for now we
continue to update all fields in unison as before.

It turns out that the input dispatcher was inappropriately retaining
pointers to InputWindow objects within the mWindows InputWindow
vector.  This vector is copy-on-write so it is possible and the
item pointers to change if an editing operation is performed on
the vector when it does not exclusively own the underlying
SharedBuffer.  This bug was uncovered by a previous change that
replaced calls to clear() and appendVector() with a simple use
of operator= which caused the buffer to be shared.  Consequently
after editItemAt was called (which it shouldn't have, actually)
the buffer was copied and the cached InputWindow pointers became
invalid.  Oops.  This change fixes the problem.

Change-Id: I0a259339a6015fcf9113dc4081a6875e047fd425
2011-07-14 04:11:21 -07:00
Jim Miller
cb925e7a56 Merge "Fix 4689527: Fix rendering issue with thumbnails on phones" 2011-07-07 14:35:18 -07:00
Jim Miller
28637bacfd Fix 4689527: Fix rendering issue with thumbnails on phones
This fixes a bug where the phone thumbnail scale was being miscalculated
for the square aspect of thumbnails on phones.  The code now constrains
thumbnails to fit the smaller of screen width and screen height.

Change-Id: I174abacd4cf3dcf124e10fe8980fb01fe299ec6a
2011-07-07 14:26:32 -07:00
Jeff Brown
a4d1bc5172 Drop obsolete touch screen hacks.
Change-Id: I47354c37ee2cc2b36340eb709bb5043b3ba78ed9
2011-07-01 19:23:40 -07:00
Dianne Hackborn
58b8684177 Merge "Fix issue #4770360: older app compatibility mode is really tiny on ICS phones" 2011-06-23 12:13:06 -07:00
Dianne Hackborn
2b31d53161 Fix issue #4770360: older app compatibility mode is really tiny on ICS phones
We were applying the density compat mode scaling multiple times to
display metrics, causing bad values.

Change-Id: Iafafd9a5e94b9d774cd2715bf968e91602a1bd82
2011-06-23 12:00:54 -07:00
Dianne Hackborn
bd67cddd0d Merge "Don't report a resize unless the window's surface actually changed." 2011-06-22 14:13:35 -07:00
Dianne Hackborn
b961cd2c80 Don't report a resize unless the window's surface actually changed.
Change-Id: I133cf8e417753dba60d23a3bfc1c84ace983b335
2011-06-22 12:10:25 -07:00
Svetoslav Ganov
7961be75f4 AccessibilityNodeInfo bounds inconsistent with compatibility mode.
1. In compatibility mode a window wide scaling is applied to stretch
   the content. However, AccessibilityNodeInfos retrieved from that
   window contain bounds in application's view of the world and need
   to be scaled to properly relect what a sighted user sees.

Change-Id: Iebbb99526fc327f45b5cede89ba8c32e6ebd8845
2011-06-21 13:02:03 -07:00
Jeff Brown
474dcb5c3d Add support for disabling pointer gestures.
Made it possible for individual windows to disable pointer gestures
while the window has focus using a private API.

Cleaned up the InputReader configuration code to enable in-place
reconfiguration of input devices without having to reopen them all.
This change makes changing the pointer speed somewhat nicer since the
pointer doesn't jump back to the origin after each change.

Change-Id: I9727419c2f4cb39e16acb4b15fd7fd84526b1239
2011-06-14 22:07:31 -07:00
Jeff Brown
bc38d3e44e Merge "Optimize orientation changes." 2011-06-10 18:59:21 -07:00