If the app doesn't have that permission, just mask out the bits.
Also makes the systemUiVisibility field visible in hierarchyviewer.
Change-Id: Ic3d3a3aed96b5c6448832755b4b2e6175117e5be
The problem was that there can be >1 animation spawned for each
view in a container, if there are multiple events that trigger
a transition. These animations would potentially clobber object
layout values, causing problems as successive animations tried to use those
clobbered values to set up their own animation values.
The fix is to track the created animations and cancel them as future
animations on those same objects get created. This mechanism used to
be in the code (the bug came about when that mechanism went away), but
was removed because of memory leaks of never removing animations that
were set up but never started. The new approach also caches pending
animations, but runs a second aniamtor to delete the entries in that
collection just in case.
Change-Id: If60c7d188712334dea69d0794dc6b4ce29ca6c09
Adding them hidden so that if OEM's are rolling their own at least they can
use the same values. Will mark them unhidden in a future sdk release.
bug:3395729
Change-Id: I90eabe036a96e1aa7c8cac49ca51efd9b1776a0c
* changes:
Make keyguard also ask to turn the back button off, now that it is controlled separately.
Allow independent control of the back and the other navigation buttons.
Allow the status bar disable flags to be used as View's system ui visibility fields.
The framework had started using the LayoutInflator's factory
for itself, which breaks apps that want to use it. Add a hack for
the framework to insert its own private factory.
Also fix a deadlock in the system process.
Change-Id: Iaf80186a5d7e4029faf89e968e184abdaabe514a
* Added changeEncryptionPassword() to the MountService.
* Update LockPatternUtils to call changeEncryptionPassword()
when the password is changed.
Note we only require the new password to change the
encryption password.
Bug: 3382129
Change-Id: I26a7e919e325e75e22fa4290da0a8b1b57b55a80
Bug:3395047
requestFocus() sends a direction key, in case the user
focused the WebView using that direction key. However,
in touch mode, the user used touch to give focus, so
do not send a directional key.
Change-Id: I052d30639d1caefd39077b0498a1e0d21c157a9a
We were incorrectly calculating the webview viewport in cases
where the viewport was clipped. We now pass down null for the
viewport, which is an indicator for the native code to noop
drawGL calls with a null viewport.
Change-Id: Iecf191eb447869819e357a15a360f0f08c47c273