And you may ask yourself: what is that beautiful icon?
And you may ask yourself: where does that API go to?
And you may ask yourself: is it a resource? is it a Bitmap?
And you may say to yourself: my god, what have I done
Bug: 18568715
Change-Id: I4377b311c538bd1cf36b3fba22326bae81af40c9
ImageView.setImageIcon() is remotable, so you can also call
RemoteViews.setImageViewIcon().
Bug: 18568715
Change-Id: I456cfa65102e1983d3392d822584d154a6cd761a
- minor changes in WebResourceError;
- prepare to remove WebResourceResponseBase;
- add immutable mode to WebResourceResponse.
Bug: 21063767
Change-Id: Iaf5f92e3850732c7a888453468e108809b3b782a
After a handle is snapped to the word, the difference was
tracked in offset. It can break grapheme clusters, ignores
character width, and makes it difficult to select text near
line breaks.
Bug: 21005599
Change-Id: I42402a377670c7e3c6d6e6583744d085ae52bba2
The access mock location is no longer a runtime permission. It is a
signature protected one that apps cannot get but the fact they request
it means they want to inject location into the system. Now the user
gets to choose the current mock location app in developer options from
the apps that request the mock location permission. The access to mock
location is no longer guarded by the permisson but from a new app op
which is off by default and the settiings UI sets it to enabled only
for the currently selected mock location app.
bug:21078873
Change-Id: I19e3f9dc7c7de82eab46b30fec1abfbca54a0e59
* Introduce a new "charger only" mode. In this mode, MTP is disabled,
and no file transfers can occur.
* Make charger only mode the default.
* Modify "persist.sys.usb.config" so it now only holds the adb status.
* Make the USB settings non-persistent. Unplugging the USB connection will
reset the device back to "charger only" mode.
* Fixup wording per UI guidelines.
TODO: Re-implement MDM restrictions for USB / MTP access controls.
Bug: 18905620
Change-Id: I99a50d9132a81e98187f431166fd9fef4d437e4f
- The mechanism to stop windows drawing while window animator was
animating was somehow flaky. It relied on the fact that the client
would call relayout() whenever the animating state changed. This is
mostly the case, but not for lockscreen animations. Instead, we now
use a push model, where window manager tells the app that the state
has changed.
- In addition, it only stopped drawing if that window was animating,
but then only resumed drawing after all windows have finished
animating. Now, we do this per window, so we only stop drawing for
windows that are currently animating.
- We resume the top activity now at the very beginning of the
unlocking sequence. This gives the app a chance to draw a frame
before the user sees anything. If it's to slow, then we just use the
outdated framebuffer.
Bug: 19964562
Change-Id: Ifef8abd189a3146d854b81b9b948861e4d38c155