This gets the current connection state of the profile with respect
to the local Bluetooth adapter.
Change-Id: I7cff6c9201d29a8b45413cff7384b7483f21bd5c
There was a bug in the invalidation code that prevented some
animations fropm starting. An INVISIBLE view would mark some dirty
flags then propagate the invaliation up the parent hierarchy. This would
cause a redraw of the hierarchy, but would not include the invisible
view (invisible children do not get drawn). Thus the flags wouldn't get cleared.
Later, an animation to fade the view in (making it VISIBLE on start) would
be started on the view. But the invalidation triggered by that animation would
not propagate because the invisible view would see that it was already
invalidated, and wouldn't send the message along. No invalidation means no drawing,
so the animation wouldn't start because the invalidation didn't make it's way up to the
top and the child's parent did not redraw.
The fix is to noop the invalidate() call for GONE/INVISIBLE views which do not
have animations set on them. Making these views VISIBLE later will trigger
an invalidation, as will starting an animation on them, so the behavior should
not change except for the buggy situation.
Change-Id: I7a26a4bc7823f08fef56e52648e77ca256df6858
This introduces a new facility for code during the boot process
to display messages to the user through a progress dialog. This
is only for use when performing longer-than-usual post-upgrade
operations such as running dexopt on applications or upgrading
databases.
Change-Id: I0e78439ccec3850fb67872c22f235bf12a158dae
1. The password lock screen is accessible and with this
change the PIN lock screen is accessibile as well.
This is enough to cover the enterprise use case of
imposed lock of the deivce. we will hide the options
for pattern since it is hard for use by a blind person.
We may reconsider this for subsequent releases.
bug:4978246
Change-Id: I069f8ebe1ff7ea1591cab42ea580f00f3d31b2e6
* commit '151763d3fc702ee2341aa6bebe821ce98d99e787':
Adding a callback to ShareActionProvider + make ActivityChooserView popup hide on action bar hide.
- Sometimes, the applyUpdate was applied through draw() and the
underlying matrix was not updated in time, causing "jitter". Add a
matrix update call in draw().
- Switch to invalidateParentIfNeeded() in setTransform().
Change-Id: I1cf9cdfe78f9d989821cdc9600984fc826430211
Bug: 5049148
Finished stylus support, including support for indirect stylus
and mouse tools.
Added TILT axis. When stylus tilt X/Y is available, it is transformed
into an orientation and tilt inclination which is a more convenient
representation and a simpler extension to the exiting API.
Touch devices now only report touch data using a single input
source. Previously touch devices in pointer mode would report
both absolute touch pad data and cooked pointer gestures.
Now we just pick one. The touch device switches modes as needed
when the focused application enables/disables pointer gestures.
This change greatly simplifies the code and reduces the load
on the input dispatcher.
Fixed an incorrect assumption that the value of ABS_(MT_)DISTANCE
would be zero whenever the stylus was in direct contact. It appears
that the correct way to determine whether the stylus is in direct
contact (rather than hovering) is by checking for a non-zero
reported pressure.
Added code to read the initial state of tool buttons and axis values
when the input devices are initialized or reset. This fixes
problems where the input mapper state might have the wrong initial
state.
Moved responsibility for cancelling pending inputs (keys down,
touches, etc.) to the InputDispatcher by sending it a device reset
notification. This frees the InputReader from having to synthesize
events during reset, which was cumbersome and somewhat brittle
to begin with.
Consolidated more of the common accumulator logic from
SingleTouchInputMapper and MultiTouchInputMapper into
TouchInputMapper.
Improved the PointerLocation output.
Change-Id: I595d3647f7fd7cb1e3eff8b3c76b85043b5fe2f0