This change add a feature to reveal the swipe to search interface
when the home key is pressed for longer than 50ms. It progressively
reveals the interface. It still requires a bit of tuning, but all
the basic parameters are in this CL.
Change-Id: I1d3a5bb7b912265eb41da68bc9313eee1af2e415
This fixes a glitch caused by clearing the array of chevrons before
stopping the associated animations. The old animations were allowed to
complete which caused chevrons to move around erratically because they
were being controlled by multiple animators.
Change-Id: Iec1450dd83077a721930eb3cac19a621e7356980
- Added ability to postpone animations until after window is shown
to ensure the animation is visible on slower devices.
- Fixed layout bug that prevented targets from being located on
outer ring.
- Fixed bug where some motion events were being ignored when handle
wasn't captured.
- Reduced temp object generation in several methods.
- Added containers to start all animations together and to facilitate
delayed start.
- Increased radius of outer ring on phones to closer match mocks.
- Decreased sensitivity of swipe up gesture on navbar so it's harder to false.
Change-Id: I084f840115aef6496a1f87202c4e42d9962c8c3e
Automatically create a submenu for items with ActionProviders that
provide a submenu when the item was not initially configured to have
one.
Bug 6493376
Change-Id: I27218e2ab205e87534f235eb04042b185d99d143
The window manager now performs the crop internally, evaluating
it every animation from, to be able to update it along with
the surface position.
Change-Id: I960a2161b9defb6fba4840fa35aee4e411c39b32
This fixes a problem where the bounds of the view weren't being
calculated properly when a separate outer radius was specified.
The code now takes the maximum of the ring drawable's width/height
and that specified in the resource files.
This gives it the best default look on all devices while still
allowing minor tweaks.
Change-Id: I5daa40ff4f14653c8cc89b39102816afb976e4f7
This refactoring sets the stage for a follow-on change that
will make use additional functions of the power HAL.
Moved functionality from android.os.Power into PowerManagerService.
None of these functions make sense being called outside of the
system server. Moving them to the PowerManagerService makes it
easier to ensure that the power HAL is initialized exactly once.
Similarly, moved ShutdownThread out of the policy package and into
the services package where it can tie into the PowerManagerService
as needed.
Bug: 6435382
Change-Id: I958241bb124fb4410d96f5d5eb00ed68d60b29e5
This change allows more flexibility in target placement in MultiWaveView.
It now supports a new way of specifying chevron drawables that allows
them to be moved in directions corresponding to more than the four basic
directions (right, up, left, down).
Chevron drawables can now be updated in an overlay.
This change also adds a place holder and makes a minor tweak to the layout
on 720dp devices where the navbar buttons weren't centered.
Change-Id: Icd319ec5f276870380e27737c873e78f599ff751
TargetDrawables now have a "home" position they can be scaled about.
Added new "focused" state to TargetDrawable. This is used to distinguish between highlight and selection.
Updated target icons to use new focused state. Currently re-uses "activated" icon.
Change to event handling to allow cancel events when a target is highlighted to cause a selection.
Cleaned up MultiWaveView initialization code.
MultiWaveView animation improvements:
- new scale animation when center handle is touched.
- switched to using indices instead of foreach loops in critical path code to avoid creating temporary objects.
- updated and simplified animation code.
Change-Id: I593c021475f1644c73bdb9f84855e6a9fec7c0ab
Changed the pokeWakelock() call back to take one argument - the duration to stay awake in ms. This
change was needed in order to poke the wakelock for the duration of the watchdog timeout. This
must be done in the service because the duration of the watchdog timeout is unknown at this point.
Moved pokeWakelock() from start() to handleServiceConnected() to make sure that this poke happens
before the poke in the service. This poke is still needed to account for when devices are rotated.
Change-Id: I19d62df1489514de0588ebb937678358e70ffc95
In rewriteSingle(), catch Throwable to rollback to backup file,
instead of just IOException. Also add dumpAll() to pack up contents
for later debugging, and use it when encountering bad stats.
Bug: 6467868
Change-Id: Ic8e287cf5a235706811a304a88d71d11d3a79cd4
Instead of throwing NullPointerException when getMountService() returns
null, simply throw RemoteException so the code calling getMountService()
can fail gracefully.
Bug: 6461657
Change-Id: Ibefc17de3e0024eb73bbd24914759c0a404f538e
It has been several hours since my last commit.
Fix an obscure bug that could cause call ordering problems while
updating ListAdapter-based MenuPresenters. This would trigger an
inconsistent return value from the adapter's getCount method that
didn't take the expanded menu item into account, resulting in the
infamous ListView "you didn't call notifyDataSetChanged" exception.
Bug 6412318
Change-Id: I6262846d9c2acdb87ff99116ad78ca4a388efa6d
* Fix layout for small-screen devices in landscape.
* Properly re-enable buttons after restoring instance state.
* Scroll to the currently selected item after restoring instance
state.
* Smooth scroll to the currently selected item if the user changes
selection to an item slightly out of view.
* Place grid scroll bar outside the grid's padding.
* Make the current text read a bit more naturally.
Bug 6460135
Change-Id: Ic60330365cdd815e7517f01b36bcdc9d1c857f30