The change adds the view cookies for the menus rendered in the action
bar. This enables the IDE to map the menu to the relevant XML Tag in the
menu xml and show the highlighting accordingly.
The change also contains a bugfix where a method wasn't renamed
properly.
Change-Id: Idcfc263a8ebe0a4f25afa3a1eb085fa628fd03ca
(cherry-picked from commit 1001961f90)
If no IME was present, InputEvents such as KeyEvents
would simple be dropped instead of going through
to the Activity's View hierarchy.
Change-Id: I9de25bdbf5d1564b77b25679e19dae18591a8c1c
isRound allows a view to determine whether the window it is contained
within obscures the corners of the window content. This allows views
aware of this property to adapt their layout accordingly.
Switch ViewRootImpl to use dispatchApplyInsets instead of
fitSystemWindows.
Change-Id: Ic3e3936b73815b2593cb9720af1a309fbd18406e
Conflicts:
core/java/android/view/ViewRootImpl.java
Applying insets is now handled by:
* WindowInsets class - Encapsulate system insets and local decor
insets into a single object, written specifically so that new inset
categories may be added later. Apps cannot construct their own
WindowInsets, only clone with optional modifications. This is to
prevent losing data in the event of new insets added in the future.
* onApplyWindowInsets - Actually perform the application of insets.
* OnApplyWindowInsetsListener - Allow an app to use a separate
Listener object to apply insets to a View. This allows for things
like support lib integration in custom views written for older
versions where the verifier would otherwise complain about the use
of the new WindowInsets class as a method parameter. It also allows
for applying insets in a custom way without writing a custom view.
* dispatchApplyWindowInsets - Dispatch the call to self and children
in turn, if applicable. An OnApplyWindowInsetsListener will override
the behavior of the view's default onApplyWindowInsets method; a
listener wishing to call down to the 'superclass' implementation as
part of its own operation should call view.onApplyWindowInsets. App
code should generally not override this method and instead override
onApplyWindowInsets or provide a listener.
Compatibility support with the existing fitSystemWindows method has
been provided in both directions: for code that previously called
fitSystemWindows on arbitrary views and also for code that overrode
the fitSystemWindows method in custom views. A view that supports the
newer onApplyWindowInsets mechanism should not mix that behavior with
other calls to fitSystemWindows or vice versa. Support lib-style code
should take care to consistently use one mechanism or the other at
runtime.
Change-Id: Ie88b96e0382beb5d3c3f6cd013f7043acbc0a105
Previously, the view hierarchy would suppress drawing whenever the
PowerManager.isScreenOn() method returned false. However, this method
really describes the interactive state of the device rather than the
actual display state. This is especially a problem when there are
multiple displays but it also breaks drawing while in doze mode.
This change makes the view hierarchy consider the actual state of the
display instead on an individual basis.
Bug: 13133142
Change-Id: I69870b6b14a3504607a30562aa48c3452f777c1f
Declare a new method, Display.getState() to retrieve the actual
power state of a display.
Improved documentation for Intent.ACTION_SCREEN_ON and
Intent.ACTION_SCREEN_OFF to clarify what they really mean in
terms of the interactive state of the device.
Deprecated PowerManager.isScreenOn() and replaced it with
PowerManager.isInteractive() with a more suggestive name and
better documentation.
Redirect display power state changes to go through the display
manager first and only then head over to the power manager for
legacy compatibility.
Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.
Ensure that screen wake locks are respected up until the point
when dozing really begins.
Fixed a regression in DreamService where onDreamingStarted
might be called before onWindowAttached.
Bug: 13133142
Bug: 13472578
Bug: 13929355
Bug: 13760290
Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
* commit 'd020fd33d147c88a9cda4976d2fa559e55b4ab03':
Generate and respect ACTION_CANCEL for joystick fallbacks. DO NOT MERGE
Adds API for determining confirm and cancel keys.
Also change MotionEvent.PointerCoords bit packing and unpacking
methods to be consistent with BitSets which are now used on the
native PointerCoords object.
Bug: 11480300
Change-Id: Ib18c99b94ac555104c69eac526860aa501e89e03
This is a cherry-pick of https://googleplex-android-review.git.corp.google.com/#/c/399886/
Instead of storing a kb layout per device descriptor (which is expected
to be unique), store it for each vendor/product. This way we can keep
a consistent layout between identical but physically different keyboards.
There are some corner cases this is expected to fail on, namely devices
that incorrectly have the same vendor/product id. Devices that don't
define a vendor/product id will continue to use the descriptor to store
layout files.
Change-Id: I1f2508561992080459310d5a644dad65a9c24f1a
Allow device overlays to override the behavior of the
hasPermanentMenuKey method at build time. This is useful for devices
that do not behave as the usual autodetection mechanism expects.
Device overlays should set config_overrideHasPermanentMenuKey to 1 if
the device DOES have a permanent menu key or 2 if the device DOES NOT
have a permanent menu key.
Bug 11698700
Change-Id: I467b68528cf681b08adcaebc2402d8bdd84f6b5c
Extract the size from the MeasureSpec value before adding the
delta. The opposite order could result in a negative delta causing
overflow into size from the EXACTLY mode, creating a very large size
value in the resulting MeasureSpec.
Don't reapply optical bounds insets after pulling a value from the
measurement cache. (The insets will have already been applied before
insertion into the cache.)
Change-Id: Ib0154f4d6c3a7c31e7fee24fd7d5d10cc5dc71a1
These new keys behave in similarly to KEYCODE_POWER but do not
simply toggle between awake and asleep states.
Sleep puts the device to sleep if it is awake.
Wakeup wakes up the device if it is asleep.
Bug: 12938999
Change-Id: I260fb918cc858882fe06fa880910df5763a76c5d
* commit '1ae480a24deed18cb1ca95344995150f3a3f5c98':
Passing and using defStyle in ViewGroup initFromAttributes.
Set android:descendantFocusability to blocksDescendants for all NumberPicker in clockwork.