This CL modifies the support for a single ActionMode in PhoneWindow.
DecorView to support both a Primary and a Floating ActionModes
simultaneously.
Things pending after this CL:
- Handling an actual Floating ActionMode
- Cleaning up the now unused ActionModeWrapper and its related code
Change-Id: Ie2e5ec27393ce9eededadf5bc379bab39981a365
This requires adding a new method to View and Window.Callback to pass
down the type as a parameter.
For compatibility purposes, the new method implementations keep the
type and call the old method, in case clients have subclassed it.
Change-Id: If5d857f131e33be8cc6a8814f2e9c4e85ad2da25
Optimize parceling of AssistData (which is now renamed to
AssistStructure) by pooling duplicated class name strings.
Change text associated with a view node to a CharSequence,
so styling information comes along.
Include global text attributes -- size, colors, etc.
Introduce a new AssistContent structure, which allows us
to propagate information about the intent and data the
activity is looking at. This further allows us to propagate
permission grants, so the assistant can dig in to that data.
The default implementation propagates the base intent of an
activity, so if for example you bring up the assistant while
doing a share the assistant itself has the same information
and access that was given to the share activity (so it could
for example share it in another way if it wanted to).
Did some optimization of loading PersistableBundle from xml,
to avoid duplicating hash maps and such.
Changed how we dispatch ACTION_ASSIST to no longer include
the more detailed AssistStructure (and new AssistContent)
data when launching; now the example code that intercepts
that needs to be sure to ask for assist data when it starts
its session. This is more like it will finally be, and allows
us to get to the UI more quickly.
Change-Id: I88420a55761bf48d34ce3013e81bd96a0e087637
The methods were previously defined on Looper but on reflection
they actually make more sense on the MessageQueue instead since
the Looper class is primarily concerned with thread lifecycle
rather than the actual messages themselves.
Change-Id: Iff356b94754fc9960774fa17e3eec9604229cba6
Include unresolved TypedValue data in TypedArray exceptions, wrap all
LayoutInflater exceptions with the parser position.
Bug: 19658760
Change-Id: I8965bdc4d0c58c082cb7129c3b692a3e5418cfdb
Fix a bunch of places where mNativeBitmap was being
poked at directly, switch them either to the NDK API
or to GraphicsJNI where it made sense
Change-Id: I6b3df3712d6497cba828c2d3012e725cb4ebb64d
Refactor the ActionBar handling of startActionMode to allow handling by
the ActionModeWrapper, using the previously created infrastructure.
Things pending after this CL:
- Representing the floating type
- Supporting two ActionModes in parallel in DecorView, one of each type
Change-Id: Ic126e004bdef5d91d8be3d6a07eea34aa97a611e
- iconTint and iconTintMode attrs for MenuItem, with
associated setters.
- navigationTint and navigationTintMode attrs for Toolbar
with associated setters.
- overlflowTint and overflowTintMode attrs for Toolbar
with associated setters.
BUG: 18126050
BUG: 19148351
BUG: 19305408
Change-Id: Ibd1fae7cdbc7a7c42809e52541fae5d8beb18e92
Adds support overriding default alert dialog panel elements by including
them in the dialog's custom content view, but no public API (yet!) since
the panel IDs have never been public. Some minor cleanup and refactoring
in TimePickerDialog. Removes Holo styles for "clock" and "calendar" style
pickers since they are new in Material. If the new styles are used against
Holo they will match Material but with Holo primary/accent colors.
Also implements themed color state lists to resolve TODOs in both time
and date pickers.
Bug: 19431361
Change-Id: I095fd8d653e02d9e5d20d66611432a08a7a5685e
- When the flag changes, apply an animation from the current value
- When the flag change is caused by an app transition, synchronize
the status bar animation with the app transition animation.
PhoneWindowManager calculates the timings based on some heuristics
of the app transition animations and supplies these timings to
StatusBarService.
Bug: 19233606
Change-Id: I4f99afba8f1eebb3524699ed4d7fbafee5463a37
Introduces the concept of a listener to be notified about app
transition events. The only client at the moment is window manager
which notifies activity manager about completed transitions, but this
can be used for various clients, including the status bar.
Bug: 19233606
Change-Id: Ia6fec5837b6eb4db90f3cb1c999d3f157ba6dd4a
When the display state is DOZE or DOZE_SUSPEND, assume this means
that the AP may go to sleep at any time so hold a wake lock for
a little while starting when traversals are scheduled to ensure
that the AP remains awake long enough to draw and post the frame
to the display hardware.
This patch is somewhat approximate but should be good enough for
most devices today.
Note that the implementation uses the window manager to ensure that
the window which wants to draw is actually visible before acquiring
the wake lock. There is a cost to this test (a round-trip) which
should not be significant today since we do not expect apps to draw
more than one frame or two while dozing. However, if we wanted to
support animations in general, we might want to optimize it or
eliminate the check altogether (since we can already account for
the app's use of the wake lock).
Another way to implement this functionality might be for the view
hierarchy to listen for the power manager to report that it has entered
a non-interactive power state before deciding to poke draw locks.
This would be somewhat more accurate than watching the display state.
Also, the draw lock timeout logic could be implemented more directly
instead of using an ordinary timed wake lock.
Bug: 18284212
Change-Id: I84b341c678303e8b7481bd1620e634fe82cc4350
This is a follow up CL for I7d932e60311b80c05be8f02c9e803f18da0e0054,
which revealed that we could not use deprecated 2-letter code like "in"
to query subtype which has new language codes like "id".
This CL addresses the above issue by normalizing the language code
with Locale#Locale(String, String) before comparing one to another.
Change-Id: I26e3aa0333aa3c76c80a3c1c9090cc2b368c8e10