With this, there is no synchronous destroy SurfaceTexture requirement any more.
Revert the previous change which only applies to the sync SurfaceTexture.
Change-Id: Id4790d38a27f2982d0c8ad471bc1107683d27ffc
previous code was comparing to the unconverted CharSequence, so
it's never going to find a match if the string is mixed case
Change-Id: Ifd537d9781b7da1a2328f01b6f2f3229ca7d950b
We should never have to look on the entire instance. There
are many places in the code where it there and we need to fix it.
This is a start. In this particular case what we are protecting
is the properties map of the remote device and thus we just need to lock
on it. Ofcourse, it would be better to have a state machine but this
is good for now.
Deadlock: When a new device was found it will call addProperties which will hold
a lock. addProperties calls into BluetoothService. Now Settings app makes a call
into BluetoothService which will call into this file and we have a deadlock.
Change-Id: Ieb69d5ace222bf5d1e6677af151241153303099f
- X is visible only if there is text, or we need a way to close a
search field that is iconified by default.
- Search dialog (legacy) has a back button to the left.
- Hitting X on a non-focused search view will bring it into focus
and show the keyboard if necessary.
Change-Id: I5a30bb08adcf84639a922a9e13be1d1562f714e6
We were applying the density compat mode scaling multiple times to
display metrics, causing bad values.
Change-Id: Iafafd9a5e94b9d774cd2715bf968e91602a1bd82
During systemReady(), tell netd to enable bandwidth tracking module,
which is used to provide detailed stats and controls.
Change-Id: Iecfd8b17a3b90f5a817d731fbe1c71777681ed6e
Therea re 2 fixes here:
- We sometimes cleared a flag in ViewAncestor too soon that controlled
how invalidated areas were redrawn (related to whether the invalidates
happened on opaque views or not).
- TransitionDrawable was always setting/restoring alpha values on its
drawables every time it was drawn. setAlpha on BitmapDrawable causes
an invalidation, so essentially this was an infinite invalidation/redrawing
loop. The fix was to notice when the animation was done and to simply
draw the appropriate drawable[s].
Change-Id: I1849a5a909b0039a0e9bce0aa3cfc33c50f8f854
Due to the property trigger on persist.sys.usb.config,
setting the default function also sets the current function.
Now we combine both of these methods into setCurrentFunction, which has
a "makeDefault" option to make the new function the default.
This change should eliminate some problems with setting properties due to
multiple property triggers happening at the same time.
Change-Id: I9851299e9c2ee20475eada1a8104c0d50bf5a9e1
Signed-off-by: Mike Lockwood <lockwood@android.com>
Now that landscape on phones uses the config_prefDialogWidth setting
to restrict the default size of dialog windows, the options menu panel
was affected.
Restrict the ratcheting preferred width feature based on the width
LayoutParam only, and respect the LayoutParams width provided by panel
windows.
Change-Id: Idc62f41910f6f22dc50cab978c5642bb0a8dbdaf