Commit Graph

2 Commits

Author SHA1 Message Date
Dianne Hackborn
f9d0be917b Implement rotation animations.
This introduces a small new feature for ScaleAnimation allowing
the scaling factor to be expressed as a percentage of the object
(which is the same as the existing float interpretation), a
percentage of the container, or a fixed dimension.  Maybe not
useful for anything else, but I needed it for this.

Also fix a bug in how transformation matrices were propagated
from the Animation to Surface Flinger, so that rotate and skew
animations will actually work. :p

Change-Id: I301f4caa2147aa35564b5e511cb9c0b368d2425d
2010-11-28 18:28:57 -08:00
Dianne Hackborn
a111187a5b Change rotation freeze to all be implemented in window manager.
Lots of work for no visible change in behavior, but now we can
do some fancier stuff...

Also allow rotation in all 4 directions.

Change-Id: I7e5e9537c5e359f69b83c10f65cc1ce95f371461
2010-11-24 10:41:07 -08:00