- Adds an ActionMode.snooze(int) API.
- Clients call this to hide the floating toolbar on DOWN touch event.
- This is called repeatedly as a snooze timeout will re-show the
toolbar.
- ActionMode.snooze(0) will "wake" the toolbar, reshowing it.
- Clients call this to re-show the toolbar on UP touch event.
- This CL also adds code to hide the toolbar when the "content rect"
is changing.
Bug: 20148125
Change-Id: If5a9a15f72c73cad8ca01a4328a58570b3e29f66
To follow the correct semantics for when restricts due to
device idle can be applied, power manager need to know about
uid process states like net policy so that it can allow
wake locks from apps that are in the foreground.
Since this is being added to a second place, I reworked things
so that the activity manager now keeps track of per-uid process
states and allows apps to register to listen to those, rather
than having to track lower-level process states and transform
them into an overall uid state. Both net policy and power
manager use this new facility.
Change-Id: I77359164c40d0f36fe1ef296dd9f9c3062431148
Move existing code that previously relied on config_windowIsRound to
use the new Configuration.isScreenRound() method. Also move the system
property override for emulators over to the initial setup of a Display
so that the configuration property is consistent with existing
expectations.
Remove config_windowIsRound from symbols.xml. The symbol now only
exists as a default value redirect for overlays already configured to
supply this value.
Change-Id: I24e6564030a6051c3ac7262868983b43e13eee65
Reverts commits 92dd1abef4,
18795a2299, and
ac6a3a5e9d which make-up
changes required for backing-up and restoring recent
tasks from one device to another.
The implementation had too many unresolved issues including
the ordering of the restored recent tasks which was depending
on when the task package is installed on the new device that
puts the restored recents list out of order compared to the
old device.
Bug: 15986349
Bug: 19014377
Bug: 20763296
Change-Id: I06fd35a43036ef0b7260cf4db9c42890df63b95d
Fix a bug where a relayout that grows the size of ResolverDrawerLayout
content would cause it to get stuck in a half-collapsed state. This
could also lead to janky touch interaction behavior in
onStopNestedScroll as it animates to the fully open/closed state after
clicking in a descendant list.
Bug 21202727
Change-Id: I5f0a8b19fc079c57fcf2be7c6fa7627b1cb12a3c
If this setting is saved when unencrypted, it will apply after encryption
and cause the user to get the wrong default in the 'Require pattern to start
device' dialog.
Bug: 21105662
Change-Id: Ibd2918abb6af27e20dc03a1a10f4cad1033bc575
And you may ask yourself: what is that beautiful icon?
And you may ask yourself: where does that API go to?
And you may ask yourself: is it a resource? is it a Bitmap?
And you may say to yourself: my god, what have I done
(This patch fixes a number of bugs in the initial
implementation, but other than that, it's the same as it
ever was.)
Bug: 18568715
Bug: 21141842
Change-Id: I1d3f9427abd7f0bb57e533fcfac708851ff644b6
Passing null to XmlPullParser.setInput forces it to do additional
work, which can be easily avoided if we know the charset beforehand.
bug: b/20849543
Change-Id: Iaff97be9df2d0f99d7af8f19f65934439c9658e2
And you may ask yourself: what is that beautiful icon?
And you may ask yourself: where does that API go to?
And you may ask yourself: is it a resource? is it a Bitmap?
And you may say to yourself: my god, what have I done
Bug: 18568715
Change-Id: I4377b311c538bd1cf36b3fba22326bae81af40c9
It turns out switching to the new kernel alarm
reporting causes lots and lots of spurious flags
that the clock has changed. The alarm manager
would blindly trust these, thinking the world has
changed on it and recomputing everything and reporting
this to everyone else. This was expensive.
We now verify that the time has changed sufficiently
that it is worth caring about. This is basically the
same algorithm that battery stats was using to avoid
recording small clock changes, so we are really just
pushing this down into the alarm manager and can now
remove that from battery stats.
Also since we are getting these so much, make use of
the other information in about the wakeup that tells us
if an alarm went off to avoid doing anything if it didn't.
Change-Id: I6f4f4226db6eb2b38ca73860786e7cf7c9136cc3
- The mechanism to stop windows drawing while window animator was
animating was somehow flaky. It relied on the fact that the client
would call relayout() whenever the animating state changed. This is
mostly the case, but not for lockscreen animations. Instead, we now
use a push model, where window manager tells the app that the state
has changed.
- In addition, it only stopped drawing if that window was animating,
but then only resumed drawing after all windows have finished
animating. Now, we do this per window, so we only stop drawing for
windows that are currently animating.
- We resume the top activity now at the very beginning of the
unlocking sequence. This gives the app a chance to draw a frame
before the user sees anything. If it's to slow, then we just use the
outdated framebuffer.
Bug: 19964562
Change-Id: Ifef8abd189a3146d854b81b9b948861e4d38c155
FloatingToolbar overflow now supports a minimum height of 2 items and
a maxiumum height of 4 items. As was the behavior before this CL,
it prefers to open the overflow above the selection.
Change-Id: Ia7f7bf28530d57c036fb74eea0467d6f5704eb4c
The Views created for the Toolbar were not cleaned up properly when the
mode was cancelled by the client in onCreateActionMode, leading to the
toolbar appearing over other views when it shouldn't due to
onWindowFocusChanged showing the Toolbar if it exists.
We don't actually need the views if we don't know whether they are
going to be shown yet, so moved view creation to after onCreateActionMode
Bug: 20713912
Change-Id: Ic0c31d1634e1e96d9981a77b2c769306a8bf1a8d