Allows callers to opt-out of blockading network traffic during boot and
on VPN app failure.
Bug: 26694104
Change-Id: Ibfbd43ad09a25f2e38053fcd6306df3711f8bde2
Adding missing items about MIME type and account type to the
"integration with the Contacts Provider" section.
Bug 28295510
Change-Id: I890458e62a714519be70e930fd53315c141ba354
am: f4810f5506
* commit 'f4810f5506203ac03439d1ed6e33e021540568f8':
Add api to WearableExtender for setting and getting the dismissal id. Bug:27696581
Change-Id: I3a16e15adaf26be3528224c265be9a0e82957a38
am: 1d3c594
* commit '1d3c59457c9bcf30e6ecb898e64d9d9725e7803e':
Make isCaptivePortal perform both HTTP and HTTPS probes.
Change-Id: Ic58f5be8dce42c17213ef261f348eda31c6c11e7
Clarifying region used for magnification as "magnificationRegion",
both in the public API and in the code. There's been significant
confusion about what "magnfifiedRegion" means. Removing
"availableRegion" from everywhere except where it's required, as
that region was identical to magnified/magnification region.
Trying to shut down magnification was a complex situation where
animations in progress and new magnification requests were tricky to
handle correctly. It was not possible to guarantee that the
magnification callbacks were unregistered consistently. There were
at least two situations that led to phone restarts:
1. If a triple tap was detected between unregistering the callbacks
and shutting down the input filter. In this case the magnification
request would go through.
2. If an animation had just started when magnification was turned
off, so the current magnification was 1.0 but the animator was
about to change it. In this case the callbacks would be unregistered,
and then the animator would start changing the magnification.
This change makes registering and unregistering magnification atomic.
It also makes MagnificationController stick around indefinitely once it
is created, registering and unregistering as needed to support
magnification gestures and services that control magnification. Services
that merely query the status of magnification no longer register for
callbacks.
One part of shutting down is turning off the animation and guaranteeing
that it won't try to make further changes. Adding a flag to
SpecAnimationBridge and a lock in that class so we can guarantee that
nothing happens when we aren't registered for magnification callbacks.
Also reconfiguring all accessibility options when a service stops to
make sure that only the features required by the current configuration
are enabled.
Bug: 27497138
Bug: 27821103
Change-Id: If697cbd34b117d82c8eee1ba7d0254089ee4241d
* changes:
Unhide getHdrCapabilities and HdrCapabilities.
Plumb HDR capabilities to Display
Revert "Revert "Hook up HDR capabilities from native SurfaceControl""
am: 7f209d3
* commit '7f209d37f17d4df09475137c38b84a3338c84023':
API tweaks to PixelCopy and make it public
Change-Id: I1aac8afacfd054fe10fc26a73552608c51dfa9f5
-- Remove default constructor from public API since getEmptyLocaleList exists
-- Merge the Locale and Locale[] constructors by providing a single Locale… varargs constructor
-- forLanguageTags, get, toLanguageTags, size, need docs
-- get(int location) should be get(int index)
Plus general docs improvements
Bug: 28296200
Change-Id: I8b4e67184f8c723daebcd251f04947d48bbb5478
We used the system proterties as a shared memory mechanism
to propagate information to local settings caches when the
content has changed and the cache should be cleared. The
system properties are unfortunately updated asynchronously
leading to cases where clients may read stale data.
This change adds a simple int array data structure backed
by shared memory which guarantees individual values are
atomically read and updated without memory tear. Multi-
index opearations are not synchronized between each other.
The settings provider is using the new data structure to
propagate the settings generation which drives when caches
are purged.
We have a single memory array keeping the generation for
different settings tables per user. Since memory array is
not a compact data structure and the user space exceeds
the memory array size we use an in-memory map from keys
to indices in the memory array where the generation id of
a key is stored. A key is derived by the setting type in
the 4 most significant bits and the user id in the 28 least
significant bits.
The mapping from a key to an index is cleared if the user is
removed and the corresponding index in the memory arry is
reset to make it available for other users. The size of the
memory array is derived from the max user count that can be
created at the same time.
bug:18826179
Change-Id: I64009cc5105309ef9aa83aba90b82afc8ad8c659
- Allow jank-free VR->VR activity transitions, even during
long activity transitions.
Bug: 28115931
Change-Id: I1e3fd1a5245bac3433ea6282cb1c7a71f0e0266f