When PowerManager.boostScreenBrightness() is called, the screen
brightness is set to maximum for 5 seconds. This action is
also considered to be user activity.
Bug: 17934954
Change-Id: I1cb4a03a60705c6c1c5cc9ff84b1c5dbd2932fcd
getFrameworkResourceValue() and getProjectResourceValue() never really
returned the defValue passed to them, instead creating a new id for
non-existent resources. We now checks for the existence of the resources
before trying to obtain the id.
Change-Id: Ie3103ba32af6186651a5f77c27d1efc33dc2bcc7
Add support for adding menus in the framework namespace to the ActionBar
preview. If a menu id name begins with the android namespace prefix
(android:) we find the framework menu and render it.
Change-Id: If52910b46154591883af2b2f357e72eea6f84235
The choice of Action Bar layout depends on the theme. This also affects
the widget used to render the Action Bar.
Bug: http://b.android.com/77853
Change-Id: I6219a02853b4cd207a6125a5ed96fa5d16699460
When multiple styles are applied to a theme, we only remembered the last
one. This change fixes the issue.
Change-Id: I46490e882edc3eabe522a641c83366234b5bb25d
The theme information was lost when inflating drawables. As a result,
drawables inflated in the ActionBar did not have the right tint.
Change-Id: I13d5c78039e35085ed4902289fcb735bb15d972e
In some cases ADT may dispose the Bridge even before init is called on
it. This caused an NPE. Fixed this by checking for the initialization
before disposing resources.
Bug: http://b.android.com/77726
Change-Id: I741d6ea3595a3b7cb816abd0417f23aecca6370e
Enums were resolved only for integers and dimensions. This change
resolves enums for all resource types. Well, almost all. For color and
colorStateList, enums are still not referenced.
Bug: http://b.android.com/76091
Change-Id: Ie43bd1b54fb9877655d31773bdf71d9a6a65c473
- Add an explicit power manager call to set the low power mode state,
instead of trying manage everything around a single setting.
- When low-power mode is triggered by falling below the configured
threshold, it does not update the setting.
- The "is-enabled" api returns setting || below configured trigger.
- Move the snooze management into the new api call.
- Callers (sysui + settings) updated to use the api instead of the
setting.
- Handles the case where the level does an unpowered leap out of the
low battery level. (Possible if powered in-between while the device
is off)
Bug:17460535
Change-Id: Ic030504c9cad9868a7137abbe837b170da37852b
Add the layoutlib and layoutlib-create tests to DIST_DIR for sdk
targets. These can be used for continuous testing on the build server.
Change-Id: I747dddcddfd8009937668bec4d75cb99bf63235f
Fix intelliJ warnings in ResourceHelper. Most of them just change
boolean checks "x == false" with "!x".
Change-Id: I278645e2807affd8b3183a4a6f5e4fa2ab7b3d21
The check was always false. This wasn't really a problem since the regex
check later took care of it. But it's just wrong to leave such mistakes
in the code once they are noticed.
Change-Id: I84270a96141428bf15949ce8c881d2e4a2aa95f6
enums in resources were only read for integer attributes. This change
parses the enums for dimension resources also. This also means that we
don't have to hardcode the resolution for match_parent and wrap_content.
TODO: Fix this for all resource types.
Bug: http://b.android.com/75285
Change-Id: I86752b2322ea017499942a87568ba5c54b8654e4
Remove references to the resourceValue for "@null". This saves needless
checking for "@null" every time an attribute is requested.
Change-Id: I816e78619fa0b1ddcacd1ef5ac90765e30a9a44c
- Reverting changes to the existing thumbnail transition to prevent breaking applications
that currently depend on that transition. As a result, we need to create a new, hidden,
aspect-scaled thumbnail transition, and instead use that thumbnail to animate the
recents header so that we don't have to wait to do that inside the Recents activity.
In order for this to work, we also have to ensure that the thumbnail surface destruction
is synchronized with the application that is currently closing (when going down to
recents) or opening (when coming back up). The current thumbnail is destroyed when the
animation ends, but that can be at least 1 frame before the surface for the animating
window is destroyed. We change this by deferring destruction of this thumbnail window
to the animation that is being closed.
Especially on the way up, not having to wait for us to hide the header before doing the
transition up can save us the duration of that first animation (> 100ms).
- Other optimizations:
* No longer creating a new stack view on each transition to calculate the target rect
* Removing unnecessary call to get the thumbnail when transitioning up/down (the actual
window does its own animation.
* We reduced numerous system calls per task by adding a flag to ignore home-stack tasks
and caching the activity label and icon (and task description icon). These caches
follow the same eviction schemes as the thumbnail and icon cache.
- Also tweaked the touch slop for the nav bar swiping gesture to prevent conflicting with
tapping on home (Bug 17109581)
Change-Id: Ica697aad788051a9203edd9351c583e1cb038a71
The variable is not actually needed and it makes working with different
API levels a lot easier since everything now depends on $PROJECT_DIR$.
This change also makes the tests more robust by improving the way it
tries to find the SDK.
Change-Id: I3502ad4a0ba85fd88b497e47964fddb2a89e520c