Jason Sams
|
e447a78635
|
Remove functions for reflecting dalvik classes to rs types.
Change-Id: I41bc7fd704772d177f8035c04256d0ca63e4398b
Change-Id: I4df3673a1db1e79c309ab4eb41d2145802ed322c
|
2010-09-01 14:22:36 -07:00 |
|
Jason Sams
|
49bdaf0293
|
SubElementData data upload functions.
Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
|
2010-08-31 15:31:11 -07:00 |
|
Romain Guy
|
104422039b
|
am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into gingerbread
Merge commit '5a14271aacb932ba0d52978c939f74e4c685f7d6'
* commit '5a14271aacb932ba0d52978c939f74e4c685f7d6':
Load bitmaps in the correct format.
|
2010-08-24 10:15:51 -07:00 |
|
Romain Guy
|
f92a0a6d4e
|
Load bitmaps in the correct format.
Bug #2936873
Change-Id: Ide93ffd8227cea6c610dde625163ccffb4590e90
|
2010-08-20 15:43:52 -07:00 |
|
Alex Sakhartchouk
|
0de9444aa6
|
Preparing renderscript java code for use with phanton references.
Changing rs_quaternion to be float4
Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
|
2010-08-12 10:16:55 -07:00 |
|
Alex Sakhartchouk
|
fb10c16a05
|
Added ability to set font color.
Propagating the name of meshes and allocations from native a3d to java
Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
|
2010-08-04 14:45:48 -07:00 |
|
Alex Sakhartchouk
|
dfac814c18
|
Populate java objects with native data from a3d file.
Remove legacy constructor from programraster
Make a3d object creation synchronous
Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
|
2010-07-15 14:02:54 -07:00 |
|
Alex Sakhartchouk
|
80a4c2cd34
|
Work on synchronizing a3d created files and java layer.
Adding culling to ProgramRaster
Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
|
2010-07-12 15:50:32 -07:00 |
|
Alex Sakhartchouk
|
9b949fce39
|
Adding freetype font rendering to renderscript.
Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
|
2010-06-24 17:15:34 -07:00 |
|
Jason Sams
|
a70f416c9c
|
Checkin new types for RS.
Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
|
2010-03-26 15:34:30 -07:00 |
|
Jason Sams
|
8a64743f37
|
Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
|
2010-03-01 15:31:04 -08:00 |
|
Jason Sams
|
c2908e60c9
|
Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
|
2010-02-23 17:44:28 -08:00 |
|
Jason Sams
|
5dbfe93b3f
|
Fix some minor bugs with GL state setup that were exposed by Droids driver.
|
2010-01-27 14:41:43 -08:00 |
|
Jason Sams
|
ea87e96959
|
Implement type generation for user uniforms in vertex shader.
|
2010-01-12 12:12:28 -08:00 |
|
Jason Sams
|
74e02ef200
|
Support npot on es 2.0 HW.
|
2010-01-06 15:10:29 -08:00 |
|
Jason Sams
|
718cd1f322
|
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
|
2009-12-23 14:35:29 -08:00 |
|
Jason Sams
|
771bebb940
|
Add Java exceptions to catch RS calls with no context or no surface.
|
2009-12-07 12:40:12 -08:00 |
|
Jason Sams
|
768bc02d81
|
Implement more type checks on Allocations.
Add tracking for allocations created using the "sized" helper.
Add more param validation for data upload calls.
|
2009-09-21 19:41:04 -07:00 |
|
Jason Sams
|
5f43fd289a
|
Implement Object readback.
|
2009-09-15 12:39:22 -07:00 |
|
Jason Sams
|
ea84a7c517
|
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
|
2009-09-04 14:42:41 -07:00 |
|
Jason Sams
|
2525a81522
|
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
|
2009-09-03 15:43:13 -07:00 |
|
Romain Guy
|
650a3eb7d6
|
Load bitmap resources entirely from native code.
Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
|
2009-08-31 14:06:43 -07:00 |
|
Jason Sams
|
07ae406237
|
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
|
2009-08-27 20:23:34 -07:00 |
|
Jason Sams
|
7ce033d797
|
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
|
2009-08-18 14:20:07 -07:00 |
|
Jason Sams
|
43ee06857b
|
Implement reflecting Java objects into the ACC enviroment.
|
2009-08-12 17:54:11 -07:00 |
|
Jason Sams
|
40a29e8e28
|
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
|
2009-08-10 14:55:26 -07:00 |
|
Jason Sams
|
1bada8cd6e
|
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
|
2009-08-09 17:05:13 -07:00 |
|
Jason Sams
|
bd1c3ad0cd
|
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
|
2009-08-03 16:03:08 -07:00 |
|
Jason Sams
|
b8c5a84e7c
|
Split RenderScript Type and Allocation into seperate classes.
|
2009-07-31 20:40:47 -07:00 |
|