To change the back icon, need to notify IME visibility to the
InputMethodManagerService when guest IME service calls showWindow().
IME can call showWindow() if it want to show software input, but it
doesn't send IME_VISIBLE state to the InputMethodManagerService,
hence the arrow icon is different from what we expect. This
typically happens when Latin IME shows Emoji panel by left-alt keys.
Bug: 20318050
Change-Id: I0ec2c71ad9bc3b7e9259d9180375d9062fc7e154
When marking text and opening the edit text dialog
and then rotating the device would result in references
being kept to the edit text dialog and the memory would
never get released again.
Change-Id: I3e95083e4923844d2b496ea79174ef97e77f8686
OnComputeInternalInsetsListener is added when initViews is called,
and initViews is called by onCreate and onConfigurationChanged.
But it is removed only by onDestroy.
Therefore listeners are accumulated and it results performance issue.
So before adding, remove mInsetListener that was previously added.
Change-Id: I494d3f1875613d73d3f9b8e2af286b5800f03196
This CL removes CursorAnchorInfoRequest and related stuff
in favor of InputConnection.requestUpdateCursorAnchorInfo,
which is more easy to understand. This CL also deprecates
InputMethodManager#updateCursor and related stuff.
Rationale:
1. The spec of #updateCursor says that it provides the cursor
position in local coordinates, while the input method
requires it in the screen coordinates.
2. #updateCursor has never been enabled in AOSP, because
InputMethodManager#isWatchingCursor always returned false.
3. There has been no way to let
InputMethodManager#isWatchingCursor return true.
4. In L, InputMethodManager#updateCursorAnchorInfo is
introduced to address all the issues above.
Given that we no longer need to support #updateCursor,
CursorAnchorInfoRequest is overkill when we need to convey
just a couple of parameters.
BUG: 17185263
BUG: 17182367
Change-Id: I4a577bfd02b37b9e56c80b8b41bb25afa95dd8ef
This CL addresses feedbacks from internal customers for new
input method APIs that are mainly used for physical keyboard
support in L.
For performance reasons, #onUpdateCursorAnchorInfo is not called
back by default and each input method has to enable this
event notification explicitly whenever fine-grained character
locations are needed.
In L-preview, InputMethodSession#setCursorAnchorMonitorMode was
introduced for this purpose. However, we got several feedbacks
to be addressed.
- The effect of #setCursorAnchorMonitorMode is not preserved
during focus change. IMEs need to call
#setCursorAnchorMonitorMode every time when #onStartInput is
called. This is tricky and hard to understand.
- As #onUpdateCursorAnchorInfo is a new API, not all
applications/text editors have supported it. Therefore IMEs
can't always rely on it. However, there is no way to query
if the attached target is supporting this new API or not.
It would helpful for IME authors if we can provide a
reliable way to query if the attached input target is
supporting the new API or not.
In order to address these issues, the triggering method has
moved from InputMethodSession to InputConnection in this CL,
as an analogy of existing InputConnection#getExtractedText API,
which has provided similar functionality including optional
reactive event callbacks from the application to the IME.
BUG: 15812658
BUG: 16118603
Change-Id: I3c6b69bd9d79b199afe68d838f25effa6048e5cc
There is now a special theme for voice interaction activities
to use, so they can be a panel that is better intergrated with
the rest of the voice interaction experience. This is still
not completely working, I have some hacks in the demo app to
get it right; I'll fix that in a future change.
Also improve VoiceInteractor to be retained across activity
instances, for things like rotation.
And bump up the number of concurrent broadcasts that are allowed
on non-svelte devices, since they can handle more and this makes
the boot experience better when dispatching BOOT_COMPLETED.
Change-Id: Ie86b5fd09b928da20d645ec2200577dee3e6889d
New window layer that voice interaction service windows
go in to. Includes a new voice-specific content rectangle
that voice activities are placed in to.
Add specific animations for this layer, sliding down from
the top (though this can be customized by the voice interaction
service).
Also add the concept of activities running for voice interaction
services for purposes of adjusting the animation used for them,
again sliding from the top, but not (yet?) customizable by the
voice interaction service.
Change-Id: Ic9e0e8c843c2e2972d6abb4087dce0019326155d
This CL introduces a new API IMM#updateCursorAnchorInfo for
floating window support.
BUG: 14579622
Change-Id: I61dec2f8fa671ba891da1d4af08975750e3acb04
This makes VoiceInteractionSession a more first-class
concept. Now the flow is that a VoiceInteractionService
calls startSession() when it wants to begin a session.
This will result in a new VoiceInteractionSession via the
VoiceInteractionSessionService containing it, and the
session at that point an decide what to do. It can now
show UI, and it is what has access to the startVoiceActivity
API.
Change-Id: Ie2b85b3020ef1206d3f44b335b128d064e8f9935
Also adds a few missing styles and reorganizes some XML files. Makes
stackViewStyle public since it's defined in DeviceDefault.
Change-Id: I8f6a0f93410948b38619594474d60dc40ece5917
This is a follow-up CL for I3acf2317ae1d763d11 to improve the
Javadoc for CURSOR_ANCHOR_MONITOR_MODE_CURSOR_RECT
BUG: 14323360
Change-Id: Ie8948eda3ce57da282bd82e8e9a44997f6d53245
From its beginning, InputMethodService#onUpdateCursor has
provided the cursor position in local coordinates in the attached
view. However, the local coordinates is not useful for IMEs
to render a floating UI near the cursor because the IME is not
able to know the origin of the attached view.
With this CL, CURSOR_ANCHOR_MONITOR_MODE_CURSOR_RECT also means
that the IME will receive the cursor position in screen
coordinates. Because this is a new constant in the next release,
conditionally changing the coordinates never causes
compatibility issues as long as its behavior is well documented.
BUG: 14323360
Change-Id: I3acf2317ae1d763d11dae5ef73c2a1348b377c71
This CL introduces an API which allows IMEs to start/stop
receiving onUpdateCursor callback upon their request.
BUG: 13388665
Change-Id: I987326872def181dda5d9d701b762f088e0d9c39
Layout IMEs below the nav bar, offset by bottom padding and
associated guard rectangle with a black background to ensure
they do not appear as islands during transitions.
This makes it safe to remove the SystemUI forced opaque transition
when showing an IME, making the overall transition less expensive,
quicker and smoother overall.
Bug:11058746
Change-Id: I460912ee7c117480c57b947ed31eca330819f32c
If the IME is repeatedly changing the text in its
onUpdateSelection handler, this will crash it with a
stack overflow exception. It's better than the old behavior,
which would result in a busyloop likely to make the
device completely unresponsive.
Bug: 10301239
Change-Id: I170cfb8ef20fc056d4725931890a987aefcaea8b
In some cases the executeMessage is called with
mInputMethodSession == null. For the messages
DO_UPDATE_SELECTION, DO_APP_PRIVATE_COMMAND
memory is leaked. This commit recycles the args freeing
the allocated memory.
This change is addressing this issue by
1. call doFinishInput in onDestroy
2. fix the inconsistent condition of "mInputStarted"
Bug: 9197136
Change-Id: Iefe6b284e148e31bd212b255c41cb2cf548723d7
The input method manager service now supplies an input channel for
communication while creating an IME session on behalf of the
application.
This change significanly reduces the overhead of IME event dispatch
by using a standard input channel to send input events rather than
using binder. This results in fewer thread context switches
and fewer object allocations.
What's more, the IME may perform additional batching of the motion
events that it receives which may help it catch up if it is
getting behind while processing them.
Bug: 7984576
Bug: 8473020
Change-Id: Ibe26311edd0060cdcae80194f1753482e635786f
If ViewRootImpl throws BadTokenException when adding a window, clear
the indication that a window has been added. That way when the
window is destroyed it doesn't try to clean it up.
Fixes bug 8409506.
Change-Id: I270740762f21ed4ec7f235344a3adaeaa033c483
BadTokenException is a normal consequence of swapping IMEs while there
is a DO_SHOW_SOFT_INPUT message in the IIMethodWrapper queue. This
race condition cannot be avoided without an unacceptable lock down of
InputMethodManagerService.
Fixes bug 8387663.
Fixes bug 8263462.
Change-Id: I2c21573cf972145ab08e66604cdb9344139a3f31
When a new IME is attached it is not enough to remove the
WindowManager messages from the local queue, but the ones in
the previous IME queue must also be removed.
Fixes bug 8263462.
Change-Id: I9e916c6052a83dc7691bcba0b6ab8328b9b7cc36
[Reproduce the Path]
Precondition : Set "Auto-rotate screen" option to ENABLE
Calendar App lunch -> Rotate device to "Landscape" -> Touch "+" button(Add new Schedule)
-> Check the ime icons of the Status bar
Ime invisible status despite being the icon that appears in the statusbar.
Displays an icon in the status bar when the ime was actually visible state is modified to check.
Change-Id: If103ab909c5bfa6391eb51a696fb8b8f0b18808c
Improves the throughput of IME event handling by ensuring that
input events do not get serialized behind UI traversal and
drawing messages such as when the UI is animating.
Added support for creating an asynchronous Handler as part of a
HandlerCaller. It turns out we should be using an asynchronous
Handler not only in IME dispatch but also in accessibility and
wallpaper events where HandlerCaller is used. So fixed those
services to also use an asynchronous Handler.
Change-Id: I0b19140c9d5ca6ee300c1a150c48312fd55ed8eb
* commit 'ae41ba156364f5625280c4229169899adea965d5':
Reduce jankiness of the transition between a text field with FLAG_NO_FULLSCREEN and a text field with FLAG_NO_EXTRACT_UI
Bug: 7393485
Currently, the extract text view blinks at the transition of InputMethodService.
This change reduces this blinking by making the extract text view invisible when the extract text view is hidden.
Change-Id: I9af96058283a9a5b60707d025ad1abbbbc23c16f
Includes telephony, WindowManager, PackageManager, and debugging
settings. Update API to point towards moved values.
Bug: 7231764, 7231252, 7231156
Change-Id: I5828747205708872f19f83a5bc821ed0a801cb79
Trackball and generic motion events now pass through the IME in case
it would like to handle them before passing them on to the view
hierarchy.
While I was at it, I also...
...fixed the documentation on InputMethodService.onKeyUp()
...added documentation to InputMethodService.onTrackballEvent()
...added trackball and generic motion events to the "input" command
...fixed input consistency verification involving ACTION_OUTSIDE
Bug: 7050005
Change-Id: I40ab68df4a9542af6df25de6ec2ec500e4c02902
Split WindowManagerImpl into two parts, the WindowManager
interface implementation remains where it is but the global
communications with the window manager are now handled by
the WindowManagerGlobal class. This change greatly simplifies
the challenge of having separate WindowManager instances
for each Context.
Removed WindowManagerImpl.getDefault(). This represents the
bulk of this change. Most of the usages of this method were
either to perform global functions (now handled by WindowManagerGlobal)
or to obtain the default display (now handled by DisplayManager).
Explicitly associate each new window with a display and make
the Display object available to the View hierarchy.
Add stubs for some new display manager API features.
Start to split apart the concepts of display id and layer stack.
since they operate at different layers of abstraction.
While it's true that each logical display uniquely corresponds to a
surface flinger layer stack, it is not necessarily the case that
they must use the same ids. Added Display.getLayerStack()
and started using it in places where it was relatively easy to do.
Change-Id: I29ed909114dec86807c4d3a5059c3fa0358bea61
1.If a window is shown but never moved the window window
is never notified for its current location. Therefore,
accessibility nodes do not contain correct bounds in
screen coordinates.
bug:6926295
Change-Id: I7df18b095d33ecafffced75aba9e4f4693b0c393