Commit Graph

184 Commits

Author SHA1 Message Date
Craig Mautner
c8bc97e530 Further isolate the Surface from WindowState.
Replace references to mWinAnimator.mSurface with new member
mHasSurface.

Clean up odd looping structures.

Simplify logging.

Change-Id: I9cc52a657044220d7b92528928b11bb18a724aef
2012-04-02 12:54:54 -07:00
Dianne Hackborn
61d6c8ca49 Merge "Add new feature to let apps layout over status bar / system bar." 2012-03-30 17:36:32 -07:00
Dianne Hackborn
3a3a6cfd8e Add new feature to let apps layout over status bar / system bar.
The main change is a few new flags you can supply to
View.setSystemUiVisibility().  One is a new visibility mode,
SYSTEM_UI_FLAG_FULLSCREEN, which is basically the same as
the global FLAG_FULLSCREEN option for windows, but driven as
part of the system UI state.

There are also three new flags for telling the framework that you
would like to have your application's UI ignore screen
decorations -- SYSTEM_UI_FLAG_LAYOUT_NO_NAVIGATION for going
behind the navigation bar and SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
for ignoring full screen decorations (that is the status bar).

In combination with this you can use SYSTEM_UI_FLAG_LAYOUT_STABLE
to have the framework report consistent insets to your application.

When using NO_NAVIGATION, when the user taps the screen we now
also automatically clear ONLY_CONTENT, so that we atomically show
both UI elements.  This should make it easy for apps like video
players that want to move between fully full-screen and regular
modes.

The ActionBar has also been extended when in overlay mode so
that it will adjust the system window insets to also account
for its space, and allow it to be hidden using the new
SYSTEM_UI_FLAG_FULLSCREEN.

Change-Id: Ic8db1adec49a0f420bfe40c1d92eb21307856d0b
2012-03-30 15:22:04 -07:00
Craig Mautner
4185012ad3 Merge "Move variables into animation class." 2012-03-30 13:22:21 -07:00
Craig Mautner
a608b88232 Move variables into animation class.
Moved drawPending and commitDrawPending and associated methods from
WindowState to WindowStateAnimator.

Created mechanism for passing results from WindowAnimator to
WindowManagerService. Initial results passed are mUpdateRotation and
mWallpaperMayChange.

Change-Id: Ib03d28f921580ac9426ea9233bea6eafc9ea964c
2012-03-30 13:19:45 -07:00
Craig Mautner
15d5a964fd Merge "Remove obsolete variable masking valid one." 2012-03-29 18:03:32 -07:00
Craig Mautner
d87946ba48 Remove obsolete variable masking valid one.
The mUpdateRotation variable was still in the WindowManagerService
mInnerFields object. This was masking the true mUpdateRotation found in
WindowAnimator.

Fixes Bug 6240025.

Change-Id: I6531002f870f30d22e19ba9af5cac86e1c7b9bcb
2012-03-29 18:00:19 -07:00
Jeff Brown
a08f3e866a Merge "Enable vsync traversals by default." 2012-03-29 15:12:33 -07:00
Jeff Brown
ebb2d8d708 Enable vsync traversals by default.
Improved how the various callbacks are managed and sequenced
to reduce code duplication.

Added a heuristic to avoid postponing traversals until
the next vsync frame if we did not actually do any drawing during
the previous frame.  This helps in the very common case where
drawing occurs in response to input.

Change-Id: I277d9eeaf50408f8745a3cfd181db1d140770658
2012-03-29 13:10:55 -07:00
Craig Mautner
c2f9be0b7f Move Surface operations out of WindowState.
Migrated the bulk of Surface operations from WindowState to
WindowStateAnimator. There remain a multitude of cross-referencing
between the two classes and most of the other classes in the wm
package.

Change-Id: I4bfdfb84be31341371f3ef311aca8fc6a4966692
2012-03-29 11:31:12 -07:00
Craig Mautner
e7ae250540 Move wallpaper animations int WindowAnimator.
More refactoring. This time wallpaper animations were broken up from
WindowManagerService and the layout piece kept there while the
animation piece was moved into WindwoAnimator.

Also, applyAnimationLocked and applyEnterAnimationLocked were moved
from WindowManagerService to WindowState.

Change-Id: I05935023702ce05fdfdc804342ec14f719cdfea4
2012-03-29 11:31:11 -07:00
Craig Mautner
b3cbd0b4d8 Merge "Refactor animation out of WindowState." 2012-03-26 17:27:16 -07:00
Craig Mautner
a2c77053b8 Refactor animation out of WindowState.
Remove the animation stepping from WindowState and move it into a new
class, WindowStateAnimator. Update all references to moved variables
in related files.

Change-Id: I7540d8f897b370c73975f3ffe450140861cb0cd1
2012-03-26 12:14:43 -07:00
Michael Jurka
4accb6a88b Fix bug: don't show system bar in app thumbnails
Bug: 5953608
Change-Id: Ib730638fe130f287ff446db0c6cd42efc5746c5c
2012-03-26 09:42:35 -07:00
Craig Mautner
cf8cbbe774 Skip layout if performShow fails.
In cases where a Surface does not go from hidden to shown, do not set
the perform layout flag. This keeps us out of repeated passes through
the layout code.

Fixes bug 6222487.

Change-Id: I22601bef5733d2f996a8cbdd50d6b89517bc3122
2012-03-25 21:54:36 -07:00
Craig Mautner
d5f2374e13 Merge "Reset layout needed at each animation step." 2012-03-23 16:20:47 -07:00
Craig Mautner
bb1449b392 Reset layout needed at each animation step.
The member variable WindowAnimator.mPendingLayoutChanges was never
being reset to 0. Consequently once it was set it was causing endless
calls to the layout method.

Fixes bug 6208114, 6220403, 6219546.

Fixed NPE in RecentsPanelView.

Change-Id: Ie529b8f31e535543cb5ae0af9447146306b14eeb
2012-03-23 16:11:14 -07:00
Dianne Hackborn
8078d8c8a2 Add new thumbnail animation.
Use it for recent tasks switching.

Not perfect yet by far, but something.

Also fix issue #6186758: Twitter crashes after tapping on a tweet on JRM75D

Change-Id: I49bf6c94aafde875ac652dedaf96d6c08cc9e7d2
2012-03-23 14:13:13 -07:00
Craig Mautner
764983d169 Separate animation into separate class.
Introduction of the class WindowAnimator which takes care of all
animations stepping and Surface operations.

Change-Id: I78f1c269fa57df0616c08adbe156e3059709ae48
2012-03-22 16:46:01 -07:00
Craig Mautner
03273d00ce Continue animations started from AppWindowToken.
Animations that were started from AppWindowToken.showAllWindowsLocked
were not setting mInnerFields.mAnimating and hence the animations were
not progressing. This resulted in popups such as menus and time/date
settings not showing up.

Fixes bug 6205076.

Change-Id: I4daae5895e64182328671e282331f14dd5561d5e
2012-03-21 11:52:40 -07:00
Craig Mautner
2fb98b147b Minor refactoring prior to major refactoring.
Removal of blur layer.
Deferral of Surface actions in BlackFrame from ctor to first use.
Combine common test into single method okToDisplay().
Remove redundant logic in DimAnimator.

Change-Id: I43af0415794a8f142803ce94d7e17539aafac67d
2012-03-20 17:24:00 -07:00
Craig Mautner
22ce1414a0 Fix flickering when starting and ending apps.
Surfaces were displaying animations in their entirety for a single
frame before the animation kicked in. This caused a flash on the
screen. By setting the animation to invisible (alpha=0) at their
start it makes no difference if they are displayed.

Fixed bug 6176540.

Removed redundant mDimAnimator.show call.

Change-Id: I47c1b0d38273b011d9115822a8476671d6a050fc
2012-03-20 10:16:26 -07:00
Craig Mautner
0059d3508f Fix black screen on app transition.
The layer adjustment to an animating window upon completion was masking
the window behind the mWindowAnimationBackgroundSurface, a DimSurface.
The DimSurface was not being hidden because the step was happening too
late. Swapping the order of performAnimationsLocked and
updateWindowsAppsAndRotationAnimationsLocked fixes this ordering issue.

Fixes bug 6185920.

Change-Id: I0ff64c019e821fa3a92505ac6351f2648897e592
2012-03-16 15:26:01 -07:00
Craig Mautner
bf90eaa5d2 Separate layout ops from surface ops.
Further work to isolate layout from animation and surface operations.
Remove cruft and minor refactoring.

Change-Id: I6f910ed72c7c614996641c353870c2b2ab5e8bb4
2012-03-15 11:34:24 -07:00
Craig Mautner
e32c307841 Separate out animations from layout.
(Dianne) pulled the animation steps out of the layout. Changes to
exposed layers cause repeated calls to layout code.

Combined animation steps into start and finish animation code.

Change-Id: I3602d1d6249d20987d102a54e3a67a7a39361b55
2012-03-14 16:09:28 -07:00
Craig Mautner
ad3a9bb628 Fix state machine sequence causing wallpaper flash.
Fixes bug 6127355.

Change-Id: Ie6894329829f78b3ff8936cfe5ed2933490db5d8
2012-03-09 14:32:06 -08:00
Jeff Brown
df813c03b1 Merge "Use the Choreographer for Drawable animations." 2012-03-08 16:28:48 -08:00
Romain Guy
bb9908b828 Dispatch screen state change events to Views
Bug #6120957

Using this new callback, views can interrupt and resume their
animations or other periodic tasks based on the current state
of the display.

Change-Id: I398f4abd421e9c5f207107bf1009a7b92cf45daa
2012-03-08 15:05:12 -08:00
Jeff Brown
7ae9d5faad Use the Choreographer for Drawable animations.
Change-Id: Ifcbf33434bf3c32d1900fd0b3f5bde004604ce8a
2012-03-07 19:02:51 -08:00
Romain Guy
7e4e561bc7 Ignore draw requests when the display is off
When WindowManagerService's events are enabled/disabled, the state of the
display is dispatched to the known windows. This allows ViewRootImpl to
ignore draw requests until the screen is turned back on. This can potentially
lead to significant battery savings. For instance, a launcher widget showing
a repeating animation will cause the CPU and the GPU to wake up regularly
without this change.
(Change submitted by Intel and merged manually)

Change-Id: I7f93b0e60c3e6de1705f619e80860c36b1cdb978
2012-03-05 14:37:29 -08:00
Craig Mautner
86add4350c Fix reference to wrong ArrayList.
Fixes bug 6107296.

Change-Id: I44f2793c1c92686b276e491436a10be4f18c0d48
2012-03-02 16:09:01 -08:00
Craig Mautner
a731cd302d Fix rotation so orientation changes aren't dropped.
Modify test so that rotation animation is entered one final time after rotation completes. This last time causes mUpdateRotation to be set true forcing a test for orientation change.
Fixes bug 6109189.

Change-Id: I25475f336a3439a56b1c540205d09ee48c1d2b7c
2012-03-02 16:03:18 -08:00
Craig Mautner
dbb7991b4e Separate animation steps into start, step and finish phases.
Fixes bug 6089126.

Change-Id: Iafbde36ff719640335a7ecf762e1d991cf7915e4
2012-03-01 19:06:07 -08:00
Craig Mautner
343511c9ec Detect animation completions like we used to.
Previous approximations weren't indicating completion and windows weren't being layered correctly as a result.

Change-Id: I08fcd278485bb87dc10bca257b9f8073108753f3
2012-02-28 17:34:22 -08:00
Craig Mautner
ba64dfe872 debug
Change-Id: I1f496bb71068b6c3a09095c39fb04c9f4153e051
2012-02-28 17:34:21 -08:00
Craig Mautner
83eaab5b43 Fix bug introduced when moving animation step out from between assignments to wasAnimating and nowAnimating.
Now wasAnimating once again contains the animation state prior to the animation step.

Change-Id: I2b53bd3f62228183233ab36f0ebe44c0344d2351
2012-02-27 16:15:13 -08:00
Dianne Hackborn
b8678d76c3 resolved conflicts for merge of 210c1a26 to master
Change-Id: Ic44193e62215086c22225f2def5eee3159d26ae8
2012-02-23 10:54:06 -08:00
Craig Mautner
5489e4af19 Merge "- Consolidate all animations in a single place outside of layout loop. - Move mPolicy.startAnimationLw and mPolicy.finishAnimationLw into same method as mPolicy.animatingWindowLw. - Fix first parameter of performLayoutLockedInner(initial, ...) to pass true on initial pass." 2012-02-22 07:53:43 -08:00
Dianne Hackborn
01011c3d7c Fix issue #6037252: Screen shifts after all apps are upgraded
Two things: (1) make sure the boot message is always positioned within
the entire unrestricted display, and (2) allow the dim background to go
on top of the nav bar when being used for the boot message (this latter
is really a hack that should be more generally fixed in the future).

Change-Id: I7261b044eb802a39cadff931b50a679ff18781d6
2012-02-21 13:54:21 -08:00
Craig Mautner
2f995a7eaa - Consolidate all animations in a single place outside of layout loop.
- Move mPolicy.startAnimationLw and mPolicy.finishAnimationLw into same method as mPolicy.animatingWindowLw.
- Fix first parameter of performLayoutLockedInner(initial, ...) to pass true on initial pass.

Change-Id: If1b47bb8a7e03cf427769c657e371abc0910b3e3
2012-02-21 09:53:21 -08:00
Jeff Brown
9806a2307f Ignore broken input channel when finishing input event.
There are occasional races during application shut down where the
input dispatcher will close an input channel before the application
has finished its last event.  So just ignore EPIPE.

Also tweak the logging for failed input event injection to make
it clearer which pid was trying to perform the injection.

Bug: 6013004
Change-Id: I7bbb01441d41762b03eafd4d39dcf0323e1cadf3
2012-02-17 10:28:09 -08:00
Jeff Brown
4a06c8008b Simplify Choreographer API.
Removed the listeners and schedule animation / draw methods.
Instead all requests are posted as one-shot callbacks, which is a
better match for how clients actually use the Choreographer.

Bug: 5721047
Change-Id: I113180b2713a300e4444d0d987f52b8157b7ac15
2012-02-15 15:06:01 -08:00
Dianne Hackborn
4dcece8e50 Fix issue where screen rotations would stop animating.
If we went through the update loop multiple times, and had finished
animating the first time, we would blow away that information the
second time and never kill the animation.

Also moved killing the animation back up to the animation step --
this involves destroying surfaces and such, and so really should
be done as part of the surface transaction.  We can also consider
the screen rotation animation object to be owned by the animation,
so it can destroy it when done.

Change-Id: If24356c509c66d046f2ddfd9ad5bfe12504d7716
2012-02-13 10:37:08 -08:00
Mike Lockwood
d747dc8179 Fix problems dispatching media button events on headless devices
Signed-off-by: Mike Lockwood <lockwood@android.com>

Conflicts:

	policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
2012-02-10 10:51:24 -08:00
Mike Lockwood
3a74bd36f8 Add headless mode for running the framework without the surface flinger
Enabled by setting system property ro.config.headless to 1
This will allow the framework to run without starting activities,
system UI and the keyguard.
Framework can still run services, content providers and broadcast receivers.

Signed-off-by: Mike Lockwood <lockwood@android.com>

Conflicts:

	policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
	services/java/com/android/server/PowerManagerService.java
	services/java/com/android/server/am/ActivityManagerService.java
2012-02-10 10:51:24 -08:00
Craig Mautner
61ac6bb250 Extract code from performLayoutAndPlaceSurfacesInnerLocked() into multiple methods.
Change-Id: I80152c38741ce73b92da9483cfed84efbac34f89
2012-02-06 16:52:16 -08:00
Chet Haase
659793bcd0 Merge "Add Developer Option setting for Animator scaling." 2012-02-02 10:42:44 -08:00
Chet Haase
c38fa1f636 Add Developer Option setting for Animator scaling.
This new setting allows users to set a scale factor for the
duration and startDelay of all Animator-based animations. This
setting is very similar to the Transition animation scale and
Window animation scale settings, except this one applies specifically
to Animator animations. The property is only accessible by users
through the Settings UI, not programmatically. The value applies
system-wide and is picked up per-process at the time of the first
ValueAnimator construction.

This is an update to a previous CL; this approach uses the WindowManager
to store the animator scale settings, instead of SystemProperties.

Change-Id: I8295fab060aa6d597ae507ded8f9c9d6077be966
2012-02-02 08:40:44 -08:00
Dianne Hackborn
8bcd54b98a Use Choreographer for window manager animation timing.
Change-Id: Ic34aff698c63d383ecd06af7da9957475683a1db
2012-02-01 16:02:14 -08:00
Dianne Hackborn
08cec4ee46 am a5853595: am 47163685: Merge "Another attempt at issue #5823276: home repaints after full-screen app is exited" into ics-mr1
* commit 'a5853595165a6395ca41bbc17a3dd88e12259ad1':
  Another attempt at issue #5823276: home repaints after full-screen app is exited
2012-01-24 11:39:49 -08:00