Cleanup:
- Make sure all the state is nicely dumped.
- Remove some unused stuff.
- Fix a flicker when occluded -> unlocked
Bug: 32057734
Change-Id: Id87e26adccef740d608b325c2dc1f6db14dd4ec3
- Creating a PinnedStackController to keep track of the state of the PIP
to prevent changes in the system (ie. IME showing) and user interaction
from clobbering each other.
- Refactoring calls in AM into WM/controller
Test: android.server.cts.ActivityManagerPinnedStackTests
Change-Id: Ie59dfd45d5c54764ba69a589b3b8148845e92cc3
Signed-off-by: Winson Chung <winsonc@google.com>
PackageParser on the device uses the targetSdkVersion of the
app while it parses <application>. That means that if the
<uses-sdk> tag comes after <application>, the targetSdkVersion
is assumed to be 0.
Test: make libaapt2_tests
Change-Id: I60f2179a7ff44e7419217afb53f3d24f8c030f6e
Use Google3 naming style to match new
projects' and open source google projects' style.
Preferred to do this in a massive CL so as to avoid
style inconsistencies that plague legacy code bases.
This is a relatively NEW code base, may as well keep
it up to date.
Test: name/style refactor - existing tests pass
Change-Id: Ie80ecb78d46ec53efdfca2336bb57d96cbb7fb87
- Ensure we use the right display size when calculating PIP bounds.
- Also update interface to take the display id.
Test: android.server.cts.ActivityManagerPinnedStackTests
Test: #testPinnedStackDefaultBounds
Test: #testPinnedStackMovementBounds
Change-Id: I01fd8ba6dee212c29a9a092673ee8f7843e41af6
Now display-specific settings, such as dimensions and orientation,
are stored in display override config. For default display it is
mirroring the global config. Each time when global config is updated,
override of the default display should be updated too and vice versa.
Test: Existing and manual tests still pass.
Change-Id: Ic6c2190092d328820f314a05bed43c875db18170
Keep styledstrings at the beginning of the StringPool
to reduce the padding in the StyledString array.
Bug:32336940
Test: manual
Change-Id: Iec820c21a54daac40ecc3b2f87517a0f1efc9d3d
This is a cleaned up version of a utility that I've had sitting around
for a while.
The bit tool can run an android platform build, then sync or install
the outputs of that, and then run instrumentation tests. It's better
than what we usually do:
make && adb shell stop && adb sync system && adb shell start
Here's the help text:
usage: bit OPTIONS PATTERN
Build, sync and test android code.
The -b -i and -t options allow you to specify which phases
you want to run. If none of those options are given, then
all phases are run. If any of these options are provided
then only the listed phases are run.
OPTIONS
-b Run a build
-i Install the targets
-t Run the tests
PATTERN
One or more targets to build, install and test. The target
names are the names that appear in the LOCAL_MODULE or
LOCAL_PACKAGE_NAME variables in Android.mk or Android.bp files.
Building and installing
-----------------------
The modules specified will be built and then installed. If the
files are on the system partition, they will be synced and the
attached device rebooted. If they are APKs that aren't on the
system partition they are installed with adb install.
For example:
bit framework
Builds framework.jar, syncs the system partition and reboots.
bit SystemUI
Builds SystemUI.apk, syncs the system partition and reboots.
bit CtsProtoTestCases
Builds this CTS apk, adb installs it, but does not run any
tests.
Running Unit Tests
------------------
To run a unit test, list the test class names and optionally the
test method after the module.
For example:
bit CtsProtoTestCases:*
Builds this CTS apk, adb installs it, and runs all the tests
contained in that apk.
bit framework CtsProtoTestCases:*
Builds the framework and the apk, syncs and reboots, then
adb installs CtsProtoTestCases.apk, and runs all tests
contained in that apk.
bit CtsProtoTestCases:.ProtoOutputStreamBoolTest
bit CtsProtoTestCases:android.util.proto.cts.ProtoOutputStreamBoolTest
Builds and installs CtsProtoTestCases.apk, and runs all the
tests in the ProtoOutputStreamBoolTest class.
bit CtsProtoTestCases:.ProtoOutputStreamBoolTest\#testWrite
Builds and installs CtsProtoTestCases.apk, and runs the testWrite
test method on that class.
bit CtsProtoTestCases:.ProtoOutputStreamBoolTest\#testWrite,.ProtoOutputStreamBoolTest\#testRepeated
Builds and installs CtsProtoTestCases.apk, and runs the testWrite
and testRepeated test methods on that class.
Launching an Activity
---------------------
To launch an activity, specify the activity class name after
the module name.
For example:
bit StatusBarTest:NotificationBuilderTest
bit StatusBarTest:.NotificationBuilderTest
bit StatusBarTest:com.android.statusbartest.NotificationBuilderTest
Builds and installs StatusBarTest.apk, launches the
com.android.statusbartest/.NotificationBuilderTest activity.
Change-Id: I9cff7a23852fa1a67369e7807f7ae9f6e45d6131
Test: none
Incorrectly passing text XML and unprocessed PNG files to
the AAPT2 link phase should raise an error.
Test: manual incorrect invocation of aapt2
Change-Id: Iab47f99bc378b5d1c4f4d87098f08243b9a4dc6a
- This CL provides the framework for manipulating the pinned stack using
an input policy (to be determined later) provided by the SystemUI.
Test: android.server.cts.ActivityManagerPinnedStackTests
Test: #testNonTappablePipActivity
Change-Id: I025c41fff26ed05a35d68e59f10330680ed11ea8
frameworks/base/tools/aapt2/util/Files.cpp:81:21: warning: Null pointer
passed as an argument to a 'nonnull' parameter
while ((entry = readdir(dir))) {
Bug: None.
Test: Warning no longer appears.
Change-Id: If242598405e995928378ce317a2e909654e1e985
frameworks/base/tools/aapt/Images.cpp:845:17: warning: Assigned value is
garbage or undefined
row += bpp;
Bug: None.
Test: The warning is gone.
Change-Id: Idf4623d2510111a9188ed39922e109a8db225c76
The classes there add a way for the platform to write out
protocol buffers that doesn't require lots of small objects,
generate code, and extra copying.
Includes the plugin for protoc to generate the constants.
Test: proto cts tests
Change-Id: I6385c198cecda9ac6fa533151609e3ace341af01
NOTE: Linear blending is currently disabled in this CL as the
feature is still a work in progress
Android currently performs all blending (any kind of linear math
on colors really) on gamma-encoded colors. Since Android assumes
that the default color space is sRGB, all bitmaps and colors
are encoded with the sRGB Opto-Electronic Conversion Function
(OECF, which can be approximated with a power function). Since
the power curve is not linear, our linear math is incorrect.
The result is that we generate colors that tend to be too dark;
this affects blending but also anti-aliasing, gradients, blurs,
etc.
The solution is to convert gamma-encoded colors back to linear
space before doing any math on them, using the sRGB Electo-Optical
Conversion Function (EOCF). This is achieved in different
ways in different parts of the pipeline:
- Using hardware conversions when sampling from OpenGL textures
or writing into OpenGL frame buffers
- Using software conversion functions, to translate app-supplied
colors to and from sRGB
- Using Skia's color spaces
Any type of processing on colors must roughly ollow these steps:
[sRGB input]->EOCF->[linear data]->[processing]->OECF->[sRGB output]
For the sRGB color space, the conversion functions are defined as
follows:
OECF(linear) :=
linear <= 0.0031308 ? linear * 12.92 : (pow(linear, 1/2.4) * 1.055) - 0.055
EOCF(srgb) :=
srgb <= 0.04045 ? srgb / 12.92 : pow((srgb + 0.055) / 1.055, 2.4)
The EOCF is simply the reciprocal of the OECF.
While it is highly recommended to use the exact sRGB conversion
functions everywhere possible, it is sometimes useful or beneficial
to rely on approximations:
- pow(x,2.2) and pow(x,1/2.2)
- x^2 and sqrt(x)
The latter is particularly useful in fragment shaders (for instance
to apply dithering in sRGB space), especially if the sqrt() can be
replaced with an inversesqrt().
Here is a fairly exhaustive list of modifications implemented
in this CL:
- Set TARGET_ENABLE_LINEAR_BLENDING := false in BoardConfig.mk
to disable linear blending. This is only for GLES 2.0 GPUs
with no hardware sRGB support. This flag is currently assumed
to be false (see note above)
- sRGB writes are disabled when entering a functor (WebView).
This will need to be fixed at some point
- Skia bitmaps are created with the sRGB color space
- Bitmaps using a 565 config are expanded to 888
- Linear blending is disabled when entering a functor
- External textures are not properly sampled (see below)
- Gradients are interpolated in linear space
- Texture-based dithering was replaced with analytical dithering
- Dithering is done in the quantization color space, which is
why we must do EOCF(OECF(color)+dither)
- Text is now gamma corrected differently depending on the luminance
of the source pixel. The asumption is that a bright pixel will be
blended on a dark background and the other way around. The source
alpha is gamma corrected to thicken dark on bright and thin
bright on dark to match the intended design of fonts. This also
matches the behavior of popular design/drawing applications
- Removed the asset atlas. It did not contain anything useful and
could not be sampled in sRGB without a yet-to-be-defined GL
extension
- The last column of color matrices is converted to linear space
because its value are added to linear colors
Missing features:
- Resource qualifier?
- Regeneration of goldeng images for automated tests
- Handle alpha8/grey8 properly
- Disable sRGB write for layers with external textures
Test: Manual testing while work in progress
Bug: 29940137
Change-Id: I6a07b15ab49b554377cd33a36b6d9971a15e9a0b
A lot of the vendor/locale specific code existed pre-1.0
and was reworked into the current system.
Test: refactoring CL, all code except setLocale() was not being executed.
Test: setLocale() change tested manually
Change-Id: Ifb098f9808763a6cf5fb4336e089430adc09e198