For legacy reasons, we kept around the use of UTF-16 internally
in AAPT2. We don't need this and this CL removes all instances of
std::u16string and StringPiece16. The only places still needed
are when interacting with the ResTable APIs that only operate in
UTF16.
Change-Id: I492475b84bb9014fa13bf992cff447ee7a5fe588
When an app specifies (or imports) resources with various
configurations for different SDK versions, specifying
a minSdk will make many of those resources unreachable.
Version collapsing will prune out the resources specified
for SDK versions less than the minSdk.
If, however, there is no exact matching resource for the
minSdk version, the next smallest SDK version is kept.
Change-Id: Ic7bcab6c59d65c97c67c8767358abb57cdec60a4
Adds the diff command and various small fixes to issues
discovered when diffing old AAPT built APKs with new AAPT2
built APKS.
Bug:22775504
Change-Id: I682a7fe1cf4b3efa7cbd5d18b333cf2d1046fe1b
Without needing to conform to the runtime data format,
it is much easier to add new features such as debugging symbols
and carrying over product data to link time.
This also simplifies the runtime format parser and serializer,
which will change much less frequently than the protobuf intermediate
format.
Change-Id: I209787bbf087db0a58a534cb8511c51d21133e00
- Add option to rename package in AndroidManifest.xml
- Support default versionName and versionCode
- Accept True and False as valid booleans
Change-Id: I400e350b9dcd0fd1c197d1929144299c7823617d
Supports the <add-resource> tag and mimics old AAPT behavior of
not allowing new resources defined unless <add-resource> was used
or --auto-add-overlay was specified.
Change-Id: I9b461137357617ade37fd7045b418b8e6450b9c4
An early refactor. Some ideas became clearer as
development continued. Now the various phases are much
clearer and more easily reusable.
Also added a ton of tests!
Change-Id: Ic8f0a70c8222370352e63533b329c40457c0903e